Re: [hlds] HL2DM Update

2006-06-14 Thread Dominick Orefice
--
[ Picked text/plain from multipart/alternative ]
I know that.  I included that as an FYI for others on the list.

On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote:
>
> Valve is not responsible for manimod or metamod source or any third party
> mod. Take it up with them.
>
> However, the lack of a heads up, only to have buggy servers now with
> everything broke, well that's borderline inexcusable.
> - Original Message -
> From: "Dominick Orefice" <[EMAIL PROTECTED]>
> To: 
> Sent: Wednesday, June 14, 2006 7:13 PM
> Subject: Re: [hlds] HL2DM Update
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Metamod Source also no longer works, and any Eventscripts that access
> the
> > player health property crash the server.
> >
> > On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:
> >>
> >> Wow, thanks for the heads up that this was being released...  So far
> I've
> >> found that health kits and suit chargers on the ground don't pickup,
> they
> >> play the sound, but don't register.  The chargers on the walls
> work.  Of
> >> course it broke Manimod.  Sigh, just thought I'd throw this out there,
> >> any
> >> bad effects with CSS or was this a HL2DM only update?
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> > --
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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RE: [hlds] HL2DM Update

2006-06-14 Thread Alfred Reynolds
This is a problem with the update, there will be a fix shortly.

- Alfred

Andrew Armstrong wrote:
> Anyone having issues with a linux update? My server reckons its up to
> date (updated hl2mp, and Counter-Strike Source, used verify_all for
> both) and its version is:
>
>  Exe version 1.0.0.8 (hl2dm)
>  Exe build: 14:16:04 May 21 2006 (2752)
>
> Disabled the /addons folder
>
> Windows server which is working says
>
>  Exe version 1.0.0.8 (hl2dm)
>  Exe build: 15:20:31 May 26 2006 (2757)
>
> Thanks,
> Andrew
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of James McKenna
> Sent: Thursday, 15 June 2006 1:33 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] HL2DM Update
>
> And at the same time, they almost always have.
>
> Thanks, Alfred! All nonsense aside, I know a bunch of people,
> including
> myself, who are insanely excited about an update for this game!
> Finally!
>
> Great work!
> - Original Message -----
> From: "Oompa" <[EMAIL PROTECTED]>
> To: 
> Sent: Wednesday, June 14, 2006 7:57 PM
> Subject: Re: [hlds] HL2DM Update
>
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Valve is not required to tell you of any updates before hand.
>>
>> On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote:
>>>
>>> Valve is not responsible for manimod or metamod source or any third
>>> party mod. Take it up with them.
>>>
>>> However, the lack of a heads up, only to have buggy servers now with
>>> everything broke, well that's borderline inexcusable. -
>>> Original Message - From: "Dominick Orefice" <[EMAIL PROTECTED]>
>>> To: 
>>> Sent: Wednesday, June 14, 2006 7:13 PM
>>> Subject: Re: [hlds] HL2DM Update
>>>
>>>
>>>> --
>>>> [ Picked text/plain from multipart/alternative ]
>>>> Metamod Source also no longer works, and any Eventscripts that
>>>> access the player health property crash the server.
>>>>
>>>> On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:
>>>>>
>>>>> Wow, thanks for the heads up that this was being released...  So
>>>>> far I've found that health kits and suit chargers on the ground
>>>>> don't pickup, they play the sound, but don't register.  The
>>>>> chargers on the walls work.  Of course it broke Manimod.  Sigh,
>>>>> just thought I'd throw this out there, any bad effects with CSS
>>>>> or was this a HL2DM only update?
>>>>>
>>>>>
>>>>> ___
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>> archives, please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>
>>>> --
>>>>
>>>> ___
>>>> To unsubscribe, edit your list preferences, or view the list
>>>> archives, please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>
>>
>>
>> --
>> ~Oompa
>> --
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
> ___
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> please visit:
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>
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RE: [hlds] HL2DM Update

2006-06-14 Thread Andrew Armstrong
Anyone having issues with a linux update? My server reckons its up to date
(updated hl2mp, and Counter-Strike Source, used verify_all for both) and its
version is:

 Exe version 1.0.0.8 (hl2dm)
 Exe build: 14:16:04 May 21 2006 (2752)

Disabled the /addons folder

Windows server which is working says

 Exe version 1.0.0.8 (hl2dm)
 Exe build: 15:20:31 May 26 2006 (2757)

Thanks,
Andrew

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James McKenna
Sent: Thursday, 15 June 2006 1:33 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] HL2DM Update

And at the same time, they almost always have.

Thanks, Alfred! All nonsense aside, I know a bunch of people, including
myself, who are insanely excited about an update for this game! Finally!

Great work!
- Original Message -
From: "Oompa" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, June 14, 2006 7:57 PM
Subject: Re: [hlds] HL2DM Update


> --
> [ Picked text/plain from multipart/alternative ]
> Valve is not required to tell you of any updates before hand.
>
> On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote:
>>
>> Valve is not responsible for manimod or metamod source or any third party
>> mod. Take it up with them.
>>
>> However, the lack of a heads up, only to have buggy servers now with
>> everything broke, well that's borderline inexcusable.
>> - Original Message -
>> From: "Dominick Orefice" <[EMAIL PROTECTED]>
>> To: 
>> Sent: Wednesday, June 14, 2006 7:13 PM
>> Subject: Re: [hlds] HL2DM Update
>>
>>
>> > --
>> > [ Picked text/plain from multipart/alternative ]
>> > Metamod Source also no longer works, and any Eventscripts that access
>> the
>> > player health property crash the server.
>> >
>> > On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:
>> >>
>> >> Wow, thanks for the heads up that this was being released...  So far
>> I've
>> >> found that health kits and suit chargers on the ground don't pickup,
>> they
>> >> play the sound, but don't register.  The chargers on the walls
>> work.  Of
>> >> course it broke Manimod.  Sigh, just thought I'd throw this out there,
>> >> any
>> >> bad effects with CSS or was this a HL2DM only update?
>> >>
>> >>
>> >> ___
>> >> To unsubscribe, edit your list preferences, or view the list archives,
>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds
>> >>
>> > --
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
>
> --
> ~Oompa
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>


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Re: [hlds] HL2DM Update

2006-06-14 Thread James McKenna

And at the same time, they almost always have.

Thanks, Alfred! All nonsense aside, I know a bunch of people, including
myself, who are insanely excited about an update for this game! Finally!

Great work!
- Original Message -
From: "Oompa" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, June 14, 2006 7:57 PM
Subject: Re: [hlds] HL2DM Update



--
[ Picked text/plain from multipart/alternative ]
Valve is not required to tell you of any updates before hand.

On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote:


Valve is not responsible for manimod or metamod source or any third party
mod. Take it up with them.

However, the lack of a heads up, only to have buggy servers now with
everything broke, well that's borderline inexcusable.
- Original Message -
From: "Dominick Orefice" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, June 14, 2006 7:13 PM
Subject: Re: [hlds] HL2DM Update


> --
> [ Picked text/plain from multipart/alternative ]
> Metamod Source also no longer works, and any Eventscripts that access
the
> player health property crash the server.
>
> On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:
>>
>> Wow, thanks for the heads up that this was being released...  So far
I've
>> found that health kits and suit chargers on the ground don't pickup,
they
>> play the sound, but don't register.  The chargers on the walls
work.  Of
>> course it broke Manimod.  Sigh, just thought I'd throw this out there,
>> any
>> bad effects with CSS or was this a HL2DM only update?
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>


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Re: [hlds] HL2DM Update

2006-06-14 Thread Darrel

I for one am not pointing any fingers at Valve for the 3rd party mods that
are broken, they tend to break with every update anyway.  I was just trying
to point out what this latest update broke, constructively, in hopes of
getting it fixed promptly.


- Original Message -
From: "James McKenna" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, June 14, 2006 7:28 PM
Subject: Re: [hlds] HL2DM Update



Valve is not responsible for manimod or metamod source or any third party
mod. Take it up with them.

However, the lack of a heads up, only to have buggy servers now with
everything broke, well that's borderline inexcusable.



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RE: [hlds] HL2DM Update

2006-06-14 Thread Alfred Reynolds
We try to however and I am sorry we missed this one. We are also working
on a fix for the healthpack problem some servers are seeing. The 3rd
party program problems will need to be fixed by the 3rd parties
themselves.

- Alfred

Oompa wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Valve is not required to tell you of any updates before hand.
>
> On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote:
>>
>> Valve is not responsible for manimod or metamod source or any third
>> party mod. Take it up with them.
>>
>> However, the lack of a heads up, only to have buggy servers now with
>> everything broke, well that's borderline inexcusable. - Original
>> Message - From: "Dominick Orefice" <[EMAIL PROTECTED]>
>> To: 
>> Sent: Wednesday, June 14, 2006 7:13 PM
>> Subject: Re: [hlds] HL2DM Update
>>
>>
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> Metamod Source also no longer works, and any Eventscripts that
>>> access the player health property crash the server.
>>>
>>> On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:
>>>>
>>>> Wow, thanks for the heads up that this was being released...  So
>>>> far I've found that health kits and suit chargers on the ground
>>>> don't pickup, they play the sound, but don't register.  The
>>>> chargers on the walls work.  Of course it broke Manimod.  Sigh,
>>>> just thought I'd throw this out there, any bad effects with CSS or
>>>> was this a HL2DM only update?
>>>>
>>>>
>>>> ___
>>>> To unsubscribe, edit your list preferences, or view the list
>>>> archives, please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>
>>> --
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
>
> --
> ~Oompa
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] HL2DM Update

2006-06-14 Thread Oompa
--
[ Picked text/plain from multipart/alternative ]
Valve is not required to tell you of any updates before hand.

On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote:
>
> Valve is not responsible for manimod or metamod source or any third party
> mod. Take it up with them.
>
> However, the lack of a heads up, only to have buggy servers now with
> everything broke, well that's borderline inexcusable.
> - Original Message -
> From: "Dominick Orefice" <[EMAIL PROTECTED]>
> To: 
> Sent: Wednesday, June 14, 2006 7:13 PM
> Subject: Re: [hlds] HL2DM Update
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Metamod Source also no longer works, and any Eventscripts that access
> the
> > player health property crash the server.
> >
> > On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:
> >>
> >> Wow, thanks for the heads up that this was being released...  So far
> I've
> >> found that health kits and suit chargers on the ground don't pickup,
> they
> >> play the sound, but don't register.  The chargers on the walls
> work.  Of
> >> course it broke Manimod.  Sigh, just thought I'd throw this out there,
> >> any
> >> bad effects with CSS or was this a HL2DM only update?
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> > --
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



--
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--

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Re: [hlds] HL2DM Update

2006-06-14 Thread James McKenna

Valve is not responsible for manimod or metamod source or any third party
mod. Take it up with them.

However, the lack of a heads up, only to have buggy servers now with
everything broke, well that's borderline inexcusable.
- Original Message -
From: "Dominick Orefice" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, June 14, 2006 7:13 PM
Subject: Re: [hlds] HL2DM Update



--
[ Picked text/plain from multipart/alternative ]
Metamod Source also no longer works, and any Eventscripts that access the
player health property crash the server.

On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:


Wow, thanks for the heads up that this was being released...  So far I've
found that health kits and suit chargers on the ground don't pickup, they
play the sound, but don't register.  The chargers on the walls work.  Of
course it broke Manimod.  Sigh, just thought I'd throw this out there,
any
bad effects with CSS or was this a HL2DM only update?


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Re: [hlds] HL2DM Update

2006-06-14 Thread Darrel

Hmm, I'm still getting the health of the player that killed me with
Mattie...





- Original Message -
From: "Dominick Orefice" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, June 14, 2006 7:13 PM
Subject: Re: [hlds] HL2DM Update



--
[ Picked text/plain from multipart/alternative ]
Metamod Source also no longer works, and any Eventscripts that access the
player health property crash the server.

On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:


Wow, thanks for the heads up that this was being released...  So far I've
found that health kits and suit chargers on the ground don't pickup, they
play the sound, but don't register.  The chargers on the walls work.  Of
course it broke Manimod.  Sigh, just thought I'd throw this out there,
any
bad effects with CSS or was this a HL2DM only update?


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Re: [hlds] HL2DM Update

2006-06-14 Thread Dominick Orefice
--
[ Picked text/plain from multipart/alternative ]
Metamod Source also no longer works, and any Eventscripts that access the
player health property crash the server.

On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:
>
> Wow, thanks for the heads up that this was being released...  So far I've
> found that health kits and suit chargers on the ground don't pickup, they
> play the sound, but don't register.  The chargers on the walls work.  Of
> course it broke Manimod.  Sigh, just thought I'd throw this out there, any
> bad effects with CSS or was this a HL2DM only update?
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
--

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Re: [hlds] HL2DM Update

2006-06-14 Thread Darrel

Also saw blades seem to do no damage, this is based on feedback from my
clients, I haven't personally verified this...


- Original Message -
From: "Mick" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, June 14, 2006 6:39 PM
Subject: Re: [hlds] HL2DM Update



...and whats with the HUGE lettering when you point crosshairs at the
enemy?   They virtually obscure your vision.  Like Darrel said, thanks for
warning us about the server update...not!

Mick
- Original Message -
From: "Darrel" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, June 15, 2006 2:17 AM
Subject: [hlds] HL2DM Update



Wow, thanks for the heads up that this was being released...  So far I've
found that health kits and suit chargers on the ground don't pickup, they
play the sound, but don't register.  The chargers on the walls work.  Of
course it broke Manimod.  Sigh, just thought I'd throw this out there,
any
bad effects with CSS or was this a HL2DM only update?


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Checked by AVG Free Edition.
Version: 7.1.394 / Virus Database: 268.8.4/363 - Release Date: 13/06/2006





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Re: [hlds] HL2DM Update

2006-06-14 Thread Mick

...and whats with the HUGE lettering when you point crosshairs at the
enemy?   They virtually obscure your vision.  Like Darrel said, thanks for
warning us about the server update...not!

Mick
- Original Message -
From: "Darrel" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, June 15, 2006 2:17 AM
Subject: [hlds] HL2DM Update



Wow, thanks for the heads up that this was being released...  So far I've
found that health kits and suit chargers on the ground don't pickup, they
play the sound, but don't register.  The chargers on the walls work.  Of
course it broke Manimod.  Sigh, just thought I'd throw this out there, any
bad effects with CSS or was this a HL2DM only update?


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No virus found in this incoming message.
Checked by AVG Free Edition.
Version: 7.1.394 / Virus Database: 268.8.4/363 - Release Date: 13/06/2006





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Re: [hlds] HL2DM Update

2006-06-14 Thread Matt Albiniak

Looks like HL2DM only.

Half-Life 2: Deathmatch Update Released
June 14, 2006, 2:50 pm ยท Jason Ruymen
Updates to the Half-Life 2: Deathmatch have been released. The updates
will be applied automatically when your Steam client is restarted. The
specific changes include:

Half-Life 2: Deathmatch

   * Players now respawn with a small amount of invincibility to
prevent spawn camping
   * Weapon bindings can now be configured from the UI
   * Added a timeleft command
   * Added a mp_restartgame  command
   * Added a sv_report_client_settings command. If server logging is
enabled, setting this server variable to 1 will log the cl_cmdrate
command from the client's machine
   * Fixed an exploit with the shotgun reload
   * Fixed an exploit with the gravitygun being able to move objects
very quickly
   * Fixed an exploit where certain players could hide and shoot from
some objects
   * Fixed an exploit where players could move around very fast if
they suicide with a box on their head

http://www.steampowered.com/index.php?area=news&id=652

On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:

Wow, thanks for the heads up that this was being released...  So far I've
found that health kits and suit chargers on the ground don't pickup, they
play the sound, but don't register.  The chargers on the walls work.  Of
course it broke Manimod.  Sigh, just thought I'd throw this out there, any
bad effects with CSS or was this a HL2DM only update?


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--
Matt Albiniak
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