RE: [hlds] Undocumented auto-TK kick?

2005-05-18 Thread Micha Vermeer
I think I figured it out:

mp_tkpunish

 game replicated
 - Will a TK'er be punished in the next round?  {0=no,  1=yes}

mp_autokick
 ( def. "1" )
 game replicated
 - Kick idle/team-killing players

mp_spawnprotectiontime
 ( def. "5" )
 game replicated
 - Kick players who team-kill within this many seconds of a round restart.


So mp_spawnprotectiontime [seconds/0 to disable] is going to kill anyone
within that time that is TK'ing

And mp_tkpunish [0/1] will kill the guy on the next round (on spawn)

Then, if mp_autokick [0/1] is 1, instead of 'kill' in the above 2 var's,
replace it with 'kick'...

I think it works that way... though correct me if I'm wrong!

My problem was that I didn't know about mp_spawnprotectiontime until now, it
wasn't in the config files...

DrBashir

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Wednesday, May 18, 2005 12:13 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Undocumented auto-TK kick?

Theres also mp_autokick that Micha pointed out saying it kicks 'TKers and
idle players'.

So, what relationship does mp_tkpunish and mp_autokick have?

- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, May 18, 2005 5:21 PM
Subject: RE: [hlds] Undocumented auto-TK kick?


> Set mp_tkpunish to 0 to disable the built in TK protection.
>
> - Alfred
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Wednesday, May 18, 2005 12:08 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Undocumented auto-TK kick?
>
> Ive set that to 0 and even -1.
>
> Seems every second time I TK I get booted :\
>
> - Plasma
>
> - Original Message -
> From: "Ted Gribble" <[EMAIL PROTECTED]>
> To: 
> Sent: Wednesday, May 18, 2005 4:17 PM
> Subject: Re: [hlds] Undocumented auto-TK kick?
>
>
> > mp_spawnprotectiontime
> > set that to 0
> >
> > Andrew Armstrong wrote:
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ] Is there some hard
> > > coded, undocumented auto TK kick system coded into
> CSS atleast?
> > >
> > > If I TK a friendly player within the first few seconds of round
> > > start I
> get kicked by console.
> > >
> > > This is not helpful when im trying to develop a system to handle TKs
> myself without the game doing stuff I have no control over.
> > >
> > > Valve?
> > >
> > > - Plasma
> > > --
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
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Re: [hlds] Undocumented auto-TK kick?

2005-05-18 Thread Andrew Armstrong
Theres also mp_autokick that Micha pointed out saying it kicks 'TKers and
idle players'.

So, what relationship does mp_tkpunish and mp_autokick have?

- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, May 18, 2005 5:21 PM
Subject: RE: [hlds] Undocumented auto-TK kick?


> Set mp_tkpunish to 0 to disable the built in TK protection.
>
> - Alfred
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Wednesday, May 18, 2005 12:08 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Undocumented auto-TK kick?
>
> Ive set that to 0 and even -1.
>
> Seems every second time I TK I get booted :\
>
> - Plasma
>
> - Original Message -
> From: "Ted Gribble" <[EMAIL PROTECTED]>
> To: 
> Sent: Wednesday, May 18, 2005 4:17 PM
> Subject: Re: [hlds] Undocumented auto-TK kick?
>
>
> > mp_spawnprotectiontime
> > set that to 0
> >
> > Andrew Armstrong wrote:
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ] Is there some hard
> > > coded, undocumented auto TK kick system coded into
> CSS atleast?
> > >
> > > If I TK a friendly player within the first few seconds of round
> > > start I
> get kicked by console.
> > >
> > > This is not helpful when im trying to develop a system to handle TKs
> myself without the game doing stuff I have no control over.
> > >
> > > Valve?
> > >
> > > - Plasma
> > > --
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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RE: [hlds] Undocumented auto-TK kick?

2005-05-18 Thread Micha Vermeer
Whoops, that should have been mp_spawnprotectiontime 0

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Micha Vermeer
Sent: Wednesday, May 18, 2005 9:33 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Undocumented auto-TK kick?

Oh hehe, as soon as I send my email, I saw this one from Alfred...

Maybe the combination of:

Mp_autokick 0
Mp_tkpunish 0
Mp_spawnprotection 0

?? If that doesn't solve it for you... then I'm stuck still as well (I'm @
work, so not able to test my server atm)

DrBashir

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, May 18, 2005 9:22 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Undocumented auto-TK kick?

Set mp_tkpunish to 0 to disable the built in TK protection.

- Alfred


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Wednesday, May 18, 2005 12:08 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Undocumented auto-TK kick?

Ive set that to 0 and even -1.

Seems every second time I TK I get booted :\

- Plasma

- Original Message -
From: "Ted Gribble" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, May 18, 2005 4:17 PM
Subject: Re: [hlds] Undocumented auto-TK kick?


> mp_spawnprotectiontime
> set that to 0
>
> Andrew Armstrong wrote:
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ] Is there some hard
> > coded, undocumented auto TK kick system coded into
CSS atleast?
> >
> > If I TK a friendly player within the first few seconds of round
> > start I
get kicked by console.
> >
> > This is not helpful when im trying to develop a system to handle TKs
myself without the game doing stuff I have no control over.
> >
> > Valve?
> >
> > - Plasma
> > --
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives,
please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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RE: [hlds] Undocumented auto-TK kick?

2005-05-18 Thread Micha Vermeer
Oh hehe, as soon as I send my email, I saw this one from Alfred...

Maybe the combination of:

Mp_autokick 0
Mp_tkpunish 0
Mp_spawnprotection 0

?? If that doesn't solve it for you... then I'm stuck still as well (I'm @
work, so not able to test my server atm)

DrBashir

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, May 18, 2005 9:22 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Undocumented auto-TK kick?

Set mp_tkpunish to 0 to disable the built in TK protection.

- Alfred


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Wednesday, May 18, 2005 12:08 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Undocumented auto-TK kick?

Ive set that to 0 and even -1.

Seems every second time I TK I get booted :\

- Plasma

- Original Message -
From: "Ted Gribble" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, May 18, 2005 4:17 PM
Subject: Re: [hlds] Undocumented auto-TK kick?


> mp_spawnprotectiontime
> set that to 0
>
> Andrew Armstrong wrote:
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ] Is there some hard
> > coded, undocumented auto TK kick system coded into
CSS atleast?
> >
> > If I TK a friendly player within the first few seconds of round
> > start I
get kicked by console.
> >
> > This is not helpful when im trying to develop a system to handle TKs
myself without the game doing stuff I have no control over.
> >
> > Valve?
> >
> > - Plasma
> > --
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives,
please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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RE: [hlds] Undocumented auto-TK kick?

2005-05-18 Thread Micha Vermeer
Thank you,

I thought mp_autokick 0 and mp_tkpunish 0 would have done the trick in the
past (right?), but it stopped working?

DrBashir

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ted Gribble
Sent: Wednesday, May 18, 2005 8:17 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Undocumented auto-TK kick?

mp_spawnprotectiontime
set that to 0

Andrew Armstrong wrote:
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Is there some hard coded, undocumented auto TK kick system coded into CSS
atleast?
>
> If I TK a friendly player within the first few seconds of round start I
get kicked by console.
>
> This is not helpful when im trying to develop a system to handle TKs
myself without the game doing stuff I have no control over.
>
> Valve?
>
> - Plasma
> --
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

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RE: [hlds] Undocumented auto-TK kick?

2005-05-18 Thread Alfred Reynolds
Set mp_tkpunish to 0 to disable the built in TK protection.

- Alfred


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Wednesday, May 18, 2005 12:08 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Undocumented auto-TK kick?

Ive set that to 0 and even -1.

Seems every second time I TK I get booted :\

- Plasma

- Original Message -
From: "Ted Gribble" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, May 18, 2005 4:17 PM
Subject: Re: [hlds] Undocumented auto-TK kick?


> mp_spawnprotectiontime
> set that to 0
>
> Andrew Armstrong wrote:
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ] Is there some hard
> > coded, undocumented auto TK kick system coded into
CSS atleast?
> >
> > If I TK a friendly player within the first few seconds of round
> > start I
get kicked by console.
> >
> > This is not helpful when im trying to develop a system to handle TKs
myself without the game doing stuff I have no control over.
> >
> > Valve?
> >
> > - Plasma
> > --
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives,
please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] Undocumented auto-TK kick?

2005-05-18 Thread Andrew Armstrong
Ive set that to 0 and even -1.

Seems every second time I TK I get booted :\

- Plasma

- Original Message -
From: "Ted Gribble" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, May 18, 2005 4:17 PM
Subject: Re: [hlds] Undocumented auto-TK kick?


> mp_spawnprotectiontime
> set that to 0
>
> Andrew Armstrong wrote:
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Is there some hard coded, undocumented auto TK kick system coded into
CSS atleast?
> >
> > If I TK a friendly player within the first few seconds of round start I
get kicked by console.
> >
> > This is not helpful when im trying to develop a system to handle TKs
myself without the game doing stuff I have no control over.
> >
> > Valve?
> >
> > - Plasma
> > --
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] Undocumented auto-TK kick?

2005-05-17 Thread Ted Gribble
mp_spawnprotectiontime
set that to 0
Andrew Armstrong wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Is there some hard coded, undocumented auto TK kick system coded into CSS 
atleast?
If I TK a friendly player within the first few seconds of round start I get 
kicked by console.
This is not helpful when im trying to develop a system to handle TKs myself 
without the game doing stuff I have no control over.
Valve?
- Plasma
--
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