Re: [hlds] Looking for solution regarding CS:S server crashing exploit / tool
Check your bandwidth usage. If the bandwidth usage spikes to some crazy value, its just a DDOS attack and theres not much you can do. Try to get the guy to crash your server when you are watching and record the packets with Wireshark. It can't be too hard to coax him into attacking you. It woldn't be too hard with the packet capture to see what he is doing. Hans Vos wrote: > Hi, > > >> Yea, this video is just a fake to get people to buy it (posted on a site >> somewhere im guessing). >> You get exactly the same effect by typing; >> >> rcon_address xxx.xxx.xxx.xxx: >> >> and then just spamming >> >> rcon whatever >> >> After a few tries, the server will just stop accepting packets from your >> connection (including ping packets) and make it appear that the server is >> offline. >> > > Ok, this very well might be fake, but the fact remains that there is > some way to actually crash the game server. There is topic currently on > our community forum with complaints from a lot of regulars that somebody > is disrupting wars, and that he can do this whenever he likes. They > blocked this person on Friends to prevent the abuser to see in which > game server they are playing. > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Looking for solution regarding CS:S server crashing exploit / tool
Hi, > Yea, this video is just a fake to get people to buy it (posted on a site > somewhere im guessing). > You get exactly the same effect by typing; > > rcon_address xxx.xxx.xxx.xxx: > > and then just spamming > > rcon whatever > > After a few tries, the server will just stop accepting packets from your > connection (including ping packets) and make it appear that the server is > offline. Ok, this very well might be fake, but the fact remains that there is some way to actually crash the game server. There is topic currently on our community forum with complaints from a lot of regulars that somebody is disrupting wars, and that he can do this whenever he likes. They blocked this person on Friends to prevent the abuser to see in which game server they are playing. -- Kind regards, Hans ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Looking for solution regarding CS:S server crashing exploit / tool
Yea, this video is just a fake to get people to buy it (posted on a site somewhere im guessing). You get exactly the same effect by typing; rcon_address xxx.xxx.xxx.xxx: and then just spamming rcon whatever After a few tries, the server will just stop accepting packets from your connection (including ping packets) and make it appear that the server is offline. 2009/6/26 bl4nk > It looks like it might just be the failed rcon attempts or something. > The program just seems to generate a cfg file that you execute via > console, so that's about all I can think of. > > Hans Vos wrote: > > Hello, > > > > I just found this video on YouTube which shows how to crash a > > Counter-Strike: Source game server using some kind of tool. I work as > > voltunteer for a large e-sports organization in The Netherlands > > (Gamelux.nl) and we are having trouble with people using this during > > official matches. Does anybody have more information and possibly a fix > > for this? > > > > From what I've gathered so far that it is some kind of overflow script > > which send a abnormal amount of connections to the game port. I have > > confirmed there is a plugin which counts the amount of connections and > > then blocks the IP. But I cannot convince this person to share this > > plugin with me unfortunately. > > > > Nothing is shown in the server logs. Just a abrupt end of the log during > > normal operation. No information to trace the user of the exploit. > > > > http://www.youtube.com/watch?v=Nj5zWNNuBdo&fmt=22 > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Sent from Olly's SEGA Game Gear ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Looking for solution regarding CS:S server crashing exploit / tool
It looks like it might just be the failed rcon attempts or something. The program just seems to generate a cfg file that you execute via console, so that's about all I can think of. Hans Vos wrote: > Hello, > > I just found this video on YouTube which shows how to crash a > Counter-Strike: Source game server using some kind of tool. I work as > voltunteer for a large e-sports organization in The Netherlands > (Gamelux.nl) and we are having trouble with people using this during > official matches. Does anybody have more information and possibly a fix > for this? > > From what I've gathered so far that it is some kind of overflow script > which send a abnormal amount of connections to the game port. I have > confirmed there is a plugin which counts the amount of connections and > then blocks the IP. But I cannot convince this person to share this > plugin with me unfortunately. > > Nothing is shown in the server logs. Just a abrupt end of the log during > normal operation. No information to trace the user of the exploit. > > http://www.youtube.com/watch?v=Nj5zWNNuBdo&fmt=22 > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Looking for solution regarding CS:S server crashing exploit / tool
Hello, I just found this video on YouTube which shows how to crash a Counter-Strike: Source game server using some kind of tool. I work as voltunteer for a large e-sports organization in The Netherlands (Gamelux.nl) and we are having trouble with people using this during official matches. Does anybody have more information and possibly a fix for this? From what I've gathered so far that it is some kind of overflow script which send a abnormal amount of connections to the game port. I have confirmed there is a plugin which counts the amount of connections and then blocks the IP. But I cannot convince this person to share this plugin with me unfortunately. Nothing is shown in the server logs. Just a abrupt end of the log during normal operation. No information to trace the user of the exploit. http://www.youtube.com/watch?v=Nj5zWNNuBdo&fmt=22 -- Kind regards, Hans ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds