Re: [hlds] Can't connect to my L4D server

2009-09-14 Thread Ook
You need +ip if you have more then one ip address on the box. Otherwise, 
just leave it out. This is my startup command line:

srcds.exe -console -game left4dead -port 27016 +map l4d_hospital01_apartment

It's been up and running for a while and gets a good bit of traffic. 
However, when I had it on a box with two ip addresses, I got zero traffic 
until I added +ip to the command line.

- Original Message - 
From: "Michael Krasnow" 
To: "Half-Life dedicated Win32 server mailing list" 

Sent: Monday, September 14, 2009 1:22 PM
Subject: Re: [hlds] Can't connect to my L4D server


sv_lan 1 makes it so its lan only and if your going to do lan only you dont
even need +ip

On Mon, Sep 14, 2009 at 4:16 PM, Alex  wrote:

> Hey,
>
> From what I can see, it should be +ip and you need sv_lan "1" in 
> server.cfg
>
> These should fix it.
>
> Regards,
> Alex
>
> --
> From: "Sami Hiltunen" 
> Sent: Tuesday, September 15, 2009 6:04 AM
> To: 
> Subject: [hlds] Can't connect to my L4D server
>
> > Hello!
> >
> > I'm trying to set up my server as I'm going to move it to a local
> > datacenter soon, but I have couple of problems. I can't connect to my
> > Left 4 Dead server or my Killing Floor servers (Not sure if this belongs
> > here?). First off, here are my specs:
> >
> > MSI P965 Neo
> > Intel E6600 2.4 GHz
> > Geforce 8800 GTX
> > 2 GB RAM
> > 500 GB HD
> > 650 W Chieftec PSU
> > Windows Server 2008 32-bit Standard Edition
> >
> > The server's LAN IP is 192.168.0.72. I try to connect the L4D server
> > through the console with following command:
> > [code]connect 192.168.0.72:27015[/code]
> >
> > It says "Connection failed after 10 retries."
> >
> > Here's the server config and launching .bat:
> >
> > [co...@echo off
> > cls
> > echo Protecting srcds from crashes...
> > echo If you want to shutdown the server and this script, close the
> > server window and press Y and then Enter
> > :l4d
> > echo (%time%) Left 4 Dead server started.
> > start /wait srcds.exe -console -game left4dead +map
> > l4d_vs_hospital01_apartments -maxplayers 8 -autoupdate -ip 192.168.0.72
> > -port 27015
> > echo (%time%) WARNING: Left 4 Dead server crashed, restarting
> > goto l4d
> > [/code]
> >
> > That's from SRCDS.com :) Server CFG:
> >
> > [code]hostname "myservername" // Serverin nimi
> > rcon_password "mypw" // RCON Salasana
> >
> > mp_disable_autokick 1 // Poista autokickki käytöstä
> > sv_cheats 0 // Cheatit pois käytöstä
> > sv_consistency 1 // Pakota kaikille muokkaamattomat tiedostot
> >
> > setmaster add 68.142.72.250:27011
> > setmaster add 72.165.61.189:27011
> > hostport 27015
> > sv_lan 0
> > sv_region 4
> > sv_allow_lobby_connect_only 0
> > sv_search_key "mysearchkey"
> >
> > sv_voiceenable 1
> > sv_alltalk 0
> > [/code]
> >
> > What am I doing wrong? Windows Firewall is off.
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
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Re: [hlds] Can't connect to my L4D server

2009-09-14 Thread Michael Krasnow
sv_lan 1 makes it so its lan only and if your going to do lan only you dont
even need +ip

On Mon, Sep 14, 2009 at 4:16 PM, Alex  wrote:

> Hey,
>
> From what I can see, it should be +ip and you need sv_lan "1" in server.cfg
>
> These should fix it.
>
> Regards,
> Alex
>
> --
> From: "Sami Hiltunen" 
> Sent: Tuesday, September 15, 2009 6:04 AM
> To: 
> Subject: [hlds] Can't connect to my L4D server
>
> > Hello!
> >
> > I'm trying to set up my server as I'm going to move it to a local
> > datacenter soon, but I have couple of problems. I can't connect to my
> > Left 4 Dead server or my Killing Floor servers (Not sure if this belongs
> > here?). First off, here are my specs:
> >
> > MSI P965 Neo
> > Intel E6600 2.4 GHz
> > Geforce 8800 GTX
> > 2 GB RAM
> > 500 GB HD
> > 650 W Chieftec PSU
> > Windows Server 2008 32-bit Standard Edition
> >
> > The server's LAN IP is 192.168.0.72. I try to connect the L4D server
> > through the console with following command:
> > [code]connect 192.168.0.72:27015[/code]
> >
> > It says "Connection failed after 10 retries."
> >
> > Here's the server config and launching .bat:
> >
> > [co...@echo off
> > cls
> > echo Protecting srcds from crashes...
> > echo If you want to shutdown the server and this script, close the
> > server window and press Y and then Enter
> > :l4d
> > echo (%time%) Left 4 Dead server started.
> > start /wait srcds.exe -console -game left4dead +map
> > l4d_vs_hospital01_apartments -maxplayers 8 -autoupdate -ip 192.168.0.72
> > -port 27015
> > echo (%time%) WARNING: Left 4 Dead server crashed, restarting
> > goto l4d
> > [/code]
> >
> > That's from SRCDS.com :) Server CFG:
> >
> > [code]hostname "myservername" // Serverin nimi
> > rcon_password "mypw" // RCON Salasana
> >
> > mp_disable_autokick 1 // Poista autokickki käytöstä
> > sv_cheats 0 // Cheatit pois käytöstä
> > sv_consistency 1 // Pakota kaikille muokkaamattomat tiedostot
> >
> > setmaster add 68.142.72.250:27011
> > setmaster add 72.165.61.189:27011
> > hostport 27015
> > sv_lan 0
> > sv_region 4
> > sv_allow_lobby_connect_only 0
> > sv_search_key "mysearchkey"
> >
> > sv_voiceenable 1
> > sv_alltalk 0
> > [/code]
> >
> > What am I doing wrong? Windows Firewall is off.
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
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> please visit:
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Re: [hlds] Can't connect to my L4D server

2009-09-14 Thread Alex
Hey,

>From what I can see, it should be +ip and you need sv_lan "1" in server.cfg

These should fix it.

Regards,
Alex

--
From: "Sami Hiltunen" 
Sent: Tuesday, September 15, 2009 6:04 AM
To: 
Subject: [hlds] Can't connect to my L4D server

> Hello!
>
> I'm trying to set up my server as I'm going to move it to a local
> datacenter soon, but I have couple of problems. I can't connect to my
> Left 4 Dead server or my Killing Floor servers (Not sure if this belongs
> here?). First off, here are my specs:
>
> MSI P965 Neo
> Intel E6600 2.4 GHz
> Geforce 8800 GTX
> 2 GB RAM
> 500 GB HD
> 650 W Chieftec PSU
> Windows Server 2008 32-bit Standard Edition
>
> The server's LAN IP is 192.168.0.72. I try to connect the L4D server
> through the console with following command:
> [code]connect 192.168.0.72:27015[/code]
>
> It says "Connection failed after 10 retries."
>
> Here's the server config and launching .bat:
>
> [co...@echo off
> cls
> echo Protecting srcds from crashes...
> echo If you want to shutdown the server and this script, close the
> server window and press Y and then Enter
> :l4d
> echo (%time%) Left 4 Dead server started.
> start /wait srcds.exe -console -game left4dead +map
> l4d_vs_hospital01_apartments -maxplayers 8 -autoupdate -ip 192.168.0.72
> -port 27015
> echo (%time%) WARNING: Left 4 Dead server crashed, restarting
> goto l4d
> [/code]
>
> That's from SRCDS.com :) Server CFG:
>
> [code]hostname "myservername" // Serverin nimi
> rcon_password "mypw" // RCON Salasana
>
> mp_disable_autokick 1 // Poista autokickki käytöstä
> sv_cheats 0 // Cheatit pois käytöstä
> sv_consistency 1 // Pakota kaikille muokkaamattomat tiedostot
>
> setmaster add 68.142.72.250:27011
> setmaster add 72.165.61.189:27011
> hostport 27015
> sv_lan 0
> sv_region 4
> sv_allow_lobby_connect_only 0
> sv_search_key "mysearchkey"
>
> sv_voiceenable 1
> sv_alltalk 0
> [/code]
>
> What am I doing wrong? Windows Firewall is off.
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds 


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Re: [hlds] Can't connect to my L4D server

2009-09-14 Thread Ook
You misspelled the startup map. It's l4d_hospital01_apartment, not 
l4d_hospital01_apartments. Get rid of the "s" at the end of "apartment"

Look at the console. Does it show a map is running? Probably not. You can't 
connect to a server that isn't actually running a map.



- Original Message - 
From: "Michael Krasnow" 
To: "Half-Life dedicated Win32 server mailing list" 

Sent: Monday, September 14, 2009 1:10 PM
Subject: Re: [hlds] Can't connect to my L4D server


if your server is on the same network as you it should be fine but if your
not on the same network (not sitting next to the server) you have to have
the public ip, not private

Mnkras

On Mon, Sep 14, 2009 at 4:04 PM, Sami Hiltunen  wrote:

> Hello!
>
> I'm trying to set up my server as I'm going to move it to a local
> datacenter soon, but I have couple of problems. I can't connect to my
> Left 4 Dead server or my Killing Floor servers (Not sure if this belongs
> here?). First off, here are my specs:
>
> MSI P965 Neo
> Intel E6600 2.4 GHz
> Geforce 8800 GTX
> 2 GB RAM
> 500 GB HD
> 650 W Chieftec PSU
> Windows Server 2008 32-bit Standard Edition
>
> The server's LAN IP is 192.168.0.72. I try to connect the L4D server
> through the console with following command:
> [code]connect 192.168.0.72:27015[/code]
>
> It says "Connection failed after 10 retries."
>
> Here's the server config and launching .bat:
>
> [co...@echo off
> cls
> echo Protecting srcds from crashes...
> echo If you want to shutdown the server and this script, close the
> server window and press Y and then Enter
> :l4d
> echo (%time%) Left 4 Dead server started.
> start /wait srcds.exe -console -game left4dead +map
> l4d_vs_hospital01_apartments -maxplayers 8 -autoupdate -ip 192.168.0.72
> -port 27015
> echo (%time%) WARNING: Left 4 Dead server crashed, restarting
> goto l4d
> [/code]
>
> That's from SRCDS.com :) Server CFG:
>
> [code]hostname "myservername" // Serverin nimi
> rcon_password "mypw" // RCON Salasana
>
> mp_disable_autokick 1 // Poista autokickki käytöstä
> sv_cheats 0 // Cheatit pois käytöstä
> sv_consistency 1 // Pakota kaikille muokkaamattomat tiedostot
>
> setmaster add 68.142.72.250:27011
> setmaster add 72.165.61.189:27011
> hostport 27015
> sv_lan 0
> sv_region 4
> sv_allow_lobby_connect_only 0
> sv_search_key "mysearchkey"
>
> sv_voiceenable 1
> sv_alltalk 0
> [/code]
>
> What am I doing wrong? Windows Firewall is off.
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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Re: [hlds] Can't connect to my L4D server

2009-09-14 Thread Michael Krasnow
if your server is on the same network as you it should be fine but if your
not on the same network (not sitting next to the server) you have to have
the public ip, not private

Mnkras

On Mon, Sep 14, 2009 at 4:04 PM, Sami Hiltunen  wrote:

> Hello!
>
> I'm trying to set up my server as I'm going to move it to a local
> datacenter soon, but I have couple of problems. I can't connect to my
> Left 4 Dead server or my Killing Floor servers (Not sure if this belongs
> here?). First off, here are my specs:
>
> MSI P965 Neo
> Intel E6600 2.4 GHz
> Geforce 8800 GTX
> 2 GB RAM
> 500 GB HD
> 650 W Chieftec PSU
> Windows Server 2008 32-bit Standard Edition
>
> The server's LAN IP is 192.168.0.72. I try to connect the L4D server
> through the console with following command:
> [code]connect 192.168.0.72:27015[/code]
>
> It says "Connection failed after 10 retries."
>
> Here's the server config and launching .bat:
>
> [co...@echo off
> cls
> echo Protecting srcds from crashes...
> echo If you want to shutdown the server and this script, close the
> server window and press Y and then Enter
> :l4d
> echo (%time%) Left 4 Dead server started.
> start /wait srcds.exe -console -game left4dead +map
> l4d_vs_hospital01_apartments -maxplayers 8 -autoupdate -ip 192.168.0.72
> -port 27015
> echo (%time%) WARNING: Left 4 Dead server crashed, restarting
> goto l4d
> [/code]
>
> That's from SRCDS.com :) Server CFG:
>
> [code]hostname "myservername" // Serverin nimi
> rcon_password "mypw" // RCON Salasana
>
> mp_disable_autokick 1 // Poista autokickki käytöstä
> sv_cheats 0 // Cheatit pois käytöstä
> sv_consistency 1 // Pakota kaikille muokkaamattomat tiedostot
>
> setmaster add 68.142.72.250:27011
> setmaster add 72.165.61.189:27011
> hostport 27015
> sv_lan 0
> sv_region 4
> sv_allow_lobby_connect_only 0
> sv_search_key "mysearchkey"
>
> sv_voiceenable 1
> sv_alltalk 0
> [/code]
>
> What am I doing wrong? Windows Firewall is off.
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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[hlds] Can't connect to my L4D server

2009-09-14 Thread Sami Hiltunen
Hello!

I'm trying to set up my server as I'm going to move it to a local 
datacenter soon, but I have couple of problems. I can't connect to my 
Left 4 Dead server or my Killing Floor servers (Not sure if this belongs 
here?). First off, here are my specs:

MSI P965 Neo
Intel E6600 2.4 GHz
Geforce 8800 GTX
2 GB RAM
500 GB HD
650 W Chieftec PSU
Windows Server 2008 32-bit Standard Edition

The server's LAN IP is 192.168.0.72. I try to connect the L4D server 
through the console with following command:
[code]connect 192.168.0.72:27015[/code]

It says "Connection failed after 10 retries."

Here's the server config and launching .bat:

[co...@echo off
cls
echo Protecting srcds from crashes...
echo If you want to shutdown the server and this script, close the 
server window and press Y and then Enter
:l4d
echo (%time%) Left 4 Dead server started.
start /wait srcds.exe -console -game left4dead +map 
l4d_vs_hospital01_apartments -maxplayers 8 -autoupdate -ip 192.168.0.72 
-port 27015
echo (%time%) WARNING: Left 4 Dead server crashed, restarting
goto l4d
[/code]

That's from SRCDS.com :) Server CFG:

[code]hostname "myservername" // Serverin nimi
rcon_password "mypw" // RCON Salasana

mp_disable_autokick 1 // Poista autokickki käytöstä
sv_cheats 0 // Cheatit pois käytöstä
sv_consistency 1 // Pakota kaikille muokkaamattomat tiedostot

setmaster add 68.142.72.250:27011
setmaster add 72.165.61.189:27011
hostport 27015
sv_lan 0
sv_region 4
sv_allow_lobby_connect_only 0
sv_search_key "mysearchkey"

sv_voiceenable 1
sv_alltalk 0
[/code]

What am I doing wrong? Windows Firewall is off.



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Re: [hlds] Make the Map Quick List 100% Vanilla

2009-09-14 Thread Donnie Newlove
True. People like 2fort, Hydro and stalemates, right?

On Sun, Sep 13, 2009 at 8:48 PM, Michael Krasnow  wrote:
> well first of all most people dont like to wait 20 seconds to respawn...
>
> On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen wrote:
>
>> Why is it that my Valve map quick list always directs me to idle servers
>> and
>> 32-player/fast-respawn drivel?  Sadly, even the traditional server list is
>> composed 50% of 32-player server (with their >20 choke) and 25% fast
>> respawn
>> (breaking all payload maps).
>>
>> Where are all the vanilla servers on the East coast?  I can't say it's
>> Valve's fault.  All of you take part in breaking a well-designed gaming
>> experience.
>>
>> Some of you may reply "filter for a vanilla server."  Sadly, the tags
>> aren't
>> truthful.  !increased_maxplayers consists of false negatives.  Lots of 32
>> players still remain in the server browser.
>>
>> I've looked at the Vanilla steam group (
>> http://steamcommunity.com/groups/VTU),
>> but most of the servers are empty.  Am I the only gamer that wants to play
>> the way the developers intended it to be played?
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
> ___
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> visit:
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Re: [hlds] Make the Map Quick List 100% Vanilla

2009-09-14 Thread Tony Paloma
Hey guys! Can I advertise here too?

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of k e
Sent: Monday, September 14, 2009 7:38 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Make the Map Quick List 100% Vanilla

We operate vanilla servers that are full most of the day, except early
morning now that schools in session again. The only change we made was some
class restrictions. Go to our website for the list
www.hkcentral.net

On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen
wrote:

> Why is it that my Valve map quick list always directs me to idle servers
> and
> 32-player/fast-respawn drivel?  Sadly, even the traditional server list is
> composed 50% of 32-player server (with their >20 choke) and 25% fast
> respawn
> (breaking all payload maps).
>
> Where are all the vanilla servers on the East coast?  I can't say it's
> Valve's fault.  All of you take part in breaking a well-designed gaming
> experience.
>
> Some of you may reply "filter for a vanilla server."  Sadly, the tags
> aren't
> truthful.  !increased_maxplayers consists of false negatives.  Lots of 32
> players still remain in the server browser.
>
> I've looked at the Vanilla steam group (
> http://steamcommunity.com/groups/VTU),
> but most of the servers are empty.  Am I the only gamer that wants to play
> the way the developers intended it to be played?
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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Re: [hlds] Make the Map Quick List 100% Vanilla

2009-09-14 Thread Alec Sanger

well... if you wanna advertise yourself to all of your competition, sure.

Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945



> From: drunkenf...@hotmail.com
> To: hlds@list.valvesoftware.com
> Date: Mon, 14 Sep 2009 09:22:10 -0700
> Subject: Re: [hlds] Make the Map Quick List 100% Vanilla
> 
> Hey guys! Can I advertise here too?
> 
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of k e
> Sent: Monday, September 14, 2009 7:38 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Make the Map Quick List 100% Vanilla
> 
> We operate vanilla servers that are full most of the day, except early
> morning now that schools in session again. The only change we made was some
> class restrictions. Go to our website for the list
> www.hkcentral.net
> 
> On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen
> wrote:
> 
> > Why is it that my Valve map quick list always directs me to idle servers
> > and
> > 32-player/fast-respawn drivel?  Sadly, even the traditional server list is
> > composed 50% of 32-player server (with their >20 choke) and 25% fast
> > respawn
> > (breaking all payload maps).
> >
> > Where are all the vanilla servers on the East coast?  I can't say it's
> > Valve's fault.  All of you take part in breaking a well-designed gaming
> > experience.
> >
> > Some of you may reply "filter for a vanilla server."  Sadly, the tags
> > aren't
> > truthful.  !increased_maxplayers consists of false negatives.  Lots of 32
> > players still remain in the server browser.
> >
> > I've looked at the Vanilla steam group (
> > http://steamcommunity.com/groups/VTU),
> > but most of the servers are empty.  Am I the only gamer that wants to play
> > the way the developers intended it to be played?
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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Re: [hlds] Make the Map Quick List 100% Vanilla

2009-09-14 Thread k e
We operate vanilla servers that are full most of the day, except early
morning now that schools in session again. The only change we made was some
class restrictions. Go to our website for the list
www.hkcentral.net

On Sun, Sep 13, 2009 at 2:40 PM, Mike O'Laughlen wrote:

> Why is it that my Valve map quick list always directs me to idle servers
> and
> 32-player/fast-respawn drivel?  Sadly, even the traditional server list is
> composed 50% of 32-player server (with their >20 choke) and 25% fast
> respawn
> (breaking all payload maps).
>
> Where are all the vanilla servers on the East coast?  I can't say it's
> Valve's fault.  All of you take part in breaking a well-designed gaming
> experience.
>
> Some of you may reply "filter for a vanilla server."  Sadly, the tags
> aren't
> truthful.  !increased_maxplayers consists of false negatives.  Lots of 32
> players still remain in the server browser.
>
> I've looked at the Vanilla steam group (
> http://steamcommunity.com/groups/VTU),
> but most of the servers are empty.  Am I the only gamer that wants to play
> the way the developers intended it to be played?
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Re: [hlds] Make the Map Quick List 100% Vanilla

2009-09-14 Thread Nephyrin Zey
Public 24x servers are not easy to maintain. with 12v12, people 
loading/joining/leaving, and the inevitable idiots, teams feel very 
small. If you have more than a few idiots or more than a few people 
leave, suddenly its 8v5 and the place empties out.

All three of our servers are 32x, stock respawn, with the only mods 
being deadtalk (they're not 'srs business' servers as much) and a mod I 
wrote that allows teleporter entrances in spawn. The latter is an 
attempt to ensure the 32x doesn't get stalematey, and it works rather 
well. Spies still do plenty of damage and it gives attack a little bit 
of an edge on the give or take maps. Overall, they're very fun and 
popular servers, tons of regulars, are full 24/7, and run very smooth. 
Of course, being public servers, you get idiots, but we have a 'admin' 
chat command that lets you call for backup and do our best to keep the 
idiots out.

So maybe it's not servers with some non-vanilla mods, but shittily 
configured servers that don't pay attention to how their setups impact 
the overall fun of the server, and of course those who don't make it 
obvious what to expect, a la sv_tags.

- Neph

On 09/13/2009 07:51 PM, Mike O'Laughlen wrote:
> Most folks join 32 player servers because they don't know any better.  "More
> is more" so the server browser naturally elevates the popularity of those
> servers.  The quick list should mitigate that by choosing servers that are
> most like your play style.  L4D don't allow 8v8 servers in the match making
> system, so I don't see why this is any different.
> All in all, 32 player doesn't bother me.  It's the fact that the
> server-restricted rates are too low.  30K isn't going to cut it.  sv_rate
> needs to be in the 60K range.  Or at least until the choke isn't horrendous.
>   Often times I run around a corner and don't see a scout until I've been
> blasted twice.  (And I'm a very observant player if I do say so myself.)
>
> At the very least I think Valve should at least provide some additional
> knobs to turn when filtering the lists down.  They need to set up the system
> to be more granular.  The respawn times should be listed as a percentage of
> the default and built into the browser.
>


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