RE: [hlds] Undocumented auto-TK kick?
I think I figured it out: mp_tkpunish game replicated - Will a TK'er be punished in the next round? {0=no, 1=yes} mp_autokick ( def. "1" ) game replicated - Kick idle/team-killing players mp_spawnprotectiontime ( def. "5" ) game replicated - Kick players who team-kill within this many seconds of a round restart. So mp_spawnprotectiontime [seconds/0 to disable] is going to kill anyone within that time that is TK'ing And mp_tkpunish [0/1] will kill the guy on the next round (on spawn) Then, if mp_autokick [0/1] is 1, instead of 'kill' in the above 2 var's, replace it with 'kick'... I think it works that way... though correct me if I'm wrong! My problem was that I didn't know about mp_spawnprotectiontime until now, it wasn't in the config files... DrBashir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong Sent: Wednesday, May 18, 2005 12:13 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Undocumented auto-TK kick? Theres also mp_autokick that Micha pointed out saying it kicks 'TKers and idle players'. So, what relationship does mp_tkpunish and mp_autokick have? - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 18, 2005 5:21 PM Subject: RE: [hlds] Undocumented auto-TK kick? > Set mp_tkpunish to 0 to disable the built in TK protection. > > - Alfred > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong > Sent: Wednesday, May 18, 2005 12:08 AM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Undocumented auto-TK kick? > > Ive set that to 0 and even -1. > > Seems every second time I TK I get booted :\ > > - Plasma > > - Original Message - > From: "Ted Gribble" <[EMAIL PROTECTED]> > To: > Sent: Wednesday, May 18, 2005 4:17 PM > Subject: Re: [hlds] Undocumented auto-TK kick? > > > > mp_spawnprotectiontime > > set that to 0 > > > > Andrew Armstrong wrote: > > > This is a multi-part message in MIME format. > > > -- > > > [ Picked text/plain from multipart/alternative ] Is there some hard > > > coded, undocumented auto TK kick system coded into > CSS atleast? > > > > > > If I TK a friendly player within the first few seconds of round > > > start I > get kicked by console. > > > > > > This is not helpful when im trying to develop a system to handle TKs > myself without the game doing stuff I have no control over. > > > > > > Valve? > > > > > > - Plasma > > > -- > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Undocumented auto-TK kick?
Theres also mp_autokick that Micha pointed out saying it kicks 'TKers and idle players'. So, what relationship does mp_tkpunish and mp_autokick have? - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 18, 2005 5:21 PM Subject: RE: [hlds] Undocumented auto-TK kick? > Set mp_tkpunish to 0 to disable the built in TK protection. > > - Alfred > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong > Sent: Wednesday, May 18, 2005 12:08 AM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Undocumented auto-TK kick? > > Ive set that to 0 and even -1. > > Seems every second time I TK I get booted :\ > > - Plasma > > - Original Message - > From: "Ted Gribble" <[EMAIL PROTECTED]> > To: > Sent: Wednesday, May 18, 2005 4:17 PM > Subject: Re: [hlds] Undocumented auto-TK kick? > > > > mp_spawnprotectiontime > > set that to 0 > > > > Andrew Armstrong wrote: > > > This is a multi-part message in MIME format. > > > -- > > > [ Picked text/plain from multipart/alternative ] Is there some hard > > > coded, undocumented auto TK kick system coded into > CSS atleast? > > > > > > If I TK a friendly player within the first few seconds of round > > > start I > get kicked by console. > > > > > > This is not helpful when im trying to develop a system to handle TKs > myself without the game doing stuff I have no control over. > > > > > > Valve? > > > > > > - Plasma > > > -- > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Undocumented auto-TK kick?
Whoops, that should have been mp_spawnprotectiontime 0 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Micha Vermeer Sent: Wednesday, May 18, 2005 9:33 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Undocumented auto-TK kick? Oh hehe, as soon as I send my email, I saw this one from Alfred... Maybe the combination of: Mp_autokick 0 Mp_tkpunish 0 Mp_spawnprotection 0 ?? If that doesn't solve it for you... then I'm stuck still as well (I'm @ work, so not able to test my server atm) DrBashir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, May 18, 2005 9:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Undocumented auto-TK kick? Set mp_tkpunish to 0 to disable the built in TK protection. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong Sent: Wednesday, May 18, 2005 12:08 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Undocumented auto-TK kick? Ive set that to 0 and even -1. Seems every second time I TK I get booted :\ - Plasma - Original Message - From: "Ted Gribble" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 18, 2005 4:17 PM Subject: Re: [hlds] Undocumented auto-TK kick? > mp_spawnprotectiontime > set that to 0 > > Andrew Armstrong wrote: > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] Is there some hard > > coded, undocumented auto TK kick system coded into CSS atleast? > > > > If I TK a friendly player within the first few seconds of round > > start I get kicked by console. > > > > This is not helpful when im trying to develop a system to handle TKs myself without the game doing stuff I have no control over. > > > > Valve? > > > > - Plasma > > -- > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Undocumented auto-TK kick?
Oh hehe, as soon as I send my email, I saw this one from Alfred... Maybe the combination of: Mp_autokick 0 Mp_tkpunish 0 Mp_spawnprotection 0 ?? If that doesn't solve it for you... then I'm stuck still as well (I'm @ work, so not able to test my server atm) DrBashir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, May 18, 2005 9:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Undocumented auto-TK kick? Set mp_tkpunish to 0 to disable the built in TK protection. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong Sent: Wednesday, May 18, 2005 12:08 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Undocumented auto-TK kick? Ive set that to 0 and even -1. Seems every second time I TK I get booted :\ - Plasma - Original Message - From: "Ted Gribble" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 18, 2005 4:17 PM Subject: Re: [hlds] Undocumented auto-TK kick? > mp_spawnprotectiontime > set that to 0 > > Andrew Armstrong wrote: > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] Is there some hard > > coded, undocumented auto TK kick system coded into CSS atleast? > > > > If I TK a friendly player within the first few seconds of round > > start I get kicked by console. > > > > This is not helpful when im trying to develop a system to handle TKs myself without the game doing stuff I have no control over. > > > > Valve? > > > > - Plasma > > -- > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Undocumented auto-TK kick?
Thank you, I thought mp_autokick 0 and mp_tkpunish 0 would have done the trick in the past (right?), but it stopped working? DrBashir -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ted Gribble Sent: Wednesday, May 18, 2005 8:17 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Undocumented auto-TK kick? mp_spawnprotectiontime set that to 0 Andrew Armstrong wrote: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Is there some hard coded, undocumented auto TK kick system coded into CSS atleast? > > If I TK a friendly player within the first few seconds of round start I get kicked by console. > > This is not helpful when im trying to develop a system to handle TKs myself without the game doing stuff I have no control over. > > Valve? > > - Plasma > -- > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Undocumented auto-TK kick?
Set mp_tkpunish to 0 to disable the built in TK protection. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong Sent: Wednesday, May 18, 2005 12:08 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Undocumented auto-TK kick? Ive set that to 0 and even -1. Seems every second time I TK I get booted :\ - Plasma - Original Message - From: "Ted Gribble" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 18, 2005 4:17 PM Subject: Re: [hlds] Undocumented auto-TK kick? > mp_spawnprotectiontime > set that to 0 > > Andrew Armstrong wrote: > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] Is there some hard > > coded, undocumented auto TK kick system coded into CSS atleast? > > > > If I TK a friendly player within the first few seconds of round > > start I get kicked by console. > > > > This is not helpful when im trying to develop a system to handle TKs myself without the game doing stuff I have no control over. > > > > Valve? > > > > - Plasma > > -- > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Undocumented auto-TK kick?
Ive set that to 0 and even -1. Seems every second time I TK I get booted :\ - Plasma - Original Message - From: "Ted Gribble" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 18, 2005 4:17 PM Subject: Re: [hlds] Undocumented auto-TK kick? > mp_spawnprotectiontime > set that to 0 > > Andrew Armstrong wrote: > > This is a multi-part message in MIME format. > > -- > > [ Picked text/plain from multipart/alternative ] > > Is there some hard coded, undocumented auto TK kick system coded into CSS atleast? > > > > If I TK a friendly player within the first few seconds of round start I get kicked by console. > > > > This is not helpful when im trying to develop a system to handle TKs myself without the game doing stuff I have no control over. > > > > Valve? > > > > - Plasma > > -- > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Undocumented auto-TK kick?
mp_spawnprotectiontime set that to 0 Andrew Armstrong wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Is there some hard coded, undocumented auto TK kick system coded into CSS atleast? If I TK a friendly player within the first few seconds of round start I get kicked by console. This is not helpful when im trying to develop a system to handle TKs myself without the game doing stuff I have no control over. Valve? - Plasma -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds