Re: [hlds] High ping times with TF2 Server?
-- [ Picked text/plain from multipart/alternative ] Holy christ I mis-read the OP. I though he said there was a LAN server with public people joining. Sorry about that. That does sound like a bandwidth issue to me. Right now my connection is pure crap: drops down to 1mbit during peak hours. When I play streaming music and play, and the connection starts to get down there, I notice it by my ping increasing almost 10fold. I cut the music, it goes down to normal. Wouldn't hurt to try another router, but it's probably bandwidth. Ook [EMAIL PROTECTED] wrote: 24 people on the LAN - not 24 people coming down from the Internet. I'm guessing the lan is 100mbps - if not gigabit. Even if it was an ancient 10mbps lan, it would still handle 24 people without exceeding 10% of the lan's capacity. It sounds to me like the players are coming in from the Internet, and he doesn't have the bandwidth for 7 players. 256k upload would do exactly that. Maybe he doesn't have the bandwidth he thinks he has? Maybe TF2 is a bandwidth hog, and/or he has his settings such that it really can't support more then 6 players with 512k up? I would monitor the bandwidth that is actually being concumed. DuMeter is an excellent tool for doing that, windows also has a tool for monitoring bandwidth consumption. Once you know how much upload 6 or 7 players are actually using, you can test to see how much upload you really have. - Original Message - From: Dan E To: Sent: Saturday, October 20, 2007 7:50 PM Subject: Re: [hlds] High ping times with TF2 Server? -- [ Picked text/plain from multipart/alternative ] 24 people at 500 kiloBIT? Maybe byte, not bit. Honestly, that may be your limiting factor: bandwidth. Say you had 3 people on WAN, 3 people on LAN. When you add one more person, you have a slight increase in bandwidth to the WAN players (they need the extra person's updates too). That could be what pushes the connection over the limit. Try reducing the maxrate when this happens to see if it has any effect on ping. Ook wrote: 6 people = 50ms, 7 people = 300ms. Most limiting factors cause a gradual increase of latency, not a sharp rise like this. This sounds like a resource that has it's limit at somewhere between 6 and 7 people - works great with 6, barfs with 7. If you don't have as much bandwidth as you think you do, that would cause something like this. What happens if you have 8, 9, or more? How many of the 7 people are on the LAN, how many are coming in from the Internet? You should be able to pack 24 people into the map on a LAN and not have any bandwidth related issues. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Marszalek Sent: Saturday, October 20, 2007 12:45 PM To: hlds@list.valvesoftware.com Subject: [hlds] High ping times with TF2 Server? -- [ Picked text/plain from multipart/alternative ] Question for everyone... We are having a LAN party, and when we get about 7 people connected to a public server, we see our ping times jump up from 50ms up to over 300ms. But once that 7th person drops off, the ping times go back down. On the internet connection we are using, we are getting an average download speed of about 3Mbps, and a upload speed of about 500Kbps. Does anyone have any ideas why it would be doing this, and is there a way we can get around this? Thanks@ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scanned with Copfilter Version 0.84beta2 (P3Scan 2.2.1) AntiSpam: SpamAssassin 3.1.8 by Markus Madlener @ http://www.copfilter.org =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scanned with Copfilter Version 0.84beta2 (ProxSMTP 1.6) by Markus Madlener @ http://www.copfilter.org ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] High ping times with TF2 Server?
-- [ Picked text/plain from multipart/alternative ] Question for everyone... We are having a LAN party, and when we get about 7 people connected to a public server, we see our ping times jump up from 50ms up to over 300ms. But once that 7th person drops off, the ping times go back down. On the internet connection we are using, we are getting an average download speed of about 3Mbps, and a upload speed of about 500Kbps. Does anyone have any ideas why it would be doing this, and is there a way we can get around this? Thanks@ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] High ping times with TF2 Server?
Sounds like it maybe the router or your upload bandwidth. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Marszalek Sent: Saturday, October 20, 2007 2:45 PM To: hlds@list.valvesoftware.com Subject: [hlds] High ping times with TF2 Server? -- [ Picked text/plain from multipart/alternative ] Question for everyone... We are having a LAN party, and when we get about 7 people connected to a public server, we see our ping times jump up from 50ms up to over 300ms. But once that 7th person drops off, the ping times go back down. On the internet connection we are using, we are getting an average download speed of about 3Mbps, and a upload speed of about 500Kbps. Does anyone have any ideas why it would be doing this, and is there a way we can get around this? Thanks@ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] High ping times with TF2 Server?
-- [ Picked text/plain from multipart/alternative ] Try lowering your rates (cl_cmd/updaterate, rate).. But post stuff like this in forums please ;) - Original Message From: John Marszalek [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, October 20, 2007 9:44:49 PM Subject: [hlds] High ping times with TF2 Server? -- [ Picked text/plain from multipart/alternative ] Question for everyone... We are having a LAN party, and when we get about 7 people connected to a public server, we see our ping times jump up from 50ms up to over 300ms. But once that 7th person drops off, the ping times go back down. On the internet connection we are using, we are getting an average download speed of about 3Mbps, and a upload speed of about 500Kbps. Does anyone have any ideas why it would be doing this, and is there a way we can get around this? Thanks@ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Trænger du til at se det store billede? Kelkoo giver dig gode tilbud på LCD TV! Se her http://dk.yahoo.com/r/pat/lcd -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] High ping times with TF2 Server?
I had a router (zyxel 334) that caused that exactly. I've since replaced it with an linux-computer-based router/firewall (ipcop.org). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Marszalek Sent: Saturday, October 20, 2007 12:45 PM To: hlds@list.valvesoftware.com Subject: [hlds] High ping times with TF2 Server? -- [ Picked text/plain from multipart/alternative ] Question for everyone... We are having a LAN party, and when we get about 7 people connected to a public server, we see our ping times jump up from 50ms up to over 300ms. But once that 7th person drops off, the ping times go back down. On the internet connection we are using, we are getting an average download speed of about 3Mbps, and a upload speed of about 500Kbps. Does anyone have any ideas why it would be doing this, and is there a way we can get around this? Thanks@ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scanned with Copfilter Version 0.84beta2 (P3Scan 2.2.1) AntiSpam: SpamAssassin 3.1.8 by Markus Madlener @ http://www.copfilter.org =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scanned with Copfilter Version 0.84beta2 (ProxSMTP 1.6) by Markus Madlener @ http://www.copfilter.org ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] High ping times with TF2 Server?
6 people = 50ms, 7 people = 300ms. Most limiting factors cause a gradual increase of latency, not a sharp rise like this. This sounds like a resource that has it's limit at somewhere between 6 and 7 people - works great with 6, barfs with 7. If you don't have as much bandwidth as you think you do, that would cause something like this. What happens if you have 8, 9, or more? How many of the 7 people are on the LAN, how many are coming in from the Internet? You should be able to pack 24 people into the map on a LAN and not have any bandwidth related issues. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Marszalek Sent: Saturday, October 20, 2007 12:45 PM To: hlds@list.valvesoftware.com Subject: [hlds] High ping times with TF2 Server? -- [ Picked text/plain from multipart/alternative ] Question for everyone... We are having a LAN party, and when we get about 7 people connected to a public server, we see our ping times jump up from 50ms up to over 300ms. But once that 7th person drops off, the ping times go back down. On the internet connection we are using, we are getting an average download speed of about 3Mbps, and a upload speed of about 500Kbps. Does anyone have any ideas why it would be doing this, and is there a way we can get around this? Thanks@ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scanned with Copfilter Version 0.84beta2 (P3Scan 2.2.1) AntiSpam: SpamAssassin 3.1.8 by Markus Madlener @ http://www.copfilter.org =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scanned with Copfilter Version 0.84beta2 (ProxSMTP 1.6) by Markus Madlener @ http://www.copfilter.org ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] High ping times with TF2 Server?
-- [ Picked text/plain from multipart/alternative ] 24 people at 500 kiloBIT? Maybe byte, not bit. Honestly, that may be your limiting factor: bandwidth. Say you had 3 people on WAN, 3 people on LAN. When you add one more person, you have a slight increase in bandwidth to the WAN players (they need the extra person's updates too). That could be what pushes the connection over the limit. Try reducing the maxrate when this happens to see if it has any effect on ping. Ook [EMAIL PROTECTED] wrote: 6 people = 50ms, 7 people = 300ms. Most limiting factors cause a gradual increase of latency, not a sharp rise like this. This sounds like a resource that has it's limit at somewhere between 6 and 7 people - works great with 6, barfs with 7. If you don't have as much bandwidth as you think you do, that would cause something like this. What happens if you have 8, 9, or more? How many of the 7 people are on the LAN, how many are coming in from the Internet? You should be able to pack 24 people into the map on a LAN and not have any bandwidth related issues. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Marszalek Sent: Saturday, October 20, 2007 12:45 PM To: hlds@list.valvesoftware.com Subject: [hlds] High ping times with TF2 Server? -- [ Picked text/plain from multipart/alternative ] Question for everyone... We are having a LAN party, and when we get about 7 people connected to a public server, we see our ping times jump up from 50ms up to over 300ms. But once that 7th person drops off, the ping times go back down. On the internet connection we are using, we are getting an average download speed of about 3Mbps, and a upload speed of about 500Kbps. Does anyone have any ideas why it would be doing this, and is there a way we can get around this? Thanks@ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scanned with Copfilter Version 0.84beta2 (P3Scan 2.2.1) AntiSpam: SpamAssassin 3.1.8 by Markus Madlener @ http://www.copfilter.org =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scanned with Copfilter Version 0.84beta2 (ProxSMTP 1.6) by Markus Madlener @ http://www.copfilter.org ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] High ping times with TF2 Server?
24 people on the LAN - not 24 people coming down from the Internet. I'm guessing the lan is 100mbps - if not gigabit. Even if it was an ancient 10mbps lan, it would still handle 24 people without exceeding 10% of the lan's capacity. It sounds to me like the players are coming in from the Internet, and he doesn't have the bandwidth for 7 players. 256k upload would do exactly that. Maybe he doesn't have the bandwidth he thinks he has? Maybe TF2 is a bandwidth hog, and/or he has his settings such that it really can't support more then 6 players with 512k up? I would monitor the bandwidth that is actually being concumed. DuMeter is an excellent tool for doing that, windows also has a tool for monitoring bandwidth consumption. Once you know how much upload 6 or 7 players are actually using, you can test to see how much upload you really have. - Original Message - From: Dan E [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday, October 20, 2007 7:50 PM Subject: Re: [hlds] High ping times with TF2 Server? -- [ Picked text/plain from multipart/alternative ] 24 people at 500 kiloBIT? Maybe byte, not bit. Honestly, that may be your limiting factor: bandwidth. Say you had 3 people on WAN, 3 people on LAN. When you add one more person, you have a slight increase in bandwidth to the WAN players (they need the extra person's updates too). That could be what pushes the connection over the limit. Try reducing the maxrate when this happens to see if it has any effect on ping. Ook [EMAIL PROTECTED] wrote: 6 people = 50ms, 7 people = 300ms. Most limiting factors cause a gradual increase of latency, not a sharp rise like this. This sounds like a resource that has it's limit at somewhere between 6 and 7 people - works great with 6, barfs with 7. If you don't have as much bandwidth as you think you do, that would cause something like this. What happens if you have 8, 9, or more? How many of the 7 people are on the LAN, how many are coming in from the Internet? You should be able to pack 24 people into the map on a LAN and not have any bandwidth related issues. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Marszalek Sent: Saturday, October 20, 2007 12:45 PM To: hlds@list.valvesoftware.com Subject: [hlds] High ping times with TF2 Server? -- [ Picked text/plain from multipart/alternative ] Question for everyone... We are having a LAN party, and when we get about 7 people connected to a public server, we see our ping times jump up from 50ms up to over 300ms. But once that 7th person drops off, the ping times go back down. On the internet connection we are using, we are getting an average download speed of about 3Mbps, and a upload speed of about 500Kbps. Does anyone have any ideas why it would be doing this, and is there a way we can get around this? Thanks@ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scanned with Copfilter Version 0.84beta2 (P3Scan 2.2.1) AntiSpam: SpamAssassin 3.1.8 by Markus Madlener @ http://www.copfilter.org =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scanned with Copfilter Version 0.84beta2 (ProxSMTP 1.6) by Markus Madlener @ http://www.copfilter.org ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds