Re: [hlds] TF2.... How can it be fun?
I really disliked the respawn time until I realised that it is fast for attackers, slow for defenders and equal on normal maps. This does make for a far more attacking game where on the final point it gives an extra 10 seconds or so for the attacking team to move towards your point. It's irritating if you are desperately trying to defend your point but at a game level it seems about right. I am, however, very surprised at how long it takes to connect to a server. totally agree on the respawn time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] HLDS TF2 Sonicwall Firewalls.
Ok, has ANYONE figured out how to get the HLDS to run with Sonicwall firewalls, specifically more recent models? I'm fast coming to the conclusion that it is not possible; at least not if you want the server to be recognized on the master servers. Valve: If you read these messages, it would be helpful to get some input on this issue; there are several folks with Sonicwall firewall appliances that are in the same boat. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Max Ping Var
-- [ Picked text/plain from multipart/alternative ] Whats the cvar to boot clients with a ping over x? Like on CS:S where you would get booted if you had a ping over 300ms i need this info please! Regards, Pat -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Max Ping Var
-- [ Picked text/plain from multipart/alternative ] There is no cvar in CS:S to handle this. Admin plugins have always been the ones booting players when their latency reaches a certain level. However, a built-in CVAR would be nice. =) -tsuehpsyde SourceKills.com On 9/29/07, Patrick Shelley [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Whats the cvar to boot clients with a ping over x? Like on CS:S where you would get booted if you had a ping over 300ms i need this info please! Regards, Pat -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Max Ping Var
There is none AFAIK. Servers that do this use 3rd party plugins such as mani. Patrick Shelley wrote: -- [ Picked text/plain from multipart/alternative ] Whats the cvar to boot clients with a ping over x? Like on CS:S where you would get booted if you had a ping over 300ms i need this info please! Regards, Pat -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Max Ping Var
-- [ Picked text/plain from multipart/alternative ] VALVE !!! We need a cvar to boot clients with a high ping! Pretty please with sugar on top !!! I dont wanna use someone elses plugin!!! Pat On 9/29/07, tsuehpsyde [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] There is no cvar in CS:S to handle this. Admin plugins have always been the ones booting players when their latency reaches a certain level. However, a built-in CVAR would be nice. =) -tsuehpsyde SourceKills.com On 9/29/07, Patrick Shelley [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Whats the cvar to boot clients with a ping over x? Like on CS:S where you would get booted if you had a ping over 300ms i need this info please! Regards, Pat -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] TF2 not rotating to certain maps
Have a TF2 rotation server on the default rotation and its never going to dustbowl or hydro unless a changelevel is given through rcon. This seems really random but only happened after this latest update. Is anyone else experiencing this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 not rotating to certain maps
Do you have mp_timelimit set? The server wont rotate unless there are players also. On 30/09/2007, [??R] The-/iller [EMAIL PROTECTED] wrote: Have a TF2 rotation server on the default rotation and its never going to dustbowl or hydro unless a changelevel is given through rcon. This seems really random but only happened after this latest update. Is anyone else experiencing this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 not rotating to certain maps
Hi, I had the same issue. I fixed it by propperly chmodding the content directories after the last update. Cheers, Saint K. - Original Message - From: [??R] The-/iller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, September 30, 2007 1:05 AM Subject: [hlds] TF2 not rotating to certain maps Have a TF2 rotation server on the default rotation and its never going to dustbowl or hydro unless a changelevel is given through rcon. This seems really random but only happened after this latest update. Is anyone else experiencing this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 not rotating to certain maps
I have the same problem... windows server At 12:07 AM 9/30/2007, you wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] tsuehpsyde wrote: -- [ Picked text/plain from multipart/alternative ] You could elaborate more on this? We are also having this issue. -tsuehpsyde SourceKills.com On 9/29/07, Saint K. [EMAIL PROTECTED] wrote: Hi, I had the same issue. I fixed it by propperly chmodding the content directories after the last update. Cheers, Saint K. - Original Message - From: [??R] The-/iller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, September 30, 2007 1:05 AM Subject: [hlds] TF2 not rotating to certain maps Have a TF2 rotation server on the default rotation and its never going to dustbowl or hydro unless a changelevel is given through rcon. This seems really random but only happened after this latest update. Is anyone else experiencing this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Yes this is on 24/7 full servers, simply tc_hydro and cp_dustbown and cp_well are not played unless switched to using changelevel. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.488 / Virus Database: 269.13.33/1036 - Release Date: 9/28/2007 3:40 PM ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Player Limit Remover plugin
Tony, OK...do you have fool proof documentation for this pleas? I can't get it to work. Cheers, Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: 30 September 2007 04:11 To: hlds@list.valvesoftware.com Subject: [hlds] Player Limit Remover plugin This is a multipart message in MIME format. -- [ Picked text/plain from multipart/alternative ] I made a plugin (even works with TF2) to remove the player limit. You can download the plugin here: http://www.sourceop.com/modules.php?name=Downloads http://www.sourceop.com/modules.php?name=Downloadsd_op=viewdownloadcid=4 d_op=viewdownloadcid=4 Hopefully this will stop people from having to edit the server dll. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 not rotating to certain maps
-- [ Picked text/plain from multipart/alternative ] I was actually asking Saint K. to elaborate more on the fix. ;) On 9/29/07, [ЯтR] The-/iller [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] tsuehpsyde wrote: -- [ Picked text/plain from multipart/alternative ] You could elaborate more on this? We are also having this issue. -tsuehpsyde SourceKills.com On 9/29/07, Saint K. [EMAIL PROTECTED] wrote: Hi, I had the same issue. I fixed it by propperly chmodding the content directories after the last update. Cheers, Saint K. - Original Message - From: [??R] The-/iller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, September 30, 2007 1:05 AM Subject: [hlds] TF2 not rotating to certain maps Have a TF2 rotation server on the default rotation and its never going to dustbowl or hydro unless a changelevel is given through rcon. This seems really random but only happened after this latest update. Is anyone else experiencing this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Yes this is on 24/7 full servers, simply tc_hydro and cp_dustbown and cp_well are not played unless switched to using changelevel. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 not rotating to certain maps
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] tsuehpsyde wrote: -- [ Picked text/plain from multipart/alternative ] You could elaborate more on this? We are also having this issue. -tsuehpsyde SourceKills.com On 9/29/07, Saint K. [EMAIL PROTECTED] wrote: Hi, I had the same issue. I fixed it by propperly chmodding the content directories after the last update. Cheers, Saint K. - Original Message - From: [??R] The-/iller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, September 30, 2007 1:05 AM Subject: [hlds] TF2 not rotating to certain maps Have a TF2 rotation server on the default rotation and its never going to dustbowl or hydro unless a changelevel is given through rcon. This seems really random but only happened after this latest update. Is anyone else experiencing this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Yes this is on 24/7 full servers, simply tc_hydro and cp_dustbown and cp_well are not played unless switched to using changelevel. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] hldsupdatetool % display not useful
Totally agree! Its is also one of the causes for the connection reset issues. Regards Steve - Original Message - From: Kevin Ottalini [EMAIL PROTECTED] I have to say that I find the % display during update for server content to be pretty useless and I really miss not seeing what files are actually being updated / verified. IMHO this change was a step-down in server management. This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] hldsupdatetool % display not useful
-- [ Picked text/plain from multipart/alternative ] I see both, the % is printed at the beginning of the line of each file being download. As MikeD said, the percentages are still useless though. When it says 114%, I wonder how much is left? On 9/29/07, Kevin Ottalini [EMAIL PROTECTED] wrote: I have to say that I find the % display during update for server content to be pretty useless and I really miss not seeing what files are actually being updated / verified. IMHO this change was a step-down in server management. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] hldsupdatetool % display not useful
I have to say that I find the % display during update for server content to be pretty useless and I really miss not seeing what files are actually being updated / verified. IMHO this change was a step-down in server management. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] hldsupdatetool % display not useful
I think they could do both. The percent is kind of nice. But usually my update is a script, so unless something doesn't work, I don't even look at the logs. Having the download/verify is helpful for troubleshooting tho... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini Sent: Saturday, September 29, 2007 7:59 PM To: hlds@list.valvesoftware.com Subject: [hlds] hldsupdatetool % display not useful I have to say that I find the % display during update for server content to be pretty useless and I really miss not seeing what files are actually being updated / verified. IMHO this change was a step-down in server management. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 not rotating to certain maps
Having the same issue here. Chmodding directory has no affect here. Also servers are 100% full, so that is not the issue either. Anyone else, got any ideas? It is a real big pain. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 not rotating to certain maps
-- [ Picked text/plain from multipart/alternative ] You could elaborate more on this? We are also having this issue. -tsuehpsyde SourceKills.com On 9/29/07, Saint K. [EMAIL PROTECTED] wrote: Hi, I had the same issue. I fixed it by propperly chmodding the content directories after the last update. Cheers, Saint K. - Original Message - From: [??R] The-/iller [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, September 30, 2007 1:05 AM Subject: [hlds] TF2 not rotating to certain maps Have a TF2 rotation server on the default rotation and its never going to dustbowl or hydro unless a changelevel is given through rcon. This seems really random but only happened after this latest update. Is anyone else experiencing this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Player Limit Remover plugin
This is a multipart message in MIME format. -- [ Picked text/plain from multipart/alternative ] I made a plugin (even works with TF2) to remove the player limit. You can download the plugin here: http://www.sourceop.com/modules.php?name=Downloads http://www.sourceop.com/modules.php?name=Downloadsd_op=viewdownloadcid=4 d_op=viewdownloadcid=4 Hopefully this will stop people from having to edit the server dll. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Player Limit Remover plugin
Hello, So I just stick this in the directory as the server.dll, restart the server and hey presto! Thanks! Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: 30 September 2007 04:11 To: hlds@list.valvesoftware.com Subject: [hlds] Player Limit Remover plugin This is a multipart message in MIME format. -- [ Picked text/plain from multipart/alternative ] I made a plugin (even works with TF2) to remove the player limit. You can download the plugin here: http://www.sourceop.com/modules.php?name=Downloads http://www.sourceop.com/modules.php?name=Downloadsd_op=viewdownloadcid=4 d_op=viewdownloadcid=4 Hopefully this will stop people from having to edit the server dll. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds