Re: [hlcoders] L4D Plugin Headers

2008-11-13 Thread Spencer 'voogru' MacDonald
I'd wait till full release before asking :) valves got a lot on their plate
:)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Saul Rennison
Sent: Thursday, November 13, 2008 5:06 PM
To: Discussion of Half-Life Programming
Subject: [hlcoders] L4D Plugin Headers

I'm wondering if one of the Valve Devs would be able to zip up the new SDK
headers that are required to make plugins.

Mattie [Casper] noticed that VEngineCVar has updated from 004 (TF2) to 007
(L4D). He also noticed an update in eiface.

I politely ask any of the Valve Devs to stick the new headers and or
libraries up somewhere.

Much thanks in advance,
- Saul.
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Re: [hlcoders] L4D Plugin Headers

2008-11-13 Thread Olly
Alot of us have been waiting for this update for a VERY long time... I
wouldn't hold your breath.

2008/11/13 Saul Rennison <[EMAIL PROTECTED]>

> I'm wondering if one of the Valve Devs would be able to zip up the new SDK
> headers that are required to make plugins.
>
> Mattie [Casper] noticed that VEngineCVar has updated from 004 (TF2) to 007
> (L4D). He also noticed an update in eiface.
>
> I politely ask any of the Valve Devs to stick the new headers and or
> libraries up somewhere.
>
> Much thanks in advance,
> - Saul.
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> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlcoders] L4D Plugin Headers

2008-11-13 Thread Andrew Ritchie
You're probably best waiting until after the full game is released.  Given
that the L4D available is a Demo I doubt Valve would be too happy with
potential customers being driven off because they played on a server that
didn't play the way the game was supposed to.

On Thu, Nov 13, 2008 at 10:05 PM, Saul Rennison <[EMAIL PROTECTED]>wrote:

> I'm wondering if one of the Valve Devs would be able to zip up the new SDK
> headers that are required to make plugins.
>
> Mattie [Casper] noticed that VEngineCVar has updated from 004 (TF2) to 007
> (L4D). He also noticed an update in eiface.
>
> I politely ask any of the Valve Devs to stick the new headers and or
> libraries up somewhere.
>
> Much thanks in advance,
> - Saul.
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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[hlcoders] L4D Plugin Headers

2008-11-13 Thread Saul Rennison
I'm wondering if one of the Valve Devs would be able to zip up the new SDK
headers that are required to make plugins.

Mattie [Casper] noticed that VEngineCVar has updated from 004 (TF2) to 007
(L4D). He also noticed an update in eiface.

I politely ask any of the Valve Devs to stick the new headers and or
libraries up somewhere.

Much thanks in advance,
- Saul.
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