RE: [hlds] SourceTV Port - Not working
You can enable SourceTV on the game server, set tv_maxclients 1 and then start a SourceTV relay server (also a srcds process) on your other machine. Then use the tv_relay ip:port command to connect this relay to the SourceTV master. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong Sent: Friday, May 06, 2005 12:59 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] SourceTV Port - Not working Hey, Seems to be working once in the command line, thanks. When I SourceTV on the game server, it brings up a sourcetv server process on that game servers host/box - I dont want this to happen! I want to have SourceTV running on a DIFFERENT host, connecting to the game server (just like HLTV). How can I make this happen? I dont want a process to be spawned alongside the game server, but I want the game itself to be viewable from another host that has SourceTV running. Ive had a look over the documentation many times but its still a bit confusing/not working as expected. Any ideas? - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Friday, May 06, 2005 4:39 PM Subject: RE: [hlds] SourceTV Port - Not working > You need to set the port on the command line, in the format +tv_port > . Also make sure you have updated your server with the release > today. > > - Alfred > > Original Message > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Andrew > Armstrong Sent: Thursday, May 05, 2005 11:31 PM To: > hlds@list.valvesoftware.com Subject: [hlds] SourceTV Port - Not > working > > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] It appears the > > tv_port variable is being ignored. > > > > Heres whats at the very top of the config file (nothing is before it): > > > > // SourceTV Config > > tv_port "40010" > > tv_enable "1" > > tv_delay "30" > > tv_name "SourceTV Test Server" > > tv_password "" > > tv_relaypassword "" > > tv_dispatchmode 1 > > tv_maxclients 16 > > > > > > Heres the status dump of a server which has the tv proxy connected: > > > > 16:27:05 tv_status > > 16:27:05 --- SrcTV Status --- > > Online 02:08, FPS 50.0, Version 2340 (Linux) > > Local IP x.x.x.x:27021, KB/sec In 0.0, Out 0.0 > > Local Slots 16, Spectators 0, Proxies 0 > > Total Slots 16, Spectators 0, Proxies 0 > > Master, Delay 30 > > Game Time 01:37, Mod "cstrike", Map "de_dust", Players 0 > > > > > > 27021 - Why is the srctv proxy running on that port? I told it to > > run on 40010. > > > > In the game server the bot name is 'SourceTV Test Server' as per the > > above config. > > > > Why is the port value being ignored? > > > > I have tried placing the tv_port variable in the command line, and > > also before/after the tv_enable command, no luck. > > > > Any help? > > > > - Andrew > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SourceTV Port - Not working
-- [ Picked text/plain from multipart/alternative ] Yep Clear as mud Thanks :) On 5/7/05, Martin Otten <[EMAIL PROTECTED]> wrote: > > You can enable SourceTV on the game server, set tv_maxclients 1 and then > start a SourceTV relay server (also a srcds process) on your other > machine. Then use the tv_relay ip:port command to connect this relay to > the SourceTV master. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong > Sent: Friday, May 06, 2005 12:59 AM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] SourceTV Port - Not working > > Hey, > > Seems to be working once in the command line, thanks. > > When I SourceTV on the game server, it brings up a sourcetv server > process on that game servers host/box - I dont want this to happen! > > I want to have SourceTV running on a DIFFERENT host, connecting to the > game server (just like HLTV). > > How can I make this happen? > > I dont want a process to be spawned alongside the game server, but I > want the game itself to be viewable from another host that has SourceTV > running. > > Ive had a look over the documentation many times but its still a bit > confusing/not working as expected. > > Any ideas? > > - Original Message - > From: "Alfred Reynolds" <[EMAIL PROTECTED]> > To: > Sent: Friday, May 06, 2005 4:39 PM > Subject: RE: [hlds] SourceTV Port - Not working > > > You need to set the port on the command line, in the format +tv_port > > . Also make sure you have updated your server with the release > > today. > > > > - Alfred > > > > Original Message > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Andrew > > Armstrong Sent: Thursday, May 05, 2005 11:31 PM To: > > hlds@list.valvesoftware.com Subject: [hlds] SourceTV Port - Not > > working > > > > > This is a multi-part message in MIME format. > > > -- > > > [ Picked text/plain from multipart/alternative ] It appears the > > > tv_port variable is being ignored. > > > > > > Heres whats at the very top of the config file (nothing is before > it): > > > > > > // SourceTV Config > > > tv_port "40010" > > > tv_enable "1" > > > tv_delay "30" > > > tv_name "SourceTV Test Server" > > > tv_password "" > > > tv_relaypassword "" > > > tv_dispatchmode 1 > > > tv_maxclients 16 > > > > > > > > > Heres the status dump of a server which has the tv proxy connected: > > > > > > 16:27:05 tv_status > > > 16:27:05 --- SrcTV Status --- > > > Online 02:08, FPS 50.0, Version 2340 (Linux) > > > Local IP x.x.x.x:27021, KB/sec In 0.0, Out 0.0 > > > Local Slots 16, Spectators 0, Proxies 0 > > > Total Slots 16, Spectators 0, Proxies 0 > > > Master, Delay 30 > > > Game Time 01:37, Mod "cstrike", Map "de_dust", Players 0 > > > > > > > > > 27021 - Why is the srctv proxy running on that port? I told it to > > > run on 40010. > > > > > > In the game server the bot name is 'SourceTV Test Server' as per the > > > > above config. > > > > > > Why is the port value being ignored? > > > > > > I have tried placing the tv_port variable in the command line, and > > > also before/after the tv_enable command, no luck. > > > > > > Any help? > > > > > > - Andrew > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SourceTV Port - Not working
Hey, Seems to be working once in the command line, thanks. When I SourceTV on the game server, it brings up a sourcetv server process on that game servers host/box - I dont want this to happen! I want to have SourceTV running on a DIFFERENT host, connecting to the game server (just like HLTV). How can I make this happen? I dont want a process to be spawned alongside the game server, but I want the game itself to be viewable from another host that has SourceTV running. Ive had a look over the documentation many times but its still a bit confusing/not working as expected. Any ideas? - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Friday, May 06, 2005 4:39 PM Subject: RE: [hlds] SourceTV Port - Not working > You need to set the port on the command line, in the format +tv_port > . Also make sure you have updated your server with the release > today. > > - Alfred > > Original Message > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Andrew > Armstrong Sent: Thursday, May 05, 2005 11:31 PM To: > hlds@list.valvesoftware.com Subject: [hlds] SourceTV Port - Not working > > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] It appears the > > tv_port variable is being ignored. > > > > Heres whats at the very top of the config file (nothing is before it): > > > > // SourceTV Config > > tv_port "40010" > > tv_enable "1" > > tv_delay "30" > > tv_name "SourceTV Test Server" > > tv_password "" > > tv_relaypassword "" > > tv_dispatchmode 1 > > tv_maxclients 16 > > > > > > Heres the status dump of a server which has the tv proxy connected: > > > > 16:27:05 tv_status > > 16:27:05 --- SrcTV Status --- > > Online 02:08, FPS 50.0, Version 2340 (Linux) > > Local IP x.x.x.x:27021, KB/sec In 0.0, Out 0.0 > > Local Slots 16, Spectators 0, Proxies 0 > > Total Slots 16, Spectators 0, Proxies 0 > > Master, Delay 30 > > Game Time 01:37, Mod "cstrike", Map "de_dust", Players 0 > > > > > > 27021 - Why is the srctv proxy running on that port? I told it to run > > on 40010. > > > > In the game server the bot name is 'SourceTV Test Server' as per the > > above config. > > > > Why is the port value being ignored? > > > > I have tried placing the tv_port variable in the command line, and > > also before/after the tv_enable command, no luck. > > > > Any help? > > > > - Andrew > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] SourceTV Port - Not working
You need to set the port on the command line, in the format +tv_port . Also make sure you have updated your server with the release today. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong Sent: Thursday, May 05, 2005 11:31 PM To: hlds@list.valvesoftware.com Subject: [hlds] SourceTV Port - Not working > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] It appears the > tv_port variable is being ignored. > > Heres whats at the very top of the config file (nothing is before it): > > // SourceTV Config > tv_port "40010" > tv_enable "1" > tv_delay "30" > tv_name "SourceTV Test Server" > tv_password "" > tv_relaypassword "" > tv_dispatchmode 1 > tv_maxclients 16 > > > Heres the status dump of a server which has the tv proxy connected: > > 16:27:05 tv_status > 16:27:05 --- SrcTV Status --- > Online 02:08, FPS 50.0, Version 2340 (Linux) > Local IP x.x.x.x:27021, KB/sec In 0.0, Out 0.0 > Local Slots 16, Spectators 0, Proxies 0 > Total Slots 16, Spectators 0, Proxies 0 > Master, Delay 30 > Game Time 01:37, Mod "cstrike", Map "de_dust", Players 0 > > > 27021 - Why is the srctv proxy running on that port? I told it to run > on 40010. > > In the game server the bot name is 'SourceTV Test Server' as per the > above config. > > Why is the port value being ignored? > > I have tried placing the tv_port variable in the command line, and > also before/after the tv_enable command, no luck. > > Any help? > > - Andrew ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds