[hlds] sv_downloadurl
I found this tutorial for the sv_downloadurl setting. I was just wondering if I can get it to download any file, not only maps? To do this, you copy the files needed for de_generic to your webspace, placing them in a folder called my_cstrike in your webspace top-level directory Does it have to be my_cstrike, or what ever you choose as long as you keep the structure from the root of the web area? Why I ask is because I host fy_iceworld which needs de_vegas.wad to run. The map gets downloaded but then cs crash with en error message containing this wad file. Any help would be appreciated. Tutorial: http://www.computergames.ro/forum/archive/index.php/t-100342.html -Alex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] sv_downloadurl
sv_downloadurl will download maps, wad files, sprites, models, sounds, and tga files. For this to happen you need to create a mapname.res file for each map that contains all the external files required by the map. Resgen at www.unitedadmins.com will automatically generate .res files for you. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alexander Kobbevik Sent: Monday, May 02, 2005 4:04 AM To: hlds@list.valvesoftware.com Subject: [hlds] sv_downloadurl I found this tutorial for the sv_downloadurl setting. I was just wondering if I can get it to download any file, not only maps? To do this, you copy the files needed for de_generic to your webspace, placing them in a folder called my_cstrike in your webspace top-level directory Does it have to be my_cstrike, or what ever you choose as long as you keep the structure from the root of the web area? Why I ask is because I host fy_iceworld which needs de_vegas.wad to run. The map gets downloaded but then cs crash with en error message containing this wad file. Any help would be appreciated. Tutorial: http://www.computergames.ro/forum/archive/index.php/t-100342.html -Alex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] sv_downloadurl
TOP POST Wait -- are you talking SRCDS or HLDS? If SRCDS, has ResGen been updated to accomodate the new .RES format for SCRDS? Regards, Bud Ingram - Original Message - From: Deadman Standing [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, May 02, 2005 3:40 AM Subject: RE: [hlds] sv_downloadurl sv_downloadurl will download maps, wad files, sprites, models, sounds, and tga files. For this to happen you need to create a mapname.res file for each map that contains all the external files required by the map. Resgen at www.unitedadmins.com will automatically generate .res files for you. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alexander Kobbevik Sent: Monday, May 02, 2005 4:04 AM To: hlds@list.valvesoftware.com Subject: [hlds] sv_downloadurl I found this tutorial for the sv_downloadurl setting. I was just wondering if I can get it to download any file, not only maps? To do this, you copy the files needed for de_generic to your webspace, placing them in a folder called my_cstrike in your webspace top-level directory Does it have to be my_cstrike, or what ever you choose as long as you keep the structure from the root of the web area? Why I ask is because I host fy_iceworld which needs de_vegas.wad to run. The map gets downloaded but then cs crash with en error message containing this wad file. Any help would be appreciated. Tutorial: http://www.computergames.ro/forum/archive/index.php/t-100342.html -Alex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] sv_downloadurl
HLDS and Counter strike 1.6. I will try this Resgen and see if that works :) I guess I was hoping it would be easier after looking at this tutorial. -Alex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bud Ingram Sent: 2. mai 2005 15:18 To: hlds@list.valvesoftware.com Subject: Re: [hlds] sv_downloadurl TOP POST Wait -- are you talking SRCDS or HLDS? If SRCDS, has ResGen been updated to accomodate the new .RES format for SCRDS? Regards, Bud Ingram - Original Message - From: Deadman Standing [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, May 02, 2005 3:40 AM Subject: RE: [hlds] sv_downloadurl sv_downloadurl will download maps, wad files, sprites, models, sounds, and tga files. For this to happen you need to create a mapname.res file for each map that contains all the external files required by the map. Resgen at www.unitedadmins.com will automatically generate .res files for you. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alexander Kobbevik Sent: Monday, May 02, 2005 4:04 AM To: hlds@list.valvesoftware.com Subject: [hlds] sv_downloadurl I found this tutorial for the sv_downloadurl setting. I was just wondering if I can get it to download any file, not only maps? To do this, you copy the files needed for de_generic to your webspace, placing them in a folder called my_cstrike in your webspace top-level directory Does it have to be my_cstrike, or what ever you choose as long as you keep the structure from the root of the web area? Why I ask is because I host fy_iceworld which needs de_vegas.wad to run. The map gets downloaded but then cs crash with en error message containing this wad file. Any help would be appreciated. Tutorial: http://www.computergames.ro/forum/archive/index.php/t-100342.html -Alex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] sv_downloadurl
Alexander Kobbevik wrote: HLDS and Counter strike 1.6. I will try this Resgen and see if that works :) I guess I was hoping it would be easier after looking at this tutorial. -Alex It is easy. Just make a text file and put this in it: de_vegas.wad and save the file as fy_iceworld.res and put it in the maps folder on your game server. Now put the de_vegas.wad file on your web server. Done. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] sv_downloadurl
You CAN use a little program called resmaker, google it! Think its at UnitedAdmins. Basically u drag the .bsp onto the resmaker.exe icon and it spits out a res file containing all used external files. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: 02 May 2005 17:13 To: hlds@list.valvesoftware.com Subject: Re: [hlds] sv_downloadurl Alexander Kobbevik wrote: HLDS and Counter strike 1.6. I will try this Resgen and see if that works :) I guess I was hoping it would be easier after looking at this tutorial. -Alex It is easy. Just make a text file and put this in it: de_vegas.wad and save the file as fy_iceworld.res and put it in the maps folder on your game server. Now put the de_vegas.wad file on your web server. Done. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- No virus found in this incoming message. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.11.1 - Release Date: 02/05/2005 -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.11.1 - Release Date: 02/05/2005 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Logging banned players?
I was wondering the same thing also. - Chillz Media -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Saturday, April 30, 2005 9:31 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Logging banned players? Now that you ask it, I have the same question. - Original Message - From: DarK [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, April 30, 2005 9:02 PM Subject: [hlds] Logging banned players? This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hey guys, I was wondering if there was a way to log banned connections? eg STEAM_0:0:1234 is banned STEAM_0:0:1234 tries to connect it refuses the connection of STEAM_0:0:1234 and logs it atm it will just show they are connecting: L 05/01/2005 - 10:57:52: Player5STEAM_ID_PENDING connected, address x.x.x.x: but there's no message, logged, that they were dropped... can anyone help me? sv_logbans doesn't seem to do anything, either does sv_logblocks Any help would be handy, ta -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Skill.cfg in hl2mp/cfg
- Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, May 02, 2005 6:25 AM Subject: hlds digest, Vol 1 #3614 - 4 msgs Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds digest... Today's Topics: 1. Re: Skill.cfg in hl2mp/cfg (devin812) 2. sv_downloadurl (Alexander Kobbevik) 3. RE: sv_downloadurl (Deadman Standing) 4. Re: sv_downloadurl (Bud Ingram) --__--__-- Message: 1 From: devin812 [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Skill.cfg in hl2mp/cfg Date: Sun, 1 May 2005 11:22:10 -0700 Reply-To: hlds@list.valvesoftware.com Hello, I custom edit the skill.cfg file for the halflife2MP games but everytime i restart my server the autoupdater seems to overwrite this file with the defaults.. i want my changes to stay and not be overwritten... does anyone know how I can accomplish this? -Thanks Some Llama Message: 7 Date: Sat, 30 Apr 2005 16:09:22 -0700 From: Clayton Macleod [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Skill.cfg in hl2mp/cfg Reply-To: hlds@list.valvesoftware.com make it read-only Clayton- You were right... it worked thanks a lot!!! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Execution of banned config files
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Im wondering if there has been a change in the source/halflife engine recently that prevents the banned.cfg files being executed on map change etc as usual? This may be a problem at our end, however I would like to rule out the possibility of it being a Valve change causing the problem. Basically, our banned.cfg files have new entries in them, but they are not added to the servers banlist unless its done via 'exec banned.cfg' - Usually it appeared the server checked these files on map change to reload the bans from the file. Valve/anyone able to comment? Cheers -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds