Re: [hlds] Valve testing servers

2008-03-24 Thread Jack Morris



I
tried it on my tf2 server... if you set it to 22 fake players, then
your server only shows as a 2 slot server on the list (if it's a 24
slot server)

=]



I think that's something valve did though. oh well.




Yes, Valve decreased slots when there is bots and fakeclients are bots, so we 
can't do anything !


As a player who would resent joining a seemingly full server only to be greeted 
with no filled slots and 18 bots, I derived sexual pleasure from that quote.

Seriously though, is it too much hassle to act in an honest manner? Simply grab 
a few frineds/clan members and 'seed' the server. Usually if it is popular 6-10 
seems to be the critical mass required to really get it going - surely it's a 
better option than lying to your potential...perhaps not clients but community 
certainly.


 Date: Mon, 24 Mar 2008 21:40:11 -0600
 From: [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Valve testing servers
 
 It's very petty imho, when LouLou is trying to do the exact same thing, but
 can't get it to work correctly, so posts about L.Duke instead, since LouLou
 asked Duke for it and was told noread on this post;
 
 http://forums.alliedmods.net/showthread.php?t=65444
 
 On Sun, Mar 23, 2008 at 8:08 PM, [??R] The-/iller [EMAIL PROTECTED]
 wrote:
 
  LouLou Bizou wrote:
   The new fakeclients plugin (v2) by L.Duke:
  
   http://forums.alliedmods.net/showpost.php?p=597572postcount=537
  
   ] meta list
 [01] Mani Admin Plugin (1.2BetaS SMM) by Mani
 [02] fakeclients2 (1) by L. Duke
  
   This plugin by pass the bot system count and generate real fake players
  !!!
  
   Please Valve, block it !
  
   Thanks !
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  This is perfectly legit no reason to block it.
 
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Re: [hlds] Valve testing servers

2008-03-23 Thread LouLou Bizou
The new fakeclients plugin (v2) by L.Duke:

http://forums.alliedmods.net/showpost.php?p=597572postcount=537

] meta list
  [01] Mani Admin Plugin (1.2BetaS SMM) by Mani
  [02] fakeclients2 (1) by L. Duke

This plugin by pass the bot system count and generate real fake players !!!

Please Valve, block it !

Thanks !
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Re: [hlds] Valve testing servers

2008-03-23 Thread [??R] The-/iller
LouLou Bizou wrote:
 The new fakeclients plugin (v2) by L.Duke:

 http://forums.alliedmods.net/showpost.php?p=597572postcount=537

 ] meta list
   [01] Mani Admin Plugin (1.2BetaS SMM) by Mani
   [02] fakeclients2 (1) by L. Duke

 This plugin by pass the bot system count and generate real fake players !!!

 Please Valve, block it !

 Thanks !
 ___
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This is perfectly legit no reason to block it.

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[hlds] Valve testing servers

2008-02-26 Thread Erik Johnson
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
We're running a bunch of games servers right now to get some performance
data, but we need to get a bunch more clients to connected to make it
worthwhile. Our goal is to make the servers pretty much fall over from
the load, or crash from lack of memory.

If people have any spare cycles, connect to one of the 16 servers
running at:

207.173.176.220:27045 through 207.173.176.220:27060

They will be running all the time, so getting a good sample of data
would be really useful.

Thanks

Erik
--

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RE: [hlds] Valve testing servers

2008-02-26 Thread Mike Stiehm
--
[ Picked text/plain from multipart/alternative ]
I can give you info on this already. The server will just
slowly eat up more and more RAM until you run out. About
3 or 4 days for me = about 1Gig ram



 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: [hlds] 
 Valve testing servers Date: Tue, 26 Feb 2008 11:18:35 -0800  This is a 
 multi-part message in MIME format. -- [ Picked text/plain from 
 multipart/alternative ] We're running a bunch of games servers right now to 
 get some performance data, but we need to get a bunch more clients to 
 connected to make it worthwhile. Our goal is to make the servers pretty much 
 fall over from the load, or crash from lack of memory.  If people have any 
 spare cycles, connect to one of the 16 servers running at:  
 207.173.176.220:27045 through 207.173.176.220:27060  They will be running 
 all the time, so getting a good sample of data would be really useful.  
 Thanks  Erik --  ___ To 
 unsubscribe, edit your list preferences, or view the list archives, please 
 visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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RE: [hlds] Valve testing servers

2008-02-26 Thread Stroie Silviu
What kind of hardware do you use on that machine, to host 16 servers ?


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson
Sent: 26 februarie 2008 21:19
To: hlds@list.valvesoftware.com
Subject: [hlds] Valve testing servers

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
We're running a bunch of games servers right now to get some performance
data, but we need to get a bunch more clients to connected to make it
worthwhile. Our goal is to make the servers pretty much fall over from
the load, or crash from lack of memory.

If people have any spare cycles, connect to one of the 16 servers
running at:

207.173.176.220:27045 through 207.173.176.220:27060

They will be running all the time, so getting a good sample of data
would be really useful.

Thanks

Erik
--

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RE: [hlds] Valve testing servers

2008-02-26 Thread Aaron Rapp
Exactly the same thing that is happening with ours. We have a massive memory
leak that gives out about every 2 - 3 days. The server will start reporting
snapshot overflows and start dropping everyone. I get about 300,000K memory
usage before the server goes down.

I didn't have this problem for about 2 months, and now we're back to it.
What happened?


Aaron

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Stiehm
Sent: Tuesday, February 26, 2008 11:24 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Valve testing servers

--
[ Picked text/plain from multipart/alternative ]
I can give you info on this already. The server will just
slowly eat up more and more RAM until you run out. About
3 or 4 days for me = about 1Gig ram



 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject:
[hlds] Valve testing servers Date: Tue, 26 Feb 2008 11:18:35 -0800  This
is a multi-part message in MIME format. -- [ Picked text/plain from
multipart/alternative ] We're running a bunch of games servers right now to
get some performance data, but we need to get a bunch more clients to
connected to make it worthwhile. Our goal is to make the servers pretty
much fall over from the load, or crash from lack of memory.  If people
have any spare cycles, connect to one of the 16 servers running at: 
207.173.176.220:27045 through 207.173.176.220:27060  They will be running
all the time, so getting a good sample of data would be really useful. 
Thanks  Erik --  ___ To
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visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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No virus found in this incoming message.
Checked by AVG Free Edition.
Version: 7.5.516 / Virus Database: 269.21.1/1299 - Release Date: 2/26/2008
9:08 AM


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Checked by AVG Free Edition.
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Re: [hlds] Valve testing servers

2008-02-26 Thread Darren

Does just connecting and joining a team help or do we need to be able
to run around and whatnot?


On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
We're running a bunch of games servers right now to get some
performance
data, but we need to get a bunch more clients to connected to make it
worthwhile. Our goal is to make the servers pretty much fall over from
the load, or crash from lack of memory.

If people have any spare cycles, connect to one of the 16 servers
running at:

207.173.176.220:27045 through 207.173.176.220:27060

They will be running all the time, so getting a good sample of data
would be really useful.

Thanks

Erik
--

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RE: [hlds] Valve testing servers

2008-02-26 Thread Erik Johnson
The best thing would be to have full servers with people playing like
normal.

If we can start getting them full then I would expect the game
experience to get worse and worse, but playing through this is where we
would get the most useful data.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Darren
Sent: Tuesday, February 26, 2008 11:41 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Valve testing servers

Does just connecting and joining a team help or do we need to be able
to run around and whatnot?


On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:

 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 We're running a bunch of games servers right now to get some
 performance
 data, but we need to get a bunch more clients to connected to make it
 worthwhile. Our goal is to make the servers pretty much fall over from
 the load, or crash from lack of memory.

 If people have any spare cycles, connect to one of the 16 servers
 running at:

 207.173.176.220:27045 through 207.173.176.220:27060

 They will be running all the time, so getting a good sample of data
 would be really useful.

 Thanks

 Erik
 --

 ___
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 archives, please visit:
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Re: [hlds] Valve testing servers

2008-02-26 Thread Richard Eid
--
[ Picked text/plain from multipart/alternative ]
I was just on owning someone named Prohammer.  I get +100 ping, which I'd
imagine to be the same for all of them. :(

On Tue, Feb 26, 2008 at 2:42 PM, Erik Johnson [EMAIL PROTECTED]
wrote:

 The best thing would be to have full servers with people playing like
 normal.

 If we can start getting them full then I would expect the game
 experience to get worse and worse, but playing through this is where we
 would get the most useful data.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Darren
 Sent: Tuesday, February 26, 2008 11:41 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Valve testing servers

 Does just connecting and joining a team help or do we need to be able
 to run around and whatnot?


 On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:

  This is a multi-part message in MIME format.
  --
  [ Picked text/plain from multipart/alternative ]
  We're running a bunch of games servers right now to get some
  performance
  data, but we need to get a bunch more clients to connected to make it
  worthwhile. Our goal is to make the servers pretty much fall over from
  the load, or crash from lack of memory.
 
  If people have any spare cycles, connect to one of the 16 servers
  running at:
 
  207.173.176.220:27045 through 207.173.176.220:27060
 
  They will be running all the time, so getting a good sample of data
  would be really useful.
 
  Thanks
 
  Erik
  --
 
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  archives, please visit:
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Re: [hlds] Valve testing servers

2008-02-26 Thread Darren

Close, it's brohammer.  I was trying to get away with playing in an
800x600 window while doing some some other things.  It wasn't
working. :)


On Feb 26, 2008, at 11:49 AM, Richard Eid wrote:


--
[ Picked text/plain from multipart/alternative ]
I was just on owning someone named Prohammer.  I get +100 ping,
which I'd
imagine to be the same for all of them. :(

On Tue, Feb 26, 2008 at 2:42 PM, Erik Johnson [EMAIL PROTECTED]
wrote:


The best thing would be to have full servers with people playing like
normal.

If we can start getting them full then I would expect the game
experience to get worse and worse, but playing through this is
where we
would get the most useful data.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Darren
Sent: Tuesday, February 26, 2008 11:41 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Valve testing servers

Does just connecting and joining a team help or do we need to be able
to run around and whatnot?


On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
We're running a bunch of games servers right now to get some
performance
data, but we need to get a bunch more clients to connected to make
it
worthwhile. Our goal is to make the servers pretty much fall over
from
the load, or crash from lack of memory.

If people have any spare cycles, connect to one of the 16 servers
running at:

207.173.176.220:27045 through 207.173.176.220:27060

They will be running all the time, so getting a good sample of data
would be really useful.

Thanks

Erik
--

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Re: [hlds] Valve testing servers

2008-02-26 Thread Tom Leighton

We have a serial advertiser on the servers for the same site/group that
the other emails were about


hostname: Valve Test Server #1 24/7 Dustbowl
version : 1.0.1.9/14 3390 secure
udp/ip  :  207.173.176.220:27045
map : cp_dustbowl at: 0 x, 0 y, 0 z
players : 7 (24 max)

# userid name uniqueid connected ping loss state
#  8 Axl STEAM_0:1:71547 21:09 95 0 active

 THIS GUY  #  9 Baumwoll-Auge-Joe STEAM_0:1:1165 17:22 221 0 active

# 10 XOR STEAM_0:1:1629834 13:17 100 0 active
# 11 @Jem STEAM_0:0:16352676 12:52 171 0 active
# 12 (-TN-) DontWannaName! STEAM_0:0:8106060 08:08 182 0 active
# 13 DTP-*M*-Marine STEAM_0:0:12007195 07:27 213 0 active
# 14 -|SgN|- tF.[saigns.de] STEAM_0:1:3542410 02:24 202 0 active


(-TN-) DontWannaName! captured Second Cap, Stage Two for team #3
Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
(-TN-) DontWannaName! :  voteban
(-TN-) DontWannaName! :  lol
DTP-*M*-Marine :  who you banning
Baumwoll-Auge-Joe :  haha
@Jem :  ur mom
Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
DTP-*M*-Marine :  like hell im gonna
@Jem :  no
(-TN-) DontWannaName! :  no1 wants to visit ur shity dutch site
@Jem :  dutch?
Baumwoll-Auge-Joe :  its german
(-TN-) DontWannaName! :  same thing go away
Baumwoll-Auge-Joe :  no its different
@Jem killed (-TN-) DontWannaName! with tf_projectile_rocket.
DTP-*M*-Marine :  It looks like everyone(or at least loads of people)
are getting invites from a group caled 'kifferstuebchen' on steam.
DTP-*M*-Marine :  On Feb 1, 2008 8:48 AM, Saint K.
[EMAIL PROTECTED] wrote:  It looks like everyone(or at least
loads of people) are
Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
DTP-*M*-Marine killed XOR with tf_projectile_rocket.


Get rid of him Erik! :D



Darren wrote:

Close, it's brohammer.  I was trying to get away with playing in an
800x600 window while doing some some other things.  It wasn't
working. :)


On Feb 26, 2008, at 11:49 AM, Richard Eid wrote:


--
[ Picked text/plain from multipart/alternative ]
I was just on owning someone named Prohammer.  I get +100 ping,
which I'd
imagine to be the same for all of them. :(

On Tue, Feb 26, 2008 at 2:42 PM, Erik Johnson [EMAIL PROTECTED]
wrote:


The best thing would be to have full servers with people playing like
normal.

If we can start getting them full then I would expect the game
experience to get worse and worse, but playing through this is
where we
would get the most useful data.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Darren
Sent: Tuesday, February 26, 2008 11:41 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Valve testing servers

Does just connecting and joining a team help or do we need to be able
to run around and whatnot?


On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
We're running a bunch of games servers right now to get some
performance
data, but we need to get a bunch more clients to connected to make
it
worthwhile. Our goal is to make the servers pretty much fall over
from
the load, or crash from lack of memory.

If people have any spare cycles, connect to one of the 16 servers
running at:

207.173.176.220:27045 through 207.173.176.220:27060

They will be running all the time, so getting a good sample of data
would be really useful.

Thanks

Erik
--

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archives, please visit:
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   -Richard Eid
--

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We ha

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Re: [hlds] Valve testing servers

2008-02-26 Thread Richard Eid
--
[ Picked text/plain from multipart/alternative ]
Just give me admin.  I'll kick/ban him if you want. ;)

On Tue, Feb 26, 2008 at 3:37 PM, Tom Leighton [EMAIL PROTECTED]
wrote:

 We have a serial advertiser on the servers for the same site/group that
 the other emails were about


 hostname: Valve Test Server #1 24/7 Dustbowl
 version : 1.0.1.9/14 3390 secure
 udp/ip  :  207.173.176.220:27045
 map : cp_dustbowl at: 0 x, 0 y, 0 z
 players : 7 (24 max)

 # userid name uniqueid connected ping loss state
 #  8 Axl STEAM_0:1:71547 21:09 95 0 active

   THIS GUY  #  9 Baumwoll-Auge-Joe STEAM_0:1:1165 17:22 221 0 active

 # 10 XOR STEAM_0:1:1629834 13:17 100 0 active
 # 11 @Jem STEAM_0:0:16352676 12:52 171 0 active
 # 12 (-TN-) DontWannaName! STEAM_0:0:8106060 08:08 182 0 active
 # 13 DTP-*M*-Marine STEAM_0:0:12007195 07:27 213 0 active
 # 14 -|SgN|- tF.[saigns.de] STEAM_0:1:3542410 02:24 202 0 active


 (-TN-) DontWannaName! captured Second Cap, Stage Two for team #3
 Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
 (-TN-) DontWannaName! :  voteban
 (-TN-) DontWannaName! :  lol
 DTP-*M*-Marine :  who you banning
 Baumwoll-Auge-Joe :  haha
 @Jem :  ur mom
 Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
 DTP-*M*-Marine :  like hell im gonna
 @Jem :  no
 (-TN-) DontWannaName! :  no1 wants to visit ur shity dutch site
 @Jem :  dutch?
 Baumwoll-Auge-Joe :  its german
 (-TN-) DontWannaName! :  same thing go away
 Baumwoll-Auge-Joe :  no its different
 @Jem killed (-TN-) DontWannaName! with tf_projectile_rocket.
 DTP-*M*-Marine :  It looks like everyone(or at least loads of people)
 are getting invites from a group caled 'kifferstuebchen' on steam.
 DTP-*M*-Marine :  On Feb 1, 2008 8:48 AM, Saint K.
 [EMAIL PROTECTED] wrote:  It looks like everyone(or at least
 loads of people) are
 Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
 DTP-*M*-Marine killed XOR with tf_projectile_rocket.


 Get rid of him Erik! :D



 Darren wrote:
  Close, it's brohammer.  I was trying to get away with playing in an
  800x600 window while doing some some other things.  It wasn't
  working. :)
 
 
  On Feb 26, 2008, at 11:49 AM, Richard Eid wrote:
 
  --
  [ Picked text/plain from multipart/alternative ]
  I was just on owning someone named Prohammer.  I get +100 ping,
  which I'd
  imagine to be the same for all of them. :(
 
  On Tue, Feb 26, 2008 at 2:42 PM, Erik Johnson [EMAIL PROTECTED]
  wrote:
 
  The best thing would be to have full servers with people playing like
  normal.
 
  If we can start getting them full then I would expect the game
  experience to get worse and worse, but playing through this is
  where we
  would get the most useful data.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Darren
  Sent: Tuesday, February 26, 2008 11:41 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Valve testing servers
 
  Does just connecting and joining a team help or do we need to be able
  to run around and whatnot?
 
 
  On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:
 
  This is a multi-part message in MIME format.
  --
  [ Picked text/plain from multipart/alternative ]
  We're running a bunch of games servers right now to get some
  performance
  data, but we need to get a bunch more clients to connected to make
  it
  worthwhile. Our goal is to make the servers pretty much fall over
  from
  the load, or crash from lack of memory.
 
  If people have any spare cycles, connect to one of the 16 servers
  running at:
 
  207.173.176.220:27045 through 207.173.176.220:27060
 
  They will be running all the time, so getting a good sample of data
  would be really useful.
 
  Thanks
 
  Erik
  --
 
  ___
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  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  ___
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  archives,
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  archives,
  please visit:
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  --
 -Richard Eid
  --
 
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  archives, please visit:
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Re: [hlds] Valve testing servers

2008-02-26 Thread Tom Leighton

In that case i want admin!¬

Richard Eid wrote:

--
[ Picked text/plain from multipart/alternative ]
Just give me admin.  I'll kick/ban him if you want. ;)

On Tue, Feb 26, 2008 at 3:37 PM, Tom Leighton [EMAIL PROTECTED]
wrote:



We have a serial advertiser on the servers for the same site/group that
the other emails were about


hostname: Valve Test Server #1 24/7 Dustbowl
version : 1.0.1.9/14 3390 secure
udp/ip  :  207.173.176.220:27045
map : cp_dustbowl at: 0 x, 0 y, 0 z
players : 7 (24 max)

# userid name uniqueid connected ping loss state
#  8 Axl STEAM_0:1:71547 21:09 95 0 active

  THIS GUY  #  9 Baumwoll-Auge-Joe STEAM_0:1:1165 17:22 221 0 active

# 10 XOR STEAM_0:1:1629834 13:17 100 0 active
# 11 @Jem STEAM_0:0:16352676 12:52 171 0 active
# 12 (-TN-) DontWannaName! STEAM_0:0:8106060 08:08 182 0 active
# 13 DTP-*M*-Marine STEAM_0:0:12007195 07:27 213 0 active
# 14 -|SgN|- tF.[saigns.de] STEAM_0:1:3542410 02:24 202 0 active


(-TN-) DontWannaName! captured Second Cap, Stage Two for team #3
Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
(-TN-) DontWannaName! :  voteban
(-TN-) DontWannaName! :  lol
DTP-*M*-Marine :  who you banning
Baumwoll-Auge-Joe :  haha
@Jem :  ur mom
Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
DTP-*M*-Marine :  like hell im gonna
@Jem :  no
(-TN-) DontWannaName! :  no1 wants to visit ur shity dutch site
@Jem :  dutch?
Baumwoll-Auge-Joe :  its german
(-TN-) DontWannaName! :  same thing go away
Baumwoll-Auge-Joe :  no its different
@Jem killed (-TN-) DontWannaName! with tf_projectile_rocket.
DTP-*M*-Marine :  It looks like everyone(or at least loads of people)
are getting invites from a group caled 'kifferstuebchen' on steam.
DTP-*M*-Marine :  On Feb 1, 2008 8:48 AM, Saint K.
[EMAIL PROTECTED] wrote:  It looks like everyone(or at least
loads of people) are
Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
DTP-*M*-Marine killed XOR with tf_projectile_rocket.


Get rid of him Erik! :D



Darren wrote:


Close, it's brohammer.  I was trying to get away with playing in an
800x600 window while doing some some other things.  It wasn't
working. :)


On Feb 26, 2008, at 11:49 AM, Richard Eid wrote:



--
[ Picked text/plain from multipart/alternative ]
I was just on owning someone named Prohammer.  I get +100 ping,
which I'd
imagine to be the same for all of them. :(

On Tue, Feb 26, 2008 at 2:42 PM, Erik Johnson [EMAIL PROTECTED]
wrote:



The best thing would be to have full servers with people playing like
normal.

If we can start getting them full then I would expect the game
experience to get worse and worse, but playing through this is
where we
would get the most useful data.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Darren
Sent: Tuesday, February 26, 2008 11:41 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Valve testing servers

Does just connecting and joining a team help or do we need to be able
to run around and whatnot?


On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:



This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
We're running a bunch of games servers right now to get some
performance
data, but we need to get a bunch more clients to connected to make
it
worthwhile. Our goal is to make the servers pretty much fall over
from
the load, or crash from lack of memory.

If people have any spare cycles, connect to one of the 16 servers
running at:

207.173.176.220:27045 through 207.173.176.220:27060

They will be running all the time, so getting a good sample of data
would be really useful.

Thanks

Erik
--

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archives, please visit:
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--
   -Richard Eid
--

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We ha

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--

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RE: [hlds] Valve testing servers

2008-02-26 Thread Spencer 'voogru' MacDonald
Can I be admin too?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton
Sent: Tuesday, February 26, 2008 4:44 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Valve testing servers

In that case i want admin!¬

Richard Eid wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 Just give me admin.  I'll kick/ban him if you want. ;)

 On Tue, Feb 26, 2008 at 3:37 PM, Tom Leighton
[EMAIL PROTECTED]
 wrote:


 We have a serial advertiser on the servers for the same site/group that
 the other emails were about


 hostname: Valve Test Server #1 24/7 Dustbowl
 version : 1.0.1.9/14 3390 secure
 udp/ip  :  207.173.176.220:27045
 map : cp_dustbowl at: 0 x, 0 y, 0 z
 players : 7 (24 max)

 # userid name uniqueid connected ping loss state
 #  8 Axl STEAM_0:1:71547 21:09 95 0 active

   THIS GUY  #  9 Baumwoll-Auge-Joe STEAM_0:1:1165 17:22 221 0
active

 # 10 XOR STEAM_0:1:1629834 13:17 100 0 active
 # 11 @Jem STEAM_0:0:16352676 12:52 171 0 active
 # 12 (-TN-) DontWannaName! STEAM_0:0:8106060 08:08 182 0 active
 # 13 DTP-*M*-Marine STEAM_0:0:12007195 07:27 213 0 active
 # 14 -|SgN|- tF.[saigns.de] STEAM_0:1:3542410 02:24 202 0 active


 (-TN-) DontWannaName! captured Second Cap, Stage Two for team #3
 Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
 (-TN-) DontWannaName! :  voteban
 (-TN-) DontWannaName! :  lol
 DTP-*M*-Marine :  who you banning
 Baumwoll-Auge-Joe :  haha
 @Jem :  ur mom
 Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
 DTP-*M*-Marine :  like hell im gonna
 @Jem :  no
 (-TN-) DontWannaName! :  no1 wants to visit ur shity dutch site
 @Jem :  dutch?
 Baumwoll-Auge-Joe :  its german
 (-TN-) DontWannaName! :  same thing go away
 Baumwoll-Auge-Joe :  no its different
 @Jem killed (-TN-) DontWannaName! with tf_projectile_rocket.
 DTP-*M*-Marine :  It looks like everyone(or at least loads of people)
 are getting invites from a group caled 'kifferstuebchen' on steam.
 DTP-*M*-Marine :  On Feb 1, 2008 8:48 AM, Saint K.
 [EMAIL PROTECTED] wrote:  It looks like everyone(or at least
 loads of people) are
 Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
 DTP-*M*-Marine killed XOR with tf_projectile_rocket.


 Get rid of him Erik! :D



 Darren wrote:

 Close, it's brohammer.  I was trying to get away with playing in an
 800x600 window while doing some some other things.  It wasn't
 working. :)


 On Feb 26, 2008, at 11:49 AM, Richard Eid wrote:


 --
 [ Picked text/plain from multipart/alternative ]
 I was just on owning someone named Prohammer.  I get +100 ping,
 which I'd
 imagine to be the same for all of them. :(

 On Tue, Feb 26, 2008 at 2:42 PM, Erik Johnson [EMAIL PROTECTED]
 wrote:


 The best thing would be to have full servers with people playing like
 normal.

 If we can start getting them full then I would expect the game
 experience to get worse and worse, but playing through this is
 where we
 would get the most useful data.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Darren
 Sent: Tuesday, February 26, 2008 11:41 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Valve testing servers

 Does just connecting and joining a team help or do we need to be able
 to run around and whatnot?


 On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 We're running a bunch of games servers right now to get some
 performance
 data, but we need to get a bunch more clients to connected to make
 it
 worthwhile. Our goal is to make the servers pretty much fall over
 from
 the load, or crash from lack of memory.

 If people have any spare cycles, connect to one of the 16 servers
 running at:

 207.173.176.220:27045 through 207.173.176.220:27060

 They will be running all the time, so getting a good sample of data
 would be really useful.

 Thanks

 Erik
 --

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
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 archives,
 please visit:
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 --
-Richard Eid
 --

 ___
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 archives, please visit:
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 ___
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 please visit:
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 We

Re: [hlds] Valve testing servers

2008-02-26 Thread 1nsane .
--
[ Picked text/plain from multipart/alternative ]
Yeah just give us the rcon pass, I'm sure we can recruit a ferw able admins
to clean out your servers from time to time.

Clean out... bad people of course!


On Tue, Feb 26, 2008 at 5:10 PM, Spencer 'voogru' MacDonald 
[EMAIL PROTECTED] wrote:

 Can I be admin too?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton
 Sent: Tuesday, February 26, 2008 4:44 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Valve testing servers

 In that case i want admin!¬

 Richard Eid wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  Just give me admin.  I'll kick/ban him if you want. ;)
 
  On Tue, Feb 26, 2008 at 3:37 PM, Tom Leighton
 [EMAIL PROTECTED]
  wrote:
 
 
  We have a serial advertiser on the servers for the same site/group that
  the other emails were about
 
 
  hostname: Valve Test Server #1 24/7 Dustbowl
  version : 1.0.1.9/14 3390 secure
  udp/ip  :  207.173.176.220:27045
  map : cp_dustbowl at: 0 x, 0 y, 0 z
  players : 7 (24 max)
 
  # userid name uniqueid connected ping loss state
  #  8 Axl STEAM_0:1:71547 21:09 95 0 active
 
THIS GUY  #  9 Baumwoll-Auge-Joe STEAM_0:1:1165 17:22 221 0
 active
 
  # 10 XOR STEAM_0:1:1629834 13:17 100 0 active
  # 11 @Jem STEAM_0:0:16352676 12:52 171 0 active
  # 12 (-TN-) DontWannaName! STEAM_0:0:8106060 08:08 182 0 active
  # 13 DTP-*M*-Marine STEAM_0:0:12007195 07:27 213 0 active
  # 14 -|SgN|- tF.[saigns.de] STEAM_0:1:3542410 02:24 202 0 active
 
 
  (-TN-) DontWannaName! captured Second Cap, Stage Two for team #3
  Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
  (-TN-) DontWannaName! :  voteban
  (-TN-) DontWannaName! :  lol
  DTP-*M*-Marine :  who you banning
  Baumwoll-Auge-Joe :  haha
  @Jem :  ur mom
  Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
  DTP-*M*-Marine :  like hell im gonna
  @Jem :  no
  (-TN-) DontWannaName! :  no1 wants to visit ur shity dutch site
  @Jem :  dutch?
  Baumwoll-Auge-Joe :  its german
  (-TN-) DontWannaName! :  same thing go away
  Baumwoll-Auge-Joe :  no its different
  @Jem killed (-TN-) DontWannaName! with tf_projectile_rocket.
  DTP-*M*-Marine :  It looks like everyone(or at least loads of people)
  are getting invites from a group caled 'kifferstuebchen' on steam.
  DTP-*M*-Marine :  On Feb 1, 2008 8:48 AM, Saint K.
  [EMAIL PROTECTED] wrote:  It looks like everyone(or at least
  loads of people) are
  Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
  DTP-*M*-Marine killed XOR with tf_projectile_rocket.
 
 
  Get rid of him Erik! :D
 
 
 
  Darren wrote:
 
  Close, it's brohammer.  I was trying to get away with playing in an
  800x600 window while doing some some other things.  It wasn't
  working. :)
 
 
  On Feb 26, 2008, at 11:49 AM, Richard Eid wrote:
 
 
  --
  [ Picked text/plain from multipart/alternative ]
  I was just on owning someone named Prohammer.  I get +100 ping,
  which I'd
  imagine to be the same for all of them. :(
 
  On Tue, Feb 26, 2008 at 2:42 PM, Erik Johnson [EMAIL PROTECTED]
 
  wrote:
 
 
  The best thing would be to have full servers with people playing
 like
  normal.
 
  If we can start getting them full then I would expect the game
  experience to get worse and worse, but playing through this is
  where we
  would get the most useful data.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Darren
  Sent: Tuesday, February 26, 2008 11:41 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Valve testing servers
 
  Does just connecting and joining a team help or do we need to be
 able
  to run around and whatnot?
 
 
  On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:
 
 
  This is a multi-part message in MIME format.
  --
  [ Picked text/plain from multipart/alternative ]
  We're running a bunch of games servers right now to get some
  performance
  data, but we need to get a bunch more clients to connected to make
  it
  worthwhile. Our goal is to make the servers pretty much fall over
  from
  the load, or crash from lack of memory.
 
  If people have any spare cycles, connect to one of the 16 servers
  running at:
 
  207.173.176.220:27045 through 207.173.176.220:27060
 
  They will be running all the time, so getting a good sample of data
  would be really useful.
 
  Thanks
 
  Erik
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
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  archives,
  please visit:
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Re: [hlds] Valve testing servers

2008-02-26 Thread Garry Newman
I think they're just trying to test the servers, not start a community
around them.

garry

On Tue, Feb 26, 2008 at 10:53 PM, 1nsane . [EMAIL PROTECTED] wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 Yeah just give us the rcon pass, I'm sure we can recruit a ferw able admins
 to clean out your servers from time to time.

 Clean out... bad people of course!



 On Tue, Feb 26, 2008 at 5:10 PM, Spencer 'voogru' MacDonald 
 [EMAIL PROTECTED] wrote:

  Can I be admin too?
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton
  Sent: Tuesday, February 26, 2008 4:44 PM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Valve testing servers
 
  In that case i want admin!¬
 
  Richard Eid wrote:
   --
   [ Picked text/plain from multipart/alternative ]
   Just give me admin.  I'll kick/ban him if you want. ;)
  
   On Tue, Feb 26, 2008 at 3:37 PM, Tom Leighton
  [EMAIL PROTECTED]
   wrote:
  
  
   We have a serial advertiser on the servers for the same site/group that
   the other emails were about
  
  
   hostname: Valve Test Server #1 24/7 Dustbowl
   version : 1.0.1.9/14 3390 secure
   udp/ip  :  207.173.176.220:27045
   map : cp_dustbowl at: 0 x, 0 y, 0 z
   players : 7 (24 max)
  
   # userid name uniqueid connected ping loss state
   #  8 Axl STEAM_0:1:71547 21:09 95 0 active
  
 THIS GUY  #  9 Baumwoll-Auge-Joe STEAM_0:1:1165 17:22 221 0
  active
  
   # 10 XOR STEAM_0:1:1629834 13:17 100 0 active
   # 11 @Jem STEAM_0:0:16352676 12:52 171 0 active
   # 12 (-TN-) DontWannaName! STEAM_0:0:8106060 08:08 182 0 active
   # 13 DTP-*M*-Marine STEAM_0:0:12007195 07:27 213 0 active
   # 14 -|SgN|- tF.[saigns.de] STEAM_0:1:3542410 02:24 202 0 active
  
  
   (-TN-) DontWannaName! captured Second Cap, Stage Two for team #3
   Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
   (-TN-) DontWannaName! :  voteban
   (-TN-) DontWannaName! :  lol
   DTP-*M*-Marine :  who you banning
   Baumwoll-Auge-Joe :  haha
   @Jem :  ur mom
   Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
   DTP-*M*-Marine :  like hell im gonna
   @Jem :  no
   (-TN-) DontWannaName! :  no1 wants to visit ur shity dutch site
   @Jem :  dutch?
   Baumwoll-Auge-Joe :  its german
   (-TN-) DontWannaName! :  same thing go away
   Baumwoll-Auge-Joe :  no its different
   @Jem killed (-TN-) DontWannaName! with tf_projectile_rocket.
   DTP-*M*-Marine :  It looks like everyone(or at least loads of people)
   are getting invites from a group caled 'kifferstuebchen' on steam.
   DTP-*M*-Marine :  On Feb 1, 2008 8:48 AM, Saint K.
   [EMAIL PROTECTED] wrote:  It looks like everyone(or at least
   loads of people) are
   Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
   DTP-*M*-Marine killed XOR with tf_projectile_rocket.
  
  
   Get rid of him Erik! :D
  
  
  
   Darren wrote:
  
   Close, it's brohammer.  I was trying to get away with playing in an
   800x600 window while doing some some other things.  It wasn't
   working. :)
  
  
   On Feb 26, 2008, at 11:49 AM, Richard Eid wrote:
  
  
   --
   [ Picked text/plain from multipart/alternative ]
   I was just on owning someone named Prohammer.  I get +100 ping,
   which I'd
   imagine to be the same for all of them. :(
  
   On Tue, Feb 26, 2008 at 2:42 PM, Erik Johnson [EMAIL PROTECTED]
  
   wrote:
  
  
   The best thing would be to have full servers with people playing
  like
   normal.
  
   If we can start getting them full then I would expect the game
   experience to get worse and worse, but playing through this is
   where we
   would get the most useful data.
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of Darren
   Sent: Tuesday, February 26, 2008 11:41 AM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Valve testing servers
  
   Does just connecting and joining a team help or do we need to be
  able
   to run around and whatnot?
  
  
   On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:
  
  
   This is a multi-part message in MIME format.
   --
   [ Picked text/plain from multipart/alternative ]
   We're running a bunch of games servers right now to get some
   performance
   data, but we need to get a bunch more clients to connected to make
   it
   worthwhile. Our goal is to make the servers pretty much fall over
   from
   the load, or crash from lack of memory.
  
   If people have any spare cycles, connect to one of the 16 servers
   running at:
  
   207.173.176.220:27045 through 207.173.176.220:27060
  
   They will be running all the time, so getting a good sample of data
   would be really useful.
  
   Thanks
  
   Erik
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives, please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list

Re: [hlds] Valve testing servers

2008-02-26 Thread DontWannaName!
--
[ Picked text/plain from multipart/alternative ]
lol that guy advertising was stupid just annoying. They cant put an admin 
plugin in as they wouldnt be a vanilla server. They wont give u rcon cause its 
their servers and they are testing the load problems with TF2.



  

Be a better friend, newshound, and
know-it-all with Yahoo! Mobile.  Try it now.  
http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ
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RE: [hlds] Valve testing servers

2008-02-26 Thread Spencer 'voogru' MacDonald
I know but it's fun to ask anyway.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName!
Sent: Tuesday, February 26, 2008 6:49 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Valve testing servers

--
[ Picked text/plain from multipart/alternative ]
lol that guy advertising was stupid just annoying. They cant put an
admin plugin in as they wouldnt be a vanilla server. They wont give u rcon
cause its their servers and they are testing the load problems with TF2.






Be a better friend, newshound, and
know-it-all with Yahoo! Mobile.  Try it now.
http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ
--

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RE: [hlds] Valve testing servers

2008-02-26 Thread Andrew Armstrong
Our servers reboot daily automatically and I don't think we've observed
these symptoms if that helps.

Our graphs of the server usage (players vs memory vs cpu) show a slight rise
in memory over time but not much at all.

May be more obvious if we left a server online without rebooting it for a
few days as you describe.

- Andrew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson
Sent: Wednesday, 27 February 2008 6:19 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Valve testing servers

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
We're running a bunch of games servers right now to get some performance
data, but we need to get a bunch more clients to connected to make it
worthwhile. Our goal is to make the servers pretty much fall over from
the load, or crash from lack of memory.

If people have any spare cycles, connect to one of the 16 servers
running at:

207.173.176.220:27045 through 207.173.176.220:27060

They will be running all the time, so getting a good sample of data
would be really useful.

Thanks

Erik
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Re: [hlds] Valve testing servers

2008-02-26 Thread DontWannaName!
--
[ Picked text/plain from multipart/alternative ]
Well now that Valve's Dustbowl server is full they can have all the load 
testing their hearts desire!



  

Never miss a thing.  Make Yahoo your home page.
http://www.yahoo.com/r/hs
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RE: [hlds] Valve testing servers

2008-02-26 Thread Saint K.
Ah, that's the same group sending out all the random steam community
invites!

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Tom Leighton
Verzonden: Tuesday, February 26, 2008 9:38 PM
Aan: hlds@list.valvesoftware.com
Onderwerp: Re: [hlds] Valve testing servers

We have a serial advertiser on the servers for the same site/group that
the other emails were about


hostname: Valve Test Server #1 24/7 Dustbowl
version : 1.0.1.9/14 3390 secure
udp/ip  :  207.173.176.220:27045
map : cp_dustbowl at: 0 x, 0 y, 0 z
players : 7 (24 max)

# userid name uniqueid connected ping loss state
#  8 Axl STEAM_0:1:71547 21:09 95 0 active

  THIS GUY  #  9 Baumwoll-Auge-Joe STEAM_0:1:1165 17:22 221 0 active

# 10 XOR STEAM_0:1:1629834 13:17 100 0 active
# 11 @Jem STEAM_0:0:16352676 12:52 171 0 active
# 12 (-TN-) DontWannaName! STEAM_0:0:8106060 08:08 182 0 active
# 13 DTP-*M*-Marine STEAM_0:0:12007195 07:27 213 0 active
# 14 -|SgN|- tF.[saigns.de] STEAM_0:1:3542410 02:24 202 0 active


(-TN-) DontWannaName! captured Second Cap, Stage Two for team #3
Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
(-TN-) DontWannaName! :  voteban
(-TN-) DontWannaName! :  lol
DTP-*M*-Marine :  who you banning
Baumwoll-Auge-Joe :  haha
@Jem :  ur mom
Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
DTP-*M*-Marine :  like hell im gonna
@Jem :  no
(-TN-) DontWannaName! :  no1 wants to visit ur shity dutch site
@Jem :  dutch?
Baumwoll-Auge-Joe :  its german
(-TN-) DontWannaName! :  same thing go away
Baumwoll-Auge-Joe :  no its different
@Jem killed (-TN-) DontWannaName! with tf_projectile_rocket.
DTP-*M*-Marine :  It looks like everyone(or at least loads of people)
are getting invites from a group caled 'kifferstuebchen' on steam.
DTP-*M*-Marine :  On Feb 1, 2008 8:48 AM, Saint K.
[EMAIL PROTECTED] wrote:  It looks like everyone(or at least
loads of people) are
Baumwoll-Auge-Joe :  please visit www.kifferstuebchen.de
DTP-*M*-Marine killed XOR with tf_projectile_rocket.


Get rid of him Erik! :D



Darren wrote:
 Close, it's brohammer.  I was trying to get away with playing in an
 800x600 window while doing some some other things.  It wasn't
 working. :)


 On Feb 26, 2008, at 11:49 AM, Richard Eid wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 I was just on owning someone named Prohammer.  I get +100 ping,
 which I'd
 imagine to be the same for all of them. :(

 On Tue, Feb 26, 2008 at 2:42 PM, Erik Johnson [EMAIL PROTECTED]
 wrote:

 The best thing would be to have full servers with people playing like
 normal.

 If we can start getting them full then I would expect the game
 experience to get worse and worse, but playing through this is
 where we
 would get the most useful data.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Darren
 Sent: Tuesday, February 26, 2008 11:41 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Valve testing servers

 Does just connecting and joining a team help or do we need to be able
 to run around and whatnot?


 On Feb 26, 2008, at 11:18 AM, Erik Johnson wrote:

 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 We're running a bunch of games servers right now to get some
 performance
 data, but we need to get a bunch more clients to connected to make
 it
 worthwhile. Our goal is to make the servers pretty much fall over
 from
 the load, or crash from lack of memory.

 If people have any spare cycles, connect to one of the 16 servers
 running at:

 207.173.176.220:27045 through 207.173.176.220:27060

 They will be running all the time, so getting a good sample of data
 would be really useful.

 Thanks

 Erik
 --

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 --
-Richard Eid
 --

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We ha

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--
No virus found

Re: [hlds] Valve testing servers

2008-02-26 Thread Chad

Maybe make this a special event, and give out random free passes to play
on just your servers?
or just let me play tf2 on your servers for free, I don't see me leaving
CS:S for a long time but I will stay in your servers if you want. I
would like very much to help find the leaks ;D

Andrew Armstrong wrote:

Our servers reboot daily automatically and I don't think we've observed
these symptoms if that helps.

Our graphs of the server usage (players vs memory vs cpu) show a slight rise
in memory over time but not much at all.

May be more obvious if we left a server online without rebooting it for a
few days as you describe.

- Andrew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Erik Johnson
Sent: Wednesday, 27 February 2008 6:19 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Valve testing servers

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
We're running a bunch of games servers right now to get some performance
data, but we need to get a bunch more clients to connected to make it
worthwhile. Our goal is to make the servers pretty much fall over from
the load, or crash from lack of memory.

If people have any spare cycles, connect to one of the 16 servers
running at:

207.173.176.220:27045 through 207.173.176.220:27060

They will be running all the time, so getting a good sample of data
would be really useful.

Thanks

Erik
--

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