Re: [hlds] HL2DM Update
-- [ Picked text/plain from multipart/alternative ] I know that. I included that as an FYI for others on the list. On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote: > > Valve is not responsible for manimod or metamod source or any third party > mod. Take it up with them. > > However, the lack of a heads up, only to have buggy servers now with > everything broke, well that's borderline inexcusable. > - Original Message - > From: "Dominick Orefice" <[EMAIL PROTECTED]> > To: > Sent: Wednesday, June 14, 2006 7:13 PM > Subject: Re: [hlds] HL2DM Update > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Metamod Source also no longer works, and any Eventscripts that access > the > > player health property crash the server. > > > > On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote: > >> > >> Wow, thanks for the heads up that this was being released... So far > I've > >> found that health kits and suit chargers on the ground don't pickup, > they > >> play the sound, but don't register. The chargers on the walls > work. Of > >> course it broke Manimod. Sigh, just thought I'd throw this out there, > >> any > >> bad effects with CSS or was this a HL2DM only update? > >> > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HL2DM Update
This is a problem with the update, there will be a fix shortly. - Alfred Andrew Armstrong wrote: > Anyone having issues with a linux update? My server reckons its up to > date (updated hl2mp, and Counter-Strike Source, used verify_all for > both) and its version is: > > Exe version 1.0.0.8 (hl2dm) > Exe build: 14:16:04 May 21 2006 (2752) > > Disabled the /addons folder > > Windows server which is working says > > Exe version 1.0.0.8 (hl2dm) > Exe build: 15:20:31 May 26 2006 (2757) > > Thanks, > Andrew > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of James McKenna > Sent: Thursday, 15 June 2006 1:33 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] HL2DM Update > > And at the same time, they almost always have. > > Thanks, Alfred! All nonsense aside, I know a bunch of people, > including > myself, who are insanely excited about an update for this game! > Finally! > > Great work! > - Original Message ----- > From: "Oompa" <[EMAIL PROTECTED]> > To: > Sent: Wednesday, June 14, 2006 7:57 PM > Subject: Re: [hlds] HL2DM Update > > >> -- >> [ Picked text/plain from multipart/alternative ] >> Valve is not required to tell you of any updates before hand. >> >> On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote: >>> >>> Valve is not responsible for manimod or metamod source or any third >>> party mod. Take it up with them. >>> >>> However, the lack of a heads up, only to have buggy servers now with >>> everything broke, well that's borderline inexcusable. - >>> Original Message - From: "Dominick Orefice" <[EMAIL PROTECTED]> >>> To: >>> Sent: Wednesday, June 14, 2006 7:13 PM >>> Subject: Re: [hlds] HL2DM Update >>> >>> >>>> -- >>>> [ Picked text/plain from multipart/alternative ] >>>> Metamod Source also no longer works, and any Eventscripts that >>>> access the player health property crash the server. >>>> >>>> On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote: >>>>> >>>>> Wow, thanks for the heads up that this was being released... So >>>>> far I've found that health kits and suit chargers on the ground >>>>> don't pickup, they play the sound, but don't register. The >>>>> chargers on the walls work. Of course it broke Manimod. Sigh, >>>>> just thought I'd throw this out there, any bad effects with CSS >>>>> or was this a HL2DM only update? >>>>> >>>>> >>>>> ___ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>> -- >>>> >>>> ___ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>> >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> >> >> >> -- >> ~Oompa >> -- >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HL2DM Update
Anyone having issues with a linux update? My server reckons its up to date (updated hl2mp, and Counter-Strike Source, used verify_all for both) and its version is: Exe version 1.0.0.8 (hl2dm) Exe build: 14:16:04 May 21 2006 (2752) Disabled the /addons folder Windows server which is working says Exe version 1.0.0.8 (hl2dm) Exe build: 15:20:31 May 26 2006 (2757) Thanks, Andrew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James McKenna Sent: Thursday, 15 June 2006 1:33 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HL2DM Update And at the same time, they almost always have. Thanks, Alfred! All nonsense aside, I know a bunch of people, including myself, who are insanely excited about an update for this game! Finally! Great work! - Original Message - From: "Oompa" <[EMAIL PROTECTED]> To: Sent: Wednesday, June 14, 2006 7:57 PM Subject: Re: [hlds] HL2DM Update > -- > [ Picked text/plain from multipart/alternative ] > Valve is not required to tell you of any updates before hand. > > On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote: >> >> Valve is not responsible for manimod or metamod source or any third party >> mod. Take it up with them. >> >> However, the lack of a heads up, only to have buggy servers now with >> everything broke, well that's borderline inexcusable. >> - Original Message - >> From: "Dominick Orefice" <[EMAIL PROTECTED]> >> To: >> Sent: Wednesday, June 14, 2006 7:13 PM >> Subject: Re: [hlds] HL2DM Update >> >> >> > -- >> > [ Picked text/plain from multipart/alternative ] >> > Metamod Source also no longer works, and any Eventscripts that access >> the >> > player health property crash the server. >> > >> > On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote: >> >> >> >> Wow, thanks for the heads up that this was being released... So far >> I've >> >> found that health kits and suit chargers on the ground don't pickup, >> they >> >> play the sound, but don't register. The chargers on the walls >> work. Of >> >> course it broke Manimod. Sigh, just thought I'd throw this out there, >> >> any >> >> bad effects with CSS or was this a HL2DM only update? >> >> >> >> >> >> ___ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > -- >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > > -- > ~Oompa > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL2DM Update
