Re: [hlds] Master server browser
pychonic (Lead Sourcemod Developer) spent the last hour troubleshooting the issue with me and found a solution. For anyone else wondering here it is: In your Steam client folder (same as steam.exe) copy steamclient.dll, tier0_s.dll and vstdlib_s.dll to the server's bin folder (which is in same directory as srcds.exe. Then restart the server. Big Kudos to pychonic for his patience! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Master server browser
It's a mod called: Modular Combat The strange thing is, i had a similar problem on my other dedicated box but i solved it by adding the setmaster lines manually. Those same setmaster lines dont work on this new box. Also the firewall settings are identical the only difference between the server boxes is that the old one runs Windows 2012 R2 Standard and the new one runs Windows 8.1 (i'm limited to a client OS because server OS isn't supported on that type of server). ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Master server browser
I analyzed my firewall logs and the connection to valve servers is being made: https://dl.dropboxusercontent.com/u/18722727/fwlog.jpg But for whatever reason, the master servers refuse to list my server. When i run the test CSS server, i get the exact same lines and the server is listed fine. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Server Doesnt Show Up On Master Server List
I didn't do that before, but i just tried it too and it also didn't work. Oddly, when i got it to appear briefly on the server list after trying everything i could think of for over 4 hours the server was added to the server list when i connected. That doesn't work anymore though. The box runs 5 servers on the same IP (with incrementing ports), but i'm currently testing this server list issue with just 1 server being online. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Server Doesnt Show Up On Master Server List
I tried that, waited a few minutes and its still not showing up (im testing via http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=151.80.47.100:27015&format=json) and querying the master server list itself (via a php script which lists all server ips). ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Server Doesnt Show Up On Master Server List
My server doesn't show up 99% of the time on the master server list. My server is at a datacenter and it's not a ports issue because its using identical opened ports from one of my other boxes where this isn't an issue. Oddly, when i run a test CSS server on the box, it shows up on the master server list properly so something else weird is going on. I've tried multiple times reinstalling the files, and even disabling metamod/sourcemod. I also have this in my autoexec.cfg and server.cfg and it hasn't helped (whereas on my other server it has): setmaster enable setmaster add 208.64.200.65:27011 setmaster add 208.64.200.39:27011 setmaster add 208.64.200.52:27011 setmaster add 63.234.149.83:27011 setmaster add hl2master.steampowered.com:27011 setmaster add hl2master.steampowered.com:27015 heartbeat Any idea what's happening and how i can fix it? P.S. This is for a modification called Modular Combat. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Master Server List Issues - Can you help me?
I think i managed to fix it. It looks like my servers were trying to submit to the wrong master server list. So added the following in 3 files (autoexec.cfg, server.cfg and sourcemod.cfg): setmaster enable setmaster add 208.64.200.65:27011 setmaster add 208.64.200.39:27011 setmaster add 208.64.200.52:27011 heartbeat Thanks for everyone's help. It helped me pinpoint where the problem was. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Master Server List Issues - Can you help me?
It's not running in lan mode. I have sv_lan 0 in server.cfg and i just verified via rcon that its 0. There's only 3 or 4 other server's for this game so the server list isn't being overloaded. Is valve phasing out support for listing servers using Source 2007? I'm not simply refreshing my server browser list to see if its being listed, im using a php script that queries the master server list and shows me ips of every server. The server never displays :( It's not the mod itself either as i can run a test server from home and it shows up on the server list fine. Something is happening on the server, i just don't know what or how to fix it :-/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Master Server List Issues - Can you help me?
BASIC INFO Server OS: Windows 2012 R2 x64 Processor: Intel Xeon E3 1245v2 (Quad Core) Ram: 32GB Game(s): Modular Combat Start Up Command: -console -game modularcombat +map dm_runoff -ticrate 66 -pingboost 2 -secure +ip 167.114.107.200 +port 27015 +maxplayers 16 +exec server.cfg +rcon_password PASSWORD Admin Mods: Metamod Source, Sourcemod NETWORK AND BANDWIDTH INFO Bandwidth: 116MB Download, 27MB Upload (Datacenter says its 1Gb connection) External IP: 167.114.107.200 to 167.114.107.203 Opened Ports: UDP: 26900-26903, 27015-27016, 27020, 27030-27031 I recently moved my dedicated server (rented from datacenter) to VMWare ESXi and the game servers are in a virtual machine running Windows 2012 R2 x64. They appeared on the server list fine when the box was just running Windows, but in the VM they dont. Changing back isn't an option either. I've tried the following with no success: * Disabling the firewall (Temporarily for duration of test) * Typing heartbeat in console and server.cfg * Various sv_region settings * Fresh install with nothing custom (no configs, metamod or sourcemod) * Setting sv_master_legacy_mode to 0 and 1 * Setting sv_master_share_game_socket to 0 and 1 Oddly, it does appear that its making a connection to the Steam servers because VAC works and i see the following on startup: |Using 'steambeta1:27013' CSER server! Connection to Steam servers successful. VAC secure mode is activated.| Aside from this problem, the server appears on people's favorite list and they can connect to it fine. Any idea what's happening? This is particularly bad because i host the official servers for the mod. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] STEAM_ID_PENDING Issue
Ive been having a very strange problem on my game servers for the past few months (i only just heard about it today). The server is running an old Source 2007 mod and when players connect, their steamid's show up as STEAM_ID_PENDING. This happens to even myself. Oddly, when i type status in console i can see most players steamid. But functions like ban display STEAM_ID_PENDING instead of the user's steamid (i tested this by banning myself). I understand STEAM_ID_PENDING not going away means the server can't connect to the steam servers, but the server console shows: Using 'steambeta1:27013' CSER server! Connection to Steam servers successful. VAC secure mode is activated. Each server is using its own IP address and i have the following ports open: UDP: 26901 to 26903 (VAC), 27015, 27016, 27020, 27050 Any idea how i can fix this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Server Wont Appear on Server List
My server is running a steam version of a source 2007 mod (Modular Combat) and i'm having problems getting the server to appear on the server list of the client. There's no dedicated server available yet because the engine is so old so i installed Source 2007 server. I can connect and play on the server fine through the console, but i just can't get it to display on the server list. I have sv_region 0 in my server config and changing IPs or running only that server on my box doesn't fix it. I even tried steam_appid.txt in the mod directory with the mod appid, with source 2007 server appid and with the non-steam appid of the mod. None of them worked. Any idea what's happening? P.S. Does Source 2007 hate custom appids? Is that the cause for all this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Server config isint being applied
I got it working. valve.rc in the cfg directory had the hostname set in it. I removed it and it fixed my problem. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Server config isint being applied
I use a custom name for my server.cfg file for my Source 2007 server (Modular Combat mod) and something new has started happening. It seems like the config is executing (i use +exec server1.cfg in my command line paramters) because the echo i added shows up in console but many of the commands in it (including hostname) aren't actually being executed. Any idea how i can fix this? I thought maybe it was the encoding of my file so i tried dos, unix, ascii, utf-8. Nothing works. Even if i take the server.cfg file that works and edit it and rename it, it stops working. P.S. I've never had this problem before, in fact my Garrys Mod servers dont have this problem either and they're on the same machine. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Source 2007 Server Wont Display on Server List
You sir are a gentlemen and a scholar. sv_region 0 fixed it. Many many thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Source 2007 Server Wont Display on Server List
I went to that page (with sv_enableoldqueries set to 0) and it displays: true 192.95.30.92:27017 65534 218 modularcombat 1 true false 27017 0 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Source 2007 Server Wont Display on Server List
It didn't fix it :( ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Source 2007 Server Wont Display on Server List
I've been trying to get my Modular Combat (Source SDK Base 2007) server to display on the server list for the past 5 hours and everything i've tried doesnt work. In my server.cfg i have at the bottom: sv_master_legacy_mode 0 heartbeat And this didn't fix it. My dedicated server box has 2 garrys mod servers displaying fine on the server list, its just my source 2007 (Modular Combat mod) server that wont show up at all. Is the "Source SDK Base 2007 dedicated server" repo (appid 310) broken? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Can't Join Team
Reconnecting to server doesn't fix it. But restarting/changing map does. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Can't Join Team
I forgot to mention. The game is TF2. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Can't Join Team
My server has been having an odd issue: some players are unable to join a team. They can connect and choose a team and class but after choosing class they stay in spectator mode. They aren't moved to the team they chose. Any idea why this is happening and how i can fix it? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] IP Tunneling Doesnt Work With SRCDS
I fixed it! It was a stupid mistake on my part. I forgot to forward udp traffic to the public ip in iptables. In case anyone else gets this kind of problem here are the rules you need: In the *nat section add (on each line replace the first instance of X.X.X.X with your public ip and the second instance with your internal ip): -A PREROUTING -d X.X.X.X -p tcp -j DNAT --to-destination X.X.X.X -A PREROUTING -d X.X.X.X -p udp -j DNAT --to-destination X.X.X.X In the *filter section add (on each line replace the first instance of X.X.X.X with internal ip): -A FORWARD -d x.x.x.x -p tcp -j ACCEPT -A FORWARD -d x.x.x.x -p udp -j ACCEPT ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] IP Tunneling Doesnt Work With SRCDS
When i connect to the tunnel, i can query the server via its internal IP fine. It's the external IP that's not working. It works fine with things that only use 1 TCP port (eg. web server) but SRCDS just isint working. I'm not sure if its because its primarily UDP, but the console does show everything connecting fine, see below: Network: IP 10.1.0.2, mode MP, dedicated Yes, ports 27015 SV / 27005 CL Connection to Steam servers successful. Public IP is 209.141.39.X. Assigned anonymous gameserver Steam ID [A-1:(3799)]. VAC secure mode is activated. Connection to game coordinator established. Current item schema is up-to-date with version BD3E31DB. Received auth challenge; signing into gameserver account... L 11/27/2013 - 02:19:52: Received auth challenge; signing into gameserver account... Game server authentication: SUCCESS! Standing: Good. Trend: Steady L 11/27/2013 - 02:19:52: Game server authentication: SUCCESS! Standing: Good. Tr end: Steady ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] IP Tunneling Doesnt Work With SRCDS
* To clarify my previous post; I originally did that (opened udp/tcp 27015) but when it still wasnt working, i opened all tcp and udp ports and its still not working. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] IP Tunneling Doesnt Work With SRCDS
I originally did that but when it still wasnt working, i opened all tcp and udp ports. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] IP Tunneling Doesnt Work With SRCDS
I know this isin't exactly the place to ask about this, but i dont know where else to ask: I got an IPSec tunnel to mitigate DDoS attacks and the tunnel is working properly as i can view my tunneled game control panel (UGCC) fine. My problem is that my TF2 server cannot be queried or joined. I have SRCDS listening on the internal ip (10.1.0.x) and it displays the public ip in the console fine but i still can't query it. On the DDoS VPS, i have IpTables set to allow all incoming and outgoing traffic. Also, it can't be the box my game server runs on because when i set it to listen to the regular non ddos protected IP, i can query and connect to it fine. Any idea what's happening? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Problems with CSGO Server
Doh >.< Didnt realize there was a list for csgo. Thanks :3 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Problems with CSGO Server
I have my CSGO server set up and it starts fine but when i connect i get kicked with: Host_Error: Server is enforcing file consistency for models/weapons/w_c4_planted.mdl The odd thing is, it does the above error even when pure is set to 0. I even tried deleting all of my CSGO client files, running verify cache and redownloading them all and the same thing is still happening. Any idea how to fix this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds