Re: [hlds] Counter-Strike: Source Beta Updated
That's quite the list of updates. Thanks. :) Nice to see CS:S being worked on after so long. Especially that invalid RCON crash being fixed not too long ago. On Thu, Sep 9, 2010 at 6:29 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update to the Counter-Strike: Source is now available. The specific changes include: - Fixed a bug where the player crouching/standing animations were delayed until after (from the player's local viewpoint). - Changed the way that scope zooming works so that it is no longer affected by client-server latency, and zooming begins immediately for the local player. This fixes an issue that would give an advantage to lower ping players and penalize higher ping players. - Fixed animation problem caused by aborting bomb plant by switching weapons (crab walk). - Crosshairs now have customizable size, thickness, and color: - cl_crosshairsize specifies the size of the crosshair in pixels at 640x480 resolution - cl_crosshairthickness specifies the thickness of the crosshair in pixels at 640x480 resolution - The crosshair now scales proportionately for all screen resolutions. This replaces the old scaling behavior, and the cvar cl_crosshairscale is no longer used. Players can revert to old crosshair behavior by setting cl_legacy_crosshair_scale to 1. - Setting cl_crosshaircolor to 5 enables the use of custom crosshair colors, specified by cvars cl_crosshaircolor_r, cl_crosshaircolor_g, and cl_crosshaircolor_b. - The default of cl_crosshairuseapha has been changed to 1. Alpha blending makes the crosshair much more visible on new HDR maps, and it is recommended that existing players enable this setting manually or through the options interface (Multiplayer-Crosshair appearance-Translucent). - Cvar cl_legacy_crosshair has been renamed to cl_legacy_crosshair_recoil for consistency. - Fixed inverted translucency preview on crosshair configuration panel. - Removed the ability for players to temporarily stand on and jump from thrown grenades and jumping players. Legacy behavior can be enabled by setting sv_enableboost to 1. - Fixed issue with players stacking on ladders. Players are no longer prevented from moving off a ladder when they are in contact with a player beneath them. - Fixed UI issue causing Steam dialog boxes to be unreadable over certain backgrounds. - Fixed a bug which allowed players to move the bomb with +use when sv_turbophysics was enabled. - Fixed a bug that caused crosshair to expand when attempting to fire an empty gun or when holding trigger on pistols. - Players are no longer kicked for team killing during mp_spawnprotectiontime if mp_autokick is not enabled. - Fixed a bug which caused incorrect FoV on zoomed sniper rifles after reload. - Fixed FoV on wide-screen display modes. - Fixed a bug which caused incorrect zoom for a spectator watching a player with a sniper rifle. - Fixed a crash that could occur if a player disconnected shortly after attacking a bot. - Bomb icon now has priority over dominated/dominating icon on scoreboard. - Deathcam now allows a short period of camera movement (matching pre-OB behavior) when a player dies. - Bots now use distinct Terrorist and Counter-Terrorist icons on the scoreboard, voice indicators, end of match, and freeze panel. - The round clock on the spectator UI is now replaced with a bomb icon after the C4 has been planted. - Fixed a bug which caused models to occasionally appear non-animating when cl_minmodels and low violence mode were both enabled. - Fixed the Buy Menu not taking into account the discounted price for Kevlar + Helmet if you already have Kevlar (not damaged) or a Helmet. - Fixed cases where flashbang was not visible but still blinded the player. - Reduced blindness amount when looking away from a flashbang. - Made smoke grenades block flashbangs. - Changed the way ammo purchasing works. Details are here: http://forums.steampowered.com/forums/showthread.php?t=1406537 - Made another pass on fixing bugs and exploits in de_inferno. Details are here: http://forums.steampowered.com/forums/showthread.php?t=1428239 - Added a checkbox to the Options-Audio dialog to control muting the audio when the game window is in the background. - Fixed crash in custom maps using the trigger_camera entity. - Fixed a crash that could occur if a player disconnected shortly after attacking a bot Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] SRCDS Protect Tips
I'm going to open 4 CS:S servers soon, and I need your help in blocking cheaters, crashers, etc. Currently, I am: - Blocking TCP port (no RCON) - Setting file permissions carefully, running SRCDS under a limited user - Installing the following plugins: - Kigen's Anti Cheat http://kigenac.com - DBlocker http://dblocker.didrole.com/ - http://dblocker.didrole.com/Denial of Service Protecthttps://forums.alliedmods.net/showthread.php?t=95312 - https://forums.alliedmods.net/showthread.php?t=95312D-FENShttps://forums.alliedmods.net/showthread.php?t=109453 - https://forums.alliedmods.net/showthread.php?t=109453Rcon locker / exploit fix https://forums.alliedmods.net/showthread.php?t=93934 I took this list mainly from herehttp://wiki.alliedmods.net/SRCDS_Hardening, but it's seems to be a little outdated now. There are many new defense plugins (like Query Cache), and I don't know what *should* I install and what's just unnecessary. What plugins aren't necessary anymore from this list? What plugins should I add? What else would you suggest to protect my servers? Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SRCDS Protect Tips
this will protect you from everything. http://www.youtube.com/watch?v=poyWs95UYCI ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SRCDS Protect Tips
You add the password to the startup parameters for RCON and that replaces the 'rcon locker' without any of the side effects that the 'rcon locker' has. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alon Gubkin Sent: Friday, September 10, 2010 6:45 AM To: Half-Life dedicated Linux server mailing list; hlds@list.valvesoftware.com Subject: [hlds] SRCDS Protect Tips I'm going to open 4 CS:S servers soon, and I need your help in blocking cheaters, crashers, etc. Currently, I am: - Blocking TCP port (no RCON) - Setting file permissions carefully, running SRCDS under a limited user - Installing the following plugins: - Kigen's Anti Cheat http://kigenac.com - DBlocker http://dblocker.didrole.com/ - http://dblocker.didrole.com/Denial of Service Protecthttps://forums.alliedmods.net/showthread.php?t=95312 - https://forums.alliedmods.net/showthread.php?t=95312D-FENShttps://forums. alliedmods.net/showthread.php?t=109453 - https://forums.alliedmods.net/showthread.php?t=109453Rcon locker / exploit fix https://forums.alliedmods.net/showthread.php?t=93934 I took this list mainly from herehttp://wiki.alliedmods.net/SRCDS_Hardening, but it's seems to be a little outdated now. There are many new defense plugins (like Query Cache), and I don't know what *should* I install and what's just unnecessary. What plugins aren't necessary anymore from this list? What plugins should I add? What else would you suggest to protect my servers? Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SRCDS Protect Tips
No need to block your TCP port either because the crashes have been fixed :D On Friday, September 10, 2010, Codeseer codes...@gmail.com wrote: You add the password to the startup parameters for RCON and that replaces the 'rcon locker' without any of the side effects that the 'rcon locker' has. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alon Gubkin Sent: Friday, September 10, 2010 6:45 AM To: Half-Life dedicated Linux server mailing list; hlds@list.valvesoftware.com Subject: [hlds] SRCDS Protect Tips I'm going to open 4 CS:S servers soon, and I need your help in blocking cheaters, crashers, etc. Currently, I am: - Blocking TCP port (no RCON) - Setting file permissions carefully, running SRCDS under a limited user - Installing the following plugins: - Kigen's Anti Cheat http://kigenac.com - DBlocker http://dblocker.didrole.com/ - http://dblocker.didrole.com/Denial of Service Protecthttps://forums.alliedmods.net/showthread.php?t=95312 - https://forums.alliedmods.net/showthread.php?t=95312D-FENShttps://forums. alliedmods.net/showthread.php?t=109453 - https://forums.alliedmods.net/showthread.php?t=109453Rcon locker / exploit fix https://forums.alliedmods.net/showthread.php?t=93934 I took this list mainly from herehttp://wiki.alliedmods.net/SRCDS_Hardening, but it's seems to be a little outdated now. There are many new defense plugins (like Query Cache), and I don't know what *should* I install and what's just unnecessary. What plugins aren't necessary anymore from this list? What plugins should I add? What else would you suggest to protect my servers? Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
tradding 2010/9/10 Jason Ruymen jas...@valvesoftware.com A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
An update that's NOT Polycount? Don't pester me with such things. From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 10 Sep 2010 21:21:28 + Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
It's fkin 23:30 Friday night here. We ever going to stop with this crap? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 11:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
cry some more, it'll come when it comes. /valveteim. From: taylorhenders...@hotmail.com To: hlds@list.valvesoftware.com Date: Fri, 10 Sep 2010 17:25:02 -0400 Subject: Re: [hlds] Team Fortress 2 Update Released An update that's NOT Polycount? Don't pester me with such things. From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 10 Sep 2010 21:21:28 + Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Quit complaining about content updates not happening. We all know about valve time. On Fri, Sep 10, 2010 at 4:25 PM, Taylor Henderson taylorhenders...@hotmail.com wrote: An update that's NOT Polycount? Don't pester me with such things. From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 10 Sep 2010 21:21:28 + Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Valve time is just a fancy way of saying 'We've been lied to.' From: kevin-b...@starmen.net Date: Fri, 10 Sep 2010 16:27:49 -0500 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released Quit complaining about content updates not happening. We all know about valve time. On Fri, Sep 10, 2010 at 4:25 PM, Taylor Henderson taylorhenders...@hotmail.com wrote: An update that's NOT Polycount? Don't pester me with such things. From: jas...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 10 Sep 2010 21:21:28 + Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Never! I love me some bufixes! On Fri, Sep 10, 2010 at 5:26 PM, Saint K. sai...@specialattack.net wrote: It's fkin 23:30 Friday night here. We ever going to stop with this crap? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 11:21 PM To: 'Half-Life dedicated Linux server mailing list'; ' hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Friday updates are usually awesome. Especially when they break things that don't get fixed until Monday or Tuesday, I love those especially. On Fri, Sep 10, 2010 at 5:35 PM, Tony Paloma drunkenf...@hotmail.comwrote: This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Has it done a version change as we have updated download new so files yet still getting version out of date restarting on map change?? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: 10 September 2010 22:42 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Friday updates are usually awesome. Especially when they break things that don't get fixed until Monday or Tuesday, I love those especially. On Fri, Sep 10, 2010 at 5:35 PM, Tony Paloma drunkenf...@hotmail.comwrote: This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Update is not required for servers; I got into mine without updating the server. The update does indeed fix the time names on clients. ~DN On Fri, Sep 10, 2010 at 5:44 PM, D3vilfish - Simiancage.org priv...@caterhamhill.net wrote: Has it done a version change as we have updated download new so files yet still getting version out of date restarting on map change?? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: 10 September 2010 22:42 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Friday updates are usually awesome. Especially when they break things that don't get fixed until Monday or Tuesday, I love those especially. On Fri, Sep 10, 2010 at 5:35 PM, Tony Paloma drunkenf...@hotmail.com wrote: This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ¤Ψ[GoR]|Ω|Ďaŗŧh_ÑiñjaΨ¤ http://www.DarthNinja.com http://www.GoRClan.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Master server complaining about version. What should the patch version be? On Fri, Sep 10, 2010 at 4:41 PM, 1nsane 1nsane...@gmail.com wrote: Friday updates are usually awesome. Especially when they break things that don't get fixed until Monday or Tuesday, I love those especially. On Fri, Sep 10, 2010 at 5:35 PM, Tony Paloma drunkenf...@hotmail.com wrote: This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
On Fri, Sep 10, 2010 at 10:44:53PM +0100, D3vilfish - Simiancage.org wrote: Has it done a version change as we have updated download new so files yet still getting version out of date restarting on map change?? Yes, it uses the steam.inf to detect the version. The master-server is saying a newer version, yet the content servers have not gotten a newer one. Bloody awesome. :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Both the client and the server have old version steam.inf (1.1.0.6), master is expecting new version (1.1.0.7) On Fri, Sep 10, 2010 at 5:45 PM, Kevin b er kevin-b...@starmen.net wrote: Master server complaining about version. What should the patch version be? On Fri, Sep 10, 2010 at 4:41 PM, 1nsane 1nsane...@gmail.com wrote: Friday updates are usually awesome. Especially when they break things that don't get fixed until Monday or Tuesday, I love those especially. On Fri, Sep 10, 2010 at 5:35 PM, Tony Paloma drunkenf...@hotmail.com wrote: This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
In related news, the L4D2 update released earlier today also lacked a new steam.inf file, despite being required. -John This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Yeah, it's all messed up now. I guess we can expect another update soon. -ics 11.9.2010 0:56, 1nsane kirjoitti: Both the client and the server have old version steam.inf (1.1.0.6), master is expecting new version (1.1.0.7) On Fri, Sep 10, 2010 at 5:45 PM, Kevin b erkevin-b...@starmen.net wrote: Master server complaining about version. What should the patch version be? On Fri, Sep 10, 2010 at 4:41 PM, 1nsane1nsane...@gmail.com wrote: Friday updates are usually awesome. Especially when they break things that don't get fixed until Monday or Tuesday, I love those especially. On Fri, Sep 10, 2010 at 5:35 PM, Tony Palomadrunkenf...@hotmail.com wrote: This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Yes, we're working on fixing this and should have it resolved soon. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Friday, September 10, 2010 2:58 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Yeah, it's all messed up now. I guess we can expect another update soon. -ics 11.9.2010 0:56, 1nsane kirjoitti: Both the client and the server have old version steam.inf (1.1.0.6), master is expecting new version (1.1.0.7) On Fri, Sep 10, 2010 at 5:45 PM, Kevin b erkevin-b...@starmen.net wrote: Master server complaining about version. What should the patch version be? On Fri, Sep 10, 2010 at 4:41 PM, 1nsane1nsane...@gmail.com wrote: Friday updates are usually awesome. Especially when they break things that don't get fixed until Monday or Tuesday, I love those especially. On Fri, Sep 10, 2010 at 5:35 PM, Tony Palomadrunkenf...@hotmail.com wrote: This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
On Fri, Sep 10, 2010 at 02:59:14PM -0700, John wrote: In related news, the L4D2 update released earlier today also lacked a new steam.inf file, despite being required. I am pretty sure the L4D2 mutation updates are not required server-side. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
You are wrong. The servers complain about updating if you do not update and no one connects. -ics 11.9.2010 1:07, Harry Strongburg kirjoitti: On Fri, Sep 10, 2010 at 02:59:14PM -0700, John wrote: In related news, the L4D2 update released earlier today also lacked a new steam.inf file, despite being required. I am pretty sure the L4D2 mutation updates are not required server-side. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
In related news, the L4D2 update released earlier today also lacked a new steam.inf file, despite being required. I am pretty sure the L4D2 mutation updates are not required server-side. They are always required but normally they correctly include an updated steam.inf. Without today's update, joining from lobbies gives: Bad CRC for update\pak01_dir.vpk Server is enforcing consistency for this file: update\pak01_dir.vpk -John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Got the issue fixed on my Windows servers, but I just nuked my Linux VM so I can't compile anything there YAY, guess I'll have to wait for the official fix. Feature idea though. On Fri, Sep 10, 2010 at 6:12 PM, John lists.va...@nuclearfallout.netwrote: In related news, the L4D2 update released earlier today also lacked a new steam.inf file, despite being required. I am pretty sure the L4D2 mutation updates are not required server-side. They are always required but normally they correctly include an updated steam.inf. Without today's update, joining from lobbies gives: Bad CRC for update\pak01_dir.vpk Server is enforcing consistency for this file: update\pak01_dir.vpk -John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
And this is fixed now. So if you run a Team Fortress 2 server, please run hldsupdatetool again to allow customers to connect. Jason -Original Message- From: Jason Ruymen Sent: Friday, September 10, 2010 3:03 PM To: Half-Life dedicated Win32 server mailing list; 'Half-Life dedicated Linux server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Yes, we're working on fixing this and should have it resolved soon. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Friday, September 10, 2010 2:58 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Yeah, it's all messed up now. I guess we can expect another update soon. -ics 11.9.2010 0:56, 1nsane kirjoitti: Both the client and the server have old version steam.inf (1.1.0.6), master is expecting new version (1.1.0.7) On Fri, Sep 10, 2010 at 5:45 PM, Kevin b erkevin-b...@starmen.net wrote: Master server complaining about version. What should the patch version be? On Fri, Sep 10, 2010 at 4:41 PM, 1nsane1nsane...@gmail.com wrote: Friday updates are usually awesome. Especially when they break things that don't get fixed until Monday or Tuesday, I love those especially. On Fri, Sep 10, 2010 at 5:35 PM, Tony Palomadrunkenf...@hotmail.com wrote: This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Yay! On Fri, Sep 10, 2010 at 6:30 PM, Jason Ruymen jas...@valvesoftware.comwrote: And this is fixed now. So if you run a Team Fortress 2 server, please run hldsupdatetool again to allow customers to connect. Jason -Original Message- From: Jason Ruymen Sent: Friday, September 10, 2010 3:03 PM To: Half-Life dedicated Win32 server mailing list; 'Half-Life dedicated Linux server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Yes, we're working on fixing this and should have it resolved soon. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Friday, September 10, 2010 2:58 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Yeah, it's all messed up now. I guess we can expect another update soon. -ics 11.9.2010 0:56, 1nsane kirjoitti: Both the client and the server have old version steam.inf (1.1.0.6), master is expecting new version (1.1.0.7) On Fri, Sep 10, 2010 at 5:45 PM, Kevin b erkevin-b...@starmen.net wrote: Master server complaining about version. What should the patch version be? On Fri, Sep 10, 2010 at 4:41 PM, 1nsane1nsane...@gmail.com wrote: Friday updates are usually awesome. Especially when they break things that don't get fixed until Monday or Tuesday, I love those especially. On Fri, Sep 10, 2010 at 5:35 PM, Tony Palomadrunkenf...@hotmail.com wrote: This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Nuthin is happening. By now its 12:40 and in Europe we're pissed. Drunken administrator syndrome 4tw. I hold you accountable :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Saturday, September 11, 2010 12:30 AM To: Jason Ruymen; 'Half-Life dedicated Win32 server mailing list'; 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released And this is fixed now. So if you run a Team Fortress 2 server, please run hldsupdatetool again to allow customers to connect. Jason -Original Message- From: Jason Ruymen Sent: Friday, September 10, 2010 3:03 PM To: Half-Life dedicated Win32 server mailing list; 'Half-Life dedicated Linux server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Yes, we're working on fixing this and should have it resolved soon. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Friday, September 10, 2010 2:58 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Yeah, it's all messed up now. I guess we can expect another update soon. -ics 11.9.2010 0:56, 1nsane kirjoitti: Both the client and the server have old version steam.inf (1.1.0.6), master is expecting new version (1.1.0.7) On Fri, Sep 10, 2010 at 5:45 PM, Kevin b erkevin-b...@starmen.net wrote: Master server complaining about version. What should the patch version be? On Fri, Sep 10, 2010 at 4:41 PM, 1nsane1nsane...@gmail.com wrote: Friday updates are usually awesome. Especially when they break things that don't get fixed until Monday or Tuesday, I love those especially. On Fri, Sep 10, 2010 at 5:35 PM, Tony Palomadrunkenf...@hotmail.com wrote: This update did not include changed steam.inf with correct version. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, September 10, 2010 2:21 PM To: 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update to Team Fortress 2 is now available. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed clients locking up while attempting to load the game and re-enabled signature checking. Team Fortress 2: - Fixed a case where some items would display an empty string for their name. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] script for transferring group members?
Hello, How can i send group invites to everyone who is in the old steam group via a script? Does any one have ideas on what this code would be? I know a while ago there was a few scripts for adding players to your group from a txt file, etc. That involved using http://steamcommunity.com/actions/GroupInvite?type=groupInvite; Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] script for transferring group members?
No. Also, thread is relevant to server administration. On Sat, 2010-09-11 at 12:51 +1000, sten rulz wrote: Hello, How can i send group invites to everyone who is in the old steam group via a script? Does any one have ideas on what this code would be? I know a while ago there was a few scripts for adding players to your group from a txt file, etc. That involved using http://steamcommunity.com/actions/GroupInvite?type=groupInvite; Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] script for transferring group members?
On Sat, Sep 11, 2010 at 12:51:49PM +1000, sten rulz wrote: How can i send group invites to everyone who is in the old steam group via a script? Does any one have ideas on what this code would be? I know a while ago there was a few scripts for adding players to your group from a txt file, etc. That involved using http://steamcommunity.com/actions/GroupInvite?type=groupInvite; Are you that same guy who was asking about it in #sourcemod for the past two days? The answer is that there is no public way to do it, and anyone who knows how is not interested in sharing. Mass group invites are annoying. Even if you own the old group to transfer members (pretty lame excuse in my opinion, groups don't break, so there's no need for it unless you're trying to recruit people from another group). @psychonic Puddles: go autoinvite yourself ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds