Re: [hlcoders] Crash on Startup
-- [ Picked text/plain from multipart/alternative ] By the way Alfred, kb_def.lst is an obsolete file in Source. Now config_default.cfg is used. -- ts2do -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Crash on Startup
-- [ Picked text/plain from multipart/alternative ] If an "override gameui" interface was exposed in the SDK, it would be way easier to do. -- ts2do -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Crash on Startup
On Wednesday 19 July 2006 8:25 pm, Alfred Reynolds wrote: > Why would you want to prevent the user having any keys to use while in > game? *Some* of us are crazy. http://www.eternal-silence.net/forums/uploads/post-20-1153363316.jpg -John Sheu ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] Crash on Startup
Why would you want to prevent the user having any keys to use while in game? Anyway, for kb_act.lst try having just a title block and nothing else (i.e a couple "blank" lines) and for kb_def.lst just have: "~" "toggleconsole" (you can't remove the binding for ~ anyway, it is hard wired into the engine). - Alfred John Sheu wrote: > On Wednesday 19 July 2006 7:36 pm, Alfred Reynolds wrote: >> That wouldn't be good. >> >> - Alfred > > How would one go about emptying kb_def and kb_act correctly then? > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] Crash on Startup
Why do you want to though? You may be able to do something like " " "" but I dunno. I just don't understand why you want to clear them. Lol -- -- omega Heroes of Excelsior http://www.heroesofexcelsior.com Blackened Interactive http://www.blackened-interactive.com > -Original Message- > From: John Sheu [mailto:[EMAIL PROTECTED] > Sent: July 19, 2006 8:59 PM > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] Crash on Startup > > On Wednesday 19 July 2006 7:36 pm, Alfred Reynolds wrote: > > That wouldn't be good. > > > > - Alfred > > How would one go about emptying kb_def and kb_act correctly then? > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Crash on Startup
On Wednesday 19 July 2006 7:36 pm, Alfred Reynolds wrote: > That wouldn't be good. > > - Alfred How would one go about emptying kb_def and kb_act correctly then? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] Crash on Startup
That wouldn't be good. - Alfred John Sheu wrote: > On Wednesday 19 July 2006 7:19 pm, Alfred Reynolds wrote: >> Looks like your kb_def.lst is corrupt, probably an invalid key >> string name. >> >> - Alfred > > How does the engine like an *empty* kb_def.lst? > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Crash on Startup
On Wednesday 19 July 2006 7:19 pm, Alfred Reynolds wrote: > Looks like your kb_def.lst is corrupt, probably an invalid key string > name. > > - Alfred How does the engine like an *empty* kb_def.lst? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] Crash on Startup
Looks like your kb_def.lst is corrupt, probably an invalid key string name. - Alfred John Sheu wrote: > I've got one of those strange crash-on-startup issues, if anybody > wants to > take a look at the dump: > > http://www.eternal-silence.net/forums/index.php?act=Attach&type=post&id= 42831 > > It's crashing in engine code, and the unfortunate victim says it > occurs even > before the "New Game", "Find Servers", etc. buttons come up on the > main > screen. At this time, the window is already up, with the appropriate > background. > > -John Sheu > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders