Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Sam
The new engine update to the HL2 games broke *everything* again, there's a
hotfix that should fix your problem by using this in your gameinfo:

SteamAppId 218
ToolsAppId 211
AdditionalContentID 420

On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard <
tobias.kammersga...@gmail.com> wrote:

> Am I the only one that gets this error when I want to run my mod? I'm
> pretty
> sure its caused by the new update :o
> Its happening even though my mod uses the Source SDK Base 2007 as its base.
>
> - ScarT
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Cory de La Torre
Only for EP2.

On Wed, May 26, 2010 at 3:55 PM, Sam  wrote:

> The new engine update to the HL2 games broke *everything* again, there's a
> hotfix that should fix your problem by using this in your gameinfo:
>
> SteamAppId 218
> ToolsAppId 211
> AdditionalContentID 420
>
> On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard <
> tobias.kammersga...@gmail.com> wrote:
>
> > Am I the only one that gets this error when I want to run my mod? I'm
> > pretty
> > sure its caused by the new update :o
> > Its happening even though my mod uses the Source SDK Base 2007 as its
> base.
> >
> > - ScarT
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Dexter Haslem
I updated my mod AppIds and am still getting the error like crazy!

On Wed, May 26, 2010 at 4:55 PM, Sam  wrote:

> The new engine update to the HL2 games broke *everything* again, there's a
> hotfix that should fix your problem by using this in your gameinfo:
>
> SteamAppId 218
> ToolsAppId 211
> AdditionalContentID 420
>
> On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard <
> tobias.kammersga...@gmail.com> wrote:
>
> > Am I the only one that gets this error when I want to run my mod? I'm
> > pretty
> > sure its caused by the new update :o
> > Its happening even though my mod uses the Source SDK Base 2007 as its
> base.
> >
> > - ScarT
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Cory de La Torre
Be sure to restart steam after editing the gameinfo file.

On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem wrote:

> I updated my mod AppIds and am still getting the error like crazy!
>
> On Wed, May 26, 2010 at 4:55 PM, Sam  wrote:
>
> > The new engine update to the HL2 games broke *everything* again, there's
> a
> > hotfix that should fix your problem by using this in your gameinfo:
> >
> > SteamAppId 218
> > ToolsAppId 211
> > AdditionalContentID 420
> >
> > On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard <
> > tobias.kammersga...@gmail.com> wrote:
> >
> > > Am I the only one that gets this error when I want to run my mod? I'm
> > > pretty
> > > sure its caused by the new update :o
> > > Its happening even though my mod uses the Source SDK Base 2007 as its
> > base.
> > >
> > > - ScarT
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> ___
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> please visit:
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>
>


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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Alfred Reynolds
Right, if you have a mod based on the 2007 engine you need these lines in your 
gameinfo.txt now:

SteamAppId 218
ToolsAppId 211
AdditionalContentID 420


You cannot have SteamAppId 420 in there.

We are working on an SDK update for this new engine, adding support for you 
guys to do Mac builds of your mods if you wish.

- Alfred

> -Original Message-
> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
> Sent: Wednesday, May 26, 2010 4:02 PM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
> is at index zero.
> 
> Be sure to restart steam after editing the gameinfo file.
> 
> On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
> wrote:
> 
> > I updated my mod AppIds and am still getting the error like crazy!
> >
> > On Wed, May 26, 2010 at 4:55 PM, Sam  wrote:
> >
> > > The new engine update to the HL2 games broke *everything* again,
> there's
> > a
> > > hotfix that should fix your problem by using this in your gameinfo:
> > >
> > > SteamAppId 218
> > > ToolsAppId 211
> > > AdditionalContentID 420
> > >
> > > On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard <
> > > tobias.kammersga...@gmail.com> wrote:
> > >
> > > > Am I the only one that gets this error when I want to run my mod?
> I'm
> > > > pretty
> > > > sure its caused by the new update :o
> > > > Its happening even though my mod uses the Source SDK Base 2007 as
> its
> > > base.
> > > >
> > > > - ScarT
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >
> > > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> 
> 
> --
> Gear Dev
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders


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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Tobias Kammersgaard
Well, that was fast. Thanks Alfred! Our team will definitively release a Mac
version of our mod. The next patch for our mod have been delayed for 8
months now, so why not another few weeks too ;-)!

- ScarT


On 27 May 2010 01:06, Alfred Reynolds  wrote:

> Right, if you have a mod based on the 2007 engine you need these lines in
> your gameinfo.txt now:
>
> SteamAppId 218
> ToolsAppId 211
> AdditionalContentID 420
>
>
> You cannot have SteamAppId 420 in there.
>
> We are working on an SDK update for this new engine, adding support for you
> guys to do Mac builds of your mods if you wish.
>
> - Alfred
>
> > -Original Message-
> > From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> > boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
> > Sent: Wednesday, May 26, 2010 4:02 PM
> > To: Discussion of Half-Life Programming
> > Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
> > is at index zero.
> >
> > Be sure to restart steam after editing the gameinfo file.
> >
> > On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
> > wrote:
> >
> > > I updated my mod AppIds and am still getting the error like crazy!
> > >
> > > On Wed, May 26, 2010 at 4:55 PM, Sam  wrote:
> > >
> > > > The new engine update to the HL2 games broke *everything* again,
> > there's
> > > a
> > > > hotfix that should fix your problem by using this in your gameinfo:
> > > >
> > > > SteamAppId 218
> > > > ToolsAppId 211
> > > > AdditionalContentID 420
> > > >
> > > > On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard <
> > > > tobias.kammersga...@gmail.com> wrote:
> > > >
> > > > > Am I the only one that gets this error when I want to run my mod?
> > I'm
> > > > > pretty
> > > > > sure its caused by the new update :o
> > > > > Its happening even though my mod uses the Source SDK Base 2007 as
> > its
> > > > base.
> > > > >
> > > > > - ScarT
> > > > > ___
> > > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > > >
> > > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >
> > > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> >
> > --
> > Gear Dev
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
> ___
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> please visit:
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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Tom Edwards
This usually happens when you try to run Source 2007 gamecode under the 
Source 2009 build of the engine.

Are you sure you're using SDK Base and not, say, Ep2?

On 26/05/2010 11:47, Tobias Kammersgaard wrote:
> Am I the only one that gets this error when I want to run my mod? I'm pretty
> sure its caused by the new update :o
> Its happening even though my mod uses the Source SDK Base 2007 as its base.
>
> - ScarT
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
>

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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Jeffrey "botman" Broome
Does Mac builds of a mod require a Mac to build them on?


On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
> Right, if you have a mod based on the 2007 engine you need these lines in 
> your gameinfo.txt now:
>
> SteamAppId 218
> ToolsAppId 211
> AdditionalContentID 420
>
>
> You cannot have SteamAppId 420 in there.
>
> We are working on an SDK update for this new engine, adding support for you 
> guys to do Mac builds of your mods if you wish.
>
> - Alfred
>
>
>> -Original Message-
>> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
>> boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
>> Sent: Wednesday, May 26, 2010 4:02 PM
>> To: Discussion of Half-Life Programming
>> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
>> is at index zero.
>>
>> Be sure to restart steam after editing the gameinfo file.
>>
>> On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
>> wrote:
>>
>>  
>>> I updated my mod AppIds and am still getting the error like crazy!
>>>
>>> On Wed, May 26, 2010 at 4:55 PM, Sam  wrote:
>>>
>>>
>>>> The new engine update to the HL2 games broke *everything* again,
>>>>  
>> there's
>>  
>>> a
>>>
>>>> hotfix that should fix your problem by using this in your gameinfo:
>>>>
>>>> SteamAppId 218
>>>> ToolsAppId 211
>>>> AdditionalContentID 420
>>>>
>>>> On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard<
>>>> tobias.kammersga...@gmail.com>  wrote:
>>>>
>>>>  
>>>>> Am I the only one that gets this error when I want to run my mod?
>>>>>
>> I'm
>>  
>>>>> pretty
>>>>> sure its caused by the new update :o
>>>>> Its happening even though my mod uses the Source SDK Base 2007 as
>>>>>
>> its
>>  
>>>> base.
>>>>  
>>>>> - ScarT
>>>>> ___
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>
>> archives,
>>  
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>
>>>>>
>>>>>
>>>> ___
>>>> To unsubscribe, edit your list preferences, or view the list
>>>>  
>> archives,
>>  
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>
>>>>
>>>>  
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>>
>> archives,
>>  
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>>
>>>
>>
>> --
>> Gear Dev
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>  
>
> ___
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> visit:
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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Cory de La Torre
I'd figure for testing purposes Jeffery. Also thanks for the fast reply
Alfred. Glad Valve time didn't kick in.

On Wed, May 26, 2010 at 4:20 PM, Jeffrey "botman" Broome <
botman.hlcod...@gmail.com> wrote:

> Does Mac builds of a mod require a Mac to build them on?
>
>
> On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
> > Right, if you have a mod based on the 2007 engine you need these lines in
> your gameinfo.txt now:
> >
> > SteamAppId 218
> > ToolsAppId 211
> > AdditionalContentID 420
> >
> >
> > You cannot have SteamAppId 420 in there.
> >
> > We are working on an SDK update for this new engine, adding support for
> you guys to do Mac builds of your mods if you wish.
> >
> > - Alfred
> >
> >
> >> -Original Message-
> >> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> >> boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
> >> Sent: Wednesday, May 26, 2010 4:02 PM
> >> To: Discussion of Half-Life Programming
> >> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
> >> is at index zero.
> >>
> >> Be sure to restart steam after editing the gameinfo file.
> >>
> >> On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
> >> wrote:
> >>
> >>
> >>> I updated my mod AppIds and am still getting the error like crazy!
> >>>
> >>> On Wed, May 26, 2010 at 4:55 PM, Sam  wrote:
> >>>
> >>>
> >>>> The new engine update to the HL2 games broke *everything* again,
> >>>>
> >> there's
> >>
> >>> a
> >>>
> >>>> hotfix that should fix your problem by using this in your gameinfo:
> >>>>
> >>>> SteamAppId 218
> >>>> ToolsAppId 211
> >>>> AdditionalContentID 420
> >>>>
> >>>> On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard<
> >>>> tobias.kammersga...@gmail.com>  wrote:
> >>>>
> >>>>
> >>>>> Am I the only one that gets this error when I want to run my mod?
> >>>>>
> >> I'm
> >>
> >>>>> pretty
> >>>>> sure its caused by the new update :o
> >>>>> Its happening even though my mod uses the Source SDK Base 2007 as
> >>>>>
> >> its
> >>
> >>>> base.
> >>>>
> >>>>> - ScarT
> >>>>> ___
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>
> >> archives,
> >>
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>
> >>>>>
> >>>> ___
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>>
> >> archives,
> >>
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list
> >>>
> >> archives,
> >>
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >>
> >> --
> >> Gear Dev
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
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>
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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Sam
Jeff, You can't compile Mac binaries yet, But you could give a try compiling
server binaries using the linux Makefile under Xcode, I don't know about the
client counterpart.

On Wed, May 26, 2010 at 8:20 PM, Jeffrey "botman" Broome <
botman.hlcod...@gmail.com> wrote:

> Does Mac builds of a mod require a Mac to build them on?
>
>
> On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
> > Right, if you have a mod based on the 2007 engine you need these lines in
> your gameinfo.txt now:
> >
> > SteamAppId 218
> > ToolsAppId 211
> > AdditionalContentID 420
> >
> >
> > You cannot have SteamAppId 420 in there.
> >
> > We are working on an SDK update for this new engine, adding support for
> you guys to do Mac builds of your mods if you wish.
> >
> > - Alfred
> >
> >
> >> -Original Message-
> >> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> >> boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
> >> Sent: Wednesday, May 26, 2010 4:02 PM
> >> To: Discussion of Half-Life Programming
> >> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
> >> is at index zero.
> >>
> >> Be sure to restart steam after editing the gameinfo file.
> >>
> >> On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
> >> wrote:
> >>
> >>
> >>> I updated my mod AppIds and am still getting the error like crazy!
> >>>
> >>> On Wed, May 26, 2010 at 4:55 PM, Sam  wrote:
> >>>
> >>>
> >>>> The new engine update to the HL2 games broke *everything* again,
> >>>>
> >> there's
> >>
> >>> a
> >>>
> >>>> hotfix that should fix your problem by using this in your gameinfo:
> >>>>
> >>>> SteamAppId 218
> >>>> ToolsAppId 211
> >>>> AdditionalContentID 420
> >>>>
> >>>> On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard<
> >>>> tobias.kammersga...@gmail.com>  wrote:
> >>>>
> >>>>
> >>>>> Am I the only one that gets this error when I want to run my mod?
> >>>>>
> >> I'm
> >>
> >>>>> pretty
> >>>>> sure its caused by the new update :o
> >>>>> Its happening even though my mod uses the Source SDK Base 2007 as
> >>>>>
> >> its
> >>
> >>>> base.
> >>>>
> >>>>> - ScarT
> >>>>> ___
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>
> >> archives,
> >>
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>
> >>>>>
> >>>> ___
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>>
> >> archives,
> >>
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list
> >>>
> >> archives,
> >>
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >>
> >> --
> >> Gear Dev
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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> >
> >
>
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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-26 Thread Alfred Reynolds
Mac builds will require a Mac to do them on, you need to use the Mac compiler 
(a GCC 4.2 with apple patches). We will be releasing appropriate makefile 
skeletons to get you guys up and running.

> -Original Message-
> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> boun...@list.valvesoftware.com] On Behalf Of Jeffrey "botman" Broome
> Sent: Wednesday, May 26, 2010 4:20 PM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
> is at index zero.
> 
> Does Mac builds of a mod require a Mac to build them on?
> 
> 
> On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
> > Right, if you have a mod based on the 2007 engine you need these
> lines in your gameinfo.txt now:
> >
> > SteamAppId 218
> > ToolsAppId 211
> > AdditionalContentID 420
> >
> >
> > You cannot have SteamAppId 420 in there.
> >
> > We are working on an SDK update for this new engine, adding support
> for you guys to do Mac builds of your mods if you wish.
> >
> > - Alfred
> >
> >
> >> -Original Message-
> >> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> >> boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
> >> Sent: Wednesday, May 26, 2010 4:02 PM
> >> To: Discussion of Half-Life Programming
> >> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
> '(null)'
> >> is at index zero.
> >>
> >> Be sure to restart steam after editing the gameinfo file.
> >>
> >> On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
> >> wrote:
> >>
> >>
> >>> I updated my mod AppIds and am still getting the error like crazy!
> >>>
> >>> On Wed, May 26, 2010 at 4:55 PM, Sam  wrote:
> >>>
> >>>
> >>>> The new engine update to the HL2 games broke *everything* again,
> >>>>
> >> there's
> >>
> >>> a
> >>>
> >>>> hotfix that should fix your problem by using this in your
> gameinfo:
> >>>>
> >>>> SteamAppId 218
> >>>> ToolsAppId 211
> >>>> AdditionalContentID 420
> >>>>
> >>>> On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard<
> >>>> tobias.kammersga...@gmail.com>  wrote:
> >>>>
> >>>>
> >>>>> Am I the only one that gets this error when I want to run my mod?
> >>>>>
> >> I'm
> >>
> >>>>> pretty
> >>>>> sure its caused by the new update :o
> >>>>> Its happening even though my mod uses the Source SDK Base 2007 as
> >>>>>
> >> its
> >>
> >>>> base.
> >>>>
> >>>>> - ScarT
> >>>>> ___
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>
> >> archives,
> >>
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>>
> >>>>>
> >>>>>
> >>>> ___
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>>
> >> archives,
> >>
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list
> >>>
> >> archives,
> >>
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >>
> >> --
> >> Gear Dev
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-27 Thread Jeffrey "botman" Broome
Soon you won't need a Mac to do Mac development...

http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html

"Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs' 
keynote to talk about Visual Studio 2010. Chowdrey said that a new 
version of the development tools software will support native 
applications for the iPhone, iPad and Mac OS."

Sweet!  :)

On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
> Mac builds will require a Mac to do them on, you need to use the Mac compiler 
> (a GCC 4.2 with apple patches). We will be releasing appropriate makefile 
> skeletons to get you guys up and running.
>
>
>> -Original Message-
>> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
>> boun...@list.valvesoftware.com] On Behalf Of Jeffrey "botman" Broome
>> Sent: Wednesday, May 26, 2010 4:20 PM
>> To: Discussion of Half-Life Programming
>> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
>> is at index zero.
>>
>> Does Mac builds of a mod require a Mac to build them on?
>>
>>
>> On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
>>  
>>> Right, if you have a mod based on the 2007 engine you need these
>>>
>> lines in your gameinfo.txt now:
>>  
>>> SteamAppId 218
>>> ToolsAppId 211
>>> AdditionalContentID 420
>>>
>>>
>>> You cannot have SteamAppId 420 in there.
>>>
>>> We are working on an SDK update for this new engine, adding support
>>>
>> for you guys to do Mac builds of your mods if you wish.
>>  
>>> - Alfred
>>>
>>>
>>>    
>>>> -----Original Message-
>>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
>>>> boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
>>>> Sent: Wednesday, May 26, 2010 4:02 PM
>>>> To: Discussion of Half-Life Programming
>>>> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
>>>>  
>> '(null)'
>>  
>>>> is at index zero.
>>>>
>>>> Be sure to restart steam after editing the gameinfo file.
>>>>
>>>> On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
>>>> wrote:
>>>>
>>>>
>>>>  
>>>>> I updated my mod AppIds and am still getting the error like crazy!
>>>>>
>>>>> On Wed, May 26, 2010 at 4:55 PM, Sam   wrote:
>>>>>
>>>>>
>>>>>
>>>>>> The new engine update to the HL2 games broke *everything* again,
>>>>>>
>>>>>>  
>>>> there's
>>>>
>>>>  
>>>>> a
>>>>>
>>>>>
>>>>>> hotfix that should fix your problem by using this in your
>>>>>>  
>> gameinfo:
>>  
>>>>>> SteamAppId 218
>>>>>> ToolsAppId 211
>>>>>> AdditionalContentID 420
>>>>>>
>>>>>> On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard<
>>>>>> tobias.kammersga...@gmail.com>   wrote:
>>>>>>
>>>>>>
>>>>>>  
>>>>>>> Am I the only one that gets this error when I want to run my mod?
>>>>>>>
>>>>>>>
>>>> I'm
>>>>
>>>>  
>>>>>>> pretty
>>>>>>> sure its caused by the new update :o
>>>>>>> Its happening even though my mod uses the Source SDK Base 2007 as
>>>>>>>
>>>>>>>
>>>> its
>>>>
>>>>  
>>>>>> base.
>>>>>>
>>>>>>  
>>>>>>> - ScarT
>>>>>>> ___
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>
>>>>>>>
>>>> archives,
>>>>
>>>>  
>>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-27 Thread Cory de La Torre
On the note of additional content, I hope this isn't a a "real" fix, rather
than a work around.No EP2 content shows up in 07's Hammer, unless you guys
are porting all of it over to 2009 now?

On Thu, May 27, 2010 at 11:17 AM, Jeffrey "botman" Broome <
botman.hlcod...@gmail.com> wrote:

> Soon you won't need a Mac to do Mac development...
>
> http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html
>
> "Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs'
> keynote to talk about Visual Studio 2010. Chowdrey said that a new
> version of the development tools software will support native
> applications for the iPhone, iPad and Mac OS."
>
> Sweet!  :)
>
> On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
> > Mac builds will require a Mac to do them on, you need to use the Mac
> compiler (a GCC 4.2 with apple patches). We will be releasing appropriate
> makefile skeletons to get you guys up and running.
> >
> >
> >> -Original Message-
> >> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> >> boun...@list.valvesoftware.com] On Behalf Of Jeffrey "botman" Broome
> >> Sent: Wednesday, May 26, 2010 4:20 PM
> >> To: Discussion of Half-Life Programming
> >> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
> >> is at index zero.
> >>
> >> Does Mac builds of a mod require a Mac to build them on?
> >>
> >>
> >> On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
> >>
> >>> Right, if you have a mod based on the 2007 engine you need these
> >>>
> >> lines in your gameinfo.txt now:
> >>
> >>> SteamAppId 218
> >>> ToolsAppId 211
> >>> AdditionalContentID 420
> >>>
> >>>
> >>> You cannot have SteamAppId 420 in there.
> >>>
> >>> We are working on an SDK update for this new engine, adding support
> >>>
> >> for you guys to do Mac builds of your mods if you wish.
> >>
> >>> - Alfred
> >>>
> >>>
> >>>
> >>>> -Original Message-
> >>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> >>>> boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
> >>>> Sent: Wednesday, May 26, 2010 4:02 PM
> >>>> To: Discussion of Half-Life Programming
> >>>> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
> >>>>
> >> '(null)'
> >>
> >>>> is at index zero.
> >>>>
> >>>> Be sure to restart steam after editing the gameinfo file.
> >>>>
> >>>> On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
> >>>> wrote:
> >>>>
> >>>>
> >>>>
> >>>>> I updated my mod AppIds and am still getting the error like crazy!
> >>>>>
> >>>>> On Wed, May 26, 2010 at 4:55 PM, Sam   wrote:
> >>>>>
> >>>>>
> >>>>>
> >>>>>> The new engine update to the HL2 games broke *everything* again,
> >>>>>>
> >>>>>>
> >>>> there's
> >>>>
> >>>>
> >>>>> a
> >>>>>
> >>>>>
> >>>>>> hotfix that should fix your problem by using this in your
> >>>>>>
> >> gameinfo:
> >>
> >>>>>> SteamAppId 218
> >>>>>> ToolsAppId 211
> >>>>>> AdditionalContentID 420
> >>>>>>
> >>>>>> On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard<
> >>>>>> tobias.kammersga...@gmail.com>   wrote:
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>> Am I the only one that gets this error when I want to run my mod?
> >>>>>>>
> >>>>>>>
> >>>> I'm
> >>>>
> >>>>
> >>>>>>> pretty
> >>>>>>> sure its caused by the new update :o
> >>>>>>> Its happening even though my mod uses the Source SDK Base 2007 as
> >>>>>>>
> >>>>>>>
> >>>> its
> >>>>
> >>>>
> >>>>>> base.
> >>>>>>
>

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-27 Thread Harry Jeffery
That's not very useful for mods using 2007 codebase that were on the
verge of release. I don't feel like recoding everything because of one
update that breaks everything...again.

On 27 May 2010 20:35, Cory de La Torre  wrote:
> On the note of additional content, I hope this isn't a a "real" fix, rather
> than a work around.No EP2 content shows up in 07's Hammer, unless you guys
> are porting all of it over to 2009 now?
>
> On Thu, May 27, 2010 at 11:17 AM, Jeffrey "botman" Broome <
> botman.hlcod...@gmail.com> wrote:
>
>> Soon you won't need a Mac to do Mac development...
>>
>> http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html
>>
>> "Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs'
>> keynote to talk about Visual Studio 2010. Chowdrey said that a new
>> version of the development tools software will support native
>> applications for the iPhone, iPad and Mac OS."
>>
>> Sweet!  :)
>>
>> On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
>> > Mac builds will require a Mac to do them on, you need to use the Mac
>> compiler (a GCC 4.2 with apple patches). We will be releasing appropriate
>> makefile skeletons to get you guys up and running.
>> >
>> >
>> >> -Original Message-
>> >> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
>> >> boun...@list.valvesoftware.com] On Behalf Of Jeffrey "botman" Broome
>> >> Sent: Wednesday, May 26, 2010 4:20 PM
>> >> To: Discussion of Half-Life Programming
>> >> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
>> >> is at index zero.
>> >>
>> >> Does Mac builds of a mod require a Mac to build them on?
>> >>
>> >>
>> >> On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
>> >>
>> >>> Right, if you have a mod based on the 2007 engine you need these
>> >>>
>> >> lines in your gameinfo.txt now:
>> >>
>> >>> SteamAppId 218
>> >>> ToolsAppId 211
>> >>> AdditionalContentID 420
>> >>>
>> >>>
>> >>> You cannot have SteamAppId 420 in there.
>> >>>
>> >>> We are working on an SDK update for this new engine, adding support
>> >>>
>> >> for you guys to do Mac builds of your mods if you wish.
>> >>
>> >>> - Alfred
>> >>>
>> >>>
>> >>>
>> >>>> -Original Message-
>> >>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
>> >>>> boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
>> >>>> Sent: Wednesday, May 26, 2010 4:02 PM
>> >>>> To: Discussion of Half-Life Programming
>> >>>> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
>> >>>>
>> >> '(null)'
>> >>
>> >>>> is at index zero.
>> >>>>
>> >>>> Be sure to restart steam after editing the gameinfo file.
>> >>>>
>> >>>> On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
>> >>>> wrote:
>> >>>>
>> >>>>
>> >>>>
>> >>>>> I updated my mod AppIds and am still getting the error like crazy!
>> >>>>>
>> >>>>> On Wed, May 26, 2010 at 4:55 PM, Sam   wrote:
>> >>>>>
>> >>>>>
>> >>>>>
>> >>>>>> The new engine update to the HL2 games broke *everything* again,
>> >>>>>>
>> >>>>>>
>> >>>> there's
>> >>>>
>> >>>>
>> >>>>> a
>> >>>>>
>> >>>>>
>> >>>>>> hotfix that should fix your problem by using this in your
>> >>>>>>
>> >> gameinfo:
>> >>
>> >>>>>> SteamAppId 218
>> >>>>>> ToolsAppId 211
>> >>>>>> AdditionalContentID 420
>> >>>>>>
>> >>>>>> On Wed, May 26, 2010 at 7:47 PM, Tobias Kammersgaard<
>> >>>>>> tobias.kammersga...@gmail.com>   wrote:
>> >>>>>>
>> >>>>>>
>> >>>>>>

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-27 Thread Cory de La Torre
Theres quite a lot of mods in the same boat Harry.

On Thu, May 27, 2010 at 1:51 PM, Harry Jeffery <
harry101jeff...@googlemail.com> wrote:

> That's not very useful for mods using 2007 codebase that were on the
> verge of release. I don't feel like recoding everything because of one
> update that breaks everything...again.
>
> On 27 May 2010 20:35, Cory de La Torre  wrote:
> > On the note of additional content, I hope this isn't a a "real" fix,
> rather
> > than a work around.No EP2 content shows up in 07's Hammer, unless you
> guys
> > are porting all of it over to 2009 now?
> >
> > On Thu, May 27, 2010 at 11:17 AM, Jeffrey "botman" Broome <
> > botman.hlcod...@gmail.com> wrote:
> >
> >> Soon you won't need a Mac to do Mac development...
> >>
> >> http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html
> >>
> >> "Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs'
> >> keynote to talk about Visual Studio 2010. Chowdrey said that a new
> >> version of the development tools software will support native
> >> applications for the iPhone, iPad and Mac OS."
> >>
> >> Sweet!  :)
> >>
> >> On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
> >> > Mac builds will require a Mac to do them on, you need to use the Mac
> >> compiler (a GCC 4.2 with apple patches). We will be releasing
> appropriate
> >> makefile skeletons to get you guys up and running.
> >> >
> >> >
> >> >> -Original Message-----
> >> >> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> >> >> boun...@list.valvesoftware.com] On Behalf Of Jeffrey "botman" Broome
> >> >> Sent: Wednesday, May 26, 2010 4:20 PM
> >> >> To: Discussion of Half-Life Programming
> >> >> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
> >> >> is at index zero.
> >> >>
> >> >> Does Mac builds of a mod require a Mac to build them on?
> >> >>
> >> >>
> >> >> On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
> >> >>
> >> >>> Right, if you have a mod based on the 2007 engine you need these
> >> >>>
> >> >> lines in your gameinfo.txt now:
> >> >>
> >> >>> SteamAppId 218
> >> >>> ToolsAppId 211
> >> >>> AdditionalContentID 420
> >> >>>
> >> >>>
> >> >>> You cannot have SteamAppId 420 in there.
> >> >>>
> >> >>> We are working on an SDK update for this new engine, adding support
> >> >>>
> >> >> for you guys to do Mac builds of your mods if you wish.
> >> >>
> >> >>> - Alfred
> >> >>>
> >> >>>
> >> >>>
> >> >>>> -Original Message-
> >> >>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> >> >>>> boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
> >> >>>> Sent: Wednesday, May 26, 2010 4:02 PM
> >> >>>> To: Discussion of Half-Life Programming
> >> >>>> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
> >> >>>>
> >> >> '(null)'
> >> >>
> >> >>>> is at index zero.
> >> >>>>
> >> >>>> Be sure to restart steam after editing the gameinfo file.
> >> >>>>
> >> >>>> On Wed, May 26, 2010 at 4:00 PM, Dexter Haslem
> >> >>>> wrote:
> >> >>>>
> >> >>>>
> >> >>>>
> >> >>>>> I updated my mod AppIds and am still getting the error like crazy!
> >> >>>>>
> >> >>>>> On Wed, May 26, 2010 at 4:55 PM, Sam
> wrote:
> >> >>>>>
> >> >>>>>
> >> >>>>>
> >> >>>>>> The new engine update to the HL2 games broke *everything* again,
> >> >>>>>>
> >> >>>>>>
> >> >>>> there's
> >> >>>>
> >> >>>>
> >> >>>>> a
> >> >>>>>
> >> >>>>>
> >

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-27 Thread Tom Edwards
Erm, you don't have to do anything. Just move to SDK Base (which you 
should have been using the whole time) and everything will be fine.

You can get around the Hammer AdditonalContentID thing by extracting the 
content of the game in question to a folder on your system then adding 
an absolute searchpath to it, e.g. C:\portal\. Slightly annoying but not 
exactly a showstopper.

On 27/05/2010 9:56, Cory de La Torre wrote:
> Theres quite a lot of mods in the same boat Harry.
>
> On Thu, May 27, 2010 at 1:51 PM, Harry Jeffery<
> harry101jeff...@googlemail.com>  wrote:
>
>
>> That's not very useful for mods using 2007 codebase that were on the
>> verge of release. I don't feel like recoding everything because of one
>> update that breaks everything...again.
>>
>> On 27 May 2010 20:35, Cory de La Torre  wrote:
>>  
>>> On the note of additional content, I hope this isn't a a "real" fix,
>>>
>> rather
>>  
>>> than a work around.No EP2 content shows up in 07's Hammer, unless you
>>>
>> guys
>>  
>>> are porting all of it over to 2009 now?
>>>
>>> On Thu, May 27, 2010 at 11:17 AM, Jeffrey "botman" Broome<
>>> botman.hlcod...@gmail.com>  wrote:
>>>
>>>
>>>> Soon you won't need a Mac to do Mac development...
>>>>
>>>> http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html
>>>>
>>>> "Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs'
>>>> keynote to talk about Visual Studio 2010. Chowdrey said that a new
>>>> version of the development tools software will support native
>>>> applications for the iPhone, iPad and Mac OS."
>>>>
>>>> Sweet!  :)
>>>>
>>>> On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
>>>>  
>>>>> Mac builds will require a Mac to do them on, you need to use the Mac
>>>>>
>>>> compiler (a GCC 4.2 with apple patches). We will be releasing
>>>>      
>> appropriate
>>      
>>>> makefile skeletons to get you guys up and running.
>>>>  
>>>>>
>>>>>
>>>>>> -Original Message-
>>>>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
>>>>>> boun...@list.valvesoftware.com] On Behalf Of Jeffrey "botman" Broome
>>>>>> Sent: Wednesday, May 26, 2010 4:20 PM
>>>>>> To: Discussion of Half-Life Programming
>>>>>> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)'
>>>>>> is at index zero.
>>>>>>
>>>>>> Does Mac builds of a mod require a Mac to build them on?
>>>>>>
>>>>>>
>>>>>> On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
>>>>>>
>>>>>>  
>>>>>>> Right, if you have a mod based on the 2007 engine you need these
>>>>>>>
>>>>>>>
>>>>>> lines in your gameinfo.txt now:
>>>>>>
>>>>>>  
>>>>>>> SteamAppId 218
>>>>>>> ToolsAppId 211
>>>>>>> AdditionalContentID 420
>>>>>>>
>>>>>>>
>>>>>>> You cannot have SteamAppId 420 in there.
>>>>>>>
>>>>>>> We are working on an SDK update for this new engine, adding support
>>>>>>>
>>>>>>>
>>>>>> for you guys to do Mac builds of your mods if you wish.
>>>>>>
>>>>>>  
>>>>>>> - Alfred
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>> -Original Message-
>>>>>>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
>>>>>>>> boun...@list.valvesoftware.com] On Behalf Of Cory de La Torre
>>>>>>>> Sent: Wednesday, May 26, 2010 4:02 PM
>>>>>>>> To: Discussion of Half-Life Programming
>>>>>>>> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
>>>>>>>>
>>>>>>>>  
>>>>>> &#

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-05-28 Thread Cory de La Torre
Thats still pretty stupid. I don't want to have to copy a "lot" of content
somewhere else in order to just use it, and or not. SOmething that already
worked didn't need fixing.And honestly a lot of modders shouldn't have to go
through the trouble of it. It's not a *Huge* deal. Nonetheless, it's still
quite annoying.

On Thu, May 27, 2010 at 2:19 PM, Tom Edwards wrote:

> Erm, you don't have to do anything. Just move to SDK Base (which you
> should have been using the whole time) and everything will be fine.
>
> You can get around the Hammer AdditonalContentID thing by extracting the
> content of the game in question to a folder on your system then adding
> an absolute searchpath to it, e.g. C:\portal\. Slightly annoying but not
> exactly a showstopper.
>
> On 27/05/2010 9:56, Cory de La Torre wrote:
> > Theres quite a lot of mods in the same boat Harry.
> >
> > On Thu, May 27, 2010 at 1:51 PM, Harry Jeffery<
> > harry101jeff...@googlemail.com>  wrote:
> >
> >
> >> That's not very useful for mods using 2007 codebase that were on the
> >> verge of release. I don't feel like recoding everything because of one
> >> update that breaks everything...again.
> >>
> >> On 27 May 2010 20:35, Cory de La Torre  wrote:
> >>
> >>> On the note of additional content, I hope this isn't a a "real" fix,
> >>>
> >> rather
> >>
> >>> than a work around.No EP2 content shows up in 07's Hammer, unless you
> >>>
> >> guys
> >>
> >>> are porting all of it over to 2009 now?
> >>>
> >>> On Thu, May 27, 2010 at 11:17 AM, Jeffrey "botman" Broome<
> >>> botman.hlcod...@gmail.com>  wrote:
> >>>
> >>>
> >>>> Soon you won't need a Mac to do Mac development...
> >>>>
> >>>> http://www.bizjournals.com/sanjose/stories/2010/05/24/daily79.html
> >>>>
> >>>> "Microsoft (NASDAQ:MSFT) has been given seven minutes during Jobs'
> >>>> keynote to talk about Visual Studio 2010. Chowdrey said that a new
> >>>> version of the development tools software will support native
> >>>> applications for the iPhone, iPad and Mac OS."
> >>>>
> >>>> Sweet!  :)
> >>>>
> >>>> On 5/26/2010 6:45 PM, Alfred Reynolds wrote:
> >>>>
> >>>>> Mac builds will require a Mac to do them on, you need to use the Mac
> >>>>>
> >>>> compiler (a GCC 4.2 with apple patches). We will be releasing
> >>>>
> >> appropriate
> >>
> >>>> makefile skeletons to get you guys up and running.
> >>>>
> >>>>>
> >>>>>
> >>>>>> -Original Message-
> >>>>>> From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-
> >>>>>> boun...@list.valvesoftware.com] On Behalf Of Jeffrey "botman"
> Broome
> >>>>>> Sent: Wednesday, May 26, 2010 4:20 PM
> >>>>>> To: Discussion of Half-Life Programming
> >>>>>> Subject: Re: [hlcoders] Error: SetupArrayProps_R: array prop
> '(null)'
> >>>>>> is at index zero.
> >>>>>>
> >>>>>> Does Mac builds of a mod require a Mac to build them on?
> >>>>>>
> >>>>>>
> >>>>>> On 5/26/2010 6:06 PM, Alfred Reynolds wrote:
> >>>>>>
> >>>>>>
> >>>>>>> Right, if you have a mod based on the 2007 engine you need these
> >>>>>>>
> >>>>>>>
> >>>>>> lines in your gameinfo.txt now:
> >>>>>>
> >>>>>>
> >>>>>>> SteamAppId 218
> >>>>>>> ToolsAppId 211
> >>>>>>> AdditionalContentID 420
> >>>>>>>
> >>>>>>>
> >>>>>>> You cannot have SteamAppId 420 in there.
> >>>>>>>
> >>>>>>> We are working on an SDK update for this new engine, adding support
> >>>>>>>
> >>>>>>>
> >>>>>> for you guys to do Mac builds of your mods if you wish.
> >>>>>>
> >>>>>>
> >>>>>>> - Alfred
> >>>>>>>
> &g

Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-07-01 Thread Jonas 'Sortie' Termansen

> Right, if you have a mod based on the 2007 engine you need these lines in 
> your gameinfo.txt now:
>
> SteamAppId 218
> ToolsAppId 211
> AdditionalContentID 420
>
>
> You cannot have SteamAppId 420 in there.
>

It is worth noting that AdditionalContentID is implemented in the Mod 
Code, not in Steam or the Source Engine. I had not updated to the newest 
SDK code available and AdditionalContentID did not work for me. If you 
still have issues after adding AdditionalContentId, then you are not 
running the newest SDK code. To work around this, you can either update 
to the newest SDK Code (2007), or add this to your code:

 // Add the Search Paths required.
 filesystem->AddSearchPath("episodic", "GAME");
 filesystem->AddSearchPath("ep2", "GAME");

 // Mount Additional GCFs.
 if( filesystem->MountSteamContent(-420) != FILESYSTEM_MOUNT_OK )
 {
 return false;
 }

After the filesystem is initialized in gameinterface.cpp and 
cdll_client_init.cpp.

This fixes missing textures/models/scripts/resources/content. It also 
mounts shared Ep1 content.

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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-07-01 Thread Tobias Kammersgaard
Shouldn't hl2 be added to the search paths too?

Den 01/07/2010 15.48 skrev "Jonas 'Sortie' Termansen" <
hlcod...@maxsi.dk>:


> Right, if you have a mod based on the 2007 engine you need these lines in
your gameinfo.txt now:
...
It is worth noting that AdditionalContentID is implemented in the Mod
Code, not in Steam or the Source Engine. I had not updated to the newest
SDK code available and AdditionalContentID did not work for me. If you
still have issues after adding AdditionalContentId, then you are not
running the newest SDK code. To work around this, you can either update
to the newest SDK Code (2007), or add this to your code:

// Add the Search Paths required.
filesystem->AddSearchPath("episodic", "GAME");
filesystem->AddSearchPath("ep2", "GAME");

// Mount Additional GCFs.
if( filesystem->MountSteamContent(-420) != FILESYSTEM_MOUNT_OK )
{
return false;
}

After the filesystem is initialized in gameinterface.cpp and
cdll_client_init.cpp.

This fixes missing textures/models/scripts/resources/content. It also
mounts shared Ep1 content.


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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-07-01 Thread Jonas 'Sortie' Termansen

> Shouldn't hl2 be added to the search paths too?
>
>
That depends on your gameinfo.txt. I don't even think you need to add 
these search paths - I don't really know what they do, considering the 
.gcf's are mounted. This works just fine for me.

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Re: [hlcoders] Error: SetupArrayProps_R: array prop '(null)' is at index zero.

2010-07-01 Thread Tobias Kammersgaard
Ah, my bad. I thought appid 420 was Half-Life 2, but that's 220 now that I
think about it. My bad.

Den 01/07/2010 15.58 skrev "Jonas 'Sortie' Termansen" <
hlcod...@maxsi.dk>:


> Shouldn't hl2 be added to the search paths too?
>
>
That depends on your gameinfo.txt. I don't even think you need to add
these search paths - I don't really know what they do, considering the
.gcf's are mounted. This works just fine for me.


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Re: [hlcoders] Error: setuparrayprops_r array prop '(null)' is at index zero

2013-10-08 Thread Neico
Use the steampipe beta...

- Neico

On 08.10.2013 14:36 GMT+2, Tobias Baumann wrote:
> Hi everyone,
>  
> so as of today none of my source mods work. Not even the default
> Source SDK base 2007.
>  
> Upon starting the game/mod it loads and presents the following error:
> "setuparrayprops_r array prop '(null)' is at index zero" followed by
> quitting the game/mod.
>  
> Any ideas whats going on? Does this happen for anyone else? I'm
> assuming Valve changed something because I didn't change anything.
>  
> I've already checked my AppID and I also did verify the file integrity
> of the sdk files. Any other ideas?
>  
> Thanks and best regards,
> Tobias
>  
>
>
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Re: [hlcoders] Error: setuparrayprops_r array prop '(null)' is at index zero

2013-10-08 Thread Tobias Baumann
Isn't there an other way? I don't feel that asking every new player to opt into
the steampipe beta is a good idea.

Cheers,
Tobias

> Neico  hat am 8. Oktober 2013 um 14:43 geschrieben:
> 
>  Use the steampipe beta...
> 
>  - Neico
> 
>  On 08.10.2013 14:36 GMT+2, Tobias Baumann wrote:
> 
>  > >  Hi everyone,
> > 
> >  so as of today none of my source mods work. Not even the default Source
> > SDK base 2007.
> > 
> >  Upon starting the game/mod it loads and presents the following error:
> > "setuparrayprops_r array prop '(null)' is at index zero" followed by
> > quitting the game/mod.
> > 
> >  Any ideas whats going on? Does this happen for anyone else? I'm
> > assuming Valve changed something because I didn't change anything.
> > 
> >  I've already checked my AppID and I also did verify the file integrity
> > of the sdk files. Any other ideas?
> > 
> >  Thanks and best regards,
> >  Tobias
> > 
> > 
> > 
> > 
> >  ___
> >  To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> >  
> > 
> > 
> >  > 

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