Re: [hlds] HL2DM crashing after porting to OB?!

2010-10-11 Thread msleeper
I installed mine to
http://www.msleeper.com/misc/phillip_vector_is_a_huge_tool.txt and it
loads fine for me.


On Fri, 2010-10-08 at 21:18 -0700, Phillip Vector wrote:
 as compared to /orangebox/hl2mp/honeypot/.
 
 On Fri, Oct 8, 2010 at 7:57 PM, msleeper mslee...@ismsleeperwrong.com wrote:
  You changed the run path, right? Remember, it now lives
  in /orangebox/hl2mp/.
 
 
  On Fri, 2010-10-08 at 21:52 -0500, Mike Stiehm wrote:
  Did you try a clean install?
  On Oct 8, 2010 9:25 PM, Robert Whelan mrrjwhe...@yahoo.com wrote:
   I finally got around to running the updates on our HL2DM server which
  ports it
   over to the Orangebox engine. So, before I added anything I tried running
  it
   with no changes. The server crashes every 5 minutes or so. There are no
  errors
   reported in the logs and there are no dumps created. This is on a win2k3
  server.
  
   I tried my testbox and after fiddling around it seems it might be related
  to
   +fps_max 600. My testbox (Windows Vista) ran fine for 30 minutes and
  seemed
   fine. I added +fps_max 600 to the commandline to match all my other
  servers
   settings I run on my main box (win2k3) and it began crashing.
  
   My win2k3 server is boosted and all my servers idle at 500fps except
  HL2DM, that
   idles around half that, 250fps. So... I disabled the booster dll and
  removed
   -tickrate 66 +fps_max 600. That didn't help... still crashes.
  
   Being I could re-produce the crash on Vista by adding +fps_max 600, I'm
  guessing
   somethings wrong. I'm guessing the 250fps is related to the issue.
  
   Any ideas? Valve?
  
   As of now our Vanilla HL2DM is DOA.
  
  
   C:\SRCDS3hldsupdatetool -command version -dir c:\srcds3
   Bootstrapper version: 44
   Versions installed in 'c:\srcds3':
   Source Dedicated Server: 101
   Base Source Shared Materials: 8
   Base Source Shared Models: 4
   Base Source Shared Sounds: 4
   OB Dedicated Server: 69
   Half-Life 2 Deathmatch: 37
   Press any key to continue . . .
  
   I ran -verify_all several times...
  
   Thx
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  ___
  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] hlds Digest, Vol 32, Issue 24

2010-10-11 Thread zellers . shifty
Yeah, but part of the fun in trading. Is finding someone to trade with.  It 
would't be very fun if you could just take an item you have, select an item you 
want, and just have them auto-traded...

I, Personally think trading is a great thing for building social communities.  
While it may lead to a few people standing around in-game, it sure has brought 
a lot more attention to my communities forums.  

I don't see this as a serious issue at all.
Sent from my BlackBerry® phone powered by Koodo Mobile®.

-Original Message-
From: hlds-requ...@list.valvesoftware.com
Sender: hlds-boun...@list.valvesoftware.com
Date: Mon, 11 Oct 2010 12:00:02 
To: hlds@list.valvesoftware.com
Reply-To: hlds@list.valvesoftware.com
Subject: hlds Digest, Vol 32, Issue 24

Send hlds mailing list submissions to
hlds@list.valvesoftware.com

To subscribe or unsubscribe via the World Wide Web, visit
http://list.valvesoftware.com/mailman/listinfo/hlds
or, via email, send a message with subject or body 'help' to
hlds-requ...@list.valvesoftware.com

You can reach the person managing the list at
hlds-ow...@list.valvesoftware.com

When replying, please edit your Subject line so it is more specific
than Re: Contents of hlds digest...


Today's Topics:

   1. Re: Team Fortress 2 Update Available (clad iron)


--

Message: 1
Date: Sun, 10 Oct 2010 23:39:36 -0400
From: clad iron cladi...@gmail.com
Subject: Re: [hlds] Team Fortress 2 Update Available
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Message-ID:
aanlkti=ogy5_br221sbavm4qop=jssxfd-2-vkqpa...@mail.gmail.com
Content-Type: text/plain; charset=ISO-8859-1

I just wanted to post this in case someone from valve may read this and give
it some thought.

If there was a button in the MainMenuOverride.res that link directly to a
chatroom built with in the steam Overlay.
That would solve and help this issue with players standing around, and or
being kicked.
As we all know trading isn't a really fast process, even tho you have made
it a simple process to do.
Players like to talk and after 1 trade it may lead to another which is time
consuming. So you have these players standing around.
A server admin doesn't really want to kick them knowing they will be back
soon. They just are not sure how long it will be.

In this chat room there would be NO voice chat possible, and txt chat would
be time limited between messages (anti-spam).
In this room players would highlight what they want (from a full list of
trade-able items), or what they have to trade (from there own list).
The others in the room could mouseover a player and instantly have a popup
or dropdown window showing the items that player wants to trade.
This would help speed up the process of trading.
To help limit more Spam in chat, limit the chat to only when the players are
connected to trade.
Or better yet, have a checkbox in the window that a player could check and
it would stop all chat except for when connected to another player to trade.

This checkbox would be located on the chat room window.

   -   Turn TXT chat OFF (Chat re-enabled when trading)




On Sat, Oct 9, 2010 at 10:40 PM, [MP] Oh Noes! 
ohn...@maxpowergaming.xfactorservers.com wrote:

 Yeah, you got a good point there. I don't know why they just can't build in
 a button on the main TF2 screen that you click and you get a simple chat
 window... with a user listing... and it have like link generation that
 people can just click to open trade with whoever generated the link... like
 'Trading [Fish] for buff banner' or like 'Looking for [Fish]'.. then people
 could just click the link and it open up a PM chat between those two people
 with a trade window on the side; and this would reduce spam.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of clad iron
 Sent: Saturday, October 09, 2010 9:01 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Team Fortress 2 Update Available

 
  Get yourself an AFK manager plugin that moves them to spec.
 

 This does not stop the trading in game.
 It does however keep them grouped while trading (aka spec mode).
 So it could be helpful for keeping teams balanced, but then again you will
 still have those people basically afk while trading taking up a slot.
 Lets say you get 2 people trading, then get moved to spec. then 2 more
 start
 trading, and they get moved to spec. (lets be realilistic about this also.
 it's normally more than 4 people trading at 1 time anyway)
 Lets say we have 6 people trading at 1 time. They get moved to spec for
 being afk.
 So now you have almost a 1/4 of the players in spec trading.
 Out of the other 3/4 of the players some of them will leave (lets say 4
 players) due to so many going or getting moved to spec to trade.
  So now we 1/2 a server playing. 

Re: [hlds] HL2DM crashing after porting to OB?!

2010-10-11 Thread Sam Horn
riveting tale chap

Cheers,
- Sam

On Tue, Oct 12, 2010 at 05:08, msleeper mslee...@ismsleeperwrong.comwrote:

 I installed mine to
 http://www.msleeper.com/misc/phillip_vector_is_a_huge_tool.txt and it
 loads fine for me.


 On Fri, 2010-10-08 at 21:18 -0700, Phillip Vector wrote:
  as compared to /orangebox/hl2mp/honeypot/.
 
  On Fri, Oct 8, 2010 at 7:57 PM, msleeper mslee...@ismsleeperwrong.com
 wrote:
   You changed the run path, right? Remember, it now lives
   in /orangebox/hl2mp/.
  
  
   On Fri, 2010-10-08 at 21:52 -0500, Mike Stiehm wrote:
   Did you try a clean install?
   On Oct 8, 2010 9:25 PM, Robert Whelan mrrjwhe...@yahoo.com wrote:
I finally got around to running the updates on our HL2DM server
 which
   ports it
over to the Orangebox engine. So, before I added anything I tried
 running
   it
with no changes. The server crashes every 5 minutes or so. There are
 no
   errors
reported in the logs and there are no dumps created. This is on a
 win2k3
   server.
   
I tried my testbox and after fiddling around it seems it might be
 related
   to
+fps_max 600. My testbox (Windows Vista) ran fine for 30 minutes and
   seemed
fine. I added +fps_max 600 to the commandline to match all my other
   servers
settings I run on my main box (win2k3) and it began crashing.
   
My win2k3 server is boosted and all my servers idle at 500fps except
   HL2DM, that
idles around half that, 250fps. So... I disabled the booster dll and
   removed
-tickrate 66 +fps_max 600. That didn't help... still crashes.
   
Being I could re-produce the crash on Vista by adding +fps_max 600,
 I'm
   guessing
somethings wrong. I'm guessing the 250fps is related to the issue.
   
Any ideas? Valve?
   
As of now our Vanilla HL2DM is DOA.
   
   
C:\SRCDS3hldsupdatetool -command version -dir c:\srcds3
Bootstrapper version: 44
Versions installed in 'c:\srcds3':
Source Dedicated Server: 101
Base Source Shared Materials: 8
Base Source Shared Models: 4
Base Source Shared Sounds: 4
OB Dedicated Server: 69
Half-Life 2 Deathmatch: 37
Press any key to continue . . .
   
I ran -verify_all several times...
   
Thx
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] HL2DM crashing after porting to OB?!

2010-10-11 Thread ricky howard
That's what she said

On Mon, Oct 11, 2010 at 2:29 PM, Sam Horn supersammyfl...@gmail.com wrote:

 riveting tale chap

 Cheers,
 - Sam

 On Tue, Oct 12, 2010 at 05:08, msleeper mslee...@ismsleeperwrong.com
 wrote:

  I installed mine to
  http://www.msleeper.com/misc/phillip_vector_is_a_huge_tool.txt and it
  loads fine for me.
 
 
  On Fri, 2010-10-08 at 21:18 -0700, Phillip Vector wrote:
   as compared to /orangebox/hl2mp/honeypot/.
  
   On Fri, Oct 8, 2010 at 7:57 PM, msleeper mslee...@ismsleeperwrong.com
 
  wrote:
You changed the run path, right? Remember, it now lives
in /orangebox/hl2mp/.
   
   
On Fri, 2010-10-08 at 21:52 -0500, Mike Stiehm wrote:
Did you try a clean install?
On Oct 8, 2010 9:25 PM, Robert Whelan mrrjwhe...@yahoo.com
 wrote:
 I finally got around to running the updates on our HL2DM server
  which
ports it
 over to the Orangebox engine. So, before I added anything I tried
  running
it
 with no changes. The server crashes every 5 minutes or so. There
 are
  no
errors
 reported in the logs and there are no dumps created. This is on a
  win2k3
server.

 I tried my testbox and after fiddling around it seems it might be
  related
to
 +fps_max 600. My testbox (Windows Vista) ran fine for 30 minutes
 and
seemed
 fine. I added +fps_max 600 to the commandline to match all my
 other
servers
 settings I run on my main box (win2k3) and it began crashing.

 My win2k3 server is boosted and all my servers idle at 500fps
 except
HL2DM, that
 idles around half that, 250fps. So... I disabled the booster dll
 and
removed
 -tickrate 66 +fps_max 600. That didn't help... still crashes.

 Being I could re-produce the crash on Vista by adding +fps_max
 600,
  I'm
guessing
 somethings wrong. I'm guessing the 250fps is related to the issue.

 Any ideas? Valve?

 As of now our Vanilla HL2DM is DOA.


 C:\SRCDS3hldsupdatetool -command version -dir c:\srcds3
 Bootstrapper version: 44
 Versions installed in 'c:\srcds3':
 Source Dedicated Server: 101
 Base Source Shared Materials: 8
 Base Source Shared Models: 4
 Base Source Shared Sounds: 4
 OB Dedicated Server: 69
 Half-Life 2 Deathmatch: 37
 Press any key to continue . . .

 I ran -verify_all several times...

 Thx



 ___
 To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
___
To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] sys_ticrate in TCAdmin

2010-10-11 Thread unrealized
Hello,

I am trying to get the -sys_ticrate option to work in TCAdmin from the
startline. When I put it in, it does not have any effect on the server. I
already have the hrtimers enabled, the command still does not work. All
servers run at whatever sys_ticrate is set in the server.cfg I need to be
able to lock the FPS with -systicrate from the startline, but it is not
working.

Any ideas?
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] sys_ticrate in TCAdmin

2010-10-11 Thread Matt Stanton
 I'm pretty sure there's an option in TCAdmin to block certain cvars 
from being used... at least, it can send angry emails and shut down 
servers for not having a password set for a 'private' server.  You might 
be able to set it up to look for something in addition to sv_password?


On 10/11/2010 4:07 PM, unrealized wrote:

Hello,

I am trying to get the -sys_ticrate option to work in TCAdmin from the
startline. When I put it in, it does not have any effect on the server. I
already have the hrtimers enabled, the command still does not work. All
servers run at whatever sys_ticrate is set in the server.cfg I need to be
able to lock the FPS with -systicrate from the startline, but it is not
working.

Any ideas?
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Alien Swarm Update Released

2010-10-11 Thread AJ Collins
Updates to Alien Swarm have been released. The major changes include:

*Alien Swarm*

   - Added TTF font support
   - Fixed an engine exploit
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] sys_ticrate in TCAdmin

2010-10-11 Thread unrealized
Ok I will look into it. It seems like this should work.  I can confirm it
works when running the server from the desktop, just not in TCAdmin.
TCAdmin support of course will not help me with this issue, even though it
seems apparent in only their panel.  If someone has working TCAdmin config
for setting sys_ticrate, please let me know.

On Mon, Oct 11, 2010 at 4:30 PM, Matt Stanton 
inflatablesoulm...@brothersofchaos.com wrote:

  I'm pretty sure there's an option in TCAdmin to block certain cvars from
 being used... at least, it can send angry emails and shut down servers for
 not having a password set for a 'private' server.  You might be able to set
 it up to look for something in addition to sv_password?


 On 10/11/2010 4:07 PM, unrealized wrote:

 Hello,

 I am trying to get the -sys_ticrate option to work in TCAdmin from the
 startline. When I put it in, it does not have any effect on the server. I
 already have the hrtimers enabled, the command still does not work. All
 servers run at whatever sys_ticrate is set in the server.cfg I need to be
 able to lock the FPS with -systicrate from the startline, but it is not
 working.

 Any ideas?
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] sys_ticrate in TCAdmin

2010-10-11 Thread unrealized
Fixed it, needed to check the interact with desktop box... wtf!

On Mon, Oct 11, 2010 at 5:49 PM, unrealized unrealize...@gmail.com wrote:

 Ok I will look into it. It seems like this should work.  I can confirm it
 works when running the server from the desktop, just not in TCAdmin.
 TCAdmin support of course will not help me with this issue, even though it
 seems apparent in only their panel.  If someone has working TCAdmin config
 for setting sys_ticrate, please let me know.


 On Mon, Oct 11, 2010 at 4:30 PM, Matt Stanton 
 inflatablesoulm...@brothersofchaos.com wrote:

  I'm pretty sure there's an option in TCAdmin to block certain cvars from
 being used... at least, it can send angry emails and shut down servers for
 not having a password set for a 'private' server.  You might be able to set
 it up to look for something in addition to sv_password?


 On 10/11/2010 4:07 PM, unrealized wrote:

 Hello,

 I am trying to get the -sys_ticrate option to work in TCAdmin from the
 startline. When I put it in, it does not have any effect on the server. I
 already have the hrtimers enabled, the command still does not work. All
 servers run at whatever sys_ticrate is set in the server.cfg I need to be
 able to lock the FPS with -systicrate from the startline, but it is not
 working.

 Any ideas?
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds