Re: [hlcoders] Easiest way to animate characters for HL 2 movie?
Michael, Thanks, will do. On Tue, 25 Jul 2006 15:17:48 -0600, Michael Kramer wrote: > -- > [ Picked text/plain from multipart/alternative ] > Check out FacePoser in the SDK. > -- > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Easiest way to animate characters for HL 2 movie?
-- [ Picked text/plain from multipart/alternative ] Check out FacePoser in the SDK. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Easiest way to animate characters for HL 2 movie?
Hello, I did a lot of coding with the C/C++ HL 1 SDK but I haven't touched the HL 2 SDK (I'm assuming that SDK is out, mea culpa if I'm wrong). I want to make an HL 2 movie using the in-game characters. What is the easiest way to make such a movie with the characters speaking the lines I have and the voice audio files I supply, using the facial expressions I want them to have? Do I have to go the full animation route, or is there a tool or method that would allow me to do this simply? Would "Gary's Mod" help here? Any advice would be appreciated. Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders