RE: [hlds] Team Fortress 2 update oddness
That damn Peggle! I got so hooked I bought the deluxe version! I've spent more time playing peggle than I have ETQW! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Greg Williams Sent: 18 September 2007 02:45 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness LOL - What a crock. Don't get me wrong. I appreciate Mike as well. But i highly doubt he is personally getting the binaries ready. He is more likely the project manager or technical producer. As far as bitching, I am not bitching at mike. I am bitching at valve for once again posting a Date and only meeting it in the west coast. Luckily I didn't take the day off of work due to the "Releasing on Monday". I learned my lesson from the last time. And believe you me, I will be siting here for several more hours playing peggle ; ) But hopefully, and I am sure you must agree if you're not crazy that releasing on Monday, and releasing at 1 hour before Tuesday is two very different things. Sorry for Hijacking the Technical discussion thread. Rant off! BTW. Thanks Mike for the info. you have shared. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
LOL - What a crock. Don't get me wrong. I appreciate Mike as well. But i highly doubt he is personally getting the binaries ready. He is more likely the project manager or technical producer. As far as bitching, I am not bitching at mike. I am bitching at valve for once again posting a Date and only meeting it in the west coast. Luckily I didn't take the day off of work due to the "Releasing on Monday". I learned my lesson from the last time. And believe you me, I will be siting here for several more hours playing peggle ; ) But hopefully, and I am sure you must agree if you're not crazy that releasing on Monday, and releasing at 1 hour before Tuesday is two very different things. Sorry for Hijacking the Technical discussion thread. Rant off! BTW. Thanks Mike for the info. you have shared. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
I for one just want to thank Mike and the rest of valve for busting hump and doing all they can to get this out to us.. and then listen to all the bitching from a bunch of people because it didnt meet their schedule. Mike has gone out of his way to patiently answer a lot of questions here that does nothing more then keeps him away from the efforts of getting the binaries ready. Personally I think he should be gettings kudos for doing a great job. Ray At 09:13 PM 9/17/2007, Greg Williams wrote: Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
I for one just want to thank Mike and the rest of valve for busting hump and doing all they can to get this out to us.. and then listen to all the bitching from a bunch of people because it didnt meet their schedule. Mike has gone out of his way to patiently answer a lot of questions here that does nothing more then keeps him away from the efforts of getting the binaries ready. Personally I think he should be gettings kudos for doing a great job. Ray At 09:13 PM 9/17/2007, Greg Williams wrote: Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game development field/publishing field, and we never release a game later than 6pm CST. If there is an issue we at least release a statement and postpone completely. I am a Valve Fanboy from the original TF. But this is silly.. Same thing as DOD:S. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
Valve is Pacific time. They said "Late Monday" their time...so...that should be in the next 5 hours! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: 18 September 2007 01:59 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] http://www.google.com/search?hl=en&client=firefox-a&rls=org.mozilla%3Aen-US% 3Aofficial&hs=rIR&q=the+time+Washington&btnG=Search Valve Time Errr time zone... On 9/17/07, Hans Vos <[EMAIL PROTECTED]> wrote: > > > Can you throw us a bone on a release time? Getting late on the east > coast.;) > > Getting very late here in The Netherlands, 02:52 at night here at the > moment. I'm not going to wait anymore, I'll see it in the morning :(. > > -- > Kind regards / Met vriendelijke groet, > > Hans Vos > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
-- [ Picked text/plain from multipart/alternative ] http://www.google.com/search?hl=en&client=firefox-a&rls=org.mozilla%3Aen-US%3Aofficial&hs=rIR&q=the+time+Washington&btnG=Search Valve Time Errr time zone... On 9/17/07, Hans Vos <[EMAIL PROTECTED]> wrote: > > > Can you throw us a bone on a release time? Getting late on the east > coast.;) > > Getting very late here in The Netherlands, 02:52 at night here at the > moment. I'm not going to wait anymore, I'll see it in the morning :(. > > -- > Kind regards / Met vriendelijke groet, > > Hans Vos > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
Can you throw us a bone on a release time? Getting late on the east coast.;) Getting very late here in The Netherlands, 02:52 at night here at the moment. I'm not going to wait anymore, I'll see it in the morning :(. -- Kind regards / Met vriendelijke groet, Hans Vos ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
Yeah, someone pointed that out to me. Sorry, I now see I missed several posts prior to this where it was pretty much explained. Regarding the winsock error, our 2k3R2 box is doing it: http://forums.planetwca.com/attachment.php?attachmentid=3226&d=1190072818 Thanks for the effort, this game is going to kick ass. Oh and like others have already said, thank you for including the server admins during the rollout. Makes our life easier when trying to provide a community instant game access to our servers. Cheers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Monday, September 17, 2007 6:18 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 update oddness We haven't released the depots that contain the Linux and Windows binaries yet. I will look into the issue of the update tool losing its connection, but for now you should just retry until it completes. :( The percentage complete is presently only good for comic relief. ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff Sent: Monday, September 17, 2007 3:39 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 update oddness Mike Durand: We've tried unsuccessfully to install the tf2 content. Both on Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all (different for nix), and the installer had the following behaviors: Windows 2003 R2: First try, seemingly complete (installer said 100%) download of the content. However, in your previous post, you said that srcds.exe would be in the orangebox folder. It's not. For us the executable is in the parent folder to orangebox. For example, using the above command line example, we have: C:\pub#8\srcds.exe. The only contents of orangebox is a single folder named tf and no executables or any files at all. Red Hat Enterprise Server: Multiple attempts where the installer claimed a reset connection. This is a server in the same rack/datacenter as the windows box, with the servers on 100M/bs to the public cloud. After about 6 times of the installer getting ~30-50% complete and then failing with that error, other strange shit started happening, like the progress / percentage readout saying 112038475672% complete. I used the verify directive so it should have checked the file map and put srcds into the orangebox folder (as a child asset), correct? Again, like windows, the *ONLY* object in the orangebox folder for me is one folder named tf. So naturally, you try to start the server instance and it fails. Anyone have this problem? If it helps to know, this is the first package we've downloaded for tf and it was just about one hour ago. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joey Sent: Monday, September 17, 2007 4:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness I know this isnt a list for bitching and of any sort but i think we have the right to be carefull as to are next purchase, considering "CounterStrike - Hl2DM & TDM" were nothing but headaches with the periodic updates which did nothing but cripple the games and server's to the point that would render them not as much fun or playable for the matter.(Especially killing all admins with the famous "allowservercommands 1" I mean come on I think alot of you agree with me right?? And money isnt an issue i just don't want my next purchase to be another dissappointment..you know? But this is my $0.02 :) - Original Message - From: "Brandon R. Miller" <[EMAIL PROTECTED]> To: Sent: Monday, September 17, 2007 3:26 PM Subject: Re: [hlds] Team Fortress 2 update oddness > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Windows Server 2003 SP2 > > I was able to reproduce this several times. I haven't tried again since > getting all the content. > > Brandon R. Miller > Branzone Incorporated > http://www.branzone.com > - Original Message - > From: Wh00pAss > To: hlds@list.valvesoftware.com > Sent: Monday, September 17, 2007 2:58 PM > Subject: Re: [hlds] Team Fortress 2 update oddness > > > I'm using MS Server 2003 SP 2 > > - Original Message - > From: "Mike Durand" <[EMAIL PROTECTED]> > To: > Sent: Monday, September 17, 2007 8:33 PM > Subject: RE: [hlds] Team Fortress 2 update oddness > > > >I can't duplicate this on XP or Slackware Linux. What OS are you guys > > using when you are seeing this problem? > > > > -Mike > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailt
Re: [hlds] Team Fortress 2 update oddness
-- [ Picked text/plain from multipart/alternative ] Are you at least able to tell us if either of the binaries will be available with the beta release? On 9/17/07, Mike Durand <[EMAIL PROTECTED]> wrote: > > We haven't released the depots that contain the Linux and Windows > binaries yet. > > I will look into the issue of the update tool losing its connection, but > for now you should just retry until it completes. :( > > The percentage complete is presently only good for comic relief. ;) > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff > Sent: Monday, September 17, 2007 3:39 PM > To: hlds@list.valvesoftware.com > Subject: RE: [hlds] Team Fortress 2 update oddness > > Mike Durand: We've tried unsuccessfully to install the tf2 content. Both > on > Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - > hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all > (different for nix), and the installer had the following behaviors: > > Windows 2003 R2: > First try, seemingly complete (installer said 100%) download of the > content. > However, in your previous post, you said that srcds.exe would be in the > orangebox folder. It's not. For us the executable is in the parent > folder to > orangebox. For example, using the above command line example, we have: > C:\pub#8\srcds.exe. The only contents of orangebox is a single folder > named > tf and no executables or any files at all. > > Red Hat Enterprise Server: > Multiple attempts where the installer claimed a reset connection. This > is a > server in the same rack/datacenter as the windows box, with the servers > on > 100M/bs to the public cloud. After about 6 times of the installer > getting > ~30-50% complete and then failing with that error, other strange shit > started happening, like the progress / percentage readout saying > 112038475672% complete. I used the verify directive so it should have > checked the file map and put srcds into the orangebox folder (as a child > asset), correct? Again, like windows, the *ONLY* object in the orangebox > folder for me is one folder named tf. > > So naturally, you try to start the server instance and it fails. > > Anyone have this problem? If it helps to know, this is the first package > we've downloaded for tf and it was just about one hour ago. > > > -Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Joey > Sent: Monday, September 17, 2007 4:21 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2 update oddness > > I know this isnt a list for bitching and of any sort but i think we have > the > right to be carefull as to are next purchase, considering "CounterStrike > - > Hl2DM & TDM" were nothing but headaches with the periodic updates which > did > nothing but cripple the games and server's to the point that would > render > them not as much fun or playable for the matter.(Especially killing all > admins with the famous "allowservercommands 1" I mean come on I > think > alot of you agree with me right?? > > And money isnt an issue i just don't want my next purchase to be another > dissappointment..you know? > > But this is my $0.02 :) > > > - Original Message - > From: "Brandon R. Miller" <[EMAIL PROTECTED]> > To: > Sent: Monday, September 17, 2007 3:26 PM > Subject: Re: [hlds] Team Fortress 2 update oddness > > > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] > > Windows Server 2003 SP2 > > > > I was able to reproduce this several times. I haven't tried again > since > > getting all the content. > > > > Brandon R. Miller > > Branzone Incorporated > > http://www.branzone.com > > ----- Original Message - > > From: Wh00pAss > > To: hlds@list.valvesoftware.com > > Sent: Monday, September 17, 2007 2:58 PM > > Subject: Re: [hlds] Team Fortress 2 update oddness > > > > > > I'm using MS Server 2003 SP 2 > > > > - Original Message - > > From: "Mike Durand" <[EMAIL PROTECTED]> > > To: > > Sent: Monday, September 17, 2007 8:33 PM > > Subject: RE: [hlds] Team Fortress 2 update oddness > > > > > > >I can't duplicate this on XP or Slackware Linux. What OS are you > guys > > > using when you are seeing this problem? > > > > > > -Mike > > > > > > -Original Message- > >
RE: [hlds] Team Fortress 2 update oddness
Mike, Can you throw us a bone on a release time? Getting late on the east coast.;) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
We haven't released the depots that contain the Linux and Windows binaries yet. I will look into the issue of the update tool losing its connection, but for now you should just retry until it completes. :( The percentage complete is presently only good for comic relief. ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of RMaioroff Sent: Monday, September 17, 2007 3:39 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 update oddness Mike Durand: We've tried unsuccessfully to install the tf2 content. Both on Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all (different for nix), and the installer had the following behaviors: Windows 2003 R2: First try, seemingly complete (installer said 100%) download of the content. However, in your previous post, you said that srcds.exe would be in the orangebox folder. It's not. For us the executable is in the parent folder to orangebox. For example, using the above command line example, we have: C:\pub#8\srcds.exe. The only contents of orangebox is a single folder named tf and no executables or any files at all. Red Hat Enterprise Server: Multiple attempts where the installer claimed a reset connection. This is a server in the same rack/datacenter as the windows box, with the servers on 100M/bs to the public cloud. After about 6 times of the installer getting ~30-50% complete and then failing with that error, other strange shit started happening, like the progress / percentage readout saying 112038475672% complete. I used the verify directive so it should have checked the file map and put srcds into the orangebox folder (as a child asset), correct? Again, like windows, the *ONLY* object in the orangebox folder for me is one folder named tf. So naturally, you try to start the server instance and it fails. Anyone have this problem? If it helps to know, this is the first package we've downloaded for tf and it was just about one hour ago. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joey Sent: Monday, September 17, 2007 4:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness I know this isnt a list for bitching and of any sort but i think we have the right to be carefull as to are next purchase, considering "CounterStrike - Hl2DM & TDM" were nothing but headaches with the periodic updates which did nothing but cripple the games and server's to the point that would render them not as much fun or playable for the matter.(Especially killing all admins with the famous "allowservercommands 1" I mean come on I think alot of you agree with me right?? And money isnt an issue i just don't want my next purchase to be another dissappointment..you know? But this is my $0.02 :) - Original Message - From: "Brandon R. Miller" <[EMAIL PROTECTED]> To: Sent: Monday, September 17, 2007 3:26 PM Subject: Re: [hlds] Team Fortress 2 update oddness > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Windows Server 2003 SP2 > > I was able to reproduce this several times. I haven't tried again since > getting all the content. > > Brandon R. Miller > Branzone Incorporated > http://www.branzone.com > - Original Message - > From: Wh00pAss > To: hlds@list.valvesoftware.com > Sent: Monday, September 17, 2007 2:58 PM > Subject: Re: [hlds] Team Fortress 2 update oddness > > > I'm using MS Server 2003 SP 2 > > ----- Original Message ----- > From: "Mike Durand" <[EMAIL PROTECTED]> > To: > Sent: Monday, September 17, 2007 8:33 PM > Subject: RE: [hlds] Team Fortress 2 update oddness > > > >I can't duplicate this on XP or Slackware Linux. What OS are you guys > > using when you are seeing this problem? > > > > -Mike > > > > -Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . > > Sent: Monday, September 17, 2007 10:02 AM > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] Team Fortress 2 update oddness > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I had this happen to me before. But in my case it created the Orange > Box > > folder and then attempted to redownload everything into it. SO I > > canceled it > > and just moved the 1st tf folder into the orangebox folder and it > > verified > > it from there on. I am guessing the directory structure has been > changed > > after the 1st phase of the content download. > > -- > > > >
RE: [hlds] Team Fortress 2 update oddness
Oh snap! My bad! I thought the server side binaries were out for the admins. OK. Dang, sorry and please ignore my original post. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini Sent: Monday, September 17, 2007 4:47 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness the binaries haven't been released yet, please be patient! - Original Message - From: "RMaioroff" To: Sent: Monday, September 17, 2007 3:39 PM Subject: RE: [hlds] Team Fortress 2 update oddness > Mike Durand: We've tried unsuccessfully to install the tf2 content. Both > on > Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - > hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all > (different for nix), and the installer had the following behaviors: > > Windows 2003 R2: > First try, seemingly complete (installer said 100%) download of the > content. > However, in your previous post, you said that srcds.exe would be in the > orangebox folder. It's not. For us the executable is in the parent folder > to > orangebox. For example, using the above command line example, we have: > C:\pub#8\srcds.exe. The only contents of orangebox is a single folder > named > tf and no executables or any files at all. > > Red Hat Enterprise Server: > Multiple attempts where the installer claimed a reset connection. This is > a > server in the same rack/datacenter as the windows box, with the servers on > 100M/bs to the public cloud. After about 6 times of the installer getting > ~30-50% complete and then failing with that error, other strange shit > started happening, like the progress / percentage readout saying > 112038475672% complete. I used the verify directive so it should have > checked the file map and put srcds into the orangebox folder (as a child > asset), correct? Again, like windows, the *ONLY* object in the orangebox > folder for me is one folder named tf. > > So naturally, you try to start the server instance and it fails. > > Anyone have this problem? If it helps to know, this is the first package > we've downloaded for tf and it was just about one hour ago. > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
the binaries haven't been released yet, please be patient! - Original Message - From: "RMaioroff" To: Sent: Monday, September 17, 2007 3:39 PM Subject: RE: [hlds] Team Fortress 2 update oddness Mike Durand: We've tried unsuccessfully to install the tf2 content. Both on Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all (different for nix), and the installer had the following behaviors: Windows 2003 R2: First try, seemingly complete (installer said 100%) download of the content. However, in your previous post, you said that srcds.exe would be in the orangebox folder. It's not. For us the executable is in the parent folder to orangebox. For example, using the above command line example, we have: C:\pub#8\srcds.exe. The only contents of orangebox is a single folder named tf and no executables or any files at all. Red Hat Enterprise Server: Multiple attempts where the installer claimed a reset connection. This is a server in the same rack/datacenter as the windows box, with the servers on 100M/bs to the public cloud. After about 6 times of the installer getting ~30-50% complete and then failing with that error, other strange shit started happening, like the progress / percentage readout saying 112038475672% complete. I used the verify directive so it should have checked the file map and put srcds into the orangebox folder (as a child asset), correct? Again, like windows, the *ONLY* object in the orangebox folder for me is one folder named tf. So naturally, you try to start the server instance and it fails. Anyone have this problem? If it helps to know, this is the first package we've downloaded for tf and it was just about one hour ago. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
Mike Durand: We've tried unsuccessfully to install the tf2 content. Both on Windows 2003 and Latest Red Hat Enterprise Server. We did the normal - hldsupdatetool -command update -game tf -dir c:\pub#18 -verify_all (different for nix), and the installer had the following behaviors: Windows 2003 R2: First try, seemingly complete (installer said 100%) download of the content. However, in your previous post, you said that srcds.exe would be in the orangebox folder. It's not. For us the executable is in the parent folder to orangebox. For example, using the above command line example, we have: C:\pub#8\srcds.exe. The only contents of orangebox is a single folder named tf and no executables or any files at all. Red Hat Enterprise Server: Multiple attempts where the installer claimed a reset connection. This is a server in the same rack/datacenter as the windows box, with the servers on 100M/bs to the public cloud. After about 6 times of the installer getting ~30-50% complete and then failing with that error, other strange shit started happening, like the progress / percentage readout saying 112038475672% complete. I used the verify directive so it should have checked the file map and put srcds into the orangebox folder (as a child asset), correct? Again, like windows, the *ONLY* object in the orangebox folder for me is one folder named tf. So naturally, you try to start the server instance and it fails. Anyone have this problem? If it helps to know, this is the first package we've downloaded for tf and it was just about one hour ago. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joey Sent: Monday, September 17, 2007 4:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness I know this isnt a list for bitching and of any sort but i think we have the right to be carefull as to are next purchase, considering "CounterStrike - Hl2DM & TDM" were nothing but headaches with the periodic updates which did nothing but cripple the games and server's to the point that would render them not as much fun or playable for the matter.(Especially killing all admins with the famous "allowservercommands 1" I mean come on I think alot of you agree with me right?? And money isnt an issue i just don't want my next purchase to be another dissappointment..you know? But this is my $0.02 :) - Original Message - From: "Brandon R. Miller" <[EMAIL PROTECTED]> To: Sent: Monday, September 17, 2007 3:26 PM Subject: Re: [hlds] Team Fortress 2 update oddness > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Windows Server 2003 SP2 > > I was able to reproduce this several times. I haven't tried again since > getting all the content. > > Brandon R. Miller > Branzone Incorporated > http://www.branzone.com > - Original Message - > From: Wh00pAss > To: hlds@list.valvesoftware.com > Sent: Monday, September 17, 2007 2:58 PM > Subject: Re: [hlds] Team Fortress 2 update oddness > > > I'm using MS Server 2003 SP 2 > > ----- Original Message ----- > From: "Mike Durand" <[EMAIL PROTECTED]> > To: > Sent: Monday, September 17, 2007 8:33 PM > Subject: RE: [hlds] Team Fortress 2 update oddness > > > >I can't duplicate this on XP or Slackware Linux. What OS are you guys > > using when you are seeing this problem? > > > > -Mike > > > > -----Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . > > Sent: Monday, September 17, 2007 10:02 AM > > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] Team Fortress 2 update oddness > > > > -- > > [ Picked text/plain from multipart/alternative ] > > I had this happen to me before. But in my case it created the Orange > Box > > folder and then attempted to redownload everything into it. SO I > > canceled it > > and just moved the 1st tf folder into the orangebox folder and it > > verified > > it from there on. I am guessing the directory structure has been > changed > > after the 1st phase of the content download. > > -- > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _
Re: [hlds] Team Fortress 2 update oddness
I know this isnt a list for bitching and of any sort but i think we have the right to be carefull as to are next purchase, considering "CounterStrike - Hl2DM & TDM" were nothing but headaches with the periodic updates which did nothing but cripple the games and server's to the point that would render them not as much fun or playable for the matter.(Especially killing all admins with the famous "allowservercommands 1" I mean come on I think alot of you agree with me right?? And money isnt an issue i just don't want my next purchase to be another dissappointment..you know? But this is my $0.02 :) - Original Message - From: "Brandon R. Miller" <[EMAIL PROTECTED]> To: Sent: Monday, September 17, 2007 3:26 PM Subject: Re: [hlds] Team Fortress 2 update oddness This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Windows Server 2003 SP2 I was able to reproduce this several times. I haven't tried again since getting all the content. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:58 PM Subject: Re: [hlds] Team Fortress 2 update oddness I'm using MS Server 2003 SP 2 - Original Message - From: "Mike Durand" <[EMAIL PROTECTED]> To: Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness >I can't duplicate this on XP or Slackware Linux. What OS are you guys > using when you are seeing this problem? > > -Mike > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . > Sent: Monday, September 17, 2007 10:02 AM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2 update oddness > > -- > [ Picked text/plain from multipart/alternative ] > I had this happen to me before. But in my case it created the Orange Box > folder and then attempted to redownload everything into it. SO I > canceled it > and just moved the 1st tf folder into the orangebox folder and it > verified > it from there on. I am guessing the directory structure has been changed > after the 1st phase of the content download. > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
I ran the hldsupdatetool once when the files were first available. I just ran it again and cannot duplicate this error either. It verified the files. Windows Server 2003 R2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Monday, September 17, 2007 12:34 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Windows Server 2003 SP2 I was able to reproduce this several times. I haven't tried again since getting all the content. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 2:58 PM Subject: Re: [hlds] Team Fortress 2 update oddness I'm using MS Server 2003 SP 2 - Original Message - From: "Mike Durand" <[EMAIL PROTECTED]> To: Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness >I can't duplicate this on XP or Slackware Linux. What OS are you guys > using when you are seeing this problem? > > -Mike > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . > Sent: Monday, September 17, 2007 10:02 AM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2 update oddness > > -- > [ Picked text/plain from multipart/alternative ] > I had this happen to me before. But in my case it created the Orange Box > folder and then attempted to redownload everything into it. SO I > canceled it > and just moved the 1st tf folder into the orangebox folder and it > verified > it from there on. I am guessing the directory structure has been changed > after the 1st phase of the content download. > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Team Fortress 2 update oddness
I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
I'm using MS Server 2003 SP 2 - Original Message - From: "Mike Durand" <[EMAIL PROTECTED]> To: Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
-- [ Picked text/plain from multipart/alternative ] It doesn't happen anymore to me. But I was using Server 2003. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Same thing I experienced. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 11:34 AM Subject: [hlds] Team Fortress 2 update oddness Hi, I am using the following command line to download the content for tf2 C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir c:\games\TF1 When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the following file structure is created in my c:\games\TF1 folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob However, if I run the update a second time using the same command line the following file structure is crated with an additional tf folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\tf <- new folder C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob All the content is re-downloaded and placed into the C:\Games\TF1\tf instead of the C:\Games\TF1\orangebox\tf folder. Is this by design, or is there a problem somewhere thats causing this repeat of content? If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily puts the content back into C:\Games\TF1\orangebox\tf for one time only, then it goes back to putting it into C:\Games\TF1\tf Am I doing something wrong, or are other people experiencing this problem, if it is in fact a problem? Thanks Wh00pAss ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
-- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
I have refreshed my install a few times and have not had the /tf folder created. Not sure. I am also getting good download speeds, I know some people have had slow download issues. Jason F [EMAIL PROTECTED] - Original Message - From: "Brandon R. Miller" <[EMAIL PROTECTED]> To: Sent: Monday, September 17, 2007 11:41 AM Subject: Re: [hlds] Team Fortress 2 update oddness This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Same thing I experienced. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 11:34 AM Subject: [hlds] Team Fortress 2 update oddness Hi, I am using the following command line to download the content for tf2 C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir c:\games\TF1 When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the following file structure is created in my c:\games\TF1 folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob However, if I run the update a second time using the same command line the following file structure is crated with an additional tf folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\tf <- new folder C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob All the content is re-downloaded and placed into the C:\Games\TF1\tf instead of the C:\Games\TF1\orangebox\tf folder. Is this by design, or is there a problem somewhere thats causing this repeat of content? If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily puts the content back into C:\Games\TF1\orangebox\tf for one time only, then it goes back to putting it into C:\Games\TF1\tf Am I doing something wrong, or are other people experiencing this problem, if it is in fact a problem? Thanks Wh00pAss ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 update oddness
Hi, I am using the following command line to download the content for tf2 C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir c:\games\TF1 When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the following file structure is created in my c:\games\TF1 folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob However, if I run the update a second time using the same command line the following file structure is crated with an additional tf folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\tf <- new folder C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob All the content is re-downloaded and placed into the C:\Games\TF1\tf instead of the C:\Games\TF1\orangebox\tf folder. Is this by design, or is there a problem somewhere thats causing this repeat of content? If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily puts the content back into C:\Games\TF1\orangebox\tf for one time only, then it goes back to putting it into C:\Games\TF1\tf Am I doing something wrong, or are other people experiencing this problem, if it is in fact a problem? Thanks Wh00pAss ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds