Re: [hlds] TF2 server not connecting to Steam

2014-02-24 Thread Steve Kovack Sr .
Yes I do, so thanks, that fixed it.  Back on the internet again.

From: l...@gmx.net
To: hlds@list.valvesoftware.com
Date: Sat, 22 Feb 2014 06:36:42 +0100
Subject: Re: [hlds] TF2 server not connecting to Steam














Do you run a Steam client on the same computer?

If yes, then it's a bug in Steam and there are two solutions for
you:

 

1. Activate the Beta Update in your Steam client (Steam -
Settings - Account - Beta participation - Change). Your gameserver
should start fine then.

 

2. Or Add the following two lines to your batch script before
the server starts:

 

reg add HKCU\Software\Valve\Steam\ActiveProcess /v
SteamClientDll /t REG_SZ /d  /f

reg add HKCU\Software\Valve\Steam\ActiveProcess /v
SteamClientDll64 /t REG_SZ /d  /f

 

Both should help to get rid of that LAN only thing

 





From:
hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com]
On Behalf Of Steve Kovack Sr.

Sent: Friday, February 21, 2014 6:39 PM

To: hlds list

Subject: [hlds] TF2 server not connecting to Steam





 



It seems
since the Feb 7th update my TF2 server won't connect to Steam (LAN only). 
I have these ports forwarded 3478-4380, 27000-27050.   I have a HL2DM
server running on the same system that connects just fine.  I tried adding
sv_setsteamaccount ** command to my server config and there was no
difference. Here are my start up batch and server config:  



Start up batch

@echo off

cls

echo Protecting srcds from crashes...

echo If you want to close srcds and this script, close the srcds window and type
Y depending on your language followed by Enter.

title srcds.com Watchdog

:srcds

echo (%time%) srcds started.

start /high /wait c:\TF2SRV\srcds.exe -console -game tf -port 27016 +maxplayers
8 +map cp_orange_x3

echo (%time%) WARNING: srcds closed or crashed, restarting.

goto srcds



SERVER.CFG

// server name

hostname Bananaland TF2



// operation

sv_lan 0 

sv_region 255



// Contact email for server sysop

sv_contact bananaland.ser...@gmail.com



// registered server identity

tf_server_identity_account_id **

tf_server_identity_token **



//tf_mm_servermode 1



// rcon passsword

rcon_password * 



// Server password

//sv_password  



// 30 minute timelimit

mp_timelimit 60



// Maximum number of rounds to play before server changes maps

//mp_maxrounds 100



sv_pure 0



// Server tags

sv_tags alltalk

// Communications //



// enable voice communications

sv_voiceenable 1



// Players can hear all other players, no team restrictions 0=off 1=on

sv_alltalk 1



// amount of time players can chat after the game is over

mp_chattime 10



//Idle Kicking

mp_idledealmethod 1



mp_autoteambalance 0

// 0 is off and 1 is on. if 1 then should be used in conjunction with the
following 3 commands

mp_autoteambalance_delay 30

// Time (in seconds) after the teams become unbalanced to attempt to switch
players

mp_autoteambalance_warning_delay 15

// Time (in seconds) after the teams become unbalanced to print a balance
warning

mp_teams_unbalance_limit 1

// Teams are unbalanced when one team has this many more players than the other
(0 disables)

mp_scrambleteams_auto 0

// Teams autoscramble if criteria met (0 disables)

// end cvars for balancing un-even teams



// start cvars for round and game times



// bandwidth rates/settings

sv_minrate 0 

sv_maxrate 3 

decalfrequency 10 

sv_maxupdaterate 100 

sv_minupdaterate 30 



//bots

tf_bot_join_after_player 0

tf_bot_add red 1 medic

tf_bot_add blue 1 pyro

tf_bot_add blue 1 engineer



// execute ban files

exec banned_user.cfg 

exec banned_ip.cfg 



Any help in this matter would be appreciated.









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Re: [hlds] TF2 server not connecting to Steam

2014-02-24 Thread Steve Kovack Sr .



rcon status showed it was LAN only.  Logging doesn't start until after the 
server.cfg runs.  There were no error messages.
only indication was fact I did not see the usual Initializing Steam libraries 
for secure Internet server message and then
can't ban users on LAN server messages.  Got it fixed though, thanks to 
Andreas' response.  Thanks for the attempt anyhow.

 From: peter-h...@jerde.net
 Date: Fri, 21 Feb 2014 17:53:13 -0600
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] TF2 server not connecting to Steam
 
 I'm sure it would be helpful to see what rcon status shows, as well as the 
 relevant lines from your server logs and/or console output from server 
 startup.
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Re: [hlds] TF2 server not connecting to Steam

2014-02-22 Thread Alexander Kolev
add -steamport freeport to the commandline and this will fix your
problem, atleast it did the work for me :)


2014-02-22 7:36 GMT+02:00 Andreas Grimm l...@gmx.net:

  Do you run a Steam client on the same computer?

 If yes, then it's a bug in Steam and there are two solutions for you:



 1. Activate the Beta Update in your Steam client (Steam - Settings -
 Account - Beta participation - Change). Your gameserver should start fine
 then.



 2. Or Add the following two lines to your batch script before the server
 starts:



 reg add HKCU\Software\Valve\Steam\ActiveProcess /v SteamClientDll /t
 REG_SZ /d  /f

 reg add HKCU\Software\Valve\Steam\ActiveProcess /v SteamClientDll64 /t
 REG_SZ /d  /f



 Both should help to get rid of that LAN only thing



 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *Steve Kovack Sr.
 *Sent:* Friday, February 21, 2014 6:39 PM
 *To:* hlds list
 *Subject:* [hlds] TF2 server not connecting to Steam



 It seems since the Feb 7th update my TF2 server won't connect to Steam
 (LAN only).  I have these ports forwarded 3478-4380, 27000-27050.   I have
 a HL2DM server running on the same system that connects just fine.  I tried
 adding sv_setsteamaccount ** command to my server config and
 there was no difference. Here are my start up batch and server config:

 Start up batch
 @echo off
 cls
 echo Protecting srcds from crashes...
 echo If you want to close srcds and this script, close the srcds window
 and type Y depending on your language followed by Enter.
 title srcds.com Watchdog
 :srcds
 echo (%time%) srcds started.
 start /high /wait c:\TF2SRV\srcds.exe -console -game tf -port 27016
 +maxplayers 8 +map cp_orange_x3
 echo (%time%) WARNING: srcds closed or crashed, restarting.
 goto srcds

 SERVER.CFG
 // server name
 hostname Bananaland TF2

 // operation
 sv_lan 0
 sv_region 255

 // Contact email for server sysop
 sv_contact bananaland.ser...@gmail.com

 // registered server identity
 tf_server_identity_account_id **
 tf_server_identity_token **

 //tf_mm_servermode 1

 // rcon passsword
 rcon_password *

 // Server password
 //sv_password 

 // 30 minute timelimit
 mp_timelimit 60

 // Maximum number of rounds to play before server changes maps
 //mp_maxrounds 100

 sv_pure 0

 // Server tags
 sv_tags alltalk
 // Communications //

 // enable voice communications
 sv_voiceenable 1

 // Players can hear all other players, no team restrictions 0=off 1=on
 sv_alltalk 1

 // amount of time players can chat after the game is over
 mp_chattime 10

 //Idle Kicking
 mp_idledealmethod 1

 mp_autoteambalance 0
 // 0 is off and 1 is on. if 1 then should be used in conjunction with the
 following 3 commands
 mp_autoteambalance_delay 30
 // Time (in seconds) after the teams become unbalanced to attempt to
 switch players
 mp_autoteambalance_warning_delay 15
 // Time (in seconds) after the teams become unbalanced to print a balance
 warning
 mp_teams_unbalance_limit 1
 // Teams are unbalanced when one team has this many more players than the
 other (0 disables)
 mp_scrambleteams_auto 0
 // Teams autoscramble if criteria met (0 disables)
 // end cvars for balancing un-even teams

 // start cvars for round and game times

 // bandwidth rates/settings
 sv_minrate 0
 sv_maxrate 3
 decalfrequency 10
 sv_maxupdaterate 100
 sv_minupdaterate 30

 //bots
 tf_bot_join_after_player 0
 tf_bot_add red 1 medic
 tf_bot_add blue 1 pyro
 tf_bot_add blue 1 engineer

 // execute ban files
 exec banned_user.cfg
 exec banned_ip.cfg

 Any help in this matter would be appreciated.

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[hlds] TF2 server not connecting to Steam

2014-02-21 Thread Steve Kovack Sr .
It seems since the Feb 7th update my TF2 server won't connect to Steam (LAN 
only).  I have these ports forwarded 3478-4380, 27000-27050.   I have a HL2DM 
server running on the same system that connects just fine.  I tried adding 
sv_setsteamaccount ** command to my server config and there was no 
difference. Here are my start up batch and server config:  

Start up batch
@echo off
cls
echo Protecting srcds from crashes...
echo If you want to close srcds and this script, close the srcds window and 
type Y depending on your language followed by Enter.
title srcds.com Watchdog
:srcds
echo (%time%) srcds started.
start /high /wait c:\TF2SRV\srcds.exe -console -game tf -port 27016 +maxplayers 
8 +map cp_orange_x3
echo (%time%) WARNING: srcds closed or crashed, restarting.
goto srcds

SERVER.CFG
// server name
hostname Bananaland TF2

// operation
sv_lan 0 
sv_region 255

// Contact email for server sysop
sv_contact bananaland.ser...@gmail.com

// registered server identity
tf_server_identity_account_id **
tf_server_identity_token **

//tf_mm_servermode 1

// rcon passsword
rcon_password * 

// Server password
//sv_password  

// 30 minute timelimit
mp_timelimit 60

// Maximum number of rounds to play before server changes maps
//mp_maxrounds 100

sv_pure 0

// Server tags
sv_tags alltalk
// Communications //

// enable voice communications
sv_voiceenable 1

// Players can hear all other players, no team restrictions 0=off 1=on
sv_alltalk 1

// amount of time players can chat after the game is over
mp_chattime 10

//Idle Kicking
mp_idledealmethod 1

mp_autoteambalance 0
// 0 is off and 1 is on. if 1 then should be used in conjunction with the 
following 3 commands
mp_autoteambalance_delay 30
// Time (in seconds) after the teams become unbalanced to attempt to switch 
players
mp_autoteambalance_warning_delay 15
// Time (in seconds) after the teams become unbalanced to print a balance 
warning
mp_teams_unbalance_limit 1
// Teams are unbalanced when one team has this many more players than the other 
(0 disables)
mp_scrambleteams_auto 0
// Teams autoscramble if criteria met (0 disables)
// end cvars for balancing un-even teams

// start cvars for round and game times

// bandwidth rates/settings
sv_minrate 0 
sv_maxrate 3 
decalfrequency 10 
sv_maxupdaterate 100 
sv_minupdaterate 30 

//bots
tf_bot_join_after_player 0
tf_bot_add red 1 medic
tf_bot_add blue 1 pyro
tf_bot_add blue 1 engineer

// execute ban files
exec banned_user.cfg 
exec banned_ip.cfg 

Any help in this matter would be appreciated.
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Re: [hlds] TF2 server not connecting to Steam

2014-02-21 Thread Peter Jerde
I'm sure it would be helpful to see what rcon status shows, as well as the 
relevant lines from your server logs and/or console output from server startup.
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Re: [hlds] TF2 server not connecting to Steam

2014-02-21 Thread Andreas Grimm
Do you run a Steam client on the same computer?

If yes, then it's a bug in Steam and there are two solutions for you:

 

1. Activate the Beta Update in your Steam client (Steam - Settings -
Account - Beta participation - Change). Your gameserver should start fine
then.

 

2. Or Add the following two lines to your batch script before the server
starts:

 

reg add HKCU\Software\Valve\Steam\ActiveProcess /v SteamClientDll /t
REG_SZ /d  /f

reg add HKCU\Software\Valve\Steam\ActiveProcess /v SteamClientDll64 /t
REG_SZ /d  /f

 

Both should help to get rid of that LAN only thing

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steve Kovack Sr.
Sent: Friday, February 21, 2014 6:39 PM
To: hlds list
Subject: [hlds] TF2 server not connecting to Steam

 

It seems since the Feb 7th update my TF2 server won't connect to Steam (LAN
only).  I have these ports forwarded 3478-4380, 27000-27050.   I have a
HL2DM server running on the same system that connects just fine.  I tried
adding sv_setsteamaccount ** command to my server config and
there was no difference. Here are my start up batch and server config:  

Start up batch
@echo off
cls
echo Protecting srcds from crashes...
echo If you want to close srcds and this script, close the srcds window and
type Y depending on your language followed by Enter.
title srcds.com Watchdog
:srcds
echo (%time%) srcds started.
start /high /wait c:\TF2SRV\srcds.exe -console -game tf -port 27016
+maxplayers 8 +map cp_orange_x3
echo (%time%) WARNING: srcds closed or crashed, restarting.
goto srcds

SERVER.CFG
// server name
hostname Bananaland TF2

// operation
sv_lan 0 
sv_region 255

// Contact email for server sysop
sv_contact bananaland.ser...@gmail.com

// registered server identity
tf_server_identity_account_id **
tf_server_identity_token **

//tf_mm_servermode 1

// rcon passsword
rcon_password * 

// Server password
//sv_password  

// 30 minute timelimit
mp_timelimit 60

// Maximum number of rounds to play before server changes maps
//mp_maxrounds 100

sv_pure 0

// Server tags
sv_tags alltalk
// Communications //

// enable voice communications
sv_voiceenable 1

// Players can hear all other players, no team restrictions 0=off 1=on
sv_alltalk 1

// amount of time players can chat after the game is over
mp_chattime 10

//Idle Kicking
mp_idledealmethod 1

mp_autoteambalance 0
// 0 is off and 1 is on. if 1 then should be used in conjunction with the
following 3 commands
mp_autoteambalance_delay 30
// Time (in seconds) after the teams become unbalanced to attempt to switch
players
mp_autoteambalance_warning_delay 15
// Time (in seconds) after the teams become unbalanced to print a balance
warning
mp_teams_unbalance_limit 1
// Teams are unbalanced when one team has this many more players than the
other (0 disables)
mp_scrambleteams_auto 0
// Teams autoscramble if criteria met (0 disables)
// end cvars for balancing un-even teams

// start cvars for round and game times

// bandwidth rates/settings
sv_minrate 0 
sv_maxrate 3 
decalfrequency 10 
sv_maxupdaterate 100 
sv_minupdaterate 30 

//bots
tf_bot_join_after_player 0
tf_bot_add red 1 medic
tf_bot_add blue 1 pyro
tf_bot_add blue 1 engineer

// execute ban files
exec banned_user.cfg 
exec banned_ip.cfg 

Any help in this matter would be appreciated.

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visit:
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