Re: [hlds] CS GO BETA KEY

2012-03-19 Thread Dallas Behling
I would be interested to know if there will or has been a beta server build
released?

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K.
Sent: Monday, March 19, 2012 8:11 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CS GO BETA KEY

In my 10 years on this list the SNR has never really changed, always been a
combination of (very) helpful support, bitching and pointless whining, kinda
like the entire internet.

Saint K.

From: hlds-boun...@list.valvesoftware.com
[hlds-boun...@list.valvesoftware.com] On Behalf Of Yuki [d...@dazzozo.com]
Sent: 19 March 2012 14:09
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CS GO BETA KEY

Not new here at all. You've got to notice the worsening SNR too.

ics  wrote:
You are obviously relatively new here Yuki. SPUF won't do the same job. If
you search the archives, you can read yourself why.

However, I didn't mean "here's a key to all of you on this list" or sharing
them just like that. I just made an opinion based on my ~7 years on running
servers and community.

-ics

19.3.2012 14:58, Yuki kirjoitti:
I often question why the mailing list exists. I mean SPUF does the same job
right?

Saulo Marchiori 
wrote:
http://blog.counter-strike.net/index.php/2012/02/survey/

works


--
Saulo Marchiori



Em 19 de março de 2012 09:51, lwf
mailto:l...@rocketblast.com>> escreveu:
On the other hand, if keys were to be handed out on the mailing list you
would have all of SPUF here asking for keys in every single thread, followed
by years of people asking how to unsubscribe. It's not worth it.

On Mon, Mar 19, 2012 at 13:43, ics
mailto:i...@ics-base.net>> wrote:
> Just a side observation of this topic - server admins, that play the 
> game themselves and not just rent servers for others to play on are 
> perhaps the most valuable audience of game testing. If there are keys 
> out there to share, those admins and their most active players could 
> provide the most valuable feedback.
>
> -ics
>
> 19.3.2012 14:35, Eduard Osman kirjoitti:
>
> Where did you get a beta key?
>
> On Mar 19, 2012 10:42 AM, Sachin Sud
mailto:ad...@crazyfreakgamers.com>> wrote:
>>
>>
>> Thanks for the polite answer.
>>
>> But hey I got the key .
>>
>>
>>
>> From: "John 
>> Marbury"mailto:barreltr...@gmail.com>>
>> Date: 16 Mar. 2012 01:12 PM
>> Subject: Re: [hlds] CS GO BETA KEY
>>
>> This is a server mailing list reserved for dealing with server 
>> related issues.  Vagrants from SPUF begging for keys are not welcome
here.
>> Try asking on the Worthless Twat Mailing List.
>>
>>
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Re: [hlds] Red Orchestra 2 Ranked Servers Showing Up When They Shouldn't Has Been Fixed

2011-09-16 Thread Dallas Behling
Can you tell us what email the response is coming from? I didn't get one not
sure if its because we were denied or because it went to spam?

 

Thank You John

Dallas Behling

www.artofwarcentral.com

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Gibson
Sent: Friday, September 16, 2011 2:25 PM
To: Half-Life dedicated Win32 server mailing list; TWI Server Admins
Subject: [hlds] Red Orchestra 2 Ranked Servers Showing Up When They
Shouldn't Has Been Fixed

 

Everyone,

We've just done a backend change that should fix servers showing up in the
browser and webadmin as being ranked, when they were not indeed ranked. This
was a major source of the issues with people playing and thinking they were
ranking up, but not gaining any experience. 

For those that applied to have your server(s) ranked, if you were accepted
you should have received an e-mail letting you know you were accepted. Our
system doesn't currently send an e-mail if someone is rejected (although we
are only currently rejecting servers that aren't a legitimate clan, gaming
community, or GSP). It is taking us a little bit of time to chew through all
of these applications, so bear with us. 

Regards,

John

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Re: [hlds] Brink dedicated server 1.3.3 update

2011-05-23 Thread Dallas Behling
Thank you for the heads up!

 

 

Thank You

General Manager

Dallas Behling

www.artofwarcentral.com

 

 

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt 'Anti' Lowe
Sent: Monday, May 23, 2011 12:11 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: [hlds] Brink dedicated server 1.3.3 update

 

Hey,

 

We'll be sending out a new version of the Brink dedicated server on Steam
within the next few hours, ahead of a client patch shortly afterwards.

 

The update will increment the game version, so the servers will have to be
updated if they are to support the newer client version that will be
released later. Unfortunately this patch requires new media hence the large
size of the update, we're aiming to reduce the number of these going
forwards.

 

Thanks,

Matt 

Matt 'Anti' Lowe | Associate Producer
Description: Description: email_sig
Splash Damage Ltd |  <http://www.splashdamage.com>
http://www.splashdamage.com
PO Box 830 | Bromley BR1 9WZ

 

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Re: [hlds] Help.

2010-12-07 Thread Dallas Behling
Artofwarcentral.com offers Virtual servers currently in London, and Chicago.
They work great with game servers, and we will be opening up Virginia, and
Frankfurt this month.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Graham M
Sent: Tuesday, December 07, 2010 12:52 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Help.

  Probably 1and1?

On 07/12/2010 17:30, Drogen Viech wrote:
> A german provider?! Please tell us which one it is :O (Or me, in a 
> personal e-mail, if you don't want to advertise hosting companies in 
> here).
>
> 2010/12/7 Dominik Friedrichs:
>> Just as a note, I'm running a CS:S and TF2 on a VPS from a 
>> professional/reputable German provider, I admit there are times with 
>> lags but those are very rare. Its a great compromise for 30 Euros a 
>> month, as compared to their cheapest dedicated wich is around 80 Euros.
>> But its always a little bit of a gambling when trying out new 
>> providers, thats for sure. Good thing is, some allow you to try out a 
>> VPS for a certain time for free.
>>
>> - Original Message - From: "Shane 
>> Arnold"
>> To: "Half-Life dedicated Win32 server mailing list"
>> 
>> Sent: Tuesday, December 07, 2010 16:35
>> Subject: Re: [hlds] Help.
>>
>>
>>> "This isn't the case when using certain virtualization software and 
>>> decent hardware, while giving dedicated resources to the servers."
>>>
>>> And until the day every other VPS provider follows this mindset, 
>>> VPS's will always be unsuitable for the demand a high-usage game 
>>> server will put on it. It's all well and good flogging the NFO 
>>> horse, but give it a rest. A dedicated server will always outperform a
VPS equivalent of the same spec.
>>> I'd recommend simply renting a server instead of the VPS or 
>>> dedicated solution. It's a lot of investment for a game server.
>>>
>>>
>>> On 07/12/2010 11:27 PM, Oh Noes! wrote:
 This isn't the case when using certain virtualization software and 
 decent hardware, while giving dedicated resources to the servers. I 
 didn't believe it was possible to do well with a virtual server 
 either, until I saw it done at nfoservers.com. We have 3 TF2 
 servers running without problems on a hyperthreaded 2 core virtual 
 server from NFO.

 - Oh Noes!
 MAX POWER Gaming: Senior Admin
 MAX POWER - Voltage: Clan Leader

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ]HeLL[ 
 Nomy
 Sent: Tuesday, December 07, 2010 10:15 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Help.

 Dont get a Virtual Server... all it will do is lag, that's why its 
 cheaper to get one Dont believe people or websites when they 
 say its possible to host game servers virtually... You can host it 
 virtually a laggy server if that's what you want...

 Get a Dedicated Server with good specs and use it to host your game 
 server.

 On 7 December 2010 14:51, Oh Noes!wrote:

> Setting up your server's IP address to appear as your domain can 
> be done through your name servers of your web hosting. However, if 
> you wish to run a server that doesn't use up your own resources, 
> you will need to pay for an additional host through another type 
> of company; called a game server provider. You'll have to make 
> some decisions like anon said and then make the separate purchase 
> for a hosted game server. I like http://www.nfoservers.com as 
> well; they are pricey, but they beat every other provider that 
> I've personally looked at in service, quality, and features.
>
> - Oh Noes!
> MAX POWER Gaming: Senior Admin
> MAX POWER - Voltage: Clan Leader
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Muhammad 
> Ali
> Sent: Tuesday, December 07, 2010 6:23 AM
> To: hlds@list.valvesoftware.com
> Subject: [hlds] Help.
>
>
> I am using Window XP and want to host my own game server on linux, 
> I
 rented
> a domain and it is providing me unlimited space, so i want to 
> remotely run HLDS.exe on it so that the ip address of my hlds is 
> the same as my domain and my window resources are not used and if 
> i sutdown my window the server keep on running. but i don't know 
> how to do it so please help me...
>
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Re: [hlds] No dedi files CoD MW2

2009-10-24 Thread Dallas Behling
I second that one. If you need anything more from artofwarcentral.com let us
know.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Gibson
Sent: Saturday, October 24, 2009 12:46 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] No dedi files CoD MW2

Well we'll be happy to take IW's PC COD fans off thier hands when RO:  
Heroes of Stalingrad ships next year :) We will ship our game with a  
dedicated server, server browser, mod SDK, and all of the features PC  
gamers have come to expect from a AAA FPS.

So I would suggest that rather than petition IW to change thier minds  
about giving thier PC games proper support, throw your support behind  
games from companies giving PC games proper support and features. This  
doesn't just mean TWI's games (although we certainly wouldn't mind  
that) but there are many companies still doing right by the PC for FPS  
games such as Valve, Epic, or Crytek.

That's my 2 cents.

John

Sent from my iPhone

On Oct 24, 2009, at 3:53 AM, "D3vilfish"  wrote:

> With the recent announcement from IW to not include dedicated server  
> files
> for their latest release of CoD MW2 shortly to be released through  
> steam.
> There has been pressure from the CoD clan and online gaming  
> community, this
> is now being backed by some of the big names in the gaming world like
> Gamespy, IGN and Dice. As other Admins may or may not be aware of  
> this more
> can be read here
> http://www.thedadsarmy.net/news/196-infinity-ward-snubs-pc-community
> and the author of the petition can be found here>>>
> http://www.modernwarfare2-pc.com/no.html
> Simiancage threads
> http://www.simiancage.org/forum/showthread.php?t=5140
>
> Please read and sign the petition. To have no dedi files in such a  
> fps like
> CoD is the beginning of the end.
> Regards
> Simianteam
> Simiancage.org
>
>
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Re: [hlds] Who are you and what do you run?

2009-01-09 Thread Dallas Behling
We run over 1,600 game servers (not including game servers on dedicated 
servers) 

www.artofwarcentral.com

Dallas Behling
www.artofwarcentral.com


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jake E
Sent: Friday, January 09, 2009 9:20 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Who are you and what do you run?

I run a basic, laid back private community.

On my machine I run a L4D or GMOD server when someone wants to play with us.
Usually private.
ocgweb.webs.com (this is what i mean by laid back)

On Fri, Jan 9, 2009 at 7:07 PM, TeRmInAtEr2  wrote:

> I ran the FragArena.net TF2, TS, CS and CS:S servers.
>
> I've given that up, though. Dedi's are just too expensive at the time.
> Perhaps I'll bring it back never sure.
>
> On Fri, Jan 9, 2009 at 6:20 PM, Rick Payton  wrote:
>
> > Mauirixxx
> > I run the Hawaii based Hawaiian Samurai clan server, and the California
> > based Gamerzsociety.com tf2/css/cs16/l4d/dods servers - which we have
> down
> > for the moment).
> >
> > mauirixxx
> >
> > -Original Message-
> > From: hlds-boun...@list.valvesoftware.com [mailto:
> > hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Stiehm
> > Sent: Thursday, January 08, 2009 11:06 PM
> > To: 'Half-Life dedicated Win32 server mailing list'
> > Subject: [hlds] Who are you and what do you run?
> >
> > Just thought I would start this out of curiosity an so we could put some
> > list names with servers/clans so if you want reply with who you are and
> what
> > server you run?
> >
> >
> > Kenny Loggins
> > AlphaOmega |ÅΩ|
> > TF2/L4D/CS:S and DoD:S
> >
> >
> >
> > ___
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Re: [hlds] Left 4 Dead dedicated servers

2008-11-05 Thread Dallas Behling
We do this for 349.00 a month

Intel E5430 Harpertown 2.66GHz 
4000MB RAM 
250GB Sata 
Windows 2003 Server or Windows 2008

http://artofwarcentral.com/main.asp?page=dedicated&cmd=options&id=277

Retail Price but if you want it with 10% off let me know in msn Im sure I
can help you. MSN is same as my email.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Wednesday, November 05, 2008 4:05 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead dedicated servers


Yeah, ok. Links, please.

This is everything it includes (For $345/month no setup fee, no minimum
contract):

2 x Intel Xeon 5420 DQC 
(8CPUs@ 2.5Ghz ea.)
2 GB RAM
250 GB SATA II HD
100Mbit dedicated port
5 IP Addresses 
UNLIMITED Premium BW
Windows 2008 Web Edition 
-- Original message -- 
From: Cc2iscooL <[EMAIL PROTECTED]> 

> Whoo, that's pretty expensive, even for the hardware that's in it, you 
> could do at least $100 better/mo elsewhere. ;) 
> 
> [EMAIL PROTECTED] wrote: 
> > Turns out it's got 4GB, not 2... 
> > 
> > I pay cost because I do tech support for Wolf Servers. It's $345/month
for 
> everyone else. 
> > 
> > -- Original message -- 
> > From: Cc2iscooL 
> > 
> > 
> >> How much did they make you pay for that? :) 
> >> 
> >> [EMAIL PROTECTED] wrote: 
> >> 
> >>> Obviously. :) 
> >>> -- Original message -- 
> >>> From: Anthal 
> >>> 
> >>> 
> >>> 
>  Might wanna take another look since I doubt you can boot an OS with 
>  that. 2mb of ram? Big spender! :P 
>  
>  [EMAIL PROTECTED] wrote: 
>  
>  
> > I just updated to Wolf Server's top of the line dedicated box, 2 x
Intel 
> > 
> >> Xeon 
> >> 
>  5420 DQC (8CPUs@ 2.5Ghz ea.) with 2MB of RAM. I don't anticipate any 
> problems 
>  running 6 L4D servers along with my two COD 4 servers, my COD 5 beta 
> server, 
>  
> >> my 
> >> 
>  two 2142 servers and my ZPS server. 
>  
>  
> > -- Original message -- 
> > From: "Brian D'Arcy" 
> > 
> > 
> > 
> > 
> >> I also have issues setting affinity on a q6600 Win2k3. If I do, the

> >> gameserver experiences bizzare lag and eventually crashes. Using 
> firedaemon 
> >> also. 
> >> ___ 
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> >> 
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>  
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> > 
> > 
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> please 
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Re: [hlds] D.I.P.R.I.P. Warm Up Update 1.0.0.3 Released

2008-10-10 Thread Dallas Behling
Sorry im new to this mod, what is the HLDSUPDATE game name for this game?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Pawel Lekki
Sent: Thursday, October 09, 2008 4:09 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] D.I.P.R.I.P. Warm Up Update 1.0.0.3 Released

A required update for D.I.P.R.I.P. Warm Up has been released.
Please run hldsupdatetool to receive it. The specific changes include:

Version 1.0.0.3
FIXED
- frequent server crash caused by a bug in the missile targeting system
- server crash caused by users trying to spawn a non existing vehicle type
- client crash caused by a bug in debris fade calculations
- nuke exploding in its spawn point after delivering the bomb
- announcer voice playing too loud when dropping or saving the uranium
barrel

ADDED
- latency keeper as a server side option (enabled by default)
* diprip_latency_keeper 1 (enable/disable the latency keeper)
* diprip_latency_keeper_safe_time 30 (how much time a player has to
be exceeding the diprip_max_ping value to be kicked from the server)
* diprip_max_ping 200 (maximum client allowed ping value)


Pawel Lekki
Exor Studios


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Re: [hlds] Ping - is the list server dead?

2008-03-27 Thread Dallas Behling
Iam alive

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ook
Sent: Thursday, March 27, 2008 9:48 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Ping - is the list server dead?

3 days, no email from list. Did the server die?

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RE: [hlds] Garry's Mod DS, EP2 - Portal content

2008-02-09 Thread Dallas Behling
Art of War Central is providing our clients with the content

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John McBroom
Sent: Friday, February 08, 2008 6:49 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Garry's Mod DS, EP2 - Portal content

So what's the deal then Valve, are you going to put any of the EP2 and
Portal files onto the HLDS for GMod? You can't make a server with any
of that content, the only thing I have seen people do is extract the
files from the GCFs. This is really leaving a lot of servers behind
because they can't easily use any new content like the Hunters or the
Japloy if they have the server at a datacentre. Will you be providing
any solution to this?

--
John McBroom

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[hlds] Game Server Tech Job Opening

2006-11-07 Thread Dallas Behling
This is a multipart message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
This email is kind of off topic, but we have new job openings for game
server tech's we are looking only for local hiring so if you live in
Columbus, OH send me and email off list with your resume.

Thanks



Dallas Behling

www.artofwarcentral.com

1-866-Low-Ping

--


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RE: [hlds] Dark Messiah Dedicated Server released

2006-10-25 Thread Dallas Behling
Thanks steve

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: Wednesday, October 25, 2006 11:29 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Dark Messiah Dedicated Server released

Frazer wrote:
mp_gametype [0|1|2]
0 = Deathmatch
1 = Team Deathmatch
2 = Campaign

cvarlist will give you all the settings.

Steve

> There seems to be 3 game types for a dedicated server:  Crusade,
> Deathmatch and Team Deathmatch.
>
> Can someone explain how the game type is selected, presumably on the
> command line.  Syntax etc.?
>
> Is there any information available yet about MM specific cvars and
> settings which might be applied via .cf files?




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RE: [hlds] Dark Messiah Dedicated Server released

2006-10-25 Thread Dallas Behling
What is the hlds update command?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .
Sent: Wednesday, October 25, 2006 7:42 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Dark Messiah Dedicated Server released

--
[ Picked text/plain from multipart/alternative ] Great, downloading it right
now :)
--

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