Re: [hlcoders] black screen when I start a server with my mod.
Try pressing escape (after it's done loading) then click 'Resume Game' Happens with other mods too. At 20:03 22/06/2003, you wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just recently got a new computer and reinstalled half-life. I copied the valve folder and changed the name of folder to test and the liblist.gam to game Test Mod type multiplayer_only mpentity info_player_deathmatch gamedll dlls\hl.dll Using VisualStudios.net I compiled the original hl.dsp and cl_dll.dsp in the SinglePlayer Source code folder and had it place the new .dlls in the appropriate places within the test folder. Now the original deathmatch mod works fine. But when I change the game to Test Mod and start a server, I don't even see the console. Its just completely black. However it doesn't freeze, as soon as I press esc it goes back to the menu. I can't explain why it does this, can anyone help? -Brandon Renfrow -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer and Modeller for http://pokemod.fragoff.net/The http://pokemod.fragoff.net/Pokemod -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] black screen when I start a server with my mod.
At some resolutions, you will see a large square in the top-left corner instead of it covering the whole screen. Is there any known cause of this? -- Windows [n.] A thirty-two bit extension and GUI shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor and sold by a two-bit company that can't stand one bit of competition. (Anonymous USEnet post) -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of Daniel Koppes Sent: Sunday, June 22, 2003 8:21 PM To: [EMAIL PROTECTED] Try pressing escape (after it's done loading) then click 'Resume Game' Happens with other mods too. At 20:03 22/06/2003, you wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just recently got a new computer and reinstalled half-life. I copied the valve folder and changed the name of folder to test and the liblist.gam to game Test Mod type multiplayer_only mpentity info_player_deathmatch gamedll dlls\hl.dll Using VisualStudios.net I compiled the original hl.dsp and cl_dll.dsp in the SinglePlayer Source code folder and had it place the new .dlls in the appropriate places within the test folder. Now the original deathmatch mod works fine. But when I change the game to Test Mod and start a server, I don't even see the console. Its just completely black. However it doesn't freeze, as soon as I press esc it goes back to the menu. I can't explain why it does this, can anyone help? -Brandon Renfrow -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer and Modeller for http://pokemod.fragoff.net/The http://pokemod.fragoff.net/Pokemod -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] black screen when I start a server with my mod.
I get a leftover 640X480 picture of the game menu after starting a listen server, esc resume and its ok. Brandon, try running at different resolutions and report what gives. Also, make sure you used a vanilla SDK, I like to mess with a line of code here and tehre and I sometime forget about it... -- MoD. - Original Message - From: Phil [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 22, 2003 11:37 AM Subject: RE: [hlcoders] black screen when I start a server with my mod. At some resolutions, you will see a large square in the top-left corner instead of it covering the whole screen. Is there any known cause of this? -- Windows [n.] A thirty-two bit extension and GUI shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor and sold by a two-bit company that can't stand one bit of competition. (Anonymous USEnet post) -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of Daniel Koppes Sent: Sunday, June 22, 2003 8:21 PM To: [EMAIL PROTECTED] Try pressing escape (after it's done loading) then click 'Resume Game' Happens with other mods too. At 20:03 22/06/2003, you wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just recently got a new computer and reinstalled half-life. I copied the valve folder and changed the name of folder to test and the liblist.gam to game Test Mod type multiplayer_only mpentity info_player_deathmatch gamedll dlls\hl.dll Using VisualStudios.net I compiled the original hl.dsp and cl_dll.dsp in the SinglePlayer Source code folder and had it place the new .dlls in the appropriate places within the test folder. Now the original deathmatch mod works fine. But when I change the game to Test Mod and start a server, I don't even see the console. Its just completely black. However it doesn't freeze, as soon as I press esc it goes back to the menu. I can't explain why it does this, can anyone help? -Brandon Renfrow -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer and Modeller for http://pokemod.fragoff.net/The http://pokemod.fragoff.net/Pokemod -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] black screen when I start a server with my mod.
i have the exact same problem. its like my game menu but screwed up. it only happened when i upgraded to a radeon 9100 (with my screwy old S3 virge it was fine). running in a window gets rid of this problem but if i run full screen i have to esc/resume. also it affects the windowed mode if u start in full screen and switch to windowed. it does it in every mod i tried :/ jc - Original Message - From: MoD [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 22, 2003 1:32 PM Subject: Re: [hlcoders] black screen when I start a server with my mod. I get a leftover 640X480 picture of the game menu after starting a listen server, esc resume and its ok. Brandon, try running at different resolutions and report what gives. Also, make sure you used a vanilla SDK, I like to mess with a line of code here and tehre and I sometime forget about it... -- MoD. - Original Message - From: Phil [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 22, 2003 11:37 AM Subject: RE: [hlcoders] black screen when I start a server with my mod. At some resolutions, you will see a large square in the top-left corner instead of it covering the whole screen. Is there any known cause of this? -- Windows [n.] A thirty-two bit extension and GUI shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor and sold by a two-bit company that can't stand one bit of competition. (Anonymous USEnet post) -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of Daniel Koppes Sent: Sunday, June 22, 2003 8:21 PM To: [EMAIL PROTECTED] Try pressing escape (after it's done loading) then click 'Resume Game' Happens with other mods too. At 20:03 22/06/2003, you wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just recently got a new computer and reinstalled half-life. I copied the valve folder and changed the name of folder to test and the liblist.gam to game Test Mod type multiplayer_only mpentity info_player_deathmatch gamedll dlls\hl.dll Using VisualStudios.net I compiled the original hl.dsp and cl_dll.dsp in the SinglePlayer Source code folder and had it place the new .dlls in the appropriate places within the test folder. Now the original deathmatch mod works fine. But when I change the game to Test Mod and start a server, I don't even see the console. Its just completely black. However it doesn't freeze, as soon as I press esc it goes back to the menu. I can't explain why it does this, can anyone help? -Brandon Renfrow -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer and Modeller for http://pokemod.fragoff.net/The http://pokemod.fragoff.net/Pokemod -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] black screen when I start a server with my mod.
It only happens if you actually use the multiplayer menu to launch. If you go by command line it never does, because the launcher doesn't try to minimize; and then stay ontop. When you click ok it drops back a menu, and stays ontop in opengl mode. It happens with my gf4 but it didn't with my voodoo3 2 years ago. omega Blackened Interactive - http://www.blackened-interactive.com Wavelength - http://www.thewavelength.net -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of jc Sent: June 22, 2003 8:57 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] black screen when I start a server with my mod. i have the exact same problem. its like my game menu but screwed up. it only happened when i upgraded to a radeon 9100 (with my screwy old S3 virge it was fine). running in a window gets rid of this problem but if i run full screen i have to esc/resume. also it affects the windowed mode if u start in full screen and switch to windowed. it does it in every mod i tried :/ jc - Original Message - From: MoD [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 22, 2003 1:32 PM Subject: Re: [hlcoders] black screen when I start a server with my mod. I get a leftover 640X480 picture of the game menu after starting a listen server, esc resume and its ok. Brandon, try running at different resolutions and report what gives. Also, make sure you used a vanilla SDK, I like to mess with a line of code here and tehre and I sometime forget about it... -- MoD. - Original Message - From: Phil [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 22, 2003 11:37 AM Subject: RE: [hlcoders] black screen when I start a server with my mod. At some resolutions, you will see a large square in the top-left corner instead of it covering the whole screen. Is there any known cause of this? -- Windows [n.] A thirty-two bit extension and GUI shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor and sold by a two-bit company that can't stand one bit of competition. (Anonymous USEnet post) -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of Daniel Koppes Sent: Sunday, June 22, 2003 8:21 PM To: [EMAIL PROTECTED] Try pressing escape (after it's done loading) then click 'Resume Game' Happens with other mods too. At 20:03 22/06/2003, you wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just recently got a new computer and reinstalled half-life. I copied the valve folder and changed the name of folder to test and the liblist.gam to game Test Mod type multiplayer_only mpentity info_player_deathmatch gamedll dlls\hl.dll Using VisualStudios.net I compiled the original hl.dsp and cl_dll.dsp in the SinglePlayer Source code folder and had it place the new .dlls in the appropriate places within the test folder. Now the original deathmatch mod works fine. But when I change the game to Test Mod and start a server, I don't even see the console. Its just completely black. However it doesn't freeze, as soon as I press esc it goes back to the menu. I can't explain why it does this, can anyone help? -Brandon Renfrow -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer and Modeller for http://pokemod.fragoff.net/The http://pokemod.fragoff.net/Pokemod -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] black screen when I start a server with my mod.
Esc/resume doesn't do anything, I tried all the resolution modes the only thing that was promising is that at 800 x 600 using opengl I could see the words loading. There is no small square at the top. The code is vanilla :). -Brandon Renfrow. My computer - 2100xp, 512mb 2100, Radeon 9700, 80gig 8mb. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of jc Sent: Sunday, June 22, 2003 5:57 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] black screen when I start a server with my mod. i have the exact same problem. its like my game menu but screwed up. it only happened when i upgraded to a radeon 9100 (with my screwy old S3 virge it was fine). running in a window gets rid of this problem but if i run full screen i have to esc/resume. also it affects the windowed mode if u start in full screen and switch to windowed. it does it in every mod i tried :/ jc - Original Message - From: MoD [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 22, 2003 1:32 PM Subject: Re: [hlcoders] black screen when I start a server with my mod. I get a leftover 640X480 picture of the game menu after starting a listen server, esc resume and its ok. Brandon, try running at different resolutions and report what gives. Also, make sure you used a vanilla SDK, I like to mess with a line of code here and tehre and I sometime forget about it... -- MoD. - Original Message - From: Phil [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 22, 2003 11:37 AM Subject: RE: [hlcoders] black screen when I start a server with my mod. At some resolutions, you will see a large square in the top-left corner instead of it covering the whole screen. Is there any known cause of this? -- Windows [n.] A thirty-two bit extension and GUI shell to a sixteen bit patch to an eight bit operating system originally coded for a four bit microprocessor and sold by a two-bit company that can't stand one bit of competition. (Anonymous USEnet post) -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of Daniel Koppes Sent: Sunday, June 22, 2003 8:21 PM To: [EMAIL PROTECTED] Try pressing escape (after it's done loading) then click 'Resume Game' Happens with other mods too. At 20:03 22/06/2003, you wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just recently got a new computer and reinstalled half-life. I copied the valve folder and changed the name of folder to test and the liblist.gam to game Test Mod type multiplayer_only mpentity info_player_deathmatch gamedll dlls\hl.dll Using VisualStudios.net I compiled the original hl.dsp and cl_dll.dsp in the SinglePlayer Source code folder and had it place the new .dlls in the appropriate places within the test folder. Now the original deathmatch mod works fine. But when I change the game to Test Mod and start a server, I don't even see the console. Its just completely black. However it doesn't freeze, as soon as I press esc it goes back to the menu. I can't explain why it does this, can anyone help? -Brandon Renfrow -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer and Modeller for http://pokemod.fragoff.net/The http://pokemod.fragoff.net/Pokemod -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders