Re: 1.1.0.8

2001-09-23 Thread EnragedTech


Who said they were high ranking?

;)


- Original Message -
From: "Wrath_of_Ace" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, September 22, 2001 4:13 PM
Subject: Re: 1.1.0.8


>
> Then they are good enough beta testers.  A good beta tester tests software
> on crappy computers to high end from slow connections to multi gigabit
> connections to see the true performance of the software.  ID Software
> releases an update patch one ever 6 months Unreal Tourney has a patch like
> once a year or something like that/  Unreal Tourney is on 4.32 when it
> started on 4.28 and the latest patch for it is Stable and so is the same
for
> Q3A.  Vlave needs to give the members of this List Beta Testing rights so
we
> can test them and see wat we like instead of giving high ranking TFC Clans
> the right to determine when software is released.
>
> More Rantage,
> Dan
> - Original Message -
> From: "viosys" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, September 22, 2001 5:23 PM
> Subject: Re: 1.1.0.8
>
>
> >
> > They did beta test it.  They had several people from both top TFC clans
> try
> > out new things.  The only problem with this is that those same members
> > mostly have high bandwidth and high end computers.  Any errors that
occur
> > with some modemers will probably not show up in the beta test.
> > - Original Message -
> > From: <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, September 22, 2001 2:54 PM
> > Subject: 1.1.0.8
> >
> >
> > >
> > > Anyone else getting the idea that Valve should have beta testing
before
> > final releases? I'm getting sick of all the shit that every patch causes
> to
> > fix another one.
> > >
> > >
> > >
> >
> >
> >
>
>
>





RE: HLDS Stability

2001-09-23 Thread Eric Hall


You're experiencing some rather odd tendencies (such as DoD being half-way
stable and outlasting a CS server), but regardless, you don't *need* to be there
to restart it.

http://www.winsoft.net.au/~stephen/serverdoc is a small but highly functional
little utility that will restart your crashed server automatically

http://www.firedaemon.com is a small and extremely useful little utility that
will install any number of programs as an NT/2k service, complete with priority
settings, processor affinity, automagic restarting of crashed processes, etc...
Plus, it starts up when your machine starts up.  If for any reason the machine
reboots without your knowledge (can happen sometimes at a colo), the servers
aren't sitting, dead, waiting for you to manually start them up...

Eric (the Deacon remix)
http://www.firekite.com


> -Original Message-
> From: Justin Fuhrer [mailto:[EMAIL PROTECTED]]
> Sent: Sunday, September 23, 2001 11:35 PM
> To: [EMAIL PROTECTED]
> Subject: HLDS Stability
>
>
>
> Hey,
>
> I know this topic has been bouncing around a bit since the updates were
> released, but I wanted to just check again to see if anyone has some new
> info.
>
> It sounds like there are some people who's servers are running fine, no
> problem... and there are others who aren't so lucky, like myself.  It's not
> a big deal, really, I'm here to start the server back up when it crashes
> (most of the time), but I would prefer that the server could be up and stay
> up for, you know.. a week or something.  As opposed to 2 hours, let's say.
>
> Anyone know why this might be happening?  Or perhaps, a way to optimize the
> server/keep it from crashing so often?  Anything at all would be great.
>
> Anyway, with all the animosity going on in this list, I just want to say
> that I appreciate what Valve does, and I just hope that eventually they can
> reach that point of never having to update anymore (thus creating the
> perfect game, yea right!).  But good luck just the same.  I also appreciate
> what the people here on the list do for those of us who need some help.
>
> My server is Win2k, dual 1.2 ghz, 300+ RAM (unsure of the exact amount,
> don't feel like checking...).  We only run 3 servers at a time, 2
> Counter-Strike, 1 DoD.  The DoD server seems to be more stable, but it never
> seems to last more than a day.
>
> Justin Fuhrer
> Gamerz Lounge Mgr.
>
>





Re: Punkbuster is useless(#2)......

2001-09-23 Thread Don Norton


make sure you email that information and attach the files and send them to
PB's research department please.

-D
- Original Message -
From: "Dylan Pollard" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 23, 2001 11:24 PM
Subject: Punkbuster is useless(#2)..


>
> Because I have a working hack for it, I used it on probably about 50
> different servers running Half-Life, in the game Counter-Strike, and I was
> authenticated on ALL of them! I was running a OpenGL Cheat, which
Punkbuster
> is suppose to detect.  Other than this punkbuster is doing a good job, but
I
> just want to let everyone know that there IS a working punkbuster hack out
> there.
>
> PEACE
>
> -Dylan
>
>





HLDS Stability

2001-09-23 Thread Justin Fuhrer


Hey,

I know this topic has been bouncing around a bit since the updates were
released, but I wanted to just check again to see if anyone has some new
info.

It sounds like there are some people who's servers are running fine, no
problem... and there are others who aren't so lucky, like myself.  It's not
a big deal, really, I'm here to start the server back up when it crashes
(most of the time), but I would prefer that the server could be up and stay
up for, you know.. a week or something.  As opposed to 2 hours, let's say.

Anyone know why this might be happening?  Or perhaps, a way to optimize the
server/keep it from crashing so often?  Anything at all would be great.

Anyway, with all the animosity going on in this list, I just want to say
that I appreciate what Valve does, and I just hope that eventually they can
reach that point of never having to update anymore (thus creating the
perfect game, yea right!).  But good luck just the same.  I also appreciate
what the people here on the list do for those of us who need some help.

My server is Win2k, dual 1.2 ghz, 300+ RAM (unsure of the exact amount,
don't feel like checking...).  We only run 3 servers at a time, 2
Counter-Strike, 1 DoD.  The DoD server seems to be more stable, but it never
seems to last more than a day.

Justin Fuhrer
Gamerz Lounge Mgr.





RE: Punkbuster is useless(#2)......

2001-09-23 Thread Stan Hoeppner


Then why don't you forward this hack to Tony at PB then, so they can catch
it in the next update, instead of telling us about it?  Or is it that you're
not a server admin, and you're just wanting to jerk our chains?

If you're not going to forward it to PB, then I don't think you should be a
member of this list.  This list is for serious HLDS server admins, who
dispise cheaters.  Be gone with you.

StanTheMan
TheHardwareFreak
www.hardwarefreak.devastation.cc
[EMAIL PROTECTED]


> -Original Message-
> From: Dylan Pollard [mailto:[EMAIL PROTECTED]]
> Sent: Sunday, September 23, 2001 10:25 PM
> To: [EMAIL PROTECTED]
> Subject: Punkbuster is useless(#2)..
>
>
>
> Because I have a working hack for it, I used it on probably about 50
> different servers running Half-Life, in the game
> Counter-Strike, and I was
> authenticated on ALL of them! I was running a OpenGL Cheat,
> which Punkbuster
> is suppose to detect.  Other than this punkbuster is doing a
> good job, but I
> just want to let everyone know that there IS a working
> punkbuster hack out
> there.
>
> PEACE
>
> -Dylan
>
>





disable voicecomm?

2001-09-23 Thread Gouveia, Michael








Can anyone tell me what to put into my server.cfg
to disable voicecomm? 
I am not happy with the feature and would like to remove it from my
server. 

 








Voice Chat problem

2001-09-23 Thread Ken Kirchner


Hmm.. I can hear other people chatting away, but the setup program that
came with 1.1.0.8 doesnt seem to like my SB Live! Platinum card. wtf is up
with that?  I dont mean to litter the server list with this, is there a
client mailing list or message board, or even a patch to fix this? Roger
Wilco never gave me a problem.

--
Ken Kirchner:  [EMAIL PROTECTED]
Assistant System Administrator  :  Tel (318)222-2638
ShreveNet, Inc. :  Fax (318)213-2650

ShreveNet - Your Premium Internet Service Provider!





Punkbuster is useless(#2)......

2001-09-23 Thread Dylan Pollard


Because I have a working hack for it, I used it on probably about 50
different servers running Half-Life, in the game Counter-Strike, and I was
authenticated on ALL of them! I was running a OpenGL Cheat, which Punkbuster
is suppose to detect.  Other than this punkbuster is doing a good job, but I
just want to let everyone know that there IS a working punkbuster hack out
there.

PEACE

-Dylan





Re: admin-mod

2001-09-23 Thread Greg


Not sure what you're asking exactly, but here is a help forum for Admin Mod
where people can assist you with your problem:

http://www.cfgn.net/vbulletin/forumdisplay.php?s=&forumid=143

Greg

- Original Message -
From: "Mark W." <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 23, 2001 7:06 PM
Subject: admin-mod


> Hi I Have downloaded the new admin-mod from the site, I edited my
> server.cfg and in the game like for the csay (the center message appears
> every 10 mins) it says This server is runnin adminmod and then it is
> suppose to be welcome to my server and I know this was right because it
> was like that in the previuos version, is there something I forgot to
> fix?
>
> Mark
>





admin-mod

2001-09-23 Thread Mark W.



Hi I Have downloaded the new admin-mod from the
site, I edited my server.cfg and in the game like for the csay (the center
message appears every 10 mins) it says This server is runnin adminmod and then
it is suppose to be welcome to my server and I know this was right because it
was like that in the previuos version, is there something I forgot to
fix?
 
Mark


[OT] HL Full SDK 2.2

2001-09-23 Thread Kristopher Volter


I need the Full SDK 2.2, but I can't get into Valve's FTP site anymore with
the login and password they provided on the HLcoders mailing list.  If
anyone here has the file on their FTP or web site and would be willing to
let me download it, please contact me via email with the download
info.  Thank you very much.

Digitally yours,

Ketwyld the Hawk
[EMAIL PROTECTED]
HL DeathMatch - 64.35.57.141:27015
HL OZ DM  - 64.35.57.169:27015
HL TeamPlay   - 64.35.55.72:27015

Quiquid latine dictum sit altum viditur.
Si hoc legere scis, nimis eruditionis habes.





RE: Legal question (Win2k + HLDS inside)

2001-09-23 Thread Stan Hoeppner


That is correct.  The 10 simultaneous connection limit is for server message
block (SMB) connections.  I.e. any connection made to a windows box using
uniform network naming convention "\\machinename\sharename".


StanTheMan
TheHardwareFreak
www.hardwarefreak.devastation.cc
[EMAIL PROTECTED]

-Original Message-
From: Fear. [mailto:[EMAIL PROTECTED]]
Sent: Sunday, September 23, 2001 12:41 PM
To: [EMAIL PROTECTED]
Subject: Re: Legal question (Win2k + HLDS inside)


The 10 simultaneous connections I beleive is refered to the file & printer
sharing type connections. When it comes to TCP/IP & Windows you can have as
many connections as the OS/Hardware/Connection can handle.

Fear.
- Original Message -
From: Bloodhound[QVS]
To: [EMAIL PROTECTED]
Sent: Sunday, September 23, 2001 9:53 AM
Subject: Legal question (Win2k + HLDS inside)


Hi all!
I have a legal question about Win2k:
When I run a 20 players CS server on a Win2k box, must I have a licence for
20 simultaneous connections or not?
My problem is that legally, a Win2k Pro can only have 10 simultaneous
connections, but I dont'know if the HLDS connections are concerned about
that...

Anyone knows?





Re: Clan Match Setup

2001-09-23 Thread viosys


You can make league.cfg (ogl.cfg for ogl, sta.cfg for sta, and so forth),
store the config there, and use the servercfgfile command to set it as your
default config.  Once you are done with your practice/match, you use the
same command to revert back to your server.cfg file.

- Original Message -
From: "WCA CO- Ned Flanders" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 23, 2001 2:51 PM
Subject: Clan Match Setup


>
> Hi all,
>
> Can someone please tell me the best way to set up a server for clan
matches
> and / or clan practices? To clarify: When we have our CP's or a match, I
> have specific binds, as well as different config settings, like the server
> name (i.e. Match Underway), any vars like tfc_prematch, and a host of
other
> things.
>
> Instead of changing these manually every week, what is the procedure for
> making it all automated? Can the changes all be made via .cfg file that I
> can exec. from console? Could I install another instance of TFC in a diff
> folder to be launched for match play only?
>
> Thanks!
> Rob
>
> West Coast Assassins: You have the right to remain VIOLENT!
> http://wca.hopto.org
>
>
>
>





RE: HLSW

2001-09-23 Thread Eric Hall


Hmm...I thought I already had that.  Maybe just 0.3.1 with no b? :)

Eric (the Deacon remix)
http://www.firekite.com


> -Original Message-
> From: HLDS [mailto:[EMAIL PROTECTED]]
> Sent: Sunday, September 23, 2001 6:04 PM
> To: [EMAIL PROTECTED]
> Subject: Re: HLSW
>
>
>
> Hi Rob,
>
> It's been fixed with a new release of HLSW:
> http://www.hlsw.de/hlsw/misc/hlsw_0_3_1b_setup.exe
>
> Pete
> - Original Message -
> From: "WCA CO- Ned Flanders" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, September 23, 2001 3:31 PM
> Subject: OT: HLSW
>
>
> >
> > Is anyone else using HLSW and noticing the RCON status command is causing
> > the info. report to just flash real quick then go blank? This just started
> > happening after the release of the new engine.
> >
> > Thanks!
> > Rob
> >
> >
> >
>
>





Re: HLSW

2001-09-23 Thread WCA CO- Ned Flanders


Aha! Thanks a bunch...

- Original Message -
From: "HLDS" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 23, 2001 4:03 PM
Subject: Re: HLSW


>
> Hi Rob,
>
> It's been fixed with a new release of HLSW:
> http://www.hlsw.de/hlsw/misc/hlsw_0_3_1b_setup.exe
>
> Pete
> - Original Message -
> From: "WCA CO- Ned Flanders" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, September 23, 2001 3:31 PM
> Subject: OT: HLSW
>
>
> >
> > Is anyone else using HLSW and noticing the RCON status command is
causing
> > the info. report to just flash real quick then go blank? This just
started
> > happening after the release of the new engine.
> >
> > Thanks!
> > Rob
> >
> >
> >
>
>





RE: {OT} RE: Bitching about 1.1.0.8, RAM comments

2001-09-23 Thread Stan Hoeppner


So, what you're saying is if you plan on overclocking your CPU, you should
buy brand name memory, so it will work ok when you bump the FSB?

I can't see any valid reason why you would need CL2 capable modules unless
you're overclocking your CPU.  CL2 vs. CL3 will give you *maybe* 1% better
performance on a non-overclocked CPU, which you'll never notice.

StanTheMan
TheHardwareFreak
www.hardwarefreak.devastation.cc
[EMAIL PROTECTED]

> -Original Message-
> From: Christian [mailto:[EMAIL PROTECTED]]
> Sent: Sunday, September 23, 2001 1:15 AM
> To: [EMAIL PROTECTED]
> Subject: RE: {OT} RE: Bitching about 1.1.0.8, RAM comments
>
>
>
> not neccessrily true... CL #s will change a bit.. most generics don't
> usually do cas2 at 133... and there IS a big difference
> between cl2 and cl3
> on a lot of mobos..
>
> later
> C
>
> -Original Message-
> From: Stan Hoeppner [mailto:[EMAIL PROTECTED]]
> Sent: Saturday, September 22, 2001 10:17 PM
> To: [EMAIL PROTECTED]
> Subject: {OT} RE: Bitching about 1.1.0.8, RAM comments
>
>
>
> RAM is RAM, til it goes south.  Name brand, a company's "value line",
> generic, it doesn't make a damn bit of difference once you
> get past the
> "quality control" verification of running with decent
> utilization for a few
> days.  If it works without errors, it's the best ram you can
> buy.  Period.
>
> When you buy name brand RAM, you're typically paying extra
> for perceived
> quality control, advertising dollars, and a warranty.  I've
> always purchased
> generic memory, and have never had any failuers.  My last RAM
> purchase was
> name brand, because in the current market climate, the name
> brand sticks
> were actually slightly cheaper than the generic.  I bought a
> 256MB PC133
> stick of Corsair, and a 128MB PC100 stick of Kingston.  I
> tried them both in
> an I810 based mobo, that maxes at 100FSB.  Guess what, the
> Kingston hard
> locks the machine.  The PC133 Corsair works fine..?
>
> If I'd bought both sticks in Generic, I bet they'd both have worked..
>
> StanTheMan
> TheHardwareFreak
> www.hardwarefreak.devastation.cc
> [EMAIL PROTECTED]
>
>
>





Re: HLSW

2001-09-23 Thread HLDS


Hi Rob,

It's been fixed with a new release of HLSW:
http://www.hlsw.de/hlsw/misc/hlsw_0_3_1b_setup.exe

Pete
- Original Message -
From: "WCA CO- Ned Flanders" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 23, 2001 3:31 PM
Subject: OT: HLSW


>
> Is anyone else using HLSW and noticing the RCON status command is causing
> the info. report to just flash real quick then go blank? This just started
> happening after the release of the new engine.
>
> Thanks!
> Rob
>
>
>





OT: HLSW

2001-09-23 Thread WCA CO- Ned Flanders


Is anyone else using HLSW and noticing the RCON status command is causing
the info. report to just flash real quick then go blank? This just started
happening after the release of the new engine.

Thanks!
Rob






Re: 1.1.0.8

2001-09-23 Thread Wrath_of_Ace


But it was destroyed in one.

Dan
- Original Message -
From: "Mad Ad" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 23, 2001 3:24 PM
Subject: Re: 1.1.0.8


>
> - Original Message -
> From: "craig kaiser" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, September 23, 2001 3:53 PM
> Subject: Re: 1.1.0.8
>
>
> 
> >
> >
> > I for one would repurchase this product if the next upgrade was a
> mandatory
> > "Retail Version". And despite being flamed by that statement, I do not
> think
> > I am alone in my feelings.
> >
>
> We will, dunno about next patch/upgrade, hopefully soon tho - its called
TF2
> i think? :)
>
> Ive got issues, but overall, I agree, its a great patch, and im usually
one
> that complains when things are released broke - my client freezes out
> needing reboot if i choose spectate game from the menu, im not sure that
> anyone can actually hear what im saying, im pretty lost on what others are
> saying too, but all in good time - the magnitude of what was released with
> 1108 is enough for me to say ok, fair dues, good start overall, what u
gonna
> do next to improve it.
>
> Rome wasnt built in a day
>
> I expect there will be a patch of the patch out very soon, hopefully
curing
> the teething troubles - and maybe (HINT HINT Valve) with a choice of voice
> codecs, one slim for the dial ups and a decent quality one for the high
> bandwidth users to rx/tx with
>
> just my 2 eurosworth
>
> l8rs
>
> Ad
> [Mad Ad]
>
>
>
>
>
>





RE: 1.1.0.8

2001-09-23 Thread Gary Wagner


I think they've already said that a broadband codec would be released
soon after the 1108 launch.

I'm only a lowly ISDNer (broadband take-up is slow here in the UK) but I
think the patch has been excellent so far. Our clan server is taking a
bit of a hit performance wise, but I think its mainly down to
congestion. The same sort of thing happens at every new HL/CS upgrade.

Public CS has been almost feeling like a clan game some nights this
week! Can't say fairer than that :)

||Q2L||Gazza.

-Original Message-
From: Mad Ad [mailto:[EMAIL PROTECTED]]
Sent: 23 September 2001 22:24
To: [EMAIL PROTECTED]
Subject: Re: 1.1.0.8


- Original Message -
From: "craig kaiser" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 23, 2001 3:53 PM
Subject: Re: 1.1.0.8



>
>
> I for one would repurchase this product if the next upgrade was a
mandatory
> "Retail Version". And despite being flamed by that statement, I do not
think
> I am alone in my feelings.
>

We will, dunno about next patch/upgrade, hopefully soon tho - its called
TF2
i think? :)

Ive got issues, but overall, I agree, its a great patch, and im usually
one
that complains when things are released broke - my client freezes out
needing reboot if i choose spectate game from the menu, im not sure that
anyone can actually hear what im saying, im pretty lost on what others
are
saying too, but all in good time - the magnitude of what was released
with
1108 is enough for me to say ok, fair dues, good start overall, what u
gonna
do next to improve it.

Rome wasnt built in a day

I expect there will be a patch of the patch out very soon, hopefully
curing
the teething troubles - and maybe (HINT HINT Valve) with a choice of
voice
codecs, one slim for the dial ups and a decent quality one for the high
bandwidth users to rx/tx with

just my 2 eurosworth

l8rs

Ad
[Mad Ad]







RE: Clan Match Setup

2001-09-23 Thread Eric Hall


> Can the changes all be made via .cfg file that I
> can exec. from console?

That's the best plan.  Create a config, all set up like you like it, and type
"rcon exec yourconfighere.cfg" in the console.  Very simple...  Most leagues
even have their own configs they want you to exec for a league match...


Eric (the Deacon remix)
http://www.firekite.com







Re: Ram or CPU

2001-09-23 Thread Sysop


Ram/hdd speed.

On Sunday 23 September 2001 02:55 pm, you wrote:
> Is it the ram or the cpu (pentuim) more important to map changing?

--

What, were you expecting something witty?





Re: Clan Match Setup

2001-09-23 Thread WCA CO- Ned Flanders


Sorry about the priority on that last one my bad.






Ram or CPU

2001-09-23 Thread Mark W.



Is it the ram or the cpu (pentuim) more important
to map changing?
 


Clan Match Setup

2001-09-23 Thread WCA CO- Ned Flanders


Hi all,

Can someone please tell me the best way to set up a server for clan matches
and / or clan practices? To clarify: When we have our CP's or a match, I
have specific binds, as well as different config settings, like the server
name (i.e. Match Underway), any vars like tfc_prematch, and a host of other
things.

Instead of changing these manually every week, what is the procedure for
making it all automated? Can the changes all be made via .cfg file that I
can exec. from console? Could I install another instance of TFC in a diff
folder to be launched for match play only?

Thanks!
Rob

West Coast Assassins: You have the right to remain VIOLENT!
http://wca.hopto.org






Re: 1.1.0.8

2001-09-23 Thread Mad Ad


- Original Message -
From: "craig kaiser" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 23, 2001 3:53 PM
Subject: Re: 1.1.0.8



>
>
> I for one would repurchase this product if the next upgrade was a
mandatory
> "Retail Version". And despite being flamed by that statement, I do not
think
> I am alone in my feelings.
>

We will, dunno about next patch/upgrade, hopefully soon tho - its called TF2
i think? :)

Ive got issues, but overall, I agree, its a great patch, and im usually one
that complains when things are released broke - my client freezes out
needing reboot if i choose spectate game from the menu, im not sure that
anyone can actually hear what im saying, im pretty lost on what others are
saying too, but all in good time - the magnitude of what was released with
1108 is enough for me to say ok, fair dues, good start overall, what u gonna
do next to improve it.

Rome wasnt built in a day

I expect there will be a patch of the patch out very soon, hopefully curing
the teething troubles - and maybe (HINT HINT Valve) with a choice of voice
codecs, one slim for the dial ups and a decent quality one for the high
bandwidth users to rx/tx with

just my 2 eurosworth

l8rs

Ad
[Mad Ad]








Re: Stability

2001-09-23 Thread Fear.


Well, I may not be able to tell you WHY they are crashing for no reason, but
in the event of a server crash you may want to use ServerDoc
(http://winsoft.net.au/%7Estephen/serverdoc/ it restarts applications that
have either crashed or shutdown on accident - works in W2k) or FireDaemon
(runs programs as a service in NT4/W2k, and the site has a "How-to" on
running Half-Life based servers http://www.firedaemon.com/ )

The server I normally play on has been crashing a lot as well for no reason,
but the Op runs Server Doc, so we just wait about 5-7 seconds and we can
reconnect. Hope these utilites are useful for you.

Fear.

- Original Message -
From: "HL Server" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 23, 2001 12:45 PM
Subject: Stability

> 1108 disappears from my screen a lot ... in layman terms, it crashes a lot
> ...  Every time I come back to my servers, I most certainly have to start
> the server back up ...  HLTV and PB are still running, just no HLDS ...






Stability

2001-09-23 Thread HL Server


I'm not denouncing anyone, just stating a fact ...

My 1107 server was stable ... I was praised for it ... It would stay up for
weeks at a time ...

1108 disappears from my screen a lot ... in layman terms, it crashes a lot
...  Every time I come back to my servers, I most certainly have to start
the server back up ...  HLTV and PB are still running, just no HLDS ...

No rhyme, no reason ... No clues in logs ...  it just ... stops

I am running the HLDS that comes with the client ... doesn't seem HLDS.EXE
was updated with this new patch, so I assume just the DLLs changed ...  I
run the HLDS that comes with the client so I don't have to get all
different patches, just one for my client and use the same on the server
.  I asked what the difference was between the HLDS that comes with the
client and the HLDS that comes standalone and received this:

At 11:31 PM 09/18/2001 -0700, Erik Johnson wrote:
>No, there isn't any difference. It's just so people don't have to buy
>Half-Life to run a server.

So for this reason, I don't feel there is a need to run the distributed
server files and keep another set of file that I need to get updates for ...

I just wish that the server would run as it did before and I wish I could
know why it crashes ... As I said, the logs show nothing ... it just stops
and the HLDS DOS window goes away ... No messages on the screen, no clues
in the log ... just disappears ...

It's running on W2K server ...





Re: [OT] Full 1108 Client

2001-09-23 Thread Kristopher Volter


1.1.0.8 Win32 Full Client Update:
http://www.ketwyld.com/games/half-life/patches/hl1108.exe

1.1.0.7 to 1.1.0.8 Win32 Incremental Client Update:
http://www.ketwyld.com/games/half-life/patches/11071108.exe

Digitally yours,

Ketwyld the Hawk
[EMAIL PROTECTED]
HL DeathMatch - 64.35.57.141:27015
HL OZ DM  - 64.35.57.169:27015
HL TeamPlay   - 64.35.55.72:27015

Quiquid latine dictum sit altum viditur.
Si hoc legere scis, nimis eruditionis habes.

At 07:36 09/23/2001, you wrote:

>Hello all:
>Does anybody know if Valve put out a version 1108 full client file.  If
>so can anybody point me to a download link?
>If not I wonder why they chose to stop releasing a full client.





Re: Legal question (Win2k + HLDS inside)

2001-09-23 Thread Fear.



The 10 simultaneous connections I beleive is 
refered to the file & printer sharing type connections. When it comes to 
TCP/IP & Windows you can have as many connections as the 
OS/Hardware/Connection can handle.
 
Fear.

  - Original Message - 
  From: 
  Bloodhound[QVS] 
  To: [EMAIL PROTECTED] 
  Sent: Sunday, September 23, 2001 9:53 
  AM
  Subject: Legal question (Win2k + HLDS 
  inside)
  
  Hi all!
  I have a legal question about Win2k:
  When I run a 20 players CS server on a Win2k box, 
  must I have a licence for 20 simultaneous connections or not?
  My problem is that legally, a Win2k Pro can only 
  have 10 simultaneous connections, but I dont'know if the HLDS connections are 
  concerned about that...
   
  Anyone 
knows?


Re: Legal question (Win2k + HLDS inside)

2001-09-23 Thread -SIN-SvrAdmin



No.  If you have 10 personal machines in your 
home/work/etc, and they are all running W2K on each machine, you need a license 
for each unit.
 
If you have 10 PCs connecting to you PC that are 
not your own, it's the client's responsibility to have their own 
license.
 
VanD

  - Original Message - 
  From: 
  Bloodhound[QVS] 
  To: [EMAIL PROTECTED] 
  
  Sent: Sunday, September 23, 2001 11:53 
  AM
  Subject: Legal question (Win2k + HLDS 
  inside)
  
  Hi all!
  I have a legal question about Win2k:
  When I run a 20 players CS server on a Win2k box, 
  must I have a licence for 20 simultaneous connections or not?
  My problem is that legally, a Win2k Pro can only 
  have 10 simultaneous connections, but I dont'know if the HLDS connections are 
  concerned about that...
   
  Anyone 
knows?


RE: Legal question (Win2k + HLDS inside)

2001-09-23 Thread Eric Hall



Win2k's 10-connection license has nothing to do with HLDS or anything 
else.  The point of the license is to discourage use of the less expensive 
Win2k Pro as a production file/web server instead of Win2k Server.  HLDS 
requires no license (what, you think Valve wants to put up several thousand 
servers all over the world? :), and there is no violation of your Win2k 
license.
 
Eric (the Deacon remix)http://www.firekite.com  


  -Original Message-From: Bloodhound[QVS] 
  [mailto:[EMAIL PROTECTED]]Sent: Sunday, September 23, 2001 
  11:54 AMTo: [EMAIL PROTECTED]Subject: Legal 
  question (Win2k + HLDS inside)
  Hi all!
  I have a legal question about Win2k:
  When I run a 20 players CS server on a Win2k box, 
  must I have a licence for 20 simultaneous connections or not?
  My problem is that legally, a Win2k Pro can only 
  have 10 simultaneous connections, but I dont'know if the HLDS connections are 
  concerned about that...
   
  Anyone 
knows?


RE: 1.1.0.8

2001-09-23 Thread Paladin82


Well I have been running LGSOCENTRAL on the new patch since day one. I see
no real problems. There is LAG at times but that could also be attributed to
congestion on the Net. Thanks for the Patch Valve!!

People that just bitch about the patch should be banned from this list, the
same way we ban people that bitch and talk shit about our free servers.

Paladin82

-Original Message-
From: craig kaiser [mailto:[EMAIL PROTECTED]]
Sent: Sunday, September 23, 2001 7:53 AM
To: [EMAIL PROTECTED]
Subject: Re: 1.1.0.8



We at the "Pirates Bloody Cove" wanna say thanks Valve!

We like the upgrade! The only trouble my players had was with the ATI Cards.
But you quickly came out with a patch for it. So there is nothing to
complain about. The support that you still give to your original product is
amazing, considering I bought my game a very long time ago.

I look around and I do not see the continued support that other software
companies give to their original product like Valve does!

I often ask myself why do they do it? They have not made any money from me
since my original purchase of "Half Life".

I for one would repurchase this product if the next upgrade was a mandatory
"Retail Version". And despite being flamed by that statement, I do not think
I am alone in my feelings.

My team consists of players from around the world. Now with the voice
feature in this upgrade, I can talk to these players. I think it is a really
kewl feature!

Nothing in this world is perfect, nor will it ever be!

If you have a valid complaint voice it so it can be fixed. If all you wanna
do is cry, then run to your momma and get rocked to sleep! Crying here
without any information as to what is wrong, is just worthless posting.

I have learned a lot from this list. Normally I am quite and I just read,
laugh and learn little bits and pieces. There is a reason for this list.
Crying is not one of them!

Thanks Valve, because of your continued support our virtual combat field
lives on!

I appoligize for the rambling. I am just a little pissed off at the needless
slamming!

[pbc]ScumBucket
Pirates Bloody Cove

- Original Message -
From: Eric Hall <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, September 22, 2001 11:26 PM
Subject: RE: 1.1.0.8


>
> When you say "this latest patch has been nothing but SHIT" and fail to
actually
> tell us what you mean, it's not only counter-productive and frustrating,
but it
> totally eliminates any credibility you have in determining that any
problems you
> may or may not actually be having are rooted in PEBKAC.
>
> Eric (the Deacon remix)
> http://www.firekite.com
>
>
> > -Original Message-
> > From: Wrath_of_Ace [mailto:[EMAIL PROTECTED]]
> > Sent: Saturday, September 22, 2001 6:10 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: 1.1.0.8
> >
> >
> >
> > I have a high end gaming system sitting right here next to me, and this
> > latest patch has been nothing but SHIT.  I have Windows 2000 Pro, 512MB
of
> > Kingston PC133 ValueRAM, GeForce 3, SBLive Plat 5.1, ABIT KT7A-RAID, and
a
> > 19" Monitor all hooked up to a 1.2Gig T-Bird 266FSB. The processor is a
bit
> > lacking, but for petes sake Valve get your shit together.  Each patch
now
> > causes more head aches and troubles pretty soon Half Life will be
> > unplayable, but oh well.
> >
> > My Rantage,
> > Dan
> > - Original Message -
> > From: "viosys" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, September 22, 2001 5:23 PM
> > Subject: Re: 1.1.0.8
> >
> >
> > >
> > > They did beta test it.  They had several people from both top TFC
clans
> > try
> > > out new things.  The only problem with this is that those same members
> > > mostly have high bandwidth and high end computers.  Any errors that
occur
> > > with some modemers will probably not show up in the beta test.
> > > - Original Message -
> > > From: <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Saturday, September 22, 2001 2:54 PM
> > > Subject: 1.1.0.8
> > >
> > >
> > > >
> > > > Anyone else getting the idea that Valve should have beta testing
before
> > > final releases? I'm getting sick of all the shit that every patch
causes
> > to
> > > fix another one.
> > > >
> > > >
> > > >
> > >
> > >
> > >
> >
> >
>
>
>






Legal question (Win2k + HLDS inside)

2001-09-23 Thread Bloodhound[QVS]



Hi all!
I have a legal question about Win2k:
When I run a 20 players CS server on a Win2k box, 
must I have a licence for 20 simultaneous connections or not?
My problem is that legally, a Win2k Pro can only 
have 10 simultaneous connections, but I dont'know if the HLDS connections are 
concerned about that...
 
Anyone knows?


RE: [OT] Full 1108 Client

2001-09-23 Thread Paladin82


Go to www.lgsocentral.com for fast downloads of all Win32 Patches

-Original Message-
From: Trevor L. Obermann [mailto:[EMAIL PROTECTED]]
Sent: Sunday, September 23, 2001 4:36 AM
To: [EMAIL PROTECTED]
Subject: [OT] Full 1108 Client



Hello all:
Does anybody know if Valve put out a version 1108 full client file.  If
so can anybody point me to a download link?
If not I wonder why they chose to stop releasing a full client.






Re: 1.1.0.8

2001-09-23 Thread craig kaiser


We at the "Pirates Bloody Cove" wanna say thanks Valve!

We like the upgrade! The only trouble my players had was with the ATI Cards.
But you quickly came out with a patch for it. So there is nothing to
complain about. The support that you still give to your original product is
amazing, considering I bought my game a very long time ago.

I look around and I do not see the continued support that other software
companies give to their original product like Valve does!

I often ask myself why do they do it? They have not made any money from me
since my original purchase of "Half Life".

I for one would repurchase this product if the next upgrade was a mandatory
"Retail Version". And despite being flamed by that statement, I do not think
I am alone in my feelings.

My team consists of players from around the world. Now with the voice
feature in this upgrade, I can talk to these players. I think it is a really
kewl feature!

Nothing in this world is perfect, nor will it ever be!

If you have a valid complaint voice it so it can be fixed. If all you wanna
do is cry, then run to your momma and get rocked to sleep! Crying here
without any information as to what is wrong, is just worthless posting.

I have learned a lot from this list. Normally I am quite and I just read,
laugh and learn little bits and pieces. There is a reason for this list.
Crying is not one of them!

Thanks Valve, because of your continued support our virtual combat field
lives on!

I appoligize for the rambling. I am just a little pissed off at the needless
slamming!

[pbc]ScumBucket
Pirates Bloody Cove

- Original Message -
From: Eric Hall <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, September 22, 2001 11:26 PM
Subject: RE: 1.1.0.8


>
> When you say "this latest patch has been nothing but SHIT" and fail to
actually
> tell us what you mean, it's not only counter-productive and frustrating,
but it
> totally eliminates any credibility you have in determining that any
problems you
> may or may not actually be having are rooted in PEBKAC.
>
> Eric (the Deacon remix)
> http://www.firekite.com
>
>
> > -Original Message-
> > From: Wrath_of_Ace [mailto:[EMAIL PROTECTED]]
> > Sent: Saturday, September 22, 2001 6:10 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: 1.1.0.8
> >
> >
> >
> > I have a high end gaming system sitting right here next to me, and this
> > latest patch has been nothing but SHIT.  I have Windows 2000 Pro, 512MB
of
> > Kingston PC133 ValueRAM, GeForce 3, SBLive Plat 5.1, ABIT KT7A-RAID, and
a
> > 19" Monitor all hooked up to a 1.2Gig T-Bird 266FSB. The processor is a
bit
> > lacking, but for petes sake Valve get your shit together.  Each patch
now
> > causes more head aches and troubles pretty soon Half Life will be
> > unplayable, but oh well.
> >
> > My Rantage,
> > Dan
> > - Original Message -
> > From: "viosys" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, September 22, 2001 5:23 PM
> > Subject: Re: 1.1.0.8
> >
> >
> > >
> > > They did beta test it.  They had several people from both top TFC
clans
> > try
> > > out new things.  The only problem with this is that those same members
> > > mostly have high bandwidth and high end computers.  Any errors that
occur
> > > with some modemers will probably not show up in the beta test.
> > > - Original Message -
> > > From: <[EMAIL PROTECTED]>
> > > To: <[EMAIL PROTECTED]>
> > > Sent: Saturday, September 22, 2001 2:54 PM
> > > Subject: 1.1.0.8
> > >
> > >
> > > >
> > > > Anyone else getting the idea that Valve should have beta testing
before
> > > final releases? I'm getting sick of all the shit that every patch
causes
> > to
> > > fix another one.
> > > >
> > > >
> > > >
> > >
> > >
> > >
> >
> >
>
>
>





[OT] Full 1108 Client

2001-09-23 Thread Trevor L. Obermann


Hello all:
Does anybody know if Valve put out a version 1108 full client file.  If
so can anybody point me to a download link?
If not I wonder why they chose to stop releasing a full client.





Re: {OT} RE: Bitching about 1.1.0.8, RAM comments

2001-09-23 Thread Don Norton


Actually there is a difference with the Kingston Valueram line it is a lower
end (cas 3) performing budget RAM seen at retail stores like best buy and
CompUSA..  It was also a joke if you haven't noticed, chill dude.

-D
- Original Message -
From: "Stan Hoeppner" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 23, 2001 1:17 AM
Subject: {OT} RE: Bitching about 1.1.0.8, RAM comments


>
> RAM is RAM, til it goes south.  Name brand, a company's "value line",
> generic, it doesn't make a damn bit of difference once you get past the
> "quality control" verification of running with decent utilization for a
few
> days.  If it works without errors, it's the best ram you can buy.  Period.
>
> When you buy name brand RAM, you're typically paying extra for perceived
> quality control, advertising dollars, and a warranty.  I've always
purchased
> generic memory, and have never had any failuers.  My last RAM purchase was
> name brand, because in the current market climate, the name brand sticks
> were actually slightly cheaper than the generic.  I bought a 256MB PC133
> stick of Corsair, and a 128MB PC100 stick of Kingston.  I tried them both
in
> an I810 based mobo, that maxes at 100FSB.  Guess what, the Kingston hard
> locks the machine.  The PC133 Corsair works fine..?
>
> If I'd bought both sticks in Generic, I bet they'd both have worked..
>
> StanTheMan
> TheHardwareFreak
> www.hardwarefreak.devastation.cc
> [EMAIL PROTECTED]
>
>