Re: [hlds] Problems after update

2005-07-09 Thread Steve Dalberg

agreed, I dropped updaterate and cmd rate and choke dropped, but bullet
registration was horrible...

Morten Trydal wrote:


normally yeah.but me and other could run with cl_updaterate of 70-100
without choke before the update. Now i need to drop it to less than
40, and
the bullet reg is worse now.

Morten
- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, July 08, 2005 3:44 AM
Subject: RE: [hlds] Problems after update



isnt choke a client side setting too high?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Morten Trydal
Sent: Thursday, July 07, 2005 9:15 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Problems after update


have a tickrate 100 public server, which feels like a tickrate 33 after
the
update

the new update gives insane amounts of choke compared to before the
update
:(


- Original Message -
From: Dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, July 07, 2005 7:23 PM
Subject: Re: [hlds] Problems after update


I have some clients saying their servers now feel jittery. Other servers
on
the same box non-hl2 are fine.

Did the update turn somed default setting in the netcode on/off/up/down
that
was not set like that before?




-Original Message-
   From: Z Teknology G-Mail[EMAIL PROTECTED]
   Sent: 7/7/05 1:03:59 PM
   To: hlds@list.valvesoftware.comhlds@list.valvesoftware.com
   Subject: Re: [hlds] Problems after update

   I have been seeing these same problems...but also, shot registration
   seems different, the new models are about a foot too short...

   Zack

   [DinoBot]Sidmind wrote:

   I have been noticing several issues after last nights
   update. I can't put my finger on any one of them so I
   will just list them and see if others notice the same
   thing.  I have been checking the list and wonder why
   more people have not said anything. so I guess I will
   start.
   
   My computer at home is working fairly good, but my
   kids computer is having the same problem as several
   members in the clan.
   
   
   1)  Users crash to desktop after connecting to the
   server. No error is generated it just goes back to
   desktop.. after MANY tries it eventually gets in the
   server.
   
   2)  I noticed several people last night(two of which
   played for several hours) then all of the sudden I
   notice in the chat box that name disconnected due
   to No steam logon
   so I checked the log files on the server and sure
   enough, three people were booted for the same reason
   in about a two minute period,, Two of which I know and
   had been playing all night.
   
   3) FPS drops seem to be about 20 points lower.
   
   4) Pings seem to be about 20 points Higher.  my ping
   on our server usually runs around 30-35  I have not
   been able to get below 50 since the update.
   
   5) things seem a little chopier than normal, probably
   related to items 3,4 on the list.
   
   Thanks Kevin
   
   Notes about servers:
   
   Dedicated server W3K, located in Dallas at co-location
   facility
   
   two SRCDS servers running 1-18 man and 1-10 man.
   CPU usage was around 60% with both servers full (Dual
   1ghz p3's 1gb ram)
   
   and I did do a -verify_all on both servers several
   times last night.
   
   
   
   
   Sell on Yahoo! Auctions - no fees. Bid on great items.
   http://auctions.yahoo.com/
   
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Re: [hlds] Problems after update

2005-07-08 Thread Ian mu
Add another to the list, complaints last night of excess choke. I know
thats normally viewed as client network issues, its possible it could
be related to vacbeta client working as well as server issues?
Definitely worse anyway whatevers causing it.

On 7/8/05, Suck. [EMAIL PROTECTED] wrote:
 We run several servers from Windows Server 2003 as well, and we too are
 getting a lot of lag/choppiness.  It appears that CS:S is hogging a lot more
 resources, and at erratic intervals, since the most recent patch.  We were
 not running the VAC2 Beta on our servers, so I attribute it to that.

 Anyhow, our 24 player pubs are the worst hit, and the only way I could keep
 their resource usage at an acceptable level was to drop our tick rate down
 to 33 from 66.


 -Grant.



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Re: [hlds] Problems after update

2005-07-08 Thread Morten Trydal

normally yeah.but me and other could run with cl_updaterate of 70-100
without choke before the update. Now i need to drop it to less than 40, and
the bullet reg is worse now.

Morten
- Original Message -
From: dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, July 08, 2005 3:44 AM
Subject: RE: [hlds] Problems after update



isnt choke a client side setting too high?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Morten Trydal
Sent: Thursday, July 07, 2005 9:15 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Problems after update


have a tickrate 100 public server, which feels like a tickrate 33 after
the
update

the new update gives insane amounts of choke compared to before the update
:(


- Original Message -
From: Dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, July 07, 2005 7:23 PM
Subject: Re: [hlds] Problems after update


I have some clients saying their servers now feel jittery. Other servers
on
the same box non-hl2 are fine.

Did the update turn somed default setting in the netcode on/off/up/down
that
was not set like that before?




-Original Message-
   From: Z Teknology G-Mail[EMAIL PROTECTED]
   Sent: 7/7/05 1:03:59 PM
   To: hlds@list.valvesoftware.comhlds@list.valvesoftware.com
   Subject: Re: [hlds] Problems after update

   I have been seeing these same problems...but also, shot registration
   seems different, the new models are about a foot too short...

   Zack

   [DinoBot]Sidmind wrote:

   I have been noticing several issues after last nights
   update. I can't put my finger on any one of them so I
   will just list them and see if others notice the same
   thing.  I have been checking the list and wonder why
   more people have not said anything. so I guess I will
   start.
   
   My computer at home is working fairly good, but my
   kids computer is having the same problem as several
   members in the clan.
   
   
   1)  Users crash to desktop after connecting to the
   server. No error is generated it just goes back to
   desktop.. after MANY tries it eventually gets in the
   server.
   
   2)  I noticed several people last night(two of which
   played for several hours) then all of the sudden I
   notice in the chat box that name disconnected due
   to No steam logon
   so I checked the log files on the server and sure
   enough, three people were booted for the same reason
   in about a two minute period,, Two of which I know and
   had been playing all night.
   
   3) FPS drops seem to be about 20 points lower.
   
   4) Pings seem to be about 20 points Higher.  my ping
   on our server usually runs around 30-35  I have not
   been able to get below 50 since the update.
   
   5) things seem a little chopier than normal, probably
   related to items 3,4 on the list.
   
   Thanks Kevin
   
   Notes about servers:
   
   Dedicated server W3K, located in Dallas at co-location
   facility
   
   two SRCDS servers running 1-18 man and 1-10 man.
   CPU usage was around 60% with both servers full (Dual
   1ghz p3's 1gb ram)
   
   and I did do a -verify_all on both servers several
   times last night.
   
   
   
   
   Sell on Yahoo! Auctions - no fees. Bid on great items.
   http://auctions.yahoo.com/
   
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please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
   



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[hlds] Problems after update

2005-07-07 Thread \[DinoBot\]Sidmind
I have been noticing several issues after last nights
update. I can't put my finger on any one of them so I
will just list them and see if others notice the same
thing.  I have been checking the list and wonder why
more people have not said anything. so I guess I will
start.

My computer at home is working fairly good, but my
kids computer is having the same problem as several
members in the clan.


1)  Users crash to desktop after connecting to the
server. No error is generated it just goes back to
desktop.. after MANY tries it eventually gets in the
server.

2)  I noticed several people last night(two of which
played for several hours) then all of the sudden I
notice in the chat box that name disconnected due
to No steam logon
so I checked the log files on the server and sure
enough, three people were booted for the same reason
in about a two minute period,, Two of which I know and
had been playing all night.

3) FPS drops seem to be about 20 points lower.

4) Pings seem to be about 20 points Higher.  my ping
on our server usually runs around 30-35  I have not
been able to get below 50 since the update.

5) things seem a little chopier than normal, probably
related to items 3,4 on the list.

Thanks Kevin

Notes about servers:

Dedicated server W3K, located in Dallas at co-location
facility

two SRCDS servers running 1-18 man and 1-10 man.
CPU usage was around 60% with both servers full (Dual
1ghz p3's 1gb ram)

and I did do a -verify_all on both servers several
times last night.




Sell on Yahoo! Auctions – no fees. Bid on great items.
http://auctions.yahoo.com/

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Re: [hlds] Problems after update

2005-07-07 Thread KingPin Servers
yepp a number of users here are having multiple problems also, no
crashes so far but other problems presist.


  - KP

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Re: [hlds] Problems after update

2005-07-07 Thread Z Teknology G-Mail

I have been seeing these same problems...but also, shot registration
seems different, the new models are about a foot too short...

Zack

[DinoBot]Sidmind wrote:


I have been noticing several issues after last nights
update. I can't put my finger on any one of them so I
will just list them and see if others notice the same
thing.  I have been checking the list and wonder why
more people have not said anything. so I guess I will
start.

My computer at home is working fairly good, but my
kids computer is having the same problem as several
members in the clan.


1)  Users crash to desktop after connecting to the
server. No error is generated it just goes back to
desktop.. after MANY tries it eventually gets in the
server.

2)  I noticed several people last night(two of which
played for several hours) then all of the sudden I
notice in the chat box that name disconnected due
to No steam logon
so I checked the log files on the server and sure
enough, three people were booted for the same reason
in about a two minute period,, Two of which I know and
had been playing all night.

3) FPS drops seem to be about 20 points lower.

4) Pings seem to be about 20 points Higher.  my ping
on our server usually runs around 30-35  I have not
been able to get below 50 since the update.

5) things seem a little chopier than normal, probably
related to items 3,4 on the list.

Thanks Kevin

Notes about servers:

Dedicated server W3K, located in Dallas at co-location
facility

two SRCDS servers running 1-18 man and 1-10 man.
CPU usage was around 60% with both servers full (Dual
1ghz p3's 1gb ram)

and I did do a -verify_all on both servers several
times last night.




Sell on Yahoo! Auctions – no fees. Bid on great items.
http://auctions.yahoo.com/

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Re: [hlds] Problems after update

2005-07-07 Thread Dexion
I have some clients saying their servers now feel jittery. Other servers on the 
same box non-hl2 are fine.

Did the update turn somed default setting in the netcode on/off/up/down that 
was not set like that before?




-Original Message-
From: Z Teknology G-Mail[EMAIL PROTECTED]
Sent: 7/7/05 1:03:59 PM
To: hlds@list.valvesoftware.comhlds@list.valvesoftware.com
Subject: Re: [hlds] Problems after update

I have been seeing these same problems...but also, shot registration
seems different, the new models are about a foot too short...

Zack

[DinoBot]Sidmind wrote:

I have been noticing several issues after last nights
update. I can't put my finger on any one of them so I
will just list them and see if others notice the same
thing.  I have been checking the list and wonder why
more people have not said anything. so I guess I will
start.

My computer at home is working fairly good, but my
kids computer is having the same problem as several
members in the clan.


1)  Users crash to desktop after connecting to the
server. No error is generated it just goes back to
desktop.. after MANY tries it eventually gets in the
server.

2)  I noticed several people last night(two of which
played for several hours) then all of the sudden I
notice in the chat box that name disconnected due
to No steam logon
so I checked the log files on the server and sure
enough, three people were booted for the same reason
in about a two minute period,, Two of which I know and
had been playing all night.

3) FPS drops seem to be about 20 points lower.

4) Pings seem to be about 20 points Higher.  my ping
on our server usually runs around 30-35  I have not
been able to get below 50 since the update.

5) things seem a little chopier than normal, probably
related to items 3,4 on the list.

Thanks Kevin

Notes about servers:

Dedicated server W3K, located in Dallas at co-location
facility

two SRCDS servers running 1-18 man and 1-10 man.
CPU usage was around 60% with both servers full (Dual
1ghz p3's 1gb ram)

and I did do a -verify_all on both servers several
times last night.




Sell on Yahoo! Auctions – no fees. Bid on great items.
http://auctions.yahoo.com/

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Re: [hlds] Problems after update

2005-07-07 Thread Morten Trydal

have a tickrate 100 public server, which feels like a tickrate 33 after the
update

the new update gives insane amounts of choke compared to before the update
:(


- Original Message -
From: Dexion [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, July 07, 2005 7:23 PM
Subject: Re: [hlds] Problems after update


I have some clients saying their servers now feel jittery. Other servers on
the same box non-hl2 are fine.

Did the update turn somed default setting in the netcode on/off/up/down that
was not set like that before?




-Original Message-
   From: Z Teknology G-Mail[EMAIL PROTECTED]
   Sent: 7/7/05 1:03:59 PM
   To: hlds@list.valvesoftware.comhlds@list.valvesoftware.com
   Subject: Re: [hlds] Problems after update

   I have been seeing these same problems...but also, shot registration
   seems different, the new models are about a foot too short...

   Zack

   [DinoBot]Sidmind wrote:

   I have been noticing several issues after last nights
   update. I can't put my finger on any one of them so I
   will just list them and see if others notice the same
   thing.  I have been checking the list and wonder why
   more people have not said anything. so I guess I will
   start.
   
   My computer at home is working fairly good, but my
   kids computer is having the same problem as several
   members in the clan.
   
   
   1)  Users crash to desktop after connecting to the
   server. No error is generated it just goes back to
   desktop.. after MANY tries it eventually gets in the
   server.
   
   2)  I noticed several people last night(two of which
   played for several hours) then all of the sudden I
   notice in the chat box that name disconnected due
   to No steam logon
   so I checked the log files on the server and sure
   enough, three people were booted for the same reason
   in about a two minute period,, Two of which I know and
   had been playing all night.
   
   3) FPS drops seem to be about 20 points lower.
   
   4) Pings seem to be about 20 points Higher.  my ping
   on our server usually runs around 30-35  I have not
   been able to get below 50 since the update.
   
   5) things seem a little chopier than normal, probably
   related to items 3,4 on the list.
   
   Thanks Kevin
   
   Notes about servers:
   
   Dedicated server W3K, located in Dallas at co-location
   facility
   
   two SRCDS servers running 1-18 man and 1-10 man.
   CPU usage was around 60% with both servers full (Dual
   1ghz p3's 1gb ram)
   
   and I did do a -verify_all on both servers several
   times last night.
   
   
   
   
   Sell on Yahoo! Auctions - no fees. Bid on great items.
   http://auctions.yahoo.com/
   
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   To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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