[hlcoders] Joining server if round in progress
When a player joins a server, and a round is in progress does the player need to actually be spawned? What I would like to happen is when a player joins it displays the team menu, they select a team and then puts them in spectate mode on the team they selected. Is it necessary to spawn the player when the first join the server? Also if the round is over there will be a Intermission menu with a inbetween round timer in this menu they can choose other weapons etc. I wasn't sure if the player ALWAYS has to be spawned, just do not drawl the model etc, or if there was another way of doing this. r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Joining server if round in progress
I'm not sure if this is the proper solution to that or not, but what I do is when the intial spawn function is called I manually set the players team to spectator, then the command on the MOTD opens up the team select. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Joining server if round in progress
Sorry for the 2 emails but I also meant to add that, that way when they select a team you can wait to spawn them until the round has started again ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders