Re: [hlds] Lovin the Heavy Update
You're still standing around unmoving for a while, and you have to sacrifice your shotgun entirely to use it, meaning your only defense is the slow-to-spin-up main gun. I've seen complaints about nearly every new weapon so far being overpowered (backburner, airblast, ubersaw, etc), and yet I am having tons of fun in the game every day. - Neph On Wed, Aug 20, 2008 at 12:06 AM, tgnwells <[EMAIL PROTECTED]> wrote: > Maybe it was lag but I was spec'ing a heavy eat a sandwhich and he went > straight from almost real small red bar to over half his health in one > move (and then to no health since a soldier found him [and apparently > really wanted that sandwich]) > Either way, the sandvich is cute and all but it kind of ruins it for me. > It really SHOULDN'T easily stop you from dying while on fire, has no one > noticed the only way to kill a heavy as a pyro mano-a-mano is to > sacrifice 90% of your health? and that's only if you're sneaky enough to > start attacking them before they shoot you. And not dying from being on > fire is what dispensers and medics are there for. > > [??R] The-/> The sandvich heals in 4 parts i believe, with every munch or so? I'm not >> seeing an instant 120 health, I did notice it can easily stop you from >> dieing while on fire. >> >> tgnwells wrote: >> >>> I was looking forward to the update, but after playing it for only a >>> couple of hours I can easily say I'm not happy with it. >>> It seems rushed. The sandvich might have been a good idea but the way >>> it's done makes no sense. Like it just instantly heals you at the start, >>> rather than it being a gradual process. Same with arena. It's like the >>> classes weren't designed for this kind of gameplay but Valve didn't care >>> and did nothing to compensate. >>> The new maps are nice, but I hate payload, and am really not into arena >>> so it's like a waste to me. Oh, and I hate steel as well, so really >>> there's nothing I'm very impressed with. Well actually I like that the >>> custom tab is gone, but I probably won't be playing all that much after >>> this so... uh yeah. >>> >>> >>> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Lovin the Heavy Update
Maybe it was lag but I was spec'ing a heavy eat a sandwhich and he went straight from almost real small red bar to over half his health in one move (and then to no health since a soldier found him [and apparently really wanted that sandwich]) Either way, the sandvich is cute and all but it kind of ruins it for me. It really SHOULDN'T easily stop you from dying while on fire, has no one noticed the only way to kill a heavy as a pyro mano-a-mano is to sacrifice 90% of your health? and that's only if you're sneaky enough to start attacking them before they shoot you. And not dying from being on fire is what dispensers and medics are there for. [??R] The-/ The sandvich heals in 4 parts i believe, with every munch or so? I'm not > seeing an instant 120 health, I did notice it can easily stop you from > dieing while on fire. > > tgnwells wrote: > >> I was looking forward to the update, but after playing it for only a >> couple of hours I can easily say I'm not happy with it. >> It seems rushed. The sandvich might have been a good idea but the way >> it's done makes no sense. Like it just instantly heals you at the start, >> rather than it being a gradual process. Same with arena. It's like the >> classes weren't designed for this kind of gameplay but Valve didn't care >> and did nothing to compensate. >> The new maps are nice, but I hate payload, and am really not into arena >> so it's like a waste to me. Oh, and I hate steel as well, so really >> there's nothing I'm very impressed with. Well actually I like that the >> custom tab is gone, but I probably won't be playing all that much after >> this so... uh yeah. >> >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Lovin the Heavy Update
The sandvich heals in 4 parts i believe, with every munch or so? I'm not seeing an instant 120 health, I did notice it can easily stop you from dieing while on fire. tgnwells wrote: > I was looking forward to the update, but after playing it for only a > couple of hours I can easily say I'm not happy with it. > It seems rushed. The sandvich might have been a good idea but the way > it's done makes no sense. Like it just instantly heals you at the start, > rather than it being a gradual process. Same with arena. It's like the > classes weren't designed for this kind of gameplay but Valve didn't care > and did nothing to compensate. > The new maps are nice, but I hate payload, and am really not into arena > so it's like a waste to me. Oh, and I hate steel as well, so really > there's nothing I'm very impressed with. Well actually I like that the > custom tab is gone, but I probably won't be playing all that much after > this so... uh yeah. > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Lovin the Heavy Update (tgnwells)
I agree that valve should make their arena maps modify in some way to make it more simaler to Halo 3's Swat. Maybe like...eveyrone gets equiped with very accurate...battle rifle remakes. headshots kill, everything else hurts a good amount you know.. just throwin ideas out there. o and community map sucks...love the new pl map. + lumber yard should be converted into a pl map aswell... - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Tuesday, August 19, 2008 11:59 PM Subject: hlds Digest, Vol 6, Issue 43 Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than "Re: Contents of hlds digest..." Today's Topics: 1. Re: Lovin the Heavy Update (tgnwells) -- Message: 1 Date: Tue, 19 Aug 2008 20:59:42 -0700 From: tgnwells <[EMAIL PROTECTED]> Subject: Re: [hlds] Lovin the Heavy Update To: Half-Life dedicated Win32 server mailing list Message-ID: <[EMAIL PROTECTED]> Content-Type: text/plain; charset=ISO-8859-1; format=flowed I was looking forward to the update, but after playing it for only a couple of hours I can easily say I'm not happy with it. It seems rushed. The sandvich might have been a good idea but the way it's done makes no sense. Like it just instantly heals you at the start, rather than it being a gradual process. Same with arena. It's like the classes weren't designed for this kind of gameplay but Valve didn't care and did nothing to compensate. The new maps are nice, but I hate payload, and am really not into arena so it's like a waste to me. Oh, and I hate steel as well, so really there's nothing I'm very impressed with. Well actually I like that the custom tab is gone, but I probably won't be playing all that much after this so... uh yeah. David wrote: > Although i must suggest having the sandvich's taunt to be something > awesome..like he can throw it at someone and kill them. that > would be a cool taunt. throws it like 200mph or sometin. not the same move as > when he attacks at least.. > > Natasha i dont like much...it only slows em down for like .1 of a second :/ > > would be awesome if it froze them for .1 seconds or w/e so they can become a > target for someone without such a large spray. > > - Original Message - > From: <[EMAIL PROTECTED]> > To: > Sent: Tuesday, August 19, 2008 8:04 PM > Subject: hlds Digest, Vol 6, Issue 37 > > > Send hlds mailing list submissions to > hlds@list.valvesoftware.com > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [EMAIL PROTECTED] > > You can reach the person managing the list at > [EMAIL PROTECTED] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > >1. Re: A Heavy Update (Flubber) >2. Re: A Heavy Update (Patrick O) >3. Re: Team Fortress 2 Update Released (Blood Letter) >4. Re: A Heavy Update (P. Bhandal) > > > -- > > Message: 1 > Date: Wed, 20 Aug 2008 01:43:44 +0200 > From: Flubber <[EMAIL PROTECTED]> > Subject: Re: [hlds] A Heavy Update > To: "Half-Life dedicated Win32 server mailing list" > > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=WINDOWS-1252 > > Clearly there must be a command line option to call a specific one for a > server, can't you valve release all info for once? > > 2008/8/20 chillicane <[EMAIL PROTECTED]> > > >> theres a new config file in cfg called config_arena.cfg >> >> this sets the server name to that. >> >> On Wed, Aug 20, 2008 at 7:43 AM, steve grout <[EMAIL PROTECTED]> >> wrote: >> >> >>> wtf >>> >>> cant change server name away from Team Fortress 2 Arena Server >>> >>> >>> Spencer wrote: >>> >>>> They just corrected it.. lmao >>>> >>>> On Tue, Aug 19, 2008 at 2:59 PM, Patrick O <[EMAIL PROTECTED]> >>>> >> wrote: >> >>>> >>>>> There appears to be a spelling mistake on >>>>> http://www.steampowered.com/tf2/heav
Re: [hlds] Lovin the Heavy Update
i would have to disagree. you already have the fist taunt that actually has some range on the kill. another kill taunt would be to much. with the slow down i think its quite balanced. It slows people enough with out being over powered. i think if it froze them in place then it would be a issue. David wrote: > Although i must suggest having the sandvich's taunt to be something > awesome..like he can throw it at someone and kill them. that > would be a cool taunt. throws it like 200mph or sometin. not the same move as > when he attacks at least.. > > Natasha i dont like much...it only slows em down for like .1 of a second :/ > > would be awesome if it froze them for .1 seconds or w/e so they can become a > target for someone without such a large spray. > > - Original Message - > From: <[EMAIL PROTECTED]> > To: > Sent: Tuesday, August 19, 2008 8:04 PM > Subject: hlds Digest, Vol 6, Issue 37 > > > Send hlds mailing list submissions to > hlds@list.valvesoftware.com > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [EMAIL PROTECTED] > > You can reach the person managing the list at > [EMAIL PROTECTED] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > >1. Re: A Heavy Update (Flubber) >2. Re: A Heavy Update (Patrick O) >3. Re: Team Fortress 2 Update Released (Blood Letter) >4. Re: A Heavy Update (P. Bhandal) > > > -- > > Message: 1 > Date: Wed, 20 Aug 2008 01:43:44 +0200 > From: Flubber <[EMAIL PROTECTED]> > Subject: Re: [hlds] A Heavy Update > To: "Half-Life dedicated Win32 server mailing list" > > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=WINDOWS-1252 > > Clearly there must be a command line option to call a specific one for a > server, can't you valve release all info for once? > > 2008/8/20 chillicane <[EMAIL PROTECTED]> > > >> theres a new config file in cfg called config_arena.cfg >> >> this sets the server name to that. >> >> On Wed, Aug 20, 2008 at 7:43 AM, steve grout <[EMAIL PROTECTED]> >> wrote: >> >> >>> wtf >>> >>> cant change server name away from Team Fortress 2 Arena Server >>> >>> >>> Spencer wrote: >>> They just corrected it.. lmao On Tue, Aug 19, 2008 at 2:59 PM, Patrick O <[EMAIL PROTECTED]> >> wrote: >> > There appears to be a spelling mistake on > http://www.steampowered.com/tf2/heavy/images/06_sandvich.jpg > > @Cheese and dairy group > +20 HEATLH > > Is this intended? > > On Tue, Aug 19, 2008 at 2:36 PM, Jonah Hirsch <[EMAIL PROTECTED]> > wrote: > > >> Good! This is my reason for getting at least 10 achievements. The >> >> other >> >> two didn't do it for me, and I never use the HWG shotgun anyway. I >> wonder what the taunt will be. :P >> >> bl4nkeh wrote: >> >> >>> Sandvich! >>> http://www.steampowered.com/tf2/heavy/sandvich.htm >>> >>> Fudgstu wrote: >>> >>> >>> Thank you Jason for giving us an idea of the approx. time Blood, I think he means the update will be released hopefully at >>> 2:30pm >>> > PDT. > > On Tue, Aug 19, 2008 at 2:03 PM, Blood Letter < > [EMAIL PROTECTED]>wrote: > > > I'm in a meeting from 2-3. Excellent. > > I will inform my subordinates that they are now responsible. > > (Or, did he mean he would post with an update on timing at 2:30?) > > > > > > > >> From: [EMAIL PROTECTED] >> To: hlds@list.valvesoftware.com >> Date: Tue, 19 Aug 2008 18:37:39 + >> Subject: Re: [hlds] A Heavy Update >> >> Well since that is only 3 hours away are you going to put the 6th >> >> > thing > > > on the Heavy Update website so we can have some preview of it to > >>> keep >>> > us > > > drooling. > > > > >> -VM >> >> >> >> >> >> >> >>> Date: Tue, 19 Aug 2008 11:31:22 -0700> From: >>> >>> > [EMAIL PROTECTED]> > > > To: hlds@list.valvesoftware.com; > >> [EMAIL PROTECTED]> >> > Subject: Re: [hlds] A Heavy Update> > And
Re: [hlds] Lovin the Heavy Update
I was looking forward to the update, but after playing it for only a couple of hours I can easily say I'm not happy with it. It seems rushed. The sandvich might have been a good idea but the way it's done makes no sense. Like it just instantly heals you at the start, rather than it being a gradual process. Same with arena. It's like the classes weren't designed for this kind of gameplay but Valve didn't care and did nothing to compensate. The new maps are nice, but I hate payload, and am really not into arena so it's like a waste to me. Oh, and I hate steel as well, so really there's nothing I'm very impressed with. Well actually I like that the custom tab is gone, but I probably won't be playing all that much after this so... uh yeah. David wrote: > Although i must suggest having the sandvich's taunt to be something > awesome..like he can throw it at someone and kill them. that > would be a cool taunt. throws it like 200mph or sometin. not the same move as > when he attacks at least.. > > Natasha i dont like much...it only slows em down for like .1 of a second :/ > > would be awesome if it froze them for .1 seconds or w/e so they can become a > target for someone without such a large spray. > > - Original Message - > From: <[EMAIL PROTECTED]> > To: > Sent: Tuesday, August 19, 2008 8:04 PM > Subject: hlds Digest, Vol 6, Issue 37 > > > Send hlds mailing list submissions to > hlds@list.valvesoftware.com > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [EMAIL PROTECTED] > > You can reach the person managing the list at > [EMAIL PROTECTED] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > >1. Re: A Heavy Update (Flubber) >2. Re: A Heavy Update (Patrick O) >3. Re: Team Fortress 2 Update Released (Blood Letter) >4. Re: A Heavy Update (P. Bhandal) > > > -- > > Message: 1 > Date: Wed, 20 Aug 2008 01:43:44 +0200 > From: Flubber <[EMAIL PROTECTED]> > Subject: Re: [hlds] A Heavy Update > To: "Half-Life dedicated Win32 server mailing list" > > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=WINDOWS-1252 > > Clearly there must be a command line option to call a specific one for a > server, can't you valve release all info for once? > > 2008/8/20 chillicane <[EMAIL PROTECTED]> > > >> theres a new config file in cfg called config_arena.cfg >> >> this sets the server name to that. >> >> On Wed, Aug 20, 2008 at 7:43 AM, steve grout <[EMAIL PROTECTED]> >> wrote: >> >> >>> wtf >>> >>> cant change server name away from Team Fortress 2 Arena Server >>> >>> >>> Spencer wrote: >>> They just corrected it.. lmao On Tue, Aug 19, 2008 at 2:59 PM, Patrick O <[EMAIL PROTECTED]> >> wrote: >> > There appears to be a spelling mistake on > http://www.steampowered.com/tf2/heavy/images/06_sandvich.jpg > > @Cheese and dairy group > +20 HEATLH > > Is this intended? > > On Tue, Aug 19, 2008 at 2:36 PM, Jonah Hirsch <[EMAIL PROTECTED]> > wrote: > > >> Good! This is my reason for getting at least 10 achievements. The >> >> other >> >> two didn't do it for me, and I never use the HWG shotgun anyway. I >> wonder what the taunt will be. :P >> >> bl4nkeh wrote: >> >> >>> Sandvich! >>> http://www.steampowered.com/tf2/heavy/sandvich.htm >>> >>> Fudgstu wrote: >>> >>> >>> Thank you Jason for giving us an idea of the approx. time Blood, I think he means the update will be released hopefully at >>> 2:30pm >>> > PDT. > > On Tue, Aug 19, 2008 at 2:03 PM, Blood Letter < > [EMAIL PROTECTED]>wrote: > > > I'm in a meeting from 2-3. Excellent. > > I will inform my subordinates that they are now responsible. > > (Or, did he mean he would post with an update on timing at 2:30?) > > > > > > > >> From: [EMAIL PROTECTED] >> To: hlds@list.valvesoftware.com >> Date: Tue, 19 Aug 2008 18:37:39 + >> Subject: Re: [hlds] A Heavy Update >> >> Well since that is only 3 hours away are you going to put the 6th >> >> > thing > > > on the Heavy Update website so we can have some preview of it to > >>> keep >>> > us > > > drooling. > > >>>
[hlds] Lovin the Heavy Update
Although i must suggest having the sandvich's taunt to be something awesome..like he can throw it at someone and kill them. that would be a cool taunt. throws it like 200mph or sometin. not the same move as when he attacks at least.. Natasha i dont like much...it only slows em down for like .1 of a second :/ would be awesome if it froze them for .1 seconds or w/e so they can become a target for someone without such a large spray. - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Tuesday, August 19, 2008 8:04 PM Subject: hlds Digest, Vol 6, Issue 37 Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than "Re: Contents of hlds digest..." Today's Topics: 1. Re: A Heavy Update (Flubber) 2. Re: A Heavy Update (Patrick O) 3. Re: Team Fortress 2 Update Released (Blood Letter) 4. Re: A Heavy Update (P. Bhandal) -- Message: 1 Date: Wed, 20 Aug 2008 01:43:44 +0200 From: Flubber <[EMAIL PROTECTED]> Subject: Re: [hlds] A Heavy Update To: "Half-Life dedicated Win32 server mailing list" Message-ID: <[EMAIL PROTECTED]> Content-Type: text/plain; charset=WINDOWS-1252 Clearly there must be a command line option to call a specific one for a server, can't you valve release all info for once? 2008/8/20 chillicane <[EMAIL PROTECTED]> > theres a new config file in cfg called config_arena.cfg > > this sets the server name to that. > > On Wed, Aug 20, 2008 at 7:43 AM, steve grout <[EMAIL PROTECTED]> > wrote: > > > wtf > > > > cant change server name away from Team Fortress 2 Arena Server > > > > > > Spencer wrote: > > > They just corrected it.. lmao > > > > > > On Tue, Aug 19, 2008 at 2:59 PM, Patrick O <[EMAIL PROTECTED]> > wrote: > > > > > > > > >> There appears to be a spelling mistake on > > >> http://www.steampowered.com/tf2/heavy/images/06_sandvich.jpg > > >> > > >> @Cheese and dairy group > > >> +20 HEATLH > > >> > > >> Is this intended? > > >> > > >> On Tue, Aug 19, 2008 at 2:36 PM, Jonah Hirsch <[EMAIL PROTECTED]> > > >> wrote: > > >> > > >>> Good! This is my reason for getting at least 10 achievements. The > other > > >>> two didn't do it for me, and I never use the HWG shotgun anyway. I > > >>> wonder what the taunt will be. :P > > >>> > > >>> bl4nkeh wrote: > > >>> > > Sandvich! > > http://www.steampowered.com/tf2/heavy/sandvich.htm > > > > Fudgstu wrote: > > > > > > > Thank you Jason for giving us an idea of the approx. time > > > Blood, I think he means the update will be released hopefully at > > 2:30pm > > > > > >> PDT. > > >> > > > On Tue, Aug 19, 2008 at 2:03 PM, Blood Letter < > > > > > >> [EMAIL PROTECTED]>wrote: > > >> > > > > > > > > >> I'm in a meeting from 2-3. Excellent. > > >> > > >> I will inform my subordinates that they are now responsible. > > >> > > >> (Or, did he mean he would post with an update on timing at 2:30?) > > >> > > >> > > >> > > >> > > >> > > >> > > >>> From: [EMAIL PROTECTED] > > >>> To: hlds@list.valvesoftware.com > > >>> Date: Tue, 19 Aug 2008 18:37:39 + > > >>> Subject: Re: [hlds] A Heavy Update > > >>> > > >>> Well since that is only 3 hours away are you going to put the 6th > > >>> > > >> thing > > >> > > >>> > > >> on the Heavy Update website so we can have some preview of it to > > keep > > >> > > >> us > > >> > > >> drooling. > > >> > > >> > > >> > > >>> -VM > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > Date: Tue, 19 Aug 2008 11:31:22 -0700> From: > > > > >> [EMAIL PROTECTED]> > > >> > > > > >> To: hlds@list.valvesoftware.com; > [EMAIL PROTECTED]> > > >> Subject: Re: [hlds] A Heavy Update> > And it is going to happen > > today. > > >> Hopefully around 2:30 PM PDT.> > Jason> > -Original > > Message-> > > >> > > >> From: > > >> > > >> [EMAIL PROTECTED]> [mailto: > > >> [EMAIL PROTECTED] On Behalf Of Keeper> Sent: > > >> > > >> Tuesday, > > >> > > >> August 19, 2008 10:51 AM> To: 'Half-Life dedicated Win32 server > > >> > > >> mailing > > >> > > >> list'> Subject: Re: [hlds] A Heavy Update> > There have been many > > >> > > >> posts by > > >> > > >> Alfred, Mike, Jason, and Eric.> > Jason usually tells us that it's > > >> > > >> going to > > >> > > >> happen soon, so when you see> his> post you know you have a couple > > of > > >> > > >> hours > > >> > > >> at most to finish your sammich.> > No worries :)> > Keeper> > > > >> > > >> -Orig