Re: [hlds] Lovin the Heavy Update

2008-08-20 Thread tgnwells
Maybe it was lag but I was spec'ing a heavy eat a sandwhich and he went 
straight from almost real small red bar to over half his health in one 
move (and then to no health since a soldier found him [and apparently 
really wanted that sandwich])
Either way, the sandvich is cute and all but it kind of ruins it for me. 
It really SHOULDN'T easily stop you from dying while on fire, has no one 
noticed the only way to kill a heavy as a pyro mano-a-mano is to 
sacrifice 90% of your health? and that's only if you're sneaky enough to 
start attacking them before they shoot you. And not dying from being on 
fire is what dispensers and medics are there for.

[??R] The-/iller wrote:
 The sandvich heals in 4 parts i believe, with every munch or so? I'm not 
 seeing an instant 120 health, I did notice it can easily stop you from 
 dieing while on fire.

 tgnwells wrote:
   
 I was looking forward to the update, but after playing it for only a 
 couple of hours I can easily say I'm not happy with it.
 It seems rushed. The sandvich might have been a good idea but the way 
 it's done makes no sense. Like it just instantly heals you at the start, 
 rather than it being a gradual process. Same with arena. It's like the 
 classes weren't designed for this kind of gameplay but Valve didn't care 
 and did nothing to compensate.
 The new maps are nice, but I hate payload, and am really not into arena 
 so it's like a waste to me. Oh, and I hate steel as well, so really 
 there's nothing I'm very impressed with. Well actually I like that the 
 custom tab is gone, but I probably won't be playing all that much after 
 this so... uh yeah.

   
 

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Re: [hlds] Lovin the Heavy Update

2008-08-20 Thread Nephyrin Zey
You're still standing around unmoving for a while, and you have to
sacrifice your shotgun entirely to use it, meaning your only defense
is the slow-to-spin-up main gun.

I've seen complaints about nearly every new weapon so far being
overpowered (backburner, airblast, ubersaw, etc), and yet I am having
tons of fun in the game every day.

- Neph

On Wed, Aug 20, 2008 at 12:06 AM, tgnwells [EMAIL PROTECTED] wrote:
 Maybe it was lag but I was spec'ing a heavy eat a sandwhich and he went
 straight from almost real small red bar to over half his health in one
 move (and then to no health since a soldier found him [and apparently
 really wanted that sandwich])
 Either way, the sandvich is cute and all but it kind of ruins it for me.
 It really SHOULDN'T easily stop you from dying while on fire, has no one
 noticed the only way to kill a heavy as a pyro mano-a-mano is to
 sacrifice 90% of your health? and that's only if you're sneaky enough to
 start attacking them before they shoot you. And not dying from being on
 fire is what dispensers and medics are there for.

 [??R] The-/iller wrote:
 The sandvich heals in 4 parts i believe, with every munch or so? I'm not
 seeing an instant 120 health, I did notice it can easily stop you from
 dieing while on fire.

 tgnwells wrote:

 I was looking forward to the update, but after playing it for only a
 couple of hours I can easily say I'm not happy with it.
 It seems rushed. The sandvich might have been a good idea but the way
 it's done makes no sense. Like it just instantly heals you at the start,
 rather than it being a gradual process. Same with arena. It's like the
 classes weren't designed for this kind of gameplay but Valve didn't care
 and did nothing to compensate.
 The new maps are nice, but I hate payload, and am really not into arena
 so it's like a waste to me. Oh, and I hate steel as well, so really
 there's nothing I'm very impressed with. Well actually I like that the
 custom tab is gone, but I probably won't be playing all that much after
 this so... uh yeah.




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Re: [hlds] Lovin the Heavy Update

2008-08-19 Thread tgnwells
I was looking forward to the update, but after playing it for only a 
couple of hours I can easily say I'm not happy with it.
It seems rushed. The sandvich might have been a good idea but the way 
it's done makes no sense. Like it just instantly heals you at the start, 
rather than it being a gradual process. Same with arena. It's like the 
classes weren't designed for this kind of gameplay but Valve didn't care 
and did nothing to compensate.
The new maps are nice, but I hate payload, and am really not into arena 
so it's like a waste to me. Oh, and I hate steel as well, so really 
there's nothing I'm very impressed with. Well actually I like that the 
custom tab is gone, but I probably won't be playing all that much after 
this so... uh yeah.

David wrote:
 Although i must suggest having the sandvich's taunt to be something 
 awesome..like he can throw it at someone and kill them. that 
 would be a cool taunt. throws it like 200mph or sometin. not the same move as 
 when he attacks at least..

 Natasha i dont like much...it only slows em down for like .1 of a second :/

 would be awesome if it froze them for .1 seconds or w/e so they can become a 
 target for someone without such a large spray.

 - Original Message - 
 From: [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Tuesday, August 19, 2008 8:04 PM
 Subject: hlds Digest, Vol 6, Issue 37


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 Today's Topics:

1. Re: A Heavy Update (Flubber)
2. Re: A Heavy Update (Patrick O)
3. Re: Team Fortress 2 Update Released (Blood Letter)
4. Re: A Heavy Update (P. Bhandal)


 --

 Message: 1
 Date: Wed, 20 Aug 2008 01:43:44 +0200
 From: Flubber [EMAIL PROTECTED]
 Subject: Re: [hlds] A Heavy Update
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Message-ID:
 [EMAIL PROTECTED]
 Content-Type: text/plain; charset=WINDOWS-1252

 Clearly there must be a command line option to call a specific one for a
 server, can't you valve release all info for once?

 2008/8/20 chillicane [EMAIL PROTECTED]

   
 theres a new config file in cfg called config_arena.cfg

 this sets the server name to that.

 On Wed, Aug 20, 2008 at 7:43 AM, steve grout [EMAIL PROTECTED]
 wrote:

 
 wtf

 cant change server name away from Team Fortress 2 Arena Server


 Spencer wrote:
   
 They just corrected it.. lmao

 On Tue, Aug 19, 2008 at 2:59 PM, Patrick O [EMAIL PROTECTED]
 
 wrote:
 
 
 There appears to be a spelling mistake on
 http://www.steampowered.com/tf2/heavy/images/06_sandvich.jpg

 @Cheese and dairy group
 +20 HEATLH

 Is this intended?

 On Tue, Aug 19, 2008 at 2:36 PM, Jonah Hirsch [EMAIL PROTECTED]
 wrote:

   
 Good! This is my reason for getting at least 10 achievements. The
 
 other
 
 two didn't do it for me, and I never use the HWG shotgun anyway. I
 wonder what the taunt will be. :P

 bl4nkeh wrote:

 
 Sandvich!
 http://www.steampowered.com/tf2/heavy/sandvich.htm

 Fudgstu wrote:


   
 Thank you Jason for giving us an idea of the approx. time
 Blood, I think he means the update will be released hopefully at
 
 2:30pm
   
 PDT.

   
 On Tue, Aug 19, 2008 at 2:03 PM, Blood Letter 

 
 [EMAIL PROTECTED]wrote:

   
 
 I'm in a meeting from 2-3.  Excellent.

 I will inform my subordinates that they are now responsible.

 (Or, did he mean he would post with an update on timing at 2:30?)






   
 From: [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Date: Tue, 19 Aug 2008 18:37:39 +
 Subject: Re: [hlds] A Heavy Update

 Well since that is only 3 hours away are you going to put the 6th

 
 thing

   
 on the Heavy Update website so we can have some preview of it to
   
 keep
   
 us

   
 drooling.



   
 -VM






 
 Date: Tue, 19 Aug 2008 11:31:22 -0700 From:

   
 [EMAIL PROTECTED]

   
 To: hlds@list.valvesoftware.com;
   
 [EMAIL PROTECTED]
 
 Subject: Re: [hlds] A Heavy Update  And it is going to happen
   
 today.
   
 Hopefully around 2:30 PM PDT.  Jason  -Original
   
 Message-
   
 From:

   
 [EMAIL PROTECTED] [mailto:
 [EMAIL PROTECTED] On Behalf Of Keeper Sent:

   
 Tuesday,

   
 August 19, 2008 10:51 AM To: 'Half-Life 

Re: [hlds] Lovin the Heavy Update

2008-08-19 Thread SakeFox
i would have to disagree.

you already have the fist taunt that actually has some range on the 
kill. another kill taunt would be to much. with the slow down i think 
its quite balanced. It slows people enough with out being over powered. 
i think if it froze them in place then it would be a issue.

David wrote:
 Although i must suggest having the sandvich's taunt to be something 
 awesome..like he can throw it at someone and kill them. that 
 would be a cool taunt. throws it like 200mph or sometin. not the same move as 
 when he attacks at least..

 Natasha i dont like much...it only slows em down for like .1 of a second :/

 would be awesome if it froze them for .1 seconds or w/e so they can become a 
 target for someone without such a large spray.

 - Original Message - 
 From: [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Tuesday, August 19, 2008 8:04 PM
 Subject: hlds Digest, Vol 6, Issue 37


 Send hlds mailing list submissions to
 hlds@list.valvesoftware.com

 To subscribe or unsubscribe via the World Wide Web, visit
 http://list.valvesoftware.com/mailman/listinfo/hlds
 or, via email, send a message with subject or body 'help' to
 [EMAIL PROTECTED]

 You can reach the person managing the list at
 [EMAIL PROTECTED]

 When replying, please edit your Subject line so it is more specific
 than Re: Contents of hlds digest...


 Today's Topics:

1. Re: A Heavy Update (Flubber)
2. Re: A Heavy Update (Patrick O)
3. Re: Team Fortress 2 Update Released (Blood Letter)
4. Re: A Heavy Update (P. Bhandal)


 --

 Message: 1
 Date: Wed, 20 Aug 2008 01:43:44 +0200
 From: Flubber [EMAIL PROTECTED]
 Subject: Re: [hlds] A Heavy Update
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Message-ID:
 [EMAIL PROTECTED]
 Content-Type: text/plain; charset=WINDOWS-1252

 Clearly there must be a command line option to call a specific one for a
 server, can't you valve release all info for once?

 2008/8/20 chillicane [EMAIL PROTECTED]

   
 theres a new config file in cfg called config_arena.cfg

 this sets the server name to that.

 On Wed, Aug 20, 2008 at 7:43 AM, steve grout [EMAIL PROTECTED]
 wrote:

 
 wtf

 cant change server name away from Team Fortress 2 Arena Server


 Spencer wrote:
   
 They just corrected it.. lmao

 On Tue, Aug 19, 2008 at 2:59 PM, Patrick O [EMAIL PROTECTED]
 
 wrote:
 
 
 There appears to be a spelling mistake on
 http://www.steampowered.com/tf2/heavy/images/06_sandvich.jpg

 @Cheese and dairy group
 +20 HEATLH

 Is this intended?

 On Tue, Aug 19, 2008 at 2:36 PM, Jonah Hirsch [EMAIL PROTECTED]
 wrote:

   
 Good! This is my reason for getting at least 10 achievements. The
 
 other
 
 two didn't do it for me, and I never use the HWG shotgun anyway. I
 wonder what the taunt will be. :P

 bl4nkeh wrote:

 
 Sandvich!
 http://www.steampowered.com/tf2/heavy/sandvich.htm

 Fudgstu wrote:


   
 Thank you Jason for giving us an idea of the approx. time
 Blood, I think he means the update will be released hopefully at
 
 2:30pm
   
 PDT.

   
 On Tue, Aug 19, 2008 at 2:03 PM, Blood Letter 

 
 [EMAIL PROTECTED]wrote:

   
 
 I'm in a meeting from 2-3.  Excellent.

 I will inform my subordinates that they are now responsible.

 (Or, did he mean he would post with an update on timing at 2:30?)






   
 From: [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Date: Tue, 19 Aug 2008 18:37:39 +
 Subject: Re: [hlds] A Heavy Update

 Well since that is only 3 hours away are you going to put the 6th

 
 thing

   
 on the Heavy Update website so we can have some preview of it to
   
 keep
   
 us

   
 drooling.



   
 -VM






 
 Date: Tue, 19 Aug 2008 11:31:22 -0700 From:

   
 [EMAIL PROTECTED]

   
 To: hlds@list.valvesoftware.com;
   
 [EMAIL PROTECTED]
 
 Subject: Re: [hlds] A Heavy Update  And it is going to happen
   
 today.
   
 Hopefully around 2:30 PM PDT.  Jason  -Original
   
 Message-
   
 From:

   
 [EMAIL PROTECTED] [mailto:
 [EMAIL PROTECTED] On Behalf Of Keeper Sent:

   
 Tuesday,

   
 August 19, 2008 10:51 AM To: 'Half-Life dedicated Win32 server

   
 mailing

   
 list' Subject: Re: [hlds] A Heavy Update  There have been many

   
 posts by

   
 Alfred, Mike, Jason, and Eric.  Jason usually tells us that it's

   
 going to

   
 happen soon, so when you see his post you know you have a couple
   
 of
   
 hours

   
 at most to finish your sammich.  No worries :)  Keeper 

Re: [hlds] Lovin the Heavy Update (tgnwells)

2008-08-19 Thread David
I agree that valve should make their arena maps modify in some way to make it 
more simaler to Halo 3's Swat. Maybe like...eveyrone 
gets equiped with very accurate...battle rifle remakes. headshots kill, 
everything else hurts a good amount you know..


just throwin ideas out there.

o and community map sucks...love the new pl map. + lumber yard should be 
converted into a pl map aswell...



- Original Message - 
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Tuesday, August 19, 2008 11:59 PM
Subject: hlds Digest, Vol 6, Issue 43


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When replying, please edit your Subject line so it is more specific
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Today's Topics:

   1. Re: Lovin the Heavy Update (tgnwells)


--

Message: 1
Date: Tue, 19 Aug 2008 20:59:42 -0700
From: tgnwells [EMAIL PROTECTED]
Subject: Re: [hlds] Lovin the Heavy Update
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Message-ID: [EMAIL PROTECTED]
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

I was looking forward to the update, but after playing it for only a
couple of hours I can easily say I'm not happy with it.
It seems rushed. The sandvich might have been a good idea but the way
it's done makes no sense. Like it just instantly heals you at the start,
rather than it being a gradual process. Same with arena. It's like the
classes weren't designed for this kind of gameplay but Valve didn't care
and did nothing to compensate.
The new maps are nice, but I hate payload, and am really not into arena
so it's like a waste to me. Oh, and I hate steel as well, so really
there's nothing I'm very impressed with. Well actually I like that the
custom tab is gone, but I probably won't be playing all that much after
this so... uh yeah.

David wrote:
 Although i must suggest having the sandvich's taunt to be something 
 awesome..like he can throw it at someone and kill them. that
 would be a cool taunt. throws it like 200mph or sometin. not the same move as 
 when he attacks at least..

 Natasha i dont like much...it only slows em down for like .1 of a second :/

 would be awesome if it froze them for .1 seconds or w/e so they can become a 
 target for someone without such a large spray.

 - Original Message - 
 From: [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Tuesday, August 19, 2008 8:04 PM
 Subject: hlds Digest, Vol 6, Issue 37


 Send hlds mailing list submissions to
 hlds@list.valvesoftware.com

 To subscribe or unsubscribe via the World Wide Web, visit
 http://list.valvesoftware.com/mailman/listinfo/hlds
 or, via email, send a message with subject or body 'help' to
 [EMAIL PROTECTED]

 You can reach the person managing the list at
 [EMAIL PROTECTED]

 When replying, please edit your Subject line so it is more specific
 than Re: Contents of hlds digest...


 Today's Topics:

1. Re: A Heavy Update (Flubber)
2. Re: A Heavy Update (Patrick O)
3. Re: Team Fortress 2 Update Released (Blood Letter)
4. Re: A Heavy Update (P. Bhandal)


 --

 Message: 1
 Date: Wed, 20 Aug 2008 01:43:44 +0200
 From: Flubber [EMAIL PROTECTED]
 Subject: Re: [hlds] A Heavy Update
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Message-ID:
 [EMAIL PROTECTED]
 Content-Type: text/plain; charset=WINDOWS-1252

 Clearly there must be a command line option to call a specific one for a
 server, can't you valve release all info for once?

 2008/8/20 chillicane [EMAIL PROTECTED]


 theres a new config file in cfg called config_arena.cfg

 this sets the server name to that.

 On Wed, Aug 20, 2008 at 7:43 AM, steve grout [EMAIL PROTECTED]
 wrote:


 wtf

 cant change server name away from Team Fortress 2 Arena Server


 Spencer wrote:

 They just corrected it.. lmao

 On Tue, Aug 19, 2008 at 2:59 PM, Patrick O [EMAIL PROTECTED]

 wrote:


 There appears to be a spelling mistake on
 http://www.steampowered.com/tf2/heavy/images/06_sandvich.jpg

 @Cheese and dairy group
 +20 HEATLH

 Is this intended?

 On Tue, Aug 19, 2008 at 2:36 PM, Jonah Hirsch [EMAIL PROTECTED]
 wrote:


 Good! This is my reason for getting at least 10 achievements. The

 other

 two didn't do it for me, and I never use the HWG shotgun anyway. I
 wonder what the taunt will be. :P

 bl4nkeh wrote:


 Sandvich!
 http://www.steampowered.com/tf2/heavy/sandvich.htm

 Fudgstu wrote:



 Thank you Jason for giving us an idea of the approx. time
 Blood, I think he means the update will be released hopefully at

 2:30pm

 PDT.


 On Tue, Aug 19, 2008

Re: [hlds] Lovin the Heavy Update

2008-08-19 Thread [??R] The-/iller
The sandvich heals in 4 parts i believe, with every munch or so? I'm not 
seeing an instant 120 health, I did notice it can easily stop you from 
dieing while on fire.

tgnwells wrote:
 I was looking forward to the update, but after playing it for only a 
 couple of hours I can easily say I'm not happy with it.
 It seems rushed. The sandvich might have been a good idea but the way 
 it's done makes no sense. Like it just instantly heals you at the start, 
 rather than it being a gradual process. Same with arena. It's like the 
 classes weren't designed for this kind of gameplay but Valve didn't care 
 and did nothing to compensate.
 The new maps are nice, but I hate payload, and am really not into arena 
 so it's like a waste to me. Oh, and I hate steel as well, so really 
 there's nothing I'm very impressed with. Well actually I like that the 
 custom tab is gone, but I probably won't be playing all that much after 
 this so... uh yeah.

   

___
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visit:
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