Re: [hlds] Quick Play Maps?

2012-11-25 Thread Rudy Bleeker
I'm guessing by the official website you mean this Knowledge Base
article: https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513

Indeed koth_badlands isn't listed there at the bottom, but if you read
the section under How does the matchmaking work? you'll find there
are only a few maps that are not quickplay enabled. Although I think
that list is also not up-to-date, since I would guess none of the
_event maps are eligable for quickplay when there's no halloween event
going on. Someone should probably update that site ;-)

On Sun, Nov 25, 2012 at 12:54 AM, Steven Sumichrast packh...@gmail.com wrote:
 On my servers I had these files downloaded an update or two ago:

 mapcycle_quickplay_attackdefense.txt
 mapcycle_quickplay_cp.txt
 mapcycle_quickplay_ctf_sd.txt
 mapcycle_quickplay_koth.txt
 mapcycle_quickplay_payloadrace.txt
 mapcycle_quickplay_payload.txt

 My guess is maps in those files are quick play enabled. I'm running those
 map cycles on my servers (most of which have good status trending upward)
 still not getting traffic (see other discussion going on right now).

 To answer your question (theoretically anyways), the map list for koth:

 koth_badlands
 koth_harvest_final
 koth_lakeside_final
 koth_nucleus
 koth_sawmill
 koth_viaduct
 koth_king


 I'd say that makes it safe to say badlands is quick play enabled.

 On Nov 24, 2012, at 2:12 PM, Harsh Baid harshbai...@gmail.com wrote:

 I was arranging maps for my server to have quickplay enabled. I came across
 something very peculiar, the map koth_badlands according to the OFFICIAL TF2
 WIKI states that it is quickplay eligible over here (read under the patch
 notes):

 http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)

 However according to the official website koth_badlands is not even LISTED.

 http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)

 Why is this happening? Where can i get a more updated list? and how far do
 these maps actually go where we have maps that do accept quickplay, but are
 not listed?

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Re: [hlds] Quick Play Maps?

2012-11-25 Thread Tony Paloma
I've updated that article. Gullywash, koth_badlands, and koth_king were missing.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
Sent: Sunday, November 25, 2012 5:31 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quick Play Maps?

I'm guessing by the official website you mean this Knowledge Base
article: https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513

Indeed koth_badlands isn't listed there at the bottom, but if you read the 
section under How does the matchmaking work? you'll find there are only a few 
maps that are not quickplay enabled. Although I think that list is also not 
up-to-date, since I would guess none of the _event maps are eligable for 
quickplay when there's no halloween event going on. Someone should probably 
update that site ;-)

On Sun, Nov 25, 2012 at 12:54 AM, Steven Sumichrast packh...@gmail.com wrote:
 On my servers I had these files downloaded an update or two ago:

 mapcycle_quickplay_attackdefense.txt
 mapcycle_quickplay_cp.txt
 mapcycle_quickplay_ctf_sd.txt
 mapcycle_quickplay_koth.txt
 mapcycle_quickplay_payloadrace.txt
 mapcycle_quickplay_payload.txt

 My guess is maps in those files are quick play enabled. I'm running 
 those map cycles on my servers (most of which have good status 
 trending upward) still not getting traffic (see other discussion going on 
 right now).

 To answer your question (theoretically anyways), the map list for koth:

 koth_badlands
 koth_harvest_final
 koth_lakeside_final
 koth_nucleus
 koth_sawmill
 koth_viaduct
 koth_king


 I'd say that makes it safe to say badlands is quick play enabled.

 On Nov 24, 2012, at 2:12 PM, Harsh Baid harshbai...@gmail.com wrote:

 I was arranging maps for my server to have quickplay enabled. I came 
 across something very peculiar, the map koth_badlands according to the 
 OFFICIAL TF2 WIKI states that it is quickplay eligible over here (read 
 under the patch
 notes):

 http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)

 However according to the official website koth_badlands is not even LISTED.

 http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)

 Why is this happening? Where can i get a more updated list? and how 
 far do these maps actually go where we have maps that do accept 
 quickplay, but are not listed?

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 please visit:
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--
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  - Floyd Dell

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Re: [hlds] Quick Play Maps?

2012-11-25 Thread Rudy Bleeker
Thanks for the quick(play) action Tony - see what I did there? ;-)

On Sun, Nov 25, 2012 at 6:59 PM, Tony Paloma to...@valvesoftware.com wrote:
 I've updated that article. Gullywash, koth_badlands, and koth_king were 
 missing.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rudy Bleeker
 Sent: Sunday, November 25, 2012 5:31 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Quick Play Maps?

 I'm guessing by the official website you mean this Knowledge Base
 article: https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513

 Indeed koth_badlands isn't listed there at the bottom, but if you read the 
 section under How does the matchmaking work? you'll find there are only a 
 few maps that are not quickplay enabled. Although I think that list is also 
 not up-to-date, since I would guess none of the _event maps are eligable for 
 quickplay when there's no halloween event going on. Someone should probably 
 update that site ;-)

 On Sun, Nov 25, 2012 at 12:54 AM, Steven Sumichrast packh...@gmail.com 
 wrote:
 On my servers I had these files downloaded an update or two ago:

 mapcycle_quickplay_attackdefense.txt
 mapcycle_quickplay_cp.txt
 mapcycle_quickplay_ctf_sd.txt
 mapcycle_quickplay_koth.txt
 mapcycle_quickplay_payloadrace.txt
 mapcycle_quickplay_payload.txt

 My guess is maps in those files are quick play enabled. I'm running
 those map cycles on my servers (most of which have good status
 trending upward) still not getting traffic (see other discussion going on 
 right now).

 To answer your question (theoretically anyways), the map list for koth:

 koth_badlands
 koth_harvest_final
 koth_lakeside_final
 koth_nucleus
 koth_sawmill
 koth_viaduct
 koth_king


 I'd say that makes it safe to say badlands is quick play enabled.

 On Nov 24, 2012, at 2:12 PM, Harsh Baid harshbai...@gmail.com wrote:

 I was arranging maps for my server to have quickplay enabled. I came
 across something very peculiar, the map koth_badlands according to the
 OFFICIAL TF2 WIKI states that it is quickplay eligible over here (read
 under the patch
 notes):

 http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)

 However according to the official website koth_badlands is not even LISTED.

 http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)

 Why is this happening? Where can i get a more updated list? and how
 far do these maps actually go where we have maps that do accept
 quickplay, but are not listed?

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


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 --
 Idleness is not doing nothing. Idleness is being free to do anything.
   - Floyd Dell

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 visit:
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-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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[hlds] Quick Play Maps?

2012-11-24 Thread Harsh Baid
I was arranging maps for my server to have quickplay enabled. I came across
something very peculiar, the map koth_badlands according to the OFFICIAL
TF2 WIKI states that it is quickplay eligible over here (read under the
patch notes):

http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)

However according to the official website koth_badlands is not even LISTED.

http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)

Why is this happening? Where can i get a more updated list? and how far do
these maps actually go where we have maps that do accept quickplay, but are
not listed?
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Re: [hlds] Quick Play Maps?

2012-11-24 Thread Steven Sumichrast
On my servers I had these files downloaded an update or two ago:

mapcycle_quickplay_attackdefense.txt
mapcycle_quickplay_cp.txt
mapcycle_quickplay_ctf_sd.txt
mapcycle_quickplay_koth.txt
mapcycle_quickplay_payloadrace.txt
mapcycle_quickplay_payload.txt

My guess is maps in those files are quick play enabled. I'm running those map 
cycles on my servers (most of which have good status trending upward) still not 
getting traffic (see other discussion going on right now). 

To answer your question (theoretically anyways), the map list for koth:

koth_badlands
koth_harvest_final
koth_lakeside_final
koth_nucleus
koth_sawmill
koth_viaduct
koth_king


I'd say that makes it safe to say badlands is quick play enabled. 

On Nov 24, 2012, at 2:12 PM, Harsh Baid harshbai...@gmail.com wrote:

 I was arranging maps for my server to have quickplay enabled. I came across 
 something very peculiar, the map koth_badlands according to the OFFICIAL TF2 
 WIKI states that it is quickplay eligible over here (read under the patch 
 notes):
 
 http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)
 
 However according to the official website koth_badlands is not even LISTED.
 
 http://wiki.teamfortress.com/wiki/Badlands_(King_of_the_Hill)
 
 Why is this happening? Where can i get a more updated list? and how far do 
 these maps actually go where we have maps that do accept quickplay, but are 
 not listed?
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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