Re: [hlcoders] Fatal error C1853

2008-06-26 Thread Patrick Gurney
That did the trick! Thanks Ben.


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Re: [hlcoders] Fatal error C1853

2008-06-26 Thread Ben Everett
Delete the .pch file in your build directory (Debug or Release directory in
cl_dll and dlls directory), then rebuild. This means there is an error in
the Pre-Compiled Headers file... a clean build won't necessarily delete it.
You can also right-click the file that generates the PCH and select compile,
that should overwrite it as well.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Patrick Gurney
Sent: Wednesday, June 25, 2008 7:55 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Fatal error C1853

All of a sudden, I'm getting hit with this error 24 times. I changed one
line (started to implement procedural textures as per the valve developer
wiki) and that showed up. I reverted my changes and it still persists. I
didn't change any of the project defaults or anything like that...and I know
typically when mysterious errors like this appear, it's because I've changed
something seemingly unrelated. I just can't figure out what that might be.
I'm running the HL2 single player solution, and up until I changed the
itexture.h file, everything was compiling with no issues (or at least, none
that weren't my faulty code.) Any ideas?


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Re: [hlcoders] Fatal error C1853

2008-06-25 Thread Olly
Did you change your pre-compiled header type to C?

2008/6/26 Patrick Gurney <[EMAIL PROTECTED]>:

> All of a sudden, I'm getting hit with this error 24 times. I changed one
> line (started to implement procedural textures as per the valve developer
> wiki) and that showed up. I reverted my changes and it still persists. I
> didn't change any of the project defaults or anything like that...and I
> know
> typically when mysterious errors like this appear, it's because I've
> changed
> something seemingly unrelated. I just can't figure out what that might be.
> I'm running the HL2 single player solution, and up until I changed the
> itexture.h file, everything was compiling with no issues (or at least, none
> that weren't my faulty code.) Any ideas?
>
>
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> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
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>
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[hlcoders] Fatal error C1853

2008-06-25 Thread Patrick Gurney
All of a sudden, I'm getting hit with this error 24 times. I changed one
line (started to implement procedural textures as per the valve developer
wiki) and that showed up. I reverted my changes and it still persists. I
didn't change any of the project defaults or anything like that...and I know
typically when mysterious errors like this appear, it's because I've changed
something seemingly unrelated. I just can't figure out what that might be.
I'm running the HL2 single player solution, and up until I changed the
itexture.h file, everything was compiling with no issues (or at least, none
that weren't my faulty code.) Any ideas?


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