[hlds] Day of Defeat: Source Beta updated

2008-06-11 Thread Jason Ruymen
A required update for the Day of Defeat: Source Beta has been released.
Please run hldsupdatetool to receive it.  The specific changes include:
 
- Achievements are now all stored locally as well for offline
achievement dialog
- Fixed view model lag being jittery
- Fixed some viewmodels occasionally skipping their fire animations
- Fixed quickswitch exploit
- Fixed some overlays being too transparent
- Fixed a case where an enemy player could be credited for an area
capture
- Playtime statistic now records time spent as class, not time alive as
a particular class
- Upload stats when we join spectator, change class and on changelevel
- Fixed crash with ai_test_los console command
- Adjusted global bloom scale
- New nemesis icon
 
Jason

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread Timothy Sadleir
C'mon people.  Less off topic spam please.  <_<

On Wed, Jun 4, 2008 at 5:28 PM, Peter M (Mashy) <[EMAIL PROTECTED]> wrote:

> pls don't ban KB - that gave me a needed morning chuckle!
> ___
>  To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread Peter M (Mashy)
pls don't ban KB - that gave me a needed morning chuckle!
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread Kitteny Berk
They perfected in 2012, just before the release of HL1.  now they just 
have the release dates slide randomly to fuck with us.

Rick Payton wrote:
> What I can't figure out, is the time travel involved. Meaning, I got Kitteny 
> Berk's message FIRST, then 3 minutes later, Fernando Gorge message.
>
> So yeah, when did Valve perfect time travel? :P
>
> Rick Payton, I.T. Manager
> Morikawa & Associates, LLC
> (808) 572-1745 Office
> (808) 572-6323 Fax
> www.mai-hawaii.com
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
> Sent: Wednesday, June 04, 2008 12:10 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Day of Defeat: Source Beta Updated
>
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> Fernando Gorge wrote:
>   
>> please, not send emails
>> _
>> Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger!
>> http://www.amigosdomessenger.com.br/
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>   
>> 
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread Rick Payton
What I can't figure out, is the time travel involved. Meaning, I got Kitteny 
Berk's message FIRST, then 3 minutes later, Fernando Gorge message.

So yeah, when did Valve perfect time travel? :P

Rick Payton, I.T. Manager
Morikawa & Associates, LLC
(808) 572-1745 Office
(808) 572-6323 Fax
www.mai-hawaii.com

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
Sent: Wednesday, June 04, 2008 12:10 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Day of Defeat: Source Beta Updated

To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



Fernando Gorge wrote:
> please, not send emails
> _
> Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger!
> http://www.amigosdomessenger.com.br/
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread Timothy Sadleir
I'm pretty sure the client version was released with the server.  It was
just a really fast download.  Jason said this was a "required update"
meaning the servers can't be viewed or connected to unless they were updated
just as the client was updated.

On Tue, Jun 3, 2008 at 11:18 PM, Wiktor Deresz <[EMAIL PROTECTED]> wrote:

> Now its for Dedicated servers, than for clients.
>
> 2008/6/4  <[EMAIL PROTECTED]>:
>  > Yes, I don't seem to have a Steam  /  Client Update for the beta.
> >
> >
> >  Timothy Sadleir <[EMAIL PROTECTED]> wrote:
> >> Well, my client is updated and I still see every server running that was
> >> running before.  Even my server seems to still be @ 1.0.0.7 and is
> viewable
> >> in the ingame server list and joinable as well.  Is it supposed to be
> like
> >> this or is it just me?
> >>
> >> On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]>
> >> wrote:
> >>
> >> > And because we really need clients and servers running the updated
> >> > version, we've just made this a required update.  So please run
> >> > hldsupdatetool again.
> >> >
> >> > Jason
> >> >
> >> > -Original Message-----
> >> > From: [EMAIL PROTECTED]
> >> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason
> Ruymen
> >> > Sent: Tuesday, June 03, 2008 5:14 PM
> >> > To: Half-Life dedicated Win32 server mailing list;
> >> > [EMAIL PROTECTED]
> >> > Subject: [hlds] Day of Defeat: Source Beta Updated
> >> >
> >> > The Day of Defeat: Source Beta has been updated.  Please run
> >> > hldsupdatetool to receive it.  The specific changes include:
> >> >
> >> > - Added Steamworks stats
> >> > - New team identifier icons as rewards for completing achievements - 1
> >> > per class achievement, and 1 for completing all achievements
> >> > - Added cvar dod_friendlyfiresafezone - units around the player where
> >> > they will do no direct damage on FF on servers ( default 100 units )
> >> > - Dropping a weapon in the spawn and changing class will now fizzle
> out
> >> > the dropped weapon
> >> > - Fixed unducking while jumping potentially getting you stuck in the
> >> > roof
> >> > - Player model fixes to address the 'left peek' issue
> >> > - Fixed kb_act default binding for large map being broken
> >> > - Marked r_screenfademinsize and r_screenfademaxsize as cheats
> >> > - Players now respawn even if they have the class menu up - changing
> >> > class will respawn them instantly now
> >> > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
> >> > - Fixed long range rocket achievement being awarded when you kill an
> >> > ironsight k98 or garand
> >> > - Achievement progress now stored in steam stats
> >> > - Fixed picking up an mg42 with an empty clip playing the wrong
> >> > animation
> >> > - Color change to make the local player more visible in the scoreboard
> >> > - Achievement progress now stored in steam
> >> > - Added more default crosshairs
> >> > - Adjusted scoreboard to make the local player a bit more readable
> >> >
> >> > Jason
> >> >
> >> > ___
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >> > ___
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread Midnight
Must be he can't read English ;)  Dunno how he signed up for the list then.

Graham M wrote:
> You shouldn't have to tell him that, it's at the bottom of every email
>
> Kitteny Berk wrote:
>   
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> Fernando Gorge wrote:
>>   
>> 
>>> please, not send emails
>>> _
>>> Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger!
>>> http://www.amigosdomessenger.com.br/
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>   
>>> 
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>   
>> 
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread Graham M
You shouldn't have to tell him that, it's at the bottom of every email

Kitteny Berk wrote:
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
>
> Fernando Gorge wrote:
>   
>> please, not send emails
>> _
>> Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger!
>> http://www.amigosdomessenger.com.br/
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>   
>> 
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread tsuehpsyde
I love these emails. So much.

On Wed, Jun 4, 2008 at 5:07 PM, Fernando Gorge <[EMAIL PROTECTED]> wrote:

>
> please, not send emails
> _
> Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger!
> http://www.amigosdomessenger.com.br/
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread Phillip Vector
Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger!
http://www.amigosdomessenger.com.br/

On Wed, Jun 4, 2008 at 3:07 PM, Fernando Gorge <[EMAIL PROTECTED]> wrote:
>
> please, not send emails
> _
> Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger!
> http://www.amigosdomessenger.com.br/
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread Kitteny Berk
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



Fernando Gorge wrote:
> please, not send emails
> _
> Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger!
> http://www.amigosdomessenger.com.br/
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-04 Thread Fernando Gorge

please, not send emails
_
Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger!
http://www.amigosdomessenger.com.br/
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-03 Thread Kevin Ottalini
woohoo, my hldsupdatetool told me it updated my dodsbeta install to 
47,174.78%!

47174.78%   g:\SteamServer_dods/orangebox\dodsbeta\steam.inf

that's what I call an update!


>>>
>>> On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]>
>>> wrote:
>>>
>>> > And because we really need clients and servers running the updated
>>> > version, we've just made this a required update.  So please run
>>> > hldsupdatetool again.
>>> >
>>> > Jason
>>> >
>>> > -Original Message-
>>> > From: [EMAIL PROTECTED]
>>> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
>>> > Sent: Tuesday, June 03, 2008 5:14 PM
>>> > To: Half-Life dedicated Win32 server mailing list;
>>> > [EMAIL PROTECTED]
>>> > Subject: [hlds] Day of Defeat: Source Beta Updated
>>> >
>>> > The Day of Defeat: Source Beta has been updated.  Please run
>>> > hldsupdatetool to receive it.  The specific changes include:
>>> >
>>> > - Added Steamworks stats
>>> > - New team identifier icons as rewards for completing achievements - 1
>>> > per class achievement, and 1 for completing all achievements
>>> > - Added cvar dod_friendlyfiresafezone - units around the player where
>>> > they will do no direct damage on FF on servers ( default 100 units )
>>> > - Dropping a weapon in the spawn and changing class will now fizzle 
>>> > out
>>> > the dropped weapon
>>> > - Fixed unducking while jumping potentially getting you stuck in the
>>> > roof
>>> > - Player model fixes to address the 'left peek' issue
>>> > - Fixed kb_act default binding for large map being broken
>>> > - Marked r_screenfademinsize and r_screenfademaxsize as cheats
>>> > - Players now respawn even if they have the class menu up - changing
>>> > class will respawn them instantly now
>>> > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
>>> > - Fixed long range rocket achievement being awarded when you kill an
>>> > ironsight k98 or garand
>>> > - Achievement progress now stored in steam stats
>>> > - Fixed picking up an mg42 with an empty clip playing the wrong
>>> > animation
>>> > - Color change to make the local player more visible in the scoreboard
>>> > - Achievement progress now stored in steam
>>> > - Added more default crosshairs
>>> > - Adjusted scoreboard to make the local player a bit more readable
>>> >
>>> > Jason


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-03 Thread Wiktor Deresz
Now its for Dedicated servers, than for clients.

2008/6/4  <[EMAIL PROTECTED]>:
> Yes, I don't seem to have a Steam  /  Client Update for the beta.
>
>
>  Timothy Sadleir <[EMAIL PROTECTED]> wrote:
>> Well, my client is updated and I still see every server running that was
>> running before.  Even my server seems to still be @ 1.0.0.7 and is viewable
>> in the ingame server list and joinable as well.  Is it supposed to be like
>> this or is it just me?
>>
>> On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]>
>> wrote:
>>
>> > And because we really need clients and servers running the updated
>> > version, we've just made this a required update.  So please run
>> > hldsupdatetool again.
>> >
>> > Jason
>> >
>> > -Original Message-
>> > From: [EMAIL PROTECTED]
>> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
>> > Sent: Tuesday, June 03, 2008 5:14 PM
>> > To: Half-Life dedicated Win32 server mailing list;
>> > [EMAIL PROTECTED]
>> > Subject: [hlds] Day of Defeat: Source Beta Updated
>> >
>> > The Day of Defeat: Source Beta has been updated.  Please run
>> > hldsupdatetool to receive it.  The specific changes include:
>> >
>> > - Added Steamworks stats
>> > - New team identifier icons as rewards for completing achievements - 1
>> > per class achievement, and 1 for completing all achievements
>> > - Added cvar dod_friendlyfiresafezone - units around the player where
>> > they will do no direct damage on FF on servers ( default 100 units )
>> > - Dropping a weapon in the spawn and changing class will now fizzle out
>> > the dropped weapon
>> > - Fixed unducking while jumping potentially getting you stuck in the
>> > roof
>> > - Player model fixes to address the 'left peek' issue
>> > - Fixed kb_act default binding for large map being broken
>> > - Marked r_screenfademinsize and r_screenfademaxsize as cheats
>> > - Players now respawn even if they have the class menu up - changing
>> > class will respawn them instantly now
>> > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
>> > - Fixed long range rocket achievement being awarded when you kill an
>> > ironsight k98 or garand
>> > - Achievement progress now stored in steam stats
>> > - Fixed picking up an mg42 with an empty clip playing the wrong
>> > animation
>> > - Color change to make the local player more visible in the scoreboard
>> > - Achievement progress now stored in steam
>> > - Added more default crosshairs
>> > - Adjusted scoreboard to make the local player a bit more readable
>> >
>> > Jason
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-03 Thread doggunn
Yes, I don't seem to have a Steam  /  Client Update for the beta.


 Timothy Sadleir <[EMAIL PROTECTED]> wrote: 
> Well, my client is updated and I still see every server running that was
> running before.  Even my server seems to still be @ 1.0.0.7 and is viewable
> in the ingame server list and joinable as well.  Is it supposed to be like
> this or is it just me?
> 
> On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]>
> wrote:
> 
> > And because we really need clients and servers running the updated
> > version, we've just made this a required update.  So please run
> > hldsupdatetool again.
> >
> > Jason
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> > Sent: Tuesday, June 03, 2008 5:14 PM
> > To: Half-Life dedicated Win32 server mailing list;
> > [EMAIL PROTECTED]
> > Subject: [hlds] Day of Defeat: Source Beta Updated
> >
> > The Day of Defeat: Source Beta has been updated.  Please run
> > hldsupdatetool to receive it.  The specific changes include:
> >
> > - Added Steamworks stats
> > - New team identifier icons as rewards for completing achievements - 1
> > per class achievement, and 1 for completing all achievements
> > - Added cvar dod_friendlyfiresafezone - units around the player where
> > they will do no direct damage on FF on servers ( default 100 units )
> > - Dropping a weapon in the spawn and changing class will now fizzle out
> > the dropped weapon
> > - Fixed unducking while jumping potentially getting you stuck in the
> > roof
> > - Player model fixes to address the 'left peek' issue
> > - Fixed kb_act default binding for large map being broken
> > - Marked r_screenfademinsize and r_screenfademaxsize as cheats
> > - Players now respawn even if they have the class menu up - changing
> > class will respawn them instantly now
> > - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
> > - Fixed long range rocket achievement being awarded when you kill an
> > ironsight k98 or garand
> > - Achievement progress now stored in steam stats
> > - Fixed picking up an mg42 with an empty clip playing the wrong
> > animation
> > - Color change to make the local player more visible in the scoreboard
> > - Achievement progress now stored in steam
> > - Added more default crosshairs
> > - Adjusted scoreboard to make the local player a bit more readable
> >
> > Jason
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-03 Thread Timothy Sadleir
Well, my client is updated and I still see every server running that was
running before.  Even my server seems to still be @ 1.0.0.7 and is viewable
in the ingame server list and joinable as well.  Is it supposed to be like
this or is it just me?

On Tue, Jun 3, 2008 at 6:21 PM, Jason Ruymen <[EMAIL PROTECTED]>
wrote:

> And because we really need clients and servers running the updated
> version, we've just made this a required update.  So please run
> hldsupdatetool again.
>
> Jason
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Tuesday, June 03, 2008 5:14 PM
> To: Half-Life dedicated Win32 server mailing list;
> [EMAIL PROTECTED]
> Subject: [hlds] Day of Defeat: Source Beta Updated
>
> The Day of Defeat: Source Beta has been updated.  Please run
> hldsupdatetool to receive it.  The specific changes include:
>
> - Added Steamworks stats
> - New team identifier icons as rewards for completing achievements - 1
> per class achievement, and 1 for completing all achievements
> - Added cvar dod_friendlyfiresafezone - units around the player where
> they will do no direct damage on FF on servers ( default 100 units )
> - Dropping a weapon in the spawn and changing class will now fizzle out
> the dropped weapon
> - Fixed unducking while jumping potentially getting you stuck in the
> roof
> - Player model fixes to address the 'left peek' issue
> - Fixed kb_act default binding for large map being broken
> - Marked r_screenfademinsize and r_screenfademaxsize as cheats
> - Players now respawn even if they have the class menu up - changing
> class will respawn them instantly now
> - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
> - Fixed long range rocket achievement being awarded when you kill an
> ironsight k98 or garand
> - Achievement progress now stored in steam stats
> - Fixed picking up an mg42 with an empty clip playing the wrong
> animation
> - Color change to make the local player more visible in the scoreboard
> - Achievement progress now stored in steam
> - Added more default crosshairs
> - Adjusted scoreboard to make the local player a bit more readable
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-03 Thread P. Bhandal
I'm not sure whether you're willing to comment on this, but is there any
rough estimate for when you guys hope to take this update live?

I know a lot of us will have to swap over to SourceMod from Mani when the
update becomes permanent, and I just wanted to get a rough idea of when
we'll need to make that switch.

Thanks.

On Tue, Jun 3, 2008 at 9:21 PM, Jason Ruymen <[EMAIL PROTECTED]>
wrote:

> And because we really need clients and servers running the updated
> version, we've just made this a required update.  So please run
> hldsupdatetool again.
>
> Jason
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Tuesday, June 03, 2008 5:14 PM
> To: Half-Life dedicated Win32 server mailing list;
> [EMAIL PROTECTED]
> Subject: [hlds] Day of Defeat: Source Beta Updated
>
> The Day of Defeat: Source Beta has been updated.  Please run
> hldsupdatetool to receive it.  The specific changes include:
>
> - Added Steamworks stats
> - New team identifier icons as rewards for completing achievements - 1
> per class achievement, and 1 for completing all achievements
> - Added cvar dod_friendlyfiresafezone - units around the player where
> they will do no direct damage on FF on servers ( default 100 units )
> - Dropping a weapon in the spawn and changing class will now fizzle out
> the dropped weapon
> - Fixed unducking while jumping potentially getting you stuck in the
> roof
> - Player model fixes to address the 'left peek' issue
> - Fixed kb_act default binding for large map being broken
> - Marked r_screenfademinsize and r_screenfademaxsize as cheats
> - Players now respawn even if they have the class menu up - changing
> class will respawn them instantly now
> - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
> - Fixed long range rocket achievement being awarded when you kill an
> ironsight k98 or garand
> - Achievement progress now stored in steam stats
> - Fixed picking up an mg42 with an empty clip playing the wrong
> animation
> - Color change to make the local player more visible in the scoreboard
> - Achievement progress now stored in steam
> - Added more default crosshairs
> - Adjusted scoreboard to make the local player a bit more readable
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-03 Thread Jason Ruymen
And because we really need clients and servers running the updated
version, we've just made this a required update.  So please run
hldsupdatetool again.

Jason 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Tuesday, June 03, 2008 5:14 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]
Subject: [hlds] Day of Defeat: Source Beta Updated

The Day of Defeat: Source Beta has been updated.  Please run
hldsupdatetool to receive it.  The specific changes include:
 
- Added Steamworks stats
- New team identifier icons as rewards for completing achievements - 1
per class achievement, and 1 for completing all achievements
- Added cvar dod_friendlyfiresafezone - units around the player where
they will do no direct damage on FF on servers ( default 100 units )
- Dropping a weapon in the spawn and changing class will now fizzle out
the dropped weapon
- Fixed unducking while jumping potentially getting you stuck in the
roof
- Player model fixes to address the 'left peek' issue
- Fixed kb_act default binding for large map being broken
- Marked r_screenfademinsize and r_screenfademaxsize as cheats
- Players now respawn even if they have the class menu up - changing
class will respawn them instantly now
- Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
- Fixed long range rocket achievement being awarded when you kill an
ironsight k98 or garand
- Achievement progress now stored in steam stats
- Fixed picking up an mg42 with an empty clip playing the wrong
animation
- Color change to make the local player more visible in the scoreboard
- Achievement progress now stored in steam
- Added more default crosshairs
- Adjusted scoreboard to make the local player a bit more readable
 
Jason

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-06-03 Thread 1nsane .
Thanks!

On Tue, Jun 3, 2008 at 8:13 PM, Jason Ruymen <[EMAIL PROTECTED]>
wrote:

> The Day of Defeat: Source Beta has been updated.  Please run
> hldsupdatetool to receive it.  The specific changes include:
>
> - Added Steamworks stats
> - New team identifier icons as rewards for completing achievements - 1
> per class achievement, and 1 for completing all achievements
> - Added cvar dod_friendlyfiresafezone - units around the player where
> they will do no direct damage on FF on servers ( default 100 units )
> - Dropping a weapon in the spawn and changing class will now fizzle out
> the dropped weapon
> - Fixed unducking while jumping potentially getting you stuck in the
> roof
> - Player model fixes to address the 'left peek' issue
> - Fixed kb_act default binding for large map being broken
> - Marked r_screenfademinsize and r_screenfademaxsize as cheats
> - Players now respawn even if they have the class menu up - changing
> class will respawn them instantly now
> - Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
> - Fixed long range rocket achievement being awarded when you kill an
> ironsight k98 or garand
> - Achievement progress now stored in steam stats
> - Fixed picking up an mg42 with an empty clip playing the wrong
> animation
> - Color change to make the local player more visible in the scoreboard
> - Achievement progress now stored in steam
> - Added more default crosshairs
> - Adjusted scoreboard to make the local player a bit more readable
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Day of Defeat: Source Beta Updated

2008-06-03 Thread Jason Ruymen
The Day of Defeat: Source Beta has been updated.  Please run
hldsupdatetool to receive it.  The specific changes include:
 
- Added Steamworks stats
- New team identifier icons as rewards for completing achievements - 1
per class achievement, and 1 for completing all achievements
- Added cvar dod_friendlyfiresafezone - units around the player where
they will do no direct damage on FF on servers ( default 100 units )
- Dropping a weapon in the spawn and changing class will now fizzle out
the dropped weapon
- Fixed unducking while jumping potentially getting you stuck in the
roof
- Player model fixes to address the 'left peek' issue
- Fixed kb_act default binding for large map being broken
- Marked r_screenfademinsize and r_screenfademaxsize as cheats
- Players now respawn even if they have the class menu up - changing
class will respawn them instantly now
- Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
- Fixed long range rocket achievement being awarded when you kill an
ironsight k98 or garand
- Achievement progress now stored in steam stats
- Fixed picking up an mg42 with an empty clip playing the wrong
animation
- Color change to make the local player more visible in the scoreboard
- Achievement progress now stored in steam
- Added more default crosshairs
- Adjusted scoreboard to make the local player a bit more readable
 
Jason

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-05-28 Thread 1nsane .
Goodjob, updating now. :D

This is not mandatory though, right? Just like the other one? Will let it
run till it crashes/empties then it will restart with the new files. Should
be good.

On Wed, May 28, 2008 at 7:57 PM, Jason Ruymen <[EMAIL PROTECTED]>
wrote:

> Updates to the Day of Defeat: Source Beta have been released.  Please
> run hldsupdatetool to receive them.  The specific changes include:
>
> - Fix for client crash in spectator gui
> - Fixed third person tracers not drawing properly
> - Reverting view position change when sniper zoomed
> - Added cvars dod_playrivalrysounds and dod_playachievementsound
> - Suicide no longer removes a kill
> - Fixed bullet decals being misaligned when iron sighted
> - Fixed being able to dominate a teammate if friendlyfire was on
> - sv_friction and sv_stopspeed are now accessible again
> - Reduced size of impact effects at distance
> - Fix for deployed bazooka and mg having full mouse sensitivity
> - Fix for iron sight deploy animation sometimes taking longer
> - Player avoidance now prevents stationary players from occupying the
> same space
> - Some particle systems updated
> - Fixes to the custom map achievement
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Day of Defeat: Source Beta Updated

2008-05-28 Thread Jason Ruymen
Updates to the Day of Defeat: Source Beta have been released.  Please
run hldsupdatetool to receive them.  The specific changes include:
 
- Fix for client crash in spectator gui
- Fixed third person tracers not drawing properly
- Reverting view position change when sniper zoomed
- Added cvars dod_playrivalrysounds and dod_playachievementsound
- Suicide no longer removes a kill
- Fixed bullet decals being misaligned when iron sighted
- Fixed being able to dominate a teammate if friendlyfire was on
- sv_friction and sv_stopspeed are now accessible again
- Reduced size of impact effects at distance
- Fix for deployed bazooka and mg having full mouse sensitivity
- Fix for iron sight deploy animation sometimes taking longer
- Player avoidance now prevents stationary players from occupying the
same space
- Some particle systems updated
- Fixes to the custom map achievement

Jason

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-05-27 Thread Andreas Grimm
btw ... does the dods beta include the kill assist system from tf2, too ?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Phillip Vector
Sent: Wednesday, May 28, 2008 12:19 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Day of Defeat: Source Beta Updated

It's going to stay... Thank goodness.

Can we perhaps move on from this issue? The horse is still dead.

On Tue, May 27, 2008 at 2:57 PM, Andreas Grimm <[EMAIL PROTECTED]> wrote:
> and what about the custom tab ! ;P
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of "[??R]
> The-/ Sent: Tuesday, May 27, 2008 11:40 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Day of Defeat: Source Beta Updated
>
> Jason Ruymen wrote:
>> The Day of Defeat: Source Beta has been updated.  Please run
>> hldsupdatetool to receive the update.  The specific changes include:
>>
>> - Fixed possible crash when a rocket explodes
>>
>> Jason
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
> What about the rocket and mg sensitivity cvars being backwards?
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-05-27 Thread Phillip Vector
It's going to stay... Thank goodness.

Can we perhaps move on from this issue? The horse is still dead.

On Tue, May 27, 2008 at 2:57 PM, Andreas Grimm <[EMAIL PROTECTED]> wrote:
> and what about the custom tab ! ;P
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of "[??R]
> The-/ Sent: Tuesday, May 27, 2008 11:40 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Day of Defeat: Source Beta Updated
>
> Jason Ruymen wrote:
>> The Day of Defeat: Source Beta has been updated.  Please run
>> hldsupdatetool to receive the update.  The specific changes include:
>>
>> - Fixed possible crash when a rocket explodes
>>
>> Jason
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
> What about the rocket and mg sensitivity cvars being backwards?
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-05-27 Thread Andreas Grimm
and what about the custom tab ! ;P

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of "[??R]
The-/ The Day of Defeat: Source Beta has been updated.  Please run
> hldsupdatetool to receive the update.  The specific changes include:
>  
> - Fixed possible crash when a rocket explodes
>  
> Jason
>  
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>   
What about the rocket and mg sensitivity cvars being backwards?

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Day of Defeat: Source Beta Updated

2008-05-27 Thread [ЯтR] The-/
Jason Ruymen wrote:
> The Day of Defeat: Source Beta has been updated.  Please run
> hldsupdatetool to receive the update.  The specific changes include:
>  
> - Fixed possible crash when a rocket explodes
>  
> Jason
>  
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>   
What about the rocket and mg sensitivity cvars being backwards?

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Day of Defeat: Source Beta Updated

2008-05-27 Thread Jason Ruymen
The Day of Defeat: Source Beta has been updated.  Please run
hldsupdatetool to receive the update.  The specific changes include:
 
- Fixed possible crash when a rocket explodes
 
Jason
 


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds