Re: [hlds] [hlds_linux] Counter-Strike 1.6 Beta Updated

2008-10-03 Thread Benjamin Lange
-push-
There is really no computer which does not support 32bit anymore. Even a
10year old one does. So it would really be an important step to remove
support for 16bit.

And please pay attention on DEP (Date executive prevention)
Old counterstrike has issues with it.

2008/10/2 Rikard Bremark [EMAIL PROTECTED]

 btw, what about the smokepuffs and 16 bit?
 today everyone has a computer that can handle real smoke
 i say, disable smokepuffs, and make cs force windows to use 32bit when
 playing cs (also remove the 16bit option in the video settings tab)
 to meet a player with smokepuffs 2/3 and 16 bits is almost equal
 annoying when meeting a bunnyhopper/russian walker.
 --
 //Rikard 'Zapy' Bremark
 [EMAIL PROTECTED]
 Warzone Short Valley - Warzone.nu


 Alfred Reynolds wrote:
  I took a crack at making Russian walking less useful in the most recent
  beta update (along with some other exploits) so please check it out. I
  also expect that this is close to the last beta update so these changes
  will be rolling to the mainline cstrike soon, if you run a cstrike
  server make sure you test the server on your setup.
 
  - Alfred
 
 
  -Original Message-
  From: [EMAIL PROTECTED] [mailto:hlds_linux-
  [EMAIL PROTECTED] On Behalf Of Pawel
  Sent: Sunday, September 28, 2008 4:38 AM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] Counter-Strike 1.6 Beta Updated
 
  yes, but rusian walking, no ;]
 
  On Sun, Sep 28, 2008 at 1:13 PM, Ronny Schedel [EMAIL PROTECTED]
  schedel.dewrote:
 
 
  Bunny hopping can be switched off by server cvars.
 
 
  Why?
 
  BunnyHopping is okey.
 
  But russian walking is stupid, looks horrible and is annoying.
 
  Worst than
 
  BH! :P
 
  On Sun, Sep 28, 2008 at 2:39 AM, Rikard Bremark
  [EMAIL PROTECTED]wrote:
 
 
  i cant agree more on the first question with the russian walk its
 
  pretty
 
  god damn annoying.
  and for the other bugs and exploits on maps and so forth i bet
 
  the
 
  community would support and love them as much as we srv op does.
  bunny hopping is a third thing that would be needed to really be
 
  fixed.
 
  --
  //Rikard 'Zapy' Bremark
  [EMAIL PROTECTED]
  Warzone Short Valley - Warzone.nu
 
 
  Ferenc Kovacs wrote:
 
  2008/9/28 fishy [EMAIL PROTECTED]
 
 
 
  I almost hate to mention it, but there is one fix a majority
 
  of
 
  1.6
 
  players would support, which would encourage more server ops
 
  to
 
  fire
 
  up
  beta servers, and help garner support for the new format you
 
  are
 
  bringing to the staid counter-strike community. That would be
 
  if you
 
  can
  find a way to remove/limit the exploit known as Russian
 
  walking,
 
  whereby a player taps crouch repeatedly to move at running
 
  speed with
 
  very little noise. I am afraid that this exploit is becoming
 
  more
 
  pervasive than bunnyhopping did, and ruins the flow of
 
  gameplay
 
  in a
 
  similar manner, this may not be the ideal place to mention it
 
  however
 
  as
  this is liable to be the last big update for cs 1.6 it would
 
  be
 
  an
 
  invaluable opportunity to fix this exploit.
 
  cheers,
  f|shy.
 
 
 
  Message: 1
  Date: Fri, 26 Sep 2008 16:22:42 -0700
  From: Jason Ruymen [EMAIL PROTECTED]
  Subject: [hlds_linux] Counter-Strike 1.6 Beta Updated
  To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com, 
 
  [EMAIL PROTECTED]
 
  Message-ID:

 
 
  [EMAIL PROTECTED]
 
  Content-Type: text/plain; charset=US-ASCII
 
  A required update for the Counter-Strike 1.6 Beta has been
 
  released.
 
  Please run hldsupdatetool to receive it.  The specific
 
  changes
 
  include:
 
  - Fixed Steam validation rejected error on connect
  - Added bannedcfgfile cvar so you can control the file
 
  written to
 
  by
  the writeid command
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 
  archives,
 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  Then maybe the following should be fixed:flashbugs in many
 
  places like
 
  on
  de_inferno, de_nuke, de_train
  he damage through the walls
  edgebug (you can survive any fall if you land on the 4 px wide
 
  edge of
 
  the
 
  object)
  silent defuse (if you press the use button rapidly, you can
 
  defuse the
 
  bomb
 
  without making the defuse sound effect, mostly done via script)
  you can see through some walls in the game (like on train from
 
  ct
 
  start
 
  you
 
  can check the 6th rail)
  I know, I'm asking too much. :/
 
  Tyrael
  ___
  To unsubscribe, edit your list preferences, or view the list
 
  archives,
 
  please visit:
 
  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 
  archives,
 
  please visit:
  

Re: [hlds] [hlds_linux] Counter-Strike 1.6 Beta Updated

2008-10-01 Thread Alfred Reynolds
I took a crack at making Russian walking less useful in the most recent
beta update (along with some other exploits) so please check it out. I
also expect that this is close to the last beta update so these changes
will be rolling to the mainline cstrike soon, if you run a cstrike
server make sure you test the server on your setup.

- Alfred

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds_linux-
 [EMAIL PROTECTED] On Behalf Of Pawel
 Sent: Sunday, September 28, 2008 4:38 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Counter-Strike 1.6 Beta Updated
 
 yes, but rusian walking, no ;]
 
 On Sun, Sep 28, 2008 at 1:13 PM, Ronny Schedel [EMAIL PROTECTED]
 schedel.dewrote:
 
 
  Bunny hopping can be switched off by server cvars.
 
   Why?
  
   BunnyHopping is okey.
  
   But russian walking is stupid, looks horrible and is annoying.
 Worst than
   BH! :P
  
   On Sun, Sep 28, 2008 at 2:39 AM, Rikard Bremark
   [EMAIL PROTECTED]wrote:
  
   i cant agree more on the first question with the russian walk its
 pretty
   god damn annoying.
   and for the other bugs and exploits on maps and so forth i bet
the
   community would support and love them as much as we srv op does.
   bunny hopping is a third thing that would be needed to really be
 fixed.
   --
   //Rikard 'Zapy' Bremark
   [EMAIL PROTECTED]
   Warzone Short Valley - Warzone.nu
  
  
   Ferenc Kovacs wrote:
2008/9/28 fishy [EMAIL PROTECTED]
   
   
I almost hate to mention it, but there is one fix a majority
of
 1.6
players would support, which would encourage more server ops
to
 fire
up
beta servers, and help garner support for the new format you
 are
bringing to the staid counter-strike community. That would be
 if you
can
find a way to remove/limit the exploit known as Russian
 walking,
whereby a player taps crouch repeatedly to move at running
 speed with
very little noise. I am afraid that this exploit is becoming
 more
pervasive than bunnyhopping did, and ruins the flow of
gameplay
 in a
similar manner, this may not be the ideal place to mention it
 however
as
this is liable to be the last big update for cs 1.6 it would
be
 an
invaluable opportunity to fix this exploit.
   
cheers,
f|shy.
   
   
Message: 1
Date: Fri, 26 Sep 2008 16:22:42 -0700
From: Jason Ruymen [EMAIL PROTECTED]
Subject: [hlds_linux] Counter-Strike 1.6 Beta Updated
To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com, 
   [EMAIL PROTECTED]
Message-ID:
  
   
   
 [EMAIL PROTECTED]
  
   
Content-Type: text/plain; charset=US-ASCII
   
A required update for the Counter-Strike 1.6 Beta has been
 released.
Please run hldsupdatetool to receive it.  The specific
changes
include:
   
- Fixed Steam validation rejected error on connect
- Added bannedcfgfile cvar so you can control the file
 written to
by
the writeid command
   
Jason
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
   
   
Then maybe the following should be fixed:flashbugs in many
 places like
on
de_inferno, de_nuke, de_train
he damage through the walls
edgebug (you can survive any fall if you land on the 4 px wide
 edge of
   the
object)
silent defuse (if you press the use button rapidly, you can
 defuse the
   bomb
without making the defuse sound effect, mostly done via script)
you can see through some walls in the game (like on train from
 ct
  start
   you
can check the 6th rail)
I know, I'm asking too much. :/
   
Tyrael
___
To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
   
   
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
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   ___
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 archives,
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