[hlds] Day of Defeat: Source Beta updated
A required update for the Day of Defeat: Source Beta has been released. Please run hldsupdatetool to receive it. The specific changes include: - Achievements are now all stored locally as well for offline achievement dialog - Fixed view model lag being jittery - Fixed some viewmodels occasionally skipping their fire animations - Fixed quickswitch exploit - Fixed some overlays being too transparent - Fixed a case where an enemy player could be credited for an area capture - Playtime statistic now records time spent as class, not time alive as a particular class - Upload stats when we join spectator, change class and on changelevel - Fixed crash with ai_test_los console command - Adjusted global bloom scale - New nemesis icon Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
C'mon people. Less off topic spam please. <_< On Wed, Jun 4, 2008 at 5:28 PM, Peter M (Mashy) <[EMAIL PROTECTED]> wrote: > pls don't ban KB - that gave me a needed morning chuckle! > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
pls don't ban KB - that gave me a needed morning chuckle! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
They perfected in 2012, just before the release of HL1. now they just have the release dates slide randomly to fuck with us. Rick Payton wrote: > What I can't figure out, is the time travel involved. Meaning, I got Kitteny > Berk's message FIRST, then 3 minutes later, Fernando Gorge message. > > So yeah, when did Valve perfect time travel? :P > > Rick Payton, I.T. Manager > Morikawa & Associates, LLC > (808) 572-1745 Office > (808) 572-6323 Fax > www.mai-hawaii.com > > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk > Sent: Wednesday, June 04, 2008 12:10 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Day of Defeat: Source Beta Updated > > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > Fernando Gorge wrote: > >> please, not send emails >> _ >> Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger! >> http://www.amigosdomessenger.com.br/ >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
What I can't figure out, is the time travel involved. Meaning, I got Kitteny Berk's message FIRST, then 3 minutes later, Fernando Gorge message. So yeah, when did Valve perfect time travel? :P Rick Payton, I.T. Manager Morikawa & Associates, LLC (808) 572-1745 Office (808) 572-6323 Fax www.mai-hawaii.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk Sent: Wednesday, June 04, 2008 12:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Day of Defeat: Source Beta Updated To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Fernando Gorge wrote: > please, not send emails > _ > Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger! > http://www.amigosdomessenger.com.br/ > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
I'm pretty sure the client version was released with the server. It was just a really fast download. Jason said this was a "required update" meaning the servers can't be viewed or connected to unless they were updated just as the client was updated. On Tue, Jun 3, 2008 at 11:18 PM, Wiktor Deresz <[EMAIL PROTECTED]> wrote: > Now its for Dedicated servers, than for clients. > > 2008/6/4 <[EMAIL PROTECTED]>: > > Yes, I don't seem to have a Steam / Client Update for the beta. > > > > > > Timothy Sadleir <[EMAIL PROTECTED]> wrote: > >> Well, my client is updated and I still see every server running that was > >> running before. Even my server seems to still be @ 1.0.0.7 and is > viewable > >> in the ingame server list and joinable as well. Is it supposed to be > like > >> this or is it just me? > >> > >> On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]> > >> wrote: > >> > >> > And because we really need clients and servers running the updated > >> > version, we've just made this a required update. So please run > >> > hldsupdatetool again. > >> > > >> > Jason > >> > > >> > -Original Message----- > >> > From: [EMAIL PROTECTED] > >> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason > Ruymen > >> > Sent: Tuesday, June 03, 2008 5:14 PM > >> > To: Half-Life dedicated Win32 server mailing list; > >> > [EMAIL PROTECTED] > >> > Subject: [hlds] Day of Defeat: Source Beta Updated > >> > > >> > The Day of Defeat: Source Beta has been updated. Please run > >> > hldsupdatetool to receive it. The specific changes include: > >> > > >> > - Added Steamworks stats > >> > - New team identifier icons as rewards for completing achievements - 1 > >> > per class achievement, and 1 for completing all achievements > >> > - Added cvar dod_friendlyfiresafezone - units around the player where > >> > they will do no direct damage on FF on servers ( default 100 units ) > >> > - Dropping a weapon in the spawn and changing class will now fizzle > out > >> > the dropped weapon > >> > - Fixed unducking while jumping potentially getting you stuck in the > >> > roof > >> > - Player model fixes to address the 'left peek' issue > >> > - Fixed kb_act default binding for large map being broken > >> > - Marked r_screenfademinsize and r_screenfademaxsize as cheats > >> > - Players now respawn even if they have the class menu up - changing > >> > class will respawn them instantly now > >> > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses > >> > - Fixed long range rocket achievement being awarded when you kill an > >> > ironsight k98 or garand > >> > - Achievement progress now stored in steam stats > >> > - Fixed picking up an mg42 with an empty clip playing the wrong > >> > animation > >> > - Color change to make the local player more visible in the scoreboard > >> > - Achievement progress now stored in steam > >> > - Added more default crosshairs > >> > - Adjusted scoreboard to make the local player a bit more readable > >> > > >> > Jason > >> > > >> > ___ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > ___ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
Must be he can't read English ;) Dunno how he signed up for the list then. Graham M wrote: > You shouldn't have to tell him that, it's at the bottom of every email > > Kitteny Berk wrote: > >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> Fernando Gorge wrote: >> >> >>> please, not send emails >>> _ >>> Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger! >>> http://www.amigosdomessenger.com.br/ >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
You shouldn't have to tell him that, it's at the bottom of every email Kitteny Berk wrote: > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > Fernando Gorge wrote: > >> please, not send emails >> _ >> Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger! >> http://www.amigosdomessenger.com.br/ >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
I love these emails. So much. On Wed, Jun 4, 2008 at 5:07 PM, Fernando Gorge <[EMAIL PROTECTED]> wrote: > > please, not send emails > _ > Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger! > http://www.amigosdomessenger.com.br/ > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger! http://www.amigosdomessenger.com.br/ On Wed, Jun 4, 2008 at 3:07 PM, Fernando Gorge <[EMAIL PROTECTED]> wrote: > > please, not send emails > _ > Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger! > http://www.amigosdomessenger.com.br/ > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Fernando Gorge wrote: > please, not send emails > _ > Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger! > http://www.amigosdomessenger.com.br/ > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
please, not send emails _ Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger! http://www.amigosdomessenger.com.br/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
woohoo, my hldsupdatetool told me it updated my dodsbeta install to 47,174.78%! 47174.78% g:\SteamServer_dods/orangebox\dodsbeta\steam.inf that's what I call an update! >>> >>> On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]> >>> wrote: >>> >>> > And because we really need clients and servers running the updated >>> > version, we've just made this a required update. So please run >>> > hldsupdatetool again. >>> > >>> > Jason >>> > >>> > -Original Message- >>> > From: [EMAIL PROTECTED] >>> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen >>> > Sent: Tuesday, June 03, 2008 5:14 PM >>> > To: Half-Life dedicated Win32 server mailing list; >>> > [EMAIL PROTECTED] >>> > Subject: [hlds] Day of Defeat: Source Beta Updated >>> > >>> > The Day of Defeat: Source Beta has been updated. Please run >>> > hldsupdatetool to receive it. The specific changes include: >>> > >>> > - Added Steamworks stats >>> > - New team identifier icons as rewards for completing achievements - 1 >>> > per class achievement, and 1 for completing all achievements >>> > - Added cvar dod_friendlyfiresafezone - units around the player where >>> > they will do no direct damage on FF on servers ( default 100 units ) >>> > - Dropping a weapon in the spawn and changing class will now fizzle >>> > out >>> > the dropped weapon >>> > - Fixed unducking while jumping potentially getting you stuck in the >>> > roof >>> > - Player model fixes to address the 'left peek' issue >>> > - Fixed kb_act default binding for large map being broken >>> > - Marked r_screenfademinsize and r_screenfademaxsize as cheats >>> > - Players now respawn even if they have the class menu up - changing >>> > class will respawn them instantly now >>> > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses >>> > - Fixed long range rocket achievement being awarded when you kill an >>> > ironsight k98 or garand >>> > - Achievement progress now stored in steam stats >>> > - Fixed picking up an mg42 with an empty clip playing the wrong >>> > animation >>> > - Color change to make the local player more visible in the scoreboard >>> > - Achievement progress now stored in steam >>> > - Added more default crosshairs >>> > - Adjusted scoreboard to make the local player a bit more readable >>> > >>> > Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
Now its for Dedicated servers, than for clients. 2008/6/4 <[EMAIL PROTECTED]>: > Yes, I don't seem to have a Steam / Client Update for the beta. > > > Timothy Sadleir <[EMAIL PROTECTED]> wrote: >> Well, my client is updated and I still see every server running that was >> running before. Even my server seems to still be @ 1.0.0.7 and is viewable >> in the ingame server list and joinable as well. Is it supposed to be like >> this or is it just me? >> >> On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]> >> wrote: >> >> > And because we really need clients and servers running the updated >> > version, we've just made this a required update. So please run >> > hldsupdatetool again. >> > >> > Jason >> > >> > -Original Message- >> > From: [EMAIL PROTECTED] >> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen >> > Sent: Tuesday, June 03, 2008 5:14 PM >> > To: Half-Life dedicated Win32 server mailing list; >> > [EMAIL PROTECTED] >> > Subject: [hlds] Day of Defeat: Source Beta Updated >> > >> > The Day of Defeat: Source Beta has been updated. Please run >> > hldsupdatetool to receive it. The specific changes include: >> > >> > - Added Steamworks stats >> > - New team identifier icons as rewards for completing achievements - 1 >> > per class achievement, and 1 for completing all achievements >> > - Added cvar dod_friendlyfiresafezone - units around the player where >> > they will do no direct damage on FF on servers ( default 100 units ) >> > - Dropping a weapon in the spawn and changing class will now fizzle out >> > the dropped weapon >> > - Fixed unducking while jumping potentially getting you stuck in the >> > roof >> > - Player model fixes to address the 'left peek' issue >> > - Fixed kb_act default binding for large map being broken >> > - Marked r_screenfademinsize and r_screenfademaxsize as cheats >> > - Players now respawn even if they have the class menu up - changing >> > class will respawn them instantly now >> > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses >> > - Fixed long range rocket achievement being awarded when you kill an >> > ironsight k98 or garand >> > - Achievement progress now stored in steam stats >> > - Fixed picking up an mg42 with an empty clip playing the wrong >> > animation >> > - Color change to make the local player more visible in the scoreboard >> > - Achievement progress now stored in steam >> > - Added more default crosshairs >> > - Adjusted scoreboard to make the local player a bit more readable >> > >> > Jason >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
Yes, I don't seem to have a Steam / Client Update for the beta. Timothy Sadleir <[EMAIL PROTECTED]> wrote: > Well, my client is updated and I still see every server running that was > running before. Even my server seems to still be @ 1.0.0.7 and is viewable > in the ingame server list and joinable as well. Is it supposed to be like > this or is it just me? > > On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]> > wrote: > > > And because we really need clients and servers running the updated > > version, we've just made this a required update. So please run > > hldsupdatetool again. > > > > Jason > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen > > Sent: Tuesday, June 03, 2008 5:14 PM > > To: Half-Life dedicated Win32 server mailing list; > > [EMAIL PROTECTED] > > Subject: [hlds] Day of Defeat: Source Beta Updated > > > > The Day of Defeat: Source Beta has been updated. Please run > > hldsupdatetool to receive it. The specific changes include: > > > > - Added Steamworks stats > > - New team identifier icons as rewards for completing achievements - 1 > > per class achievement, and 1 for completing all achievements > > - Added cvar dod_friendlyfiresafezone - units around the player where > > they will do no direct damage on FF on servers ( default 100 units ) > > - Dropping a weapon in the spawn and changing class will now fizzle out > > the dropped weapon > > - Fixed unducking while jumping potentially getting you stuck in the > > roof > > - Player model fixes to address the 'left peek' issue > > - Fixed kb_act default binding for large map being broken > > - Marked r_screenfademinsize and r_screenfademaxsize as cheats > > - Players now respawn even if they have the class menu up - changing > > class will respawn them instantly now > > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses > > - Fixed long range rocket achievement being awarded when you kill an > > ironsight k98 or garand > > - Achievement progress now stored in steam stats > > - Fixed picking up an mg42 with an empty clip playing the wrong > > animation > > - Color change to make the local player more visible in the scoreboard > > - Achievement progress now stored in steam > > - Added more default crosshairs > > - Adjusted scoreboard to make the local player a bit more readable > > > > Jason > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
Well, my client is updated and I still see every server running that was running before. Even my server seems to still be @ 1.0.0.7 and is viewable in the ingame server list and joinable as well. Is it supposed to be like this or is it just me? On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]> wrote: > And because we really need clients and servers running the updated > version, we've just made this a required update. So please run > hldsupdatetool again. > > Jason > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen > Sent: Tuesday, June 03, 2008 5:14 PM > To: Half-Life dedicated Win32 server mailing list; > [EMAIL PROTECTED] > Subject: [hlds] Day of Defeat: Source Beta Updated > > The Day of Defeat: Source Beta has been updated. Please run > hldsupdatetool to receive it. The specific changes include: > > - Added Steamworks stats > - New team identifier icons as rewards for completing achievements - 1 > per class achievement, and 1 for completing all achievements > - Added cvar dod_friendlyfiresafezone - units around the player where > they will do no direct damage on FF on servers ( default 100 units ) > - Dropping a weapon in the spawn and changing class will now fizzle out > the dropped weapon > - Fixed unducking while jumping potentially getting you stuck in the > roof > - Player model fixes to address the 'left peek' issue > - Fixed kb_act default binding for large map being broken > - Marked r_screenfademinsize and r_screenfademaxsize as cheats > - Players now respawn even if they have the class menu up - changing > class will respawn them instantly now > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses > - Fixed long range rocket achievement being awarded when you kill an > ironsight k98 or garand > - Achievement progress now stored in steam stats > - Fixed picking up an mg42 with an empty clip playing the wrong > animation > - Color change to make the local player more visible in the scoreboard > - Achievement progress now stored in steam > - Added more default crosshairs > - Adjusted scoreboard to make the local player a bit more readable > > Jason > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
I'm not sure whether you're willing to comment on this, but is there any rough estimate for when you guys hope to take this update live? I know a lot of us will have to swap over to SourceMod from Mani when the update becomes permanent, and I just wanted to get a rough idea of when we'll need to make that switch. Thanks. On Tue, Jun 3, 2008 at 9:21 PM, Jason Ruymen <[EMAIL PROTECTED]> wrote: > And because we really need clients and servers running the updated > version, we've just made this a required update. So please run > hldsupdatetool again. > > Jason > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen > Sent: Tuesday, June 03, 2008 5:14 PM > To: Half-Life dedicated Win32 server mailing list; > [EMAIL PROTECTED] > Subject: [hlds] Day of Defeat: Source Beta Updated > > The Day of Defeat: Source Beta has been updated. Please run > hldsupdatetool to receive it. The specific changes include: > > - Added Steamworks stats > - New team identifier icons as rewards for completing achievements - 1 > per class achievement, and 1 for completing all achievements > - Added cvar dod_friendlyfiresafezone - units around the player where > they will do no direct damage on FF on servers ( default 100 units ) > - Dropping a weapon in the spawn and changing class will now fizzle out > the dropped weapon > - Fixed unducking while jumping potentially getting you stuck in the > roof > - Player model fixes to address the 'left peek' issue > - Fixed kb_act default binding for large map being broken > - Marked r_screenfademinsize and r_screenfademaxsize as cheats > - Players now respawn even if they have the class menu up - changing > class will respawn them instantly now > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses > - Fixed long range rocket achievement being awarded when you kill an > ironsight k98 or garand > - Achievement progress now stored in steam stats > - Fixed picking up an mg42 with an empty clip playing the wrong > animation > - Color change to make the local player more visible in the scoreboard > - Achievement progress now stored in steam > - Added more default crosshairs > - Adjusted scoreboard to make the local player a bit more readable > > Jason > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
And because we really need clients and servers running the updated version, we've just made this a required update. So please run hldsupdatetool again. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Tuesday, June 03, 2008 5:14 PM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: [hlds] Day of Defeat: Source Beta Updated The Day of Defeat: Source Beta has been updated. Please run hldsupdatetool to receive it. The specific changes include: - Added Steamworks stats - New team identifier icons as rewards for completing achievements - 1 per class achievement, and 1 for completing all achievements - Added cvar dod_friendlyfiresafezone - units around the player where they will do no direct damage on FF on servers ( default 100 units ) - Dropping a weapon in the spawn and changing class will now fizzle out the dropped weapon - Fixed unducking while jumping potentially getting you stuck in the roof - Player model fixes to address the 'left peek' issue - Fixed kb_act default binding for large map being broken - Marked r_screenfademinsize and r_screenfademaxsize as cheats - Players now respawn even if they have the class menu up - changing class will respawn them instantly now - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses - Fixed long range rocket achievement being awarded when you kill an ironsight k98 or garand - Achievement progress now stored in steam stats - Fixed picking up an mg42 with an empty clip playing the wrong animation - Color change to make the local player more visible in the scoreboard - Achievement progress now stored in steam - Added more default crosshairs - Adjusted scoreboard to make the local player a bit more readable Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
Thanks! On Tue, Jun 3, 2008 at 8:13 PM, Jason Ruymen <[EMAIL PROTECTED]> wrote: > The Day of Defeat: Source Beta has been updated. Please run > hldsupdatetool to receive it. The specific changes include: > > - Added Steamworks stats > - New team identifier icons as rewards for completing achievements - 1 > per class achievement, and 1 for completing all achievements > - Added cvar dod_friendlyfiresafezone - units around the player where > they will do no direct damage on FF on servers ( default 100 units ) > - Dropping a weapon in the spawn and changing class will now fizzle out > the dropped weapon > - Fixed unducking while jumping potentially getting you stuck in the > roof > - Player model fixes to address the 'left peek' issue > - Fixed kb_act default binding for large map being broken > - Marked r_screenfademinsize and r_screenfademaxsize as cheats > - Players now respawn even if they have the class menu up - changing > class will respawn them instantly now > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses > - Fixed long range rocket achievement being awarded when you kill an > ironsight k98 or garand > - Achievement progress now stored in steam stats > - Fixed picking up an mg42 with an empty clip playing the wrong > animation > - Color change to make the local player more visible in the scoreboard > - Achievement progress now stored in steam > - Added more default crosshairs > - Adjusted scoreboard to make the local player a bit more readable > > Jason > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Day of Defeat: Source Beta Updated
The Day of Defeat: Source Beta has been updated. Please run hldsupdatetool to receive it. The specific changes include: - Added Steamworks stats - New team identifier icons as rewards for completing achievements - 1 per class achievement, and 1 for completing all achievements - Added cvar dod_friendlyfiresafezone - units around the player where they will do no direct damage on FF on servers ( default 100 units ) - Dropping a weapon in the spawn and changing class will now fizzle out the dropped weapon - Fixed unducking while jumping potentially getting you stuck in the roof - Player model fixes to address the 'left peek' issue - Fixed kb_act default binding for large map being broken - Marked r_screenfademinsize and r_screenfademaxsize as cheats - Players now respawn even if they have the class menu up - changing class will respawn them instantly now - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses - Fixed long range rocket achievement being awarded when you kill an ironsight k98 or garand - Achievement progress now stored in steam stats - Fixed picking up an mg42 with an empty clip playing the wrong animation - Color change to make the local player more visible in the scoreboard - Achievement progress now stored in steam - Added more default crosshairs - Adjusted scoreboard to make the local player a bit more readable Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
Goodjob, updating now. :D This is not mandatory though, right? Just like the other one? Will let it run till it crashes/empties then it will restart with the new files. Should be good. On Wed, May 28, 2008 at 7:57 PM, Jason Ruymen <[EMAIL PROTECTED]> wrote: > Updates to the Day of Defeat: Source Beta have been released. Please > run hldsupdatetool to receive them. The specific changes include: > > - Fix for client crash in spectator gui > - Fixed third person tracers not drawing properly > - Reverting view position change when sniper zoomed > - Added cvars dod_playrivalrysounds and dod_playachievementsound > - Suicide no longer removes a kill > - Fixed bullet decals being misaligned when iron sighted > - Fixed being able to dominate a teammate if friendlyfire was on > - sv_friction and sv_stopspeed are now accessible again > - Reduced size of impact effects at distance > - Fix for deployed bazooka and mg having full mouse sensitivity > - Fix for iron sight deploy animation sometimes taking longer > - Player avoidance now prevents stationary players from occupying the > same space > - Some particle systems updated > - Fixes to the custom map achievement > > Jason > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Day of Defeat: Source Beta Updated
Updates to the Day of Defeat: Source Beta have been released. Please run hldsupdatetool to receive them. The specific changes include: - Fix for client crash in spectator gui - Fixed third person tracers not drawing properly - Reverting view position change when sniper zoomed - Added cvars dod_playrivalrysounds and dod_playachievementsound - Suicide no longer removes a kill - Fixed bullet decals being misaligned when iron sighted - Fixed being able to dominate a teammate if friendlyfire was on - sv_friction and sv_stopspeed are now accessible again - Reduced size of impact effects at distance - Fix for deployed bazooka and mg having full mouse sensitivity - Fix for iron sight deploy animation sometimes taking longer - Player avoidance now prevents stationary players from occupying the same space - Some particle systems updated - Fixes to the custom map achievement Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
btw ... does the dods beta include the kill assist system from tf2, too ? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phillip Vector Sent: Wednesday, May 28, 2008 12:19 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Day of Defeat: Source Beta Updated It's going to stay... Thank goodness. Can we perhaps move on from this issue? The horse is still dead. On Tue, May 27, 2008 at 2:57 PM, Andreas Grimm <[EMAIL PROTECTED]> wrote: > and what about the custom tab ! ;P > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of "[??R] > The-/ Sent: Tuesday, May 27, 2008 11:40 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Day of Defeat: Source Beta Updated > > Jason Ruymen wrote: >> The Day of Defeat: Source Beta has been updated. Please run >> hldsupdatetool to receive the update. The specific changes include: >> >> - Fixed possible crash when a rocket explodes >> >> Jason >> >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > What about the rocket and mg sensitivity cvars being backwards? > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
It's going to stay... Thank goodness. Can we perhaps move on from this issue? The horse is still dead. On Tue, May 27, 2008 at 2:57 PM, Andreas Grimm <[EMAIL PROTECTED]> wrote: > and what about the custom tab ! ;P > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of "[??R] > The-/ Sent: Tuesday, May 27, 2008 11:40 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Day of Defeat: Source Beta Updated > > Jason Ruymen wrote: >> The Day of Defeat: Source Beta has been updated. Please run >> hldsupdatetool to receive the update. The specific changes include: >> >> - Fixed possible crash when a rocket explodes >> >> Jason >> >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > What about the rocket and mg sensitivity cvars being backwards? > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
and what about the custom tab ! ;P -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of "[??R] The-/ The Day of Defeat: Source Beta has been updated. Please run > hldsupdatetool to receive the update. The specific changes include: > > - Fixed possible crash when a rocket explodes > > Jason > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > What about the rocket and mg sensitivity cvars being backwards? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source Beta Updated
Jason Ruymen wrote: > The Day of Defeat: Source Beta has been updated. Please run > hldsupdatetool to receive the update. The specific changes include: > > - Fixed possible crash when a rocket explodes > > Jason > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > What about the rocket and mg sensitivity cvars being backwards? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Day of Defeat: Source Beta Updated
The Day of Defeat: Source Beta has been updated. Please run hldsupdatetool to receive the update. The specific changes include: - Fixed possible crash when a rocket explodes Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds