1. You could create a full screen panel which is a popup and make it
topmost on the vgui surface
2. SetCursor(dc_blank)
Yahn
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John Sheu
Sent: Sunday, July 09, 2006 3:38 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Key Binding
On Tuesday 04 July 2006 12:23 am, John Sheu wrote:
> Referring to cdll_int.h:
> > // key trapping (for binding keys)
> > virtual voidStartKeyTrapMode( void ) = 0;
> > virtual boolCheckDoneKeyTrapping( int &buttons, int
&key )
= 0;
>
> So, I suppose that these are used when binding keys. How do they
work?
Played around with them. As you might guess, I'm coding a binding
interface.
Still have two issues:
1. Can't seem to completely trap events; mouse clicks, for example,
still
register on VGUI elements.
2. How the heck do you hide the cursor?
-John Sheu
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