Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-09 Thread Kyle Sanderson
How would you block this using iptables? if it means people cannot see the
server during an attack but it doesn't kick out players who are already
playing that is fine by me...

Kyle.

On Sat, Aug 8, 2009 at 2:13 PM, Tony Paloma drunkenf...@hotmail.com wrote:

 You'd be blocking any new players from seeing your server. Also, if you're
 using iptables you'd want to list the IPs you want to allow first and then
 deny all others. Iptable rules are applied in order.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Stanton
 Sent: Saturday, August 08, 2009 12:33 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This may be a completely stupid idea, but keep in mind I do not know the
 capabilities of SQL or of the linux kernel firewall.  Would it be
 feasable to DENY all UDP, then add ALLOWs for each ip address in a
 HLStatsX database?  I know we have roughly 100,000 players logged by
 HLStatsX, so it seems like this would be far too many ips to have in a
 firewall to get any sort of quick response, and would likely jack
 latency up to a very extreme amount.  If everything *is* fast enough to
 handle that amount of information, then you could institute an DENY all
 rule when an attack is detected, quickly add the ips of everyone who is
 currently on the server to the ALLOW rules, then start adding ips in the
 HLStatsX database to the ALLOW rules.  You may also consider only adding
 ips with a certain threshold of time spent on the servers.  Once the
 attack has died down, you could just go back to the normal firewall rules.

 It would be a nasty big coding job, but someone on this list is bound to
 be able to do it if it's feasable.



 Kyle Sanderson wrote:
  Sorry for my previous negligence this just started with my server 2
 nights
  ago, I didn't realise it until now but it is the exact same thing that is
  happening with was was mentioned previously (Extremely high pings,
 players
  ingame start skipping all over the place, etc.)
 
  If anyone has anymore information on how to block this attack please do
 not
  hesitate to email me,
  Kyle.
  On Thