[hlds] Verification

2005-11-02 Thread Jim
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Alfred,

A number of users are seeing the following error... and at a lost is an 
Authenication Server Down

Disconnet: Error verifying Steam UserID Ticket( Server was unable to contact 
the Authenication Server, 35)

- Jim
--


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] 100 mb port

2005-11-02 Thread Whisper
--
[ Picked text/plain from multipart/alternative ]
You havent told us anything we need to know like:
 Number of Servers? HLDS/SRCDS?
 CS or DoD or something else?
 Server startup command line(s)?
 Is the Server Pingboosted? How are you achieving that?
 Whats sys_ticrate or tickrate?
 fps_max, sv_maxrate, sv_maxupdaterate?
 Any mods?
 How much RAM do you have? Whats the Commit Charge Peak and ratio to
physical RAM?
 Try this: http://www.serverwiki.org/index.php/Advanced_Tickrate it may help
you
 On 11/3/05, [xXx] [EMAIL PROTECTED] <[EMAIL PROTECTED]>
wrote:
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> can someone plz help me with this issue
> i have a dual xeon 3 gig processor with a 100mb port upgrade.
>
> when i have all servers full i have about 100 internet players connected
> to a 100mb port, but when i view networking in task manager i see it is only
> utilizing about 6-10 % of its capabilities. i have tried unrestricting
> bandwidth with no results.
> i feel this may be why the game servers seem to be lagging even though
> server cpu is at 37%
> any suggestions?
> --
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] RE: hlds digest, Vol 1 #4147 - 7 msgs

2005-11-02 Thread James Tucker
HLTV.

http://developer.valvesoftware.com/wiki/Source_TV

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Chris
> | FatPipeServer.com
> Sent: 02 November 2005 16:41
> To: hlds@list.valvesoftware.com
> Subject: [hlds] RE: hlds digest, Vol 1 #4147 - 7 msgs
>
> I have a question for Alfred or someone very knowledgeable;
>
> I have some Steam servers running on port 27020 on some of my
> machines and often-times I will look in TCPView or some
> similar software and see that a SRCDS server running on
> another port (ie. 27015, 27025, 27045, whatever) has taken
> over the 27020 port and from then on, the server running on
> 27020 stops and/or cannot start.
>
> Any ideas why a server would take this port over?  Only the
> SRCDS servers do it, not HLDS servers.  And it's always port
> 27020.  I had to use the -sport variable to start my HLDS
> servers to avoid this but there is no such thing for SRCDS...
>
> Any help would be appreciated.
>
> Thanks
> Chris
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] A curious problem of connection to a dedicated server

2005-11-02 Thread James Tucker
Things to test with (in order, top to bottom):
All between you and your friend.
- ping (GET IT WORKING!)
- tracert (this should show where any routing issues lie)
- telnet (to an open TCP port, e.g. 3389 for remote desktop)
- hlsw or similar for UDP testing to server port

If all of the above succeed it's a software issue, if they fail, it's somewhere 
in networking. I hope you can figure out
the rest, but feel free to ask more later. :)

bonsoir

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
> Sent: 02 November 2005 21:55
> To: hlds@list.valvesoftware.com
> Subject: [hlds] A curious problem of connection to a dedicated server
>
> Hi everyboby. I have a strange problem of connection with a
> dedicated server. I created a private cstrike server with
> hlds, which is ok, except that one precise person ( a friend
> ) cannot connect to this server. The problem is :
>
> - Everybody except this friend can connect to the server.
> - This friend can connect to every server except my server.
> - The server seems ok, since it can allow 10 players without any lag.
> - If I create a server with ou without amxmod does not change
> everything.
> - If I create a listen server on the same computer this does
> not change everything.
> - all the ports have been opened in client and server.
> - If I create a listen server on a other computer at my home
> (with the proper change of the port forwarding) this does not
> change anything.
> - If my friend change its router setting from modem to
> modem+router, the connection failed in two case. In a case,
> the progression stopped during the "connecting server", in
> the other case during the "precaching ressource". In all case
> this finish with a timeout, and changing sv_timeout or
> fs_lazy_precache does not change anything.
> - Changing routers in dwz does not change erveything.
> - The only thing that distinguish my friend and me compared
> to the rest of internet, is that we are neigbours, with the
> same internet provider ( a french internet ADSL provider
> named "free"), and connect on the same DSLAM : our adress
> differs very fee 82.236.140.45 and 82.236.140.172, with a
> gateway at 82.236.140.254. I suspect that this last point is
> responsible of our problem, but how to test it ?
> -the problem is symetrical : if my friend create a server,
> everybody can connect on its server except myself.
>
> Since I am french it may be difficult to understand if you
> reply with a lot of abbreviations, and sorry for my naive english.
>
> thanx for help
>
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] 100 mb port

2005-11-02 Thread Ook

100 players might use as much as 5Mb or so. Your observation of 6-10% is
very reasonable. A 100Mb connection doesn't even break into a sweat with
this kind of traffic. This is not the source of your lag. How much bandwidth
do you have? Real bandwidth determined by conducting bandwidth tests, not
some theoretical maximum? What is your cpu spikes?


- Original Message -
From: "[xXx] [EMAIL PROTECTED]" <[EMAIL PROTECTED]>
To: 
Cc: 
Sent: Wednesday, November 02, 2005 4:33 PM
Subject: [hlds] 100 mb port



This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
can someone plz help me with this issue
i have a dual xeon 3 gig processor with a 100mb port upgrade.

when i have all servers full i have about 100 internet players connected
to a 100mb port, but when i view networking in task manager i see it is
only utilizing about 6-10 % of its capabilities. i have tried
unrestricting bandwidth with no results.
i feel this may be why the game servers seem to be lagging even though
server cpu is at 37%
any suggestions?
--



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] changing the port

2005-11-02 Thread Ook

Verizon. Probably DSL. What kind of modem do you have? Follow the network
cable that comes out of the back of your computer (server). Where does it
go? What is it plugged into? Describe it for us.

- Original Message -
From: "Justin" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, November 02, 2005 3:40 PM
Subject: Re: [hlds] changing the port



--
--
[ Picked text/plain from multipart/alternative ]
ok well i have Verizon for my server i put the port as 27034
but when i go on my other computer the ip is like 50372 i have two
computers
with 2 internets

---Original Message---

From: [EMAIL PROTECTED]
Date: 11/02/05 16:58:23
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] changing the port

How are you connected to the Internet? If your machines IP address is
192.168.xxx.xxx, then you are behind a router. It's only a question of
where
the router is, and is quite likely built into your modem. What kind of
Internet connection do you have, what kind of Modem do you have?

To answer your question, the -port 27035 goes on the command line you use
to
start your server. If you have a shortcut on your desktop, then edit the
shortcut and add it to the end of the target field, so you have something
like this:

hlds.exe -game cstrike -port 27035

- Original Message -
From: "Justin" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, November 02, 2005 12:48 PM
Subject: Re: [hlds] changing the port



--
--
[ Picked text/plain from multipart/alternative ]
i dont have a roughter but were to i put
-port 27035


---Original Message---

From: [EMAIL PROTECTED]
Date: 11/01/05 11:03:00
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] changing the port

And forward the port from your router to the box running the server. And
check router and modem firewall settings.


You add to the command line -port 27035 or whatever you will use.

Mark,
www.TeamRtb.co.uk



how do i change the server's port its like 57036 and i want it to be
like
27018 or 27035

please help its for cs 1.6
--
[ BackGrnd.jpg of type image/jpeg deleted ]



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

--
[ BackGrnd.jpg of type image/jpeg deleted ]
--



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

--
[ BackGrnd.jpg of type image/jpeg deleted ]
--



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] 100 mb port

2005-11-02 Thread Napier, Kevin
You should only be using on average < 10% of a 100mb port with 100 players.
I'm not sure why you would think it would be using anywhere near even 10mb.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of [xXx]
[EMAIL PROTECTED]
Sent: Wednesday, November 02, 2005 7:34 PM
To: hlds@list.valvesoftware.com
Cc: hlds@list.valvesoftware.com
Subject: [hlds] 100 mb port


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
can someone plz help me with this issue
i have a dual xeon 3 gig processor with a 100mb port upgrade.

when i have all servers full i have about 100 internet players connected to a 
100mb port, but when i view networking in task manager i see it is only 
utilizing about 6-10 % of its capabilities. i have tried unrestricting 
bandwidth with no results.
i feel this may be why the game servers seem to be lagging even though server 
cpu is at 37%
any suggestions?
--



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] 100 mb port

2005-11-02 Thread [xXx] [EMAIL PROTECTED]
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
can someone plz help me with this issue
i have a dual xeon 3 gig processor with a 100mb port upgrade.

when i have all servers full i have about 100 internet players connected to a 
100mb port, but when i view networking in task manager i see it is only 
utilizing about 6-10 % of its capabilities. i have tried unrestricting 
bandwidth with no results.
i feel this may be why the game servers seem to be lagging even though server 
cpu is at 37%
any suggestions?
--



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] changing the port

2005-11-02 Thread m0gely

Justin wrote:


[ Picked text/plain from multipart/alternative ]
ok well i have Verizon for my server i put the port as 27034
but when i go on my other computer the ip is like 50372 i have two computers
with 2 internets


Your port is being randomized by NAT.  There's nothing you can do about
it.  People will still be able to connect to your server on whatever
port you specify, and as long as that port is forwarded on your router.
 but as the port info leaves your network, the NAT component of your
modem/router/firewall will randomize it.

I know you said you don't have a router, but you do.  It's probably
built into the modem and you just don't realize it.  Open a DOS prompt
on your server (Start > Run > CMD) and type 'ipconfig'.  I'm betting
your IP address starts out something like 192.xxx.xxx.xxx.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] changing the port

2005-11-02 Thread Kyrios
That sentence is awsome ;)
1.) You go onto your computer
2.) Your IP ;)
3.) You have your own internetah my mistake two internets :P

To avoid only having spam in this post:
It's a commandline parameter for the dedicated server
binary/executable. You specify the desired server port there and then
the servers tries to bind on that port.

2005/11/3, Justin <[EMAIL PROTECTED]>:
> --
> --
> [ Picked text/plain from multipart/alternative ]
> but when i go on my other computer the ip is like 50372 i have two computers
> with 2 internets
>
> ---Original Message---
>
> From: [EMAIL PROTECTED]
> Date: 11/02/05 16:58:23
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] changing the port
>
> How are you connected to the Internet? If your machines IP address is
> 192.168.xxx.xxx, then you are behind a router. It's only a question of where
> the router is, and is quite likely built into your modem. What kind of
> Internet connection do you have, what kind of Modem do you have?
>
> To answer your question, the -port 27035 goes on the command line you use to
> start your server. If you have a shortcut on your desktop, then edit the
> shortcut and add it to the end of the target field, so you have something
> like this:
>
> hlds.exe -game cstrike -port 27035
>
> - Original Message -
> From: "Justin" <[EMAIL PROTECTED]>
> To: 
> Sent: Wednesday, November 02, 2005 12:48 PM
> Subject: Re: [hlds] changing the port
>
>
> > --
> > --
> > [ Picked text/plain from multipart/alternative ]
> > i dont have a roughter but were to i put
> > -port 27035
> >
> >
> > ---Original Message---
> >
> > From: [EMAIL PROTECTED]
> > Date: 11/01/05 11:03:00
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] changing the port
> >
> > And forward the port from your router to the box running the server. And
> > check router and modem firewall settings.
> >
> >> You add to the command line -port 27035 or whatever you will use.
> >>
> >> Mark,
> >> www.TeamRtb.co.uk
> >>
> >>
> >>> how do i change the server's port its like 57036 and i want it to be
> >>> like
> >>> 27018 or 27035
> >>>
> >>> please help its for cs 1.6
> >>> --
> >>> [ BackGrnd.jpg of type image/jpeg deleted ]
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > --
> > [ BackGrnd.jpg of type image/jpeg deleted ]
> > --
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> --
> [ BackGrnd.jpg of type image/jpeg deleted ]
> --
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>


--
... black holes are where god divided by zero.

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] changing the port

2005-11-02 Thread Justin
--
--
[ Picked text/plain from multipart/alternative ]
ok well i have Verizon for my server i put the port as 27034
but when i go on my other computer the ip is like 50372 i have two computers
with 2 internets

---Original Message---

From: [EMAIL PROTECTED]
Date: 11/02/05 16:58:23
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] changing the port

How are you connected to the Internet? If your machines IP address is
192.168.xxx.xxx, then you are behind a router. It's only a question of where
the router is, and is quite likely built into your modem. What kind of
Internet connection do you have, what kind of Modem do you have?

To answer your question, the -port 27035 goes on the command line you use to
start your server. If you have a shortcut on your desktop, then edit the
shortcut and add it to the end of the target field, so you have something
like this:

hlds.exe -game cstrike -port 27035

- Original Message -
From: "Justin" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, November 02, 2005 12:48 PM
Subject: Re: [hlds] changing the port


> --
> --
> [ Picked text/plain from multipart/alternative ]
> i dont have a roughter but were to i put
> -port 27035
>
>
> ---Original Message---
>
> From: [EMAIL PROTECTED]
> Date: 11/01/05 11:03:00
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] changing the port
>
> And forward the port from your router to the box running the server. And
> check router and modem firewall settings.
>
>> You add to the command line -port 27035 or whatever you will use.
>>
>> Mark,
>> www.TeamRtb.co.uk
>>
>>
>>> how do i change the server's port its like 57036 and i want it to be
>>> like
>>> 27018 or 27035
>>>
>>> please help its for cs 1.6
>>> --
>>> [ BackGrnd.jpg of type image/jpeg deleted ]
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> --
> [ BackGrnd.jpg of type image/jpeg deleted ]
> --
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

--
[ BackGrnd.jpg of type image/jpeg deleted ]
--



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] A curious problem of connection to a dedicated server

2005-11-02 Thread Napier, Kevin
You could try one other thing, you could try forcing what would be a local 
connection to the
82.236.140.x subnet, you could force it through the gateway.

start\run: cmd

Route add 82.236.140.Friend  mask 255.255.255.255  82.236.140.254

Route print
Should now show that traffic to that address will be sent to the gateway and 
not directly to the system via the local interface.

To remove it after testing
Route delete 82.236.140.Friend  mask 255.255.255.255  82.236.140.254


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Napier, Kevin
Sent: Wednesday, November 02, 2005 6:04 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] A curious problem of connection to a dedicated
server


well msn chatting would not be, but if he can ping his friend and his friend 
can ping him I'm not sure why they'd let icmp traffic pass but not tcp\udp, but 
maybe they do leave that enabled for debugging.  If that's the case then it's 
at least not a limitation on the providers setup, but a configuration 
issue\choice.  Question would be do any direct applications work between the 
two of you such as surfing to a webserver on your friends machine..etc.  If it 
does then this is even more strange.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of sKel
Sent: Wednesday, November 02, 2005 5:53 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] A curious problem of connection to a dedicated
server


yea.. cuz i believe all of them would have to connect through another server
somwhere.. where with a valve dedicated server.. they connect straight to
you.. with like msn or anything its not a direct connection like that..

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] A curious problem of connection to a dedicated server

2005-11-02 Thread Napier, Kevin
well msn chatting would not be, but if he can ping his friend and his friend 
can ping him I'm not sure why they'd let icmp traffic pass but not tcp\udp, but 
maybe they do leave that enabled for debugging.  If that's the case then it's 
at least not a limitation on the providers setup, but a configuration 
issue\choice.  Question would be do any direct applications work between the 
two of you such as surfing to a webserver on your friends machine..etc.  If it 
does then this is even more strange.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of sKel
Sent: Wednesday, November 02, 2005 5:53 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] A curious problem of connection to a dedicated
server


yea.. cuz i believe all of them would have to connect through another server
somwhere.. where with a valve dedicated server.. they connect straight to
you.. with like msn or anything its not a direct connection like that..

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] A curious problem of connection to a dedicated server

2005-11-02 Thread Napier, Kevin
not likely, if what I thought was in fact the problem, it would likely be for 
ping as well, unless they specificly allowed that for testing.  So it would 
seem that may not be the problem.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED]
Sent: Wednesday, November 02, 2005 5:45 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] A curious problem of connection to a dedicated
server


Selon "Napier, Kevin" <[EMAIL PROTECTED]>:

> I'm gonna guess that it's possible that your provider only permits traffic to
> pass out of your DSLAM (ie only access the gateway address)

Thanx for your reply Kevin. Maybe I miss to say that other communication as
ping, skype, or MSN are ok with my friend's computer. Is it reasonnable that
this kind of probleme arise only with steam services ?

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] A curious problem of connection to a dedicated server

2005-11-02 Thread sKel

yea.. cuz i believe all of them would have to connect through another server
somwhere.. where with a valve dedicated server.. they connect straight to
you.. with like msn or anything its not a direct connection like that..

- Original Message -
From: <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, November 02, 2005 4:44 PM
Subject: RE: [hlds] A curious problem of connection to a dedicated server



Selon "Napier, Kevin" <[EMAIL PROTECTED]>:


I'm gonna guess that it's possible that your provider only permits
traffic to
pass out of your DSLAM (ie only access the gateway address)


Thanx for your reply Kevin. Maybe I miss to say that other communication
as
ping, skype, or MSN are ok with my friend's computer. Is it reasonnable
that
this kind of probleme arise only with steam services ?

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] A curious problem of connection to a dedicated server

2005-11-02 Thread gege69
Selon "Napier, Kevin" <[EMAIL PROTECTED]>:

> I'm gonna guess that it's possible that your provider only permits traffic to
> pass out of your DSLAM (ie only access the gateway address)

Thanx for your reply Kevin. Maybe I miss to say that other communication as
ping, skype, or MSN are ok with my friend's computer. Is it reasonnable that
this kind of probleme arise only with steam services ?

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] A curious problem of connection to a dedicated server

2005-11-02 Thread Napier, Kevin
I'm gonna guess that it's possible that your provider only permits traffic to 
pass out of your DSLAM (ie only access the gateway address) as some sorta 
protection, or it maybe a limitation of thier setup.  Seriously just call them 
and confirm this with level 2 or 3 support, the first person you talk too will 
be clueless on the topic, so let them know early you need a real tech.  I 
belive comcast for while was doing something like this early in the cable days 
to prevent nieghbors from peeping on neighbors.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED]
Sent: Wednesday, November 02, 2005 4:55 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] A curious problem of connection to a dedicated server


Hi everyboby. I have a strange problem of connection with a dedicated server. I
created a private cstrike server with hlds, which is ok, except that one
precise person ( a friend ) cannot connect to this server. The problem is :

- Everybody except this friend can connect to the server.
- This friend can connect to every server except my server.
- The server seems ok, since it can allow 10 players without any lag.
- If I create a server with ou without amxmod does not change everything.
- If I create a listen server on the same computer this does not change
everything.
- all the ports have been opened in client and server.
- If I create a listen server on a other computer at my home (with the proper
change of the port forwarding) this does not change anything.
- If my friend change its router setting from modem to modem+router, the
connection failed in two case. In a case, the progression stopped during the
"connecting server", in the other case during the "precaching ressource". In
all case this finish with a timeout, and changing sv_timeout or
fs_lazy_precache does not change anything.
- Changing routers in dwz does not change erveything.
- The only thing that distinguish my friend and me compared to the rest of
internet, is that we are neigbours, with the same internet provider ( a french
internet ADSL provider named "free"), and connect on the same DSLAM : our
adress differs very fee 82.236.140.45 and 82.236.140.172, with a gateway at
82.236.140.254. I suspect that this last point is responsible of our problem,
but how to test it ?
-the problem is symetrical : if my friend create a server, everybody can connect
on its server except myself.

Since I am french it may be difficult to understand if you reply with a lot of
abbreviations, and sorry for my naive english.

thanx for help




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] A curious problem of connection to a dedicated server

2005-11-02 Thread gege69
Hi everyboby. I have a strange problem of connection with a dedicated server. I
created a private cstrike server with hlds, which is ok, except that one
precise person ( a friend ) cannot connect to this server. The problem is :

- Everybody except this friend can connect to the server.
- This friend can connect to every server except my server.
- The server seems ok, since it can allow 10 players without any lag.
- If I create a server with ou without amxmod does not change everything.
- If I create a listen server on the same computer this does not change
everything.
- all the ports have been opened in client and server.
- If I create a listen server on a other computer at my home (with the proper
change of the port forwarding) this does not change anything.
- If my friend change its router setting from modem to modem+router, the
connection failed in two case. In a case, the progression stopped during the
"connecting server", in the other case during the "precaching ressource". In
all case this finish with a timeout, and changing sv_timeout or
fs_lazy_precache does not change anything.
- Changing routers in dwz does not change erveything.
- The only thing that distinguish my friend and me compared to the rest of
internet, is that we are neigbours, with the same internet provider ( a french
internet ADSL provider named "free"), and connect on the same DSLAM : our
adress differs very fee 82.236.140.45 and 82.236.140.172, with a gateway at
82.236.140.254. I suspect that this last point is responsible of our problem,
but how to test it ?
-the problem is symetrical : if my friend create a server, everybody can connect
on its server except myself.

Since I am french it may be difficult to understand if you reply with a lot of
abbreviations, and sorry for my naive english.

thanx for help




___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] changing the port

2005-11-02 Thread ooksserver

How are you connected to the Internet? If your machines IP address is
192.168.xxx.xxx, then you are behind a router. It's only a question of where
the router is, and is quite likely built into your modem. What kind of
Internet connection do you have, what kind of Modem do you have?

To answer your question, the -port 27035 goes on the command line you use to
start your server. If you have a shortcut on your desktop, then edit the
shortcut and add it to the end of the target field, so you have something
like this:

hlds.exe -game cstrike -port 27035

- Original Message -
From: "Justin" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, November 02, 2005 12:48 PM
Subject: Re: [hlds] changing the port



--
--
[ Picked text/plain from multipart/alternative ]
i dont have a roughter but were to i put
-port 27035


---Original Message---

From: [EMAIL PROTECTED]
Date: 11/01/05 11:03:00
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] changing the port

And forward the port from your router to the box running the server. And
check router and modem firewall settings.


You add to the command line -port 27035 or whatever you will use.

Mark,
www.TeamRtb.co.uk



how do i change the server's port its like 57036 and i want it to be
like
27018 or 27035

please help its for cs 1.6
--
[ BackGrnd.jpg of type image/jpeg deleted ]



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

--
[ BackGrnd.jpg of type image/jpeg deleted ]
--



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


RE: [hlds] changing the port

2005-11-02 Thread Rick Payton
hlds -port 27035

And whatever other options you have.

Rick Payton, IT Support
Morikawa & Associates
(808) 572-1745
http://www.mai-hawaii.com/

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Justin
Sent: Wednesday, November 02, 2005 10:48 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] changing the port

--
--
[ Picked text/plain from multipart/alternative ] i dont have a roughter
but were to i put -port 27035

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] changing the port

2005-11-02 Thread Justin
--
--
[ Picked text/plain from multipart/alternative ]
i dont have a roughter but were to i put
-port 27035


---Original Message---

From: [EMAIL PROTECTED]
Date: 11/01/05 11:03:00
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] changing the port

And forward the port from your router to the box running the server. And
check router and modem firewall settings.

> You add to the command line -port 27035 or whatever you will use.
>
> Mark,
> www.TeamRtb.co.uk
>
>
>> how do i change the server's port its like 57036 and i want it to be like
>> 27018 or 27035
>>
>> please help its for cs 1.6
>> --
>> [ BackGrnd.jpg of type image/jpeg deleted ]
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

--
[ BackGrnd.jpg of type image/jpeg deleted ]
--



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] RE: hlds digest, Vol 1 #4147 - 7 msgs

2005-11-02 Thread Chris | FatPipeServer.com
I have a question for Alfred or someone very knowledgeable;

I have some Steam servers running on port 27020 on some of my machines and
often-times I will look in TCPView or some similar software and see that a
SRCDS server running on another port (ie. 27015, 27025, 27045, whatever) has
taken over the 27020 port and from then on, the server running on 27020
stops and/or cannot start.

Any ideas why a server would take this port over?  Only the SRCDS servers do
it, not HLDS servers.  And it's always port 27020.  I had to use the -sport
variable to start my HLDS servers to avoid this but there is no such thing
for SRCDS...

Any help would be appreciated.

Thanks
Chris



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] dedicated server optimization

2005-11-02 Thread Tyler Cook
--
[ Picked text/plain from multipart/alternative ]
my 16 player HL2DM does this ALL THE TIME...
 I assumed it was MANI's sound list.

 On 11/2/05, Drew Hostetler <[EMAIL PROTECTED]> wrote:
>
> No, it did it for me when I was using Beetlesmod as well. I've read
> in the Steampowered forums that it's more of a problem with servers
> that have more players. So a 32 player server is going to exhibit
> this behavior more often than a 24 player server.
>
> Mani isn't to blame about everything.
>
> On 11/2/05, Tyler Cook <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > oh, you mean this isnt the fault of MANI?
> >
> > On 11/2/05, [xXx] [EMAIL PROTECTED] <[EMAIL PROTECTED]>
> > wrote:
> > >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > dear valve,
> > >
> > > is there any way we could get your attention pointed to the errors in
> > > console that say "free sound list is full"
> > > i know the message may be harmless, but i see it like 100 times a
> minute
> > > in the console of the dedicated server. It seems that without this
> error
> > > that would be a little more cpu freed up for the game.
> > > this error has been going on for some time and has gotten totally
> > > annoying.
> > > --
> > >
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > --
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] dedicated server optimization

2005-11-02 Thread Drew Hostetler
No, it did it for me when I was using Beetlesmod as well.  I've read
in the Steampowered forums that it's more of a problem with servers
that have more players.  So a 32 player server is going to exhibit
this behavior more often than a 24 player server.

Mani isn't to blame about everything.

On 11/2/05, Tyler Cook <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> oh, you mean this isnt the fault of MANI?
>
> On 11/2/05, [xXx] [EMAIL PROTECTED] <[EMAIL PROTECTED]>
> wrote:
> >
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > dear valve,
> >
> > is there any way we could get your attention pointed to the errors in
> > console that say "free sound list is full"
> > i know the message may be harmless, but i see it like 100 times a minute
> > in the console of the dedicated server. It seems that without this error
> > that would be a little more cpu freed up for the game.
> > this error has been going on for some time and has gotten totally
> > annoying.
> > --
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] dedicated server optimization

2005-11-02 Thread Tyler Cook
--
[ Picked text/plain from multipart/alternative ]
oh, you mean this isnt the fault of MANI?

On 11/2/05, [xXx] [EMAIL PROTECTED] <[EMAIL PROTECTED]>
wrote:
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> dear valve,
>
> is there any way we could get your attention pointed to the errors in
> console that say "free sound list is full"
> i know the message may be harmless, but i see it like 100 times a minute
> in the console of the dedicated server. It seems that without this error
> that would be a little more cpu freed up for the game.
> this error has been going on for some time and has gotten totally
> annoying.
> --
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] dedicated server optimization

2005-11-02 Thread [xXx] [EMAIL PROTECTED]
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
dear valve,

  is there any way we could get your attention pointed to the errors in console 
that say "free sound list is full"
i know the message may be harmless, but i see it like 100 times a minute in the 
console of the dedicated server. It seems that without this error that would be 
a little more cpu freed up for the game.
  this error has been going on for some time and has gotten totally annoying.
--



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds