HLTV Question

2001-09-21 Thread Lee Latham


How much bandwidth does HLTV require?

Lee Latham  
http://www.theville.org





Re: HLTV Question

2001-09-21 Thread Fear.


according to the hltv.cfg file (the comments inserted therein)

10k a second from the server to the hltv.exe
Default to the clients is 10k per second as well - so 8 clients at THAT rate
us 80k a second - though you CAN adjust it (thank god - us cable/dsl folk
can use this program with some tweaking). Here's the commands straight from
the .cfg -

rate 1 // tell server to send data with 10kb/sec
maxclientrate 1 // allow 10KB/sec maximum client rate

At the default setting, cable/dsl people tend to get the bandwidth maxed at
about 3-4 clients on the proxy. I changed mine to 3500 on the clientrate and
I can host 8 people comfortably now. Just make sure you limit the amount of
connections to the proxy to what you want - the default is 128

Fear.

- Original Message -
From: Lee Latham [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, September 21, 2001 12:04 PM
Subject: HLTV Question



 How much bandwidth does HLTV require?

 Lee Latham
 http://www.theville.org







Re: HLTV Question

2001-09-21 Thread Ken Kirchner


On Fri, 21 Sep 2001, Lee Latham wrote:


 How much bandwidth does HLTV require?

From what I've seen by watching net_graph, it uses about 1.2Kb down/1Kb up
for each directly connect client.  Of course, if you had 10 or even 100
clients using the multicast stream your server should not source more than
that.  I have limited my clients to 6 (default is 128) so I should
probably not see more than 8Kb in either direction of additional bandwidth
use.  I limit my clients because I dont have multicast enabled, even if I
did, there arent enough customers at my ISP who would really use it. From
what I've been told, it would be rare for multicast streams to make it
past your upstream provider.  Multicast is really only going to work for
gamers who are directly connected to the same network the proxy is
connected to.  To expand the viewer area you need to connect proxies to
the Master proxy and have them stream multicast to their own
multicast enabled networks.

 
 Lee Latham
 http://www.theville.org



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