[hlds] RE: [hlds_linux] Server specs
Alfred Reynolds [EMAIL PROTECTED] spoke forth: I find myself being asked quite often about what CPU/net requirements it takes to run a server. I have answers based upon our internal playtesting but I would also like to hear what you guys use in the wild. So, my questions are: 1) What speed CPU do you use for a 32 player HL1 server (CS 1.6) 2) What speed CPU do you use for a 32 player Source server (CS:S) 3) How much bandwidth per user do you allow for a HL1 server 4) How much bandwidth per user do you allow for a Source server 5) How much difference is there in these requirements for other mods? - Alfred Anyone remember this file that went around a lot way back in the day? http://www.cs-onp.com/files/elminst/transfer.xls Spreadsheet to calculate the bandwidth needed for x # of players on a CS server. Unfortunately it is woefully out of date at this point, since he was running the server on a P2-450. Ahh, those halcyon days of 1999-2000; when you could run a 16 player server and stats webpage all on a p2-400 with 256 ram... I'd love to see an update to this, or something like it. Elminst ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Get this guy off the list please!
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] X-MIME-Autoconverted: from 8bit to quoted-printable by ms-smtp-03.nyroc.rr.com id j5I2mdP4025614 Can we kill him from the list please? -Original Message- From: AntiSpam UOL [mailto:[EMAIL PROTECTED] Sent: Friday, June 17, 2005 10:46 PM To: elminst Subject: RE: [hlds] RE: [hlds_linux] Server specs ANTISPAM UOL TIRA-TEIMA Ol, Voc enviou uma mensagem para [EMAIL PROTECTED] Para que sua mensagem seja encaminhada, por favor, clique aqui Esta confirmao necessria porque [EMAIL PROTECTED] usa o Antispam UOL, um programa que elimina mensagens enviadas por robs, como pornografia, propaganda e correntes. As prximas mensagens enviadas para [EMAIL PROTECTED] no precisaro ser confirmadas*. *Caso voc receba outro pedido de confirmao, por favor, pea para [EMAIL PROTECTED] inclu-lo em sua lista de autorizados. Ateno! Se voc no conseguir clicar no atalho acima, acesse este endereo: http://tira-teima.as.uol.com.br/challengeSender.html?dat a=%2FvVKkX%2BAHqF26h7v384eoQMP8UWAdnz7EwsJcMgLgEgm7C5gyo2k3bheOaGbu0rXJuLWox rh7ch%2B%0AoZY3yxeOxWuWvarf96S%2Fu9NNa0L2daEStP45fh6PyljIX9Nvu8SwOSFSlFHzKj5 cEiJieqFUw%2BjY%0AglNErTM8rPaykw4edXw%3D Hi, Youve just sent a message to [EMAIL PROTECTED] In order to confirm the sent message, please click here This confirmation is necessary because [EMAIL PROTECTED] uses Antispam UOL, a service that avoids unwanted messages like advertising, pornography, viruses, and spams. Other messages sent to [EMAIL PROTECTED] won't need to be confirmed*. *If you receive another confirmation request, please ask [EMAIL PROTECTED] to include you in his/her authorized e-mail list. Warning! If the link doesnt work, please copy the address below and paste it on your browser: http://tira-teima.as.uol.com.br/challengeSender.html?dat a=%2FvVKkX%2BAHqF26h7v384eoQMP8UWAdnz7EwsJcMgLgEgm7C5gyo2k3bheOaGbu0rXJuLWox rh7ch%2B%0AoZY3yxeOxWuWvarf96S%2Fu9NNa0L2daEStP45fh6PyljIX9Nvu8SwOSFSlFHzKj5 cEiJieqFUw%2BjY%0AglNErTM8rPaykw4edXw%3D Use o AntiSpam UOL e proteja sua caixa postal -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Counter-Strike: Source and Source Engine update
On Tuesday, April 05, 2005 7:56 PM: Alfred Reynolds [EMAIL PROTECTED] spoke forth: We have just released an update to Counter-Strike: Source and the Source Engine. Run the hldsupdatetool to get this update. This update fixes several small bugs in Counter-Strike: Source, go to: http://www.steampowered.com/index.php?area=newsid=407 for more details. - Alfred What's the build number on this update? Elminst ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] disappearing bans?
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Fencik Correct. That is what I'm saying. Note that bans are not removed by execing a banned.cfg whose contents are a subset of the current banned list. To speak in mathematical jibberish...upon execution of exec banned.cfg, the set of all bans is equal to the union of the set of currently banned users and the set of users contained in the banned.cfg. The only way to remove bans from the banned.cfg file through rcon is to remove bans from the current list of bans and then to writeid (or wait until your server restarts and writeid). If your current list of bans is empty, then your banned.cfg will be empty. If you change your firing order to the following, you'll be all set: exec banned.cfg exec listip.cfg writeid Dave Okay... done this and we'll see what happens. I still think it's pretty lame though. A writeid should do just that; write the bans in memory to the file. If there are no bans, then nothing should be written to the file! At most it should do an append, not a complete overwrite, and you get a couple blank lines at the end of the file. Elminst -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.289 / Virus Database: 265.4.3 - Release Date: 11/26/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] disappearing bans?
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of David Fencik What if you wanted to remove a ban from the banned.cfg, and only had rcon access to the server? You wouldn't be able to do this if writeid behaved the way you would like it to. Also, I see no benefit of extra blank lines at the end of any file. Dave You remove a ban by typing removeid id Same as always. The point is that writeid should not completely overwrite the banned.cfg, ever. -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.289 / Virus Database: 265.4.3 - Release Date: 11/26/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] disappearing bans?
Anyone seen this before? I'll ban several people over a couple of days, and then go back a few days later and the banned.cfg will be either empty or have totally different entries in it? What is happening? I have the following in the server.cfg, which is set to exec on mapchanges; writeid exec banned.cfg exec listip.cfg But bans keep disappearing.. Why? Elminst -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.289 / Virus Database: 265.4.3 - Release Date: 11/26/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] disappearing bans?
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of CyberGameZone.com Interesting. I too have seen this. I am using HLSW and have to 'write' the ban or they delete in 24hrs. Or at least this is what I have seen. I'm also using hlsw, that's what first clued me in on it. But even when I write the file using hlsw, they disappear at random. ??? -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.289 / Virus Database: 265.4.3 - Release Date: 11/26/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] disappearing bans?
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of David Fencik This behavior is by design. The bans don't save unless you write them. They will disappear every time the server is restarted, which in your case is every 24hours. Dave Yes.. but that's what the writeid at the end of the server.cfg is supposed to do. So the bans get written to the file on every map change. So you're saying that when the server.cfg is loaded on first startup, a writeid will clear the ban file? If true, then that's not how it used to work, and is also pretty frickin lame. -- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.289 / Virus Database: 265.4.3 - Release Date: 11/26/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Re: Thanks :)
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Nine Sent: Saturday, November 13, 2004 1:26 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Re: Thanks :) OMFG SCRIPT KIDDIE ALERT It's a virus, not a script kiddie. And it's the same IP block that was sending the virus mails with my address on them about a month or so ago. Some dialup in Brazil. --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.795 / Virus Database: 539 - Release Date: 11/12/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] hacker crashed my server
wow this AOLamer is still around? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: Wednesday, October 20, 2004 6:57 PM To: [EMAIL PROTECTED] Subject: [hlds] hacker crashed my server -- [ Picked text/plain from multipart/alternative ] I cant get it back up my ip is 209.133.33.15:27015 he said i'll crash it and he did his name was raged? please find him and bann him from steam!!! -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.778 / Virus Database: 525 - Release Date: 10/15/2004 --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.778 / Virus Database: 525 - Release Date: 10/15/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Re: Hi
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[hlds] Re: Hi
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[hlds] Re: Thanks :)
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[hlds] Re:
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[hlds] Re: Hello
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[hlds] Re: Hi
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[hlds] Re: Hi
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[hlds] virus emails from me
In case anyone was wondering, these aren't coming from me... You'd think the list could filter on viruses and not send them out... :/ --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.772 / Virus Database: 519 - Release Date: 10/1/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Re: Hi
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RE: [hlds] Cd Keys for 5 bucks WTF!!
It's a banner ad at the top of the adminmod page. the official AM page. It's fed by googleads. It links to http://www.counterkeys.com/ Go read for yourself. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of m0gely Sent: Monday, September 27, 2004 9:43 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Cd Keys for 5 bucks WTF!! CyberGameZone.com wrote: -- [ Picked text/plain from multipart/alternative ] I buy them ALL the time from EBX and software stores. They always have $5-$7 keys. I suspect most are from customers opening them. But oh well, a $5 chance to register with Steam first is a good risk. Is there a link to this? Or do you need to go to the EB store? Are the key's just for HL or for other games like CZ? -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.766 / Virus Database: 513 - Release Date: 9/17/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: ServerList Destroyed::::Please take time to read
-GB-Carpy wrote: My bad.. wow. i can't remember the last apology i saw in here. I commend you. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin Sent: 17 September 2004 22:28 To: '[EMAIL PROTECTED]' Subject: RE: [hlds] RE: ServerList DestroyedPlease take time to read NOT SENSE OF HUMOR.. No I'm not joking. Not at all. Nor are the vast majority of people who are extremely angry about this server list business. ...dude learn to read sarcasm Valves's been doing this type of thing for 3 years, though it's been much worse the last two.. my point was you SHOULD NOT BE SURPRISED...you can be pissed...but not surprised. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] thoughts, comments
Also very notable is that they increased bullet penetration levels. # Increased bullet penetration by 10% # Increased mg bullet penetration ( factor 0.75 - 0.65 ) It is NOTICEABLY easier to get kills through walls now. Places where you could previously hide and be safe are no longer bulletproof. On Tuesday, May 25, 2004 3:01 PM, [EMAIL PROTECTED] chimed in with: Things *did* change that affect accuracy and recoil of weapons. http://www.steampowered.com/platform/update_history/Day%20of%20Defeat.html Which in turn would affect well people may score. --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.690 / Virus Database: 451 - Release Date: 5/22/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] cvars in mapcycle.txt???
Yes. It does work for CS maps. It can come in handy when you run custom maps. - Original Message - From: HoundDawg [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, October 25, 2001 1:28 PM Subject: Re: [hlds] cvars in mapcycle.txt??? Actually, I'm not sure. You would either have to give it a try or wait for Valve to respond. HoundDawg-WWg-nC- World Wide Gaming Network http://hl.wwgaming.com/serving - Original Message - From: Ryan McCullough [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, October 25, 2001 10:11 AM Subject: RE: [hlds] cvars in mapcycle.txt??? does this work for cs maps as well? -Original Message- From: HoundDawg [mailto:[EMAIL PROTECTED]] Sent: Wednesday, October 24, 2001 5:48 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] cvars in mapcycle.txt??? // Instruction for using mapcycle.txt // No, you can't change maxplayers on the server, but you can skip maps that don't fit the current # of players // If no suitable match is found anywhere in your mapcycle file, then the server just moves to the next map in the file anyway. // Minplayers or maxplayers set to 0 mean don't restrict based on that parameter. You don't have to include minplayers or maxplayers if you // are not making a restriction. They default to 0 if missing. // You can list a file twice in the rotation now // You can issue a command ( rather than setting key value pairs ) at the server console by bracketing it with a blank // key value: e.g., \mycommand\\ // minplayers and maxplayers are special tokens and are parsed and removed before the commands are executed // Commands are executed just after the changelevel command occurs. // Be sure to remove conflicting settings from any server.cfg or listenserver.cfg files you use since those values will stomp // on the ones you set here // The double quotes are necessary // BTW, the old format will still work // Here's an example for the first map cz2 \minplayers\6\maxplayers\32 well \minplayers\6\maxplayers\32 badlands \minplayers\6\maxplayers\32 crossover2 \minplayers\6\maxplayers\32 rock2 \minplayers\6\maxplayers\32 hunted \minplayers\10\maxplayers\32 casbah \minplayers\6\maxplayers\32 warpath \minplayers\6\maxplayers\32 avanti \minplayers\6\maxplayers\32 2fort HoundDawg-WWg-nC- World Wide Gaming Network http://hl.wwgaming.com/serving - Original Message - From: Kristopher Volter [EMAIL PROTECTED] To: HLDS Mailing List [EMAIL PROTECTED] Sent: Wednesday, October 24, 2001 5:33 PM Subject: [hlds] cvars in mapcycle.txt??? I know that there is a way to set server cvars in the mapcycle.txt file, but I can't remember how to do it? Could someone provide me with a clue? :-) Digitally yours, Ketwyld the Hawk [EMAIL PROTECTED] HL DeathMatch - 64.35.57.141:27015 HL OZ DM - 64.35.57.169:27015 HL TeamPlay - 64.35.55.74:27015 Quiquid latine dictum sit altum viditur. Si hoc legere scis, nimis eruditionis habes. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New Admin Need help
Abrupt as HL may have been, he's correct. Admining a server WILL take a lot of your time, so you had better be prepared to spend the time. As for getting started, go read this entire website- http://server.counter-strike.net Then, go read it again. And he is also correct that this is an Admin mailing list, not a player list. Look elsewhere for help on playing the game. Justin ONP-Elminst - Original Message - From: [cRu]-NeoRage- [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, October 26, 2001 11:14 AM Subject: Re: [hlds] New Admin Need help Why must u be an ass. All i ask is for some help and u give me this? What the Hell. Any ways its a game. It doesn't bring in money so this is an learning activity. The server is only for traingin at the moment so there is no need to be up 24/7. All i ask is for some assistance that is all not badmouthing from someone that doesn't know how to relaxe with a game. - Original Message - From: HL Server [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, October 25, 2001 8:27 PM Subject: Re: [hlds] New Admin Need help At 02:57 PM 10/25/2001 -0400, you wrote: how do i add admin's to it. I am pretty sure there is a manual out there but i haven't had time to look. Take the time ... If you don't have the time, don't run the server, let someone else do it ... Also would anyone be willing to help test the server as well as help train my clan This is a list for server admins running HLDS, some admins here have never even played the game ... --- Thinking of taking the Microsoft to Linux plunge? Check out LinuxList @ http://linux.wombatsweb.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [OT] HLDS Listserv 452 Insufficient system storage
If only it were that easy, Sys... - Original Message - From: Sysop [EMAIL PROTECTED] To: HLDS [EMAIL PROTECTED] Sent: Saturday, October 20, 2001 8:41 PM Subject: Re: [hlds] [OT] HLDS Listserv 452 Insufficient system storage Hello, I would like you to stop using AOL. On Sat, 2001-10-20 at 17:14, [EMAIL PROTECTED] wrote: Hello, I would like you to stop sending this mail. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS Win2k Server follow Networking Question
I always get confused on what those two terms actually mean... I've always thought that half-dupe meant that packets only went one direction at a time (in or out), and that full meant that you had packets going both ways at the same time Am i totally off on this? - Original Message - From: Sysop [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, October 19, 2001 3:38 PM Subject: Re: [hlds] HLDS Win2k Server follow Networking Question Don't forget that hubs operate at half duplex, while switches operate at full duplex. Kelly Johnson wrote: In response to Hubs vs Switches. One of the biggest differences between the two is this, the hub runs all connections at the speed of the slowest connection. Thus if you have a 4 port hub with 3 100mb/sec connections plugged into it, and 1 10mb/sec connection plugged into it, all 4 connections will only run at 10mb/sec. However a switch will run each connection at its maximum speed. Thus if you have a 4 port switch with 3 100mb/sec connections plugged into it, and 1 10mb/sec connection plugged into it, the 3 100mb/sec connections will all run at 100mb/sec while the 10mb/sec connection will run at 10mb/sec. (To achieve this most switches also have some sort of imbedded controller, this means that many switches also allow you to make some changes to their configuration, such as Nat translation, port forwarding and the like. The configuration changes available vary by switch manufacturer. Hubs however, typically have no controller and thus typically are not configurable.) Kelly [EMAIL PROTECTED] -Original Message- From: Mike Parrot [mailto:[EMAIL PROTECTED]] Sent: Friday, October 19, 2001 1:09 PM To: [EMAIL PROTECTED] Subject: [hlds] HLDS Win2k Server follow Networking Question I'm not as experienced as most of you, but I set up a simple network with a full T-1 coming through the Intel Express 8220 Router (vs. a Cisco...it was only $700 new, has the CSU/DSU built in, and a slick Device View menu interface) to a 650 Athlon w/ 256 RAM running Win2k Server (not Advanced Server) with 2 NIC's. I put the higher quality 3Com Etherlink Server (3CR990SV97 model) as the LAN NIC, and set this up with Client for MS Networks, File and Print Sharing and TCP/IP protocols with the settings Manuel had also said below. I then use the 3Com 3C905C-TX-M NIC for the WAN, but only have TCP/IP enabled (no Client for MS Networks or File/Print Sharing) to protect the Server PC and insulate the LAN. I also run BID NAV on both the Server and LAN PC. These are all networked to a 10/100 SMC switch (I heard that a switch is faster than a HUB...but am still confused about what the differences and indications of Hubs vs. Switches is), where the router CAT cable connects into. Because I know that Win2k Server has much faster, and allows more simultaneous connections, I put my HLDS on the Win2k Server box, and running it with a custom user profile. I also Ghosted and image in case it gets hacked. I can restore it back from the 3 CD's (I have lots of maps!) pretty quick. I have nothing else on the Win2k Server PC. How does this setup sound to you? The pings for people are superba lot are getting pings under 50! I am also now running a second HLDS, both running as shortcuts..not as services. So far the most people I have had connected to both games running is about 35...and no crashes or other problems have come up running this for about a week straight (have not had to reboot, or restart, etc.). Sorry this is so long...I'm getting to the heart of my question, but another thought I had was at some point to get another (a third) dedicated (used) PC box from someone, and use that as a dedicated game server, running Win2k Pro, put 2 NIC's in it, also plug them both into the switch, and then configure one NIC to directly connect to the Internet (only using TCP/IP) with another one of the block of public IP's. Then have the 2nd NIC connect in to the LAN so I could have configuring access from the network. If I did that I would also likely get one of those keyboard/mouse/monitor A/B switches so I didn't have to put up another monitor. I guess my real question is: Is there anything wrong with having the Win2k Server box that is also the gateway NAT routing PC run the HLDS games if that's all I have on it? People are getting excellent pings, with many under 50! I understand that the Server PC will get a bit more stressed if I do file transfers, surfing, emailing, play HL as client, etc. from the LAN PC I have now...but I thought that most all of these LAN requests just get passed right through the Win2K Server box out to the Internet. Is there any point to setting up a third PC as a dedicated game server which would have a less powerful OS on it? Again, my apologies for this being so long, and many thanks for any feedback. From: Manuel Bermudez III [EMAIL PROTECTED] To:
Re: [hlds] hlds unsubscribe
Oh wow, he's trying to mailbomb us.. lol At least this guy is more amusing than the usual unsubscribe me!!!11 messages... - Original Message - From: vieira isaac [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, October 15, 2001 4:38 PM Subject: Re: [hlds] hlds unsubscribe Desabonner I arreter the shit bandages idiot - Original Message - From: Sysop [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, October 15, 2001 9:55 PM Subject: Re: [hlds] hlds unsubscribe Just goes to show, you can update the intelligence of the mail server, but not the subscribers. (; todd Barber wrote: Sent via the SyberWerx Web Mail system at mail.syberwerx.net ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] hello?
Yes... But I have a theory based on some of the responses to the tests The list of mail list participants was taken from an older database and may not contain the correct current member list... - Original Message - From: Leon Hartwig [EMAIL PROTECTED] To: Half-Life Dedicated Server Mailing List [EMAIL PROTECTED] Sent: Saturday, October 13, 2001 2:19 AM Subject: [hlds] hello? Is this thing on? Just curious, it should all be working now... ___ hlds mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds ___ hlds mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] test ?
I see it.. but hitting Reply defaults to your address, not the list as it should. (using outlook express 5, anyway) - Original Message - From: Erik Johnson [EMAIL PROTECTED] To: Half-Life Dedicated Server Mailing List [EMAIL PROTECTED] Sent: Thursday, October 11, 2001 5:50 PM Subject: RE: [hlds] test ? Test reply. Please post mail if you are seeing this. -Original Message- From: Scott Cassaday [mailto:[EMAIL PROTECTED]] Sent: Thursday, October 11, 2001 1:41 PM To: [EMAIL PROTECTED] Subject: [hlds] test ? this is a test of the.. ___ Hlds mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds ___ Hlds mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds
Re: Newbie server admin
What? They ported HL to koleco? woohoo! lol - Original Message - From: Ryan McCullough [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, October 10, 2001 5:49 PM Subject: RE: Newbie server admin yeah and at the same time we can go pull out the old kalico vision to play on the black and white tv. -Original Message- From: Manuel Bermudez III [mailto:[EMAIL PROTECTED]] Sent: Wednesday, October 10, 2001 2:16 PM To: [EMAIL PROTECTED] Subject: RE: Newbie server admin Maybe Hm DOS might... H lower overhead Virutally no lag since the hlds.exe does run in some type of command line mode Hmjust maybe:) Best regards, Manuel Bermudez III Network Implementation Engineer -Original Message- From: Wrath_of_Ace [mailto:[EMAIL PROTECTED]] Sent: Wednesday, October 10, 2001 4:14 PM To: [EMAIL PROTECTED] Subject: Re: Newbie server admin Use Win3.11 For Workgroups or WinNT3.51 lol. May DOS would Work better. LOL Dan - Original Message - From: Manuel Bermudez III [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, October 10, 2001 2:31 PM Subject: RE: Newbie server admin Make it really fast... Use windows 95 Best regards, Manuel Bermudez III Network Implementation Engineer 214-855-8777 Office 214-563-5960 mobile -Original Message- From: Gilbert, Doug [mailto:[EMAIL PROTECTED]] Sent: Wednesday, October 10, 2001 3:15 PM To: [EMAIL PROTECTED] Subject: RE: Newbie server admin Don't use winME. Use NT4.0 or 2000 Doug Gilbert Manager Server Systems Direct - (770) 308-5535 Cell - (678) 644-8361 -Original Message- From: nEO FX [mailto:[EMAIL PROTECTED]] Sent: Wednesday, October 10, 2001 3:58 PM To: [EMAIL PROTECTED] Subject: Newbie server admin im trying to run a server on winme and i keep getting this message. Warning:UDP_OPENSOCKET: port 27015 setsockopt IP_MULTICAST_LOOP:WSAENOPROTOOPT why does it keep doing this and how do i fix it... __ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com --- The information contained in this communication and any attachments is intended solely for the use of the individual or entity to whom it is addressed and others authorized to receive it. It may contain confidential or legally privileged information. If you are not the intended recipient, you are hereby notified that any disclosure, copying, distribution or taking any action in reliance on the contents of this information is strictly prohibited and may be unlawful. If you have received this communication in error, please notify us immediately by responding to this email and then delete it from your system. OneSource Management, Inc. nor its affiliates is neither liable for the proper and complete transmission of the information contained in this communication nor for any delay in its receipt. For more information on OneSource, contact us at 1-877-2-OneSource or visit us at www.2onesource.com. _ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com _ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com
[OT] translate?
The very little latin i did know is very rusty... care to translate? - Original Message - From: Kristopher Volter [EMAIL PROTECTED] Quiquid latine dictum sit altum viditur. Si hoc legere scis, nimis eruditionis habes.
Re: [OT] netgraph--frame rate hit
Max fps in CS is hard coded at 100 fps. I think it goes higher in reg HL DM, or other mods... - Original Message - From: Tony Mangialetto [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, October 05, 2001 4:52 PM Subject: RE: [OT] netgraph--frame rate hit Here's some framerate tips with opengl, turn on vsync, and set your monitor refresh rate to say 100hz. (You can use powerstrip if windows won't let you go over 85hz) Then in HL console type fps_max 100 w/o the quotes. You should now get up to 100 fps in quiet locations. I don't think fps_max will go higher then 100, though, I could be wrong. -Original Message- From: Stan Hoeppner [mailto:[EMAIL PROTECTED]] Sent: Friday, October 05, 2001 3:44 PM To: [EMAIL PROTECTED] Subject: RE: [OT] netgraph--frame rate hit If you're running in OpenGL or D3D with net_graph 1/2, you're going to take a fairly severe frame rate hit. If you run with net_graph 3 it should run a lot better, without the pretty colors. I noticed this early on when I first started using net_graph. I settled on net_graph 3 because of the massive FPS hit using the graphically enabled net_graph modes... Speaking of FPS, any idea Erik what may cause the following? My nVidia GF2 MX PCI card gives either 75 FPS or 37.5 FPS, without anything in between, using OpenGL (I've never tried D3D). Eric Hall has a GF2 Ultra AGP, and said he noticed the same behavior. This seems very wierd to me. It's like full or half, no middle ground. I'm running W2K Pro SP2, Nvidia ref drivers version 12.41. It is viewpoint dependant. If I look in a direction where there are no players behind the foreground object, say the rock wall beside the APC in Militia, it is 75 FPS. If I then turn and look 180 degrees the other way, where there are player models on the other side of the map, the FPS drops to exactly 37.5. Wierd Any ideas? StanTheMan TheHardwareFreak www.hardwarefreak.devastation.cc [EMAIL PROTECTED]
Re: Server STILL Crashes, a LOT
- Original Message - From: Tom [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, October 05, 2001 12:28 AM Subject: Re: Server STILL Crashes, a LOT Try a stable mod! DoD runs since 2 weeks stable now! No stupid voice (waiting for a stable code, Valve? But good1 to be the first! Love you guys!) feature. My DoD server is at around players ID 6000 now! http://www.dayofdefeatmod.com - Original Message - From: HL Server [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, October 04, 2001 7:46 PM Subject: Server STILL Crashes, a LOT I have all the latest patches and the latest mp.dll from the 4108a patch ... Still, once a solid 1107 server now is often crashing 1108 ... I have the latest AdminMod 2.50.07 (no plugins) which now comes with the latest metamod Everything is up to date, not running HLTV ... What's the deal?
Re: HLDS with MP support?
Sorry... week not starting good for me. MS whining at me about something I don't need was just another kink in the chain. /me has a drink... gonna be a long week... - Original Message - From: Magnetro Chen [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, October 01, 2001 1:36 PM Subject: Re: HLDS with MP support? Sorry man! But you should more calm down. I'm from Taiwan that's right, and I receive over 200 mails from maillists daily; some are in English (i.e. IEEE), And some are in Traditional Chinese, how do you think about if you reply 10 or 30 mails with all different text encode? Switching text encode not a hard job, but man is the man, sometimes I would forget to switching text encode. If I do wrong, please feel free and send mail to me, I would take care on this; I'm not a lamer, why you flame me to the hell? - Original Message - From: Elminst [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, October 02, 2001 12:19 AM Subject: Re: HLDS with MP support? It also occurs to me that this is an english mailing list, and that according to the Rules and FAQ for the list; please keep to plain text - no colors or font changes - Original Message - From: [BT]Black V [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, October 01, 2001 5:34 AM Subject: RE: HLDS with MP support? Calm down buddy, does it occur to you that the .tw address is for Taiwan and that he probably need the Chinese characters Cheers [BT]Black V Terry Wrennall
Re: Unsubscribe
Yeah.. like yelling at the list will help. duh. - Original Message - From: Markel To: [EMAIL PROTECTED] Sent: Monday, October 01, 2001 4:31 AM Subject: Unsubscribe Unsubscribe NOW
Re: HLDS with MP support?
HEY! Do us all a favor and turn off your special chinese characters!!! I'm tired of refusing the stupid auto language install. - Original Message - From: Magnetro Chen [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, October 01, 2001 12:05 AM Subject: Re: HLDS with MP support?