And at the same time, they almost always have. Thanks, Alfred! All nonsense aside, I know a bunch of people, including myself, who are insanely excited about an update for this game! Finally! Great work! - Original Message - From: "Oompa" <[EMAIL PROTECTED]> To: Sent: Wednesday, June 14, 2006 7:57 PM Subject: Re: [hlds] HL2DM Update -- [ Picked text/plain from multipart/alternative ] Valve is not required to tell you of any updates before hand. On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote: Valve is not responsible for manimod or metamod source or any third party mod. Take it up with them. However, the lack of a heads up, only to have buggy servers now with everything broke, well that's borderline inexcusable. - Original Message - From: "Dominick Orefice" <[EMAIL PROTECTED]> To: Sent: Wednesday, June 14, 2006 7:13 PM Subject: Re: [hlds] HL2DM Update > -- > [ Picked text/plain from multipart/alternative ] > Metamod Source also no longer works, and any Eventscripts that access the > player health property crash the server. > > On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote: >> >> Wow, thanks for the heads up that this was being released... So far I've >> found that health kits and suit chargers on the ground don't pickup, they >> play the sound, but don't register. The chargers on the walls work. Of >> course it broke Manimod. Sigh, just thought I'd throw this out there, >> any >> bad effects with CSS or was this a HL2DM only update? >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ~Oompa -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL2DM Update
I for one am not pointing any fingers at Valve for the 3rd party mods that are broken, they tend to break with every update anyway. I was just trying to point out what this latest update broke, constructively, in hopes of getting it fixed promptly. - Original Message - From: "James McKenna" <[EMAIL PROTECTED]> To: Sent: Wednesday, June 14, 2006 7:28 PM Subject: Re: [hlds] HL2DM Update Valve is not responsible for manimod or metamod source or any third party mod. Take it up with them. However, the lack of a heads up, only to have buggy servers now with everything broke, well that's borderline inexcusable. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] HL2DM Update
We try to however and I am sorry we missed this one. We are also working on a fix for the healthpack problem some servers are seeing. The 3rd party program problems will need to be fixed by the 3rd parties themselves. - Alfred Oompa wrote: > -- > [ Picked text/plain from multipart/alternative ] > Valve is not required to tell you of any updates before hand. > > On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote: >> >> Valve is not responsible for manimod or metamod source or any third >> party mod. Take it up with them. >> >> However, the lack of a heads up, only to have buggy servers now with >> everything broke, well that's borderline inexcusable. - Original >> Message - From: "Dominick Orefice" <[EMAIL PROTECTED]> >> To: >> Sent: Wednesday, June 14, 2006 7:13 PM >> Subject: Re: [hlds] HL2DM Update >> >> >>> -- >>> [ Picked text/plain from multipart/alternative ] >>> Metamod Source also no longer works, and any Eventscripts that >>> access the player health property crash the server. >>> >>> On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote: >>>> >>>> Wow, thanks for the heads up that this was being released... So >>>> far I've found that health kits and suit chargers on the ground >>>> don't pickup, they play the sound, but don't register. The >>>> chargers on the walls work. Of course it broke Manimod. Sigh, >>>> just thought I'd throw this out there, any bad effects with CSS or >>>> was this a HL2DM only update? >>>> >>>> >>>> ___ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>> -- >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > > -- > ~Oompa > -- > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL2DM Update
-- [ Picked text/plain from multipart/alternative ] Valve is not required to tell you of any updates before hand. On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote: > > Valve is not responsible for manimod or metamod source or any third party > mod. Take it up with them. > > However, the lack of a heads up, only to have buggy servers now with > everything broke, well that's borderline inexcusable. > - Original Message - > From: "Dominick Orefice" <[EMAIL PROTECTED]> > To: > Sent: Wednesday, June 14, 2006 7:13 PM > Subject: Re: [hlds] HL2DM Update > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Metamod Source also no longer works, and any Eventscripts that access > the > > player health property crash the server. > > > > On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote: > >> > >> Wow, thanks for the heads up that this was being released... So far > I've > >> found that health kits and suit chargers on the ground don't pickup, > they > >> play the sound, but don't register. The chargers on the walls > work. Of > >> course it broke Manimod. Sigh, just thought I'd throw this out there, > >> any > >> bad effects with CSS or was this a HL2DM only update? > >> > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > -- > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ~Oompa -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL2DM Update
Valve is not responsible for manimod or metamod source or any third party mod. Take it up with them. However, the lack of a heads up, only to have buggy servers now with everything broke, well that's borderline inexcusable. - Original Message - From: "Dominick Orefice" <[EMAIL PROTECTED]> To: Sent: Wednesday, June 14, 2006 7:13 PM Subject: Re: [hlds] HL2DM Update -- [ Picked text/plain from multipart/alternative ] Metamod Source also no longer works, and any Eventscripts that access the player health property crash the server. On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote: Wow, thanks for the heads up that this was being released... So far I've found that health kits and suit chargers on the ground don't pickup, they play the sound, but don't register. The chargers on the walls work. Of course it broke Manimod. Sigh, just thought I'd throw this out there, any bad effects with CSS or was this a HL2DM only update? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL2DM Update
Hmm, I'm still getting the health of the player that killed me with Mattie... - Original Message - From: "Dominick Orefice" <[EMAIL PROTECTED]> To: Sent: Wednesday, June 14, 2006 7:13 PM Subject: Re: [hlds] HL2DM Update -- [ Picked text/plain from multipart/alternative ] Metamod Source also no longer works, and any Eventscripts that access the player health property crash the server. On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote: Wow, thanks for the heads up that this was being released... So far I've found that health kits and suit chargers on the ground don't pickup, they play the sound, but don't register. The chargers on the walls work. Of course it broke Manimod. Sigh, just thought I'd throw this out there, any bad effects with CSS or was this a HL2DM only update? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL2DM Update
-- [ Picked text/plain from multipart/alternative ] Metamod Source also no longer works, and any Eventscripts that access the player health property crash the server. On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote: > > Wow, thanks for the heads up that this was being released... So far I've > found that health kits and suit chargers on the ground don't pickup, they > play the sound, but don't register. The chargers on the walls work. Of > course it broke Manimod. Sigh, just thought I'd throw this out there, any > bad effects with CSS or was this a HL2DM only update? > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL2DM Update
Also saw blades seem to do no damage, this is based on feedback from my clients, I haven't personally verified this... - Original Message - From: "Mick" <[EMAIL PROTECTED]> To: Sent: Wednesday, June 14, 2006 6:39 PM Subject: Re: [hlds] HL2DM Update ...and whats with the HUGE lettering when you point crosshairs at the enemy? They virtually obscure your vision. Like Darrel said, thanks for warning us about the server update...not! Mick - Original Message - From: "Darrel" <[EMAIL PROTECTED]> To: Sent: Thursday, June 15, 2006 2:17 AM Subject: [hlds] HL2DM Update Wow, thanks for the heads up that this was being released... So far I've found that health kits and suit chargers on the ground don't pickup, they play the sound, but don't register. The chargers on the walls work. Of course it broke Manimod. Sigh, just thought I'd throw this out there, any bad effects with CSS or was this a HL2DM only update? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.394 / Virus Database: 268.8.4/363 - Release Date: 13/06/2006 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL2DM Update
...and whats with the HUGE lettering when you point crosshairs at the enemy? They virtually obscure your vision. Like Darrel said, thanks for warning us about the server update...not! Mick - Original Message - From: "Darrel" <[EMAIL PROTECTED]> To: Sent: Thursday, June 15, 2006 2:17 AM Subject: [hlds] HL2DM Update Wow, thanks for the heads up that this was being released... So far I've found that health kits and suit chargers on the ground don't pickup, they play the sound, but don't register. The chargers on the walls work. Of course it broke Manimod. Sigh, just thought I'd throw this out there, any bad effects with CSS or was this a HL2DM only update? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.394 / Virus Database: 268.8.4/363 - Release Date: 13/06/2006 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HL2DM Update
Looks like HL2DM only. Half-Life 2: Deathmatch Update Released June 14, 2006, 2:50 pm ยท Jason Ruymen Updates to the Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Half-Life 2: Deathmatch * Players now respawn with a small amount of invincibility to prevent spawn camping * Weapon bindings can now be configured from the UI * Added a timeleft command * Added a mp_restartgame command * Added a sv_report_client_settings command. If server logging is enabled, setting this server variable to 1 will log the cl_cmdrate command from the client's machine * Fixed an exploit with the shotgun reload * Fixed an exploit with the gravitygun being able to move objects very quickly * Fixed an exploit where certain players could hide and shoot from some objects * Fixed an exploit where players could move around very fast if they suicide with a box on their head http://www.steampowered.com/index.php?area=news&id=652 On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote: Wow, thanks for the heads up that this was being released... So far I've found that health kits and suit chargers on the ground don't pickup, they play the sound, but don't register. The chargers on the walls work. Of course it broke Manimod. Sigh, just thought I'd throw this out there, any bad effects with CSS or was this a HL2DM only update? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Matt Albiniak [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds