Re: [hlcoders] Effect flags
Sounds like either your .fgd disagrees with const.h or that something in the programming has changed from the HL2 Source (or whatever) you once used. - Original Message - From: Nathan Voge hl2fr...@msn.com To: hlcoders hlcoders@list.valvesoftware.com Sent: Monday, April 27, 2009 5:11 AM Subject: [hlcoders] Effect flags Hi all, I've just started playing around with some maps I had done in the past and am running into trouble running them in a new mod. I made it a new single player mod and have only done the necessary coding to mount additional content and get the dlls in the right location. Mod runs up fine and loads the additional content. However when I load the map the effects using the EF_BONEMERGE flag are not working. These effects were added in hammer following here: http://developer.valvesoftware.com/wiki/Effect_flags The ct_sas.mdl is being parented to a npc_combine_s with the Nova Prospekt Soldier. In the past it worked. I didn't try all the other flags but EF_BRIGHTLIGHT works. I don't think I have any other options in the map, so I'm posting it here. Any ideas on whats wrong and how to fix it? Thanks, Nate 'LiquidGravity' ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Effect flags
Its not a problem getting the models in game and adding the key value pair. I'll try doing a search in the code for effect flags and related. Just a thought to myself: I'll have to make sure the models are the same as before. How can I merge bones with different names programmaticly? What should I look at for an example? From: hlcod...@maxsi.dk To: hlcoders@list.valvesoftware.com Date: Mon, 27 Apr 2009 14:06:35 +0200 Subject: Re: [hlcoders] Effect flags Sounds like either your .fgd disagrees with const.h or that something in the programming has changed from the HL2 Source (or whatever) you once used. - Original Message - From: Nathan Voge hl2fr...@msn.com To: hlcoders hlcoders@list.valvesoftware.com Sent: Monday, April 27, 2009 5:11 AM Subject: [hlcoders] Effect flags Hi all, I've just started playing around with some maps I had done in the past and am running into trouble running them in a new mod. I made it a new single player mod and have only done the necessary coding to mount additional content and get the dlls in the right location. Mod runs up fine and loads the additional content. However when I load the map the effects using the EF_BONEMERGE flag are not working. These effects were added in hammer following here: http://developer.valvesoftware.com/wiki/Effect_flags The ct_sas.mdl is being parented to a npc_combine_s with the Nova Prospekt Soldier. In the past it worked. I didn't try all the other flags but EF_BRIGHTLIGHT works. I don't think I have any other options in the map, so I'm posting it here. Any ideas on whats wrong and how to fix it? Thanks, Nate 'LiquidGravity' ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Effect flags
Hi all, I've just started playing around with some maps I had done in the past and am running into trouble running them in a new mod. I made it a new single player mod and have only done the necessary coding to mount additional content and get the dlls in the right location. Mod runs up fine and loads the additional content. However when I load the map the effects using the EF_BONEMERGE flag are not working. These effects were added in hammer following here: http://developer.valvesoftware.com/wiki/Effect_flags The ct_sas.mdl is being parented to a npc_combine_s with the Nova Prospekt Soldier. In the past it worked. I didn't try all the other flags but EF_BRIGHTLIGHT works. I don't think I have any other options in the map, so I'm posting it here. Any ideas on whats wrong and how to fix it? Thanks, Nate 'LiquidGravity' ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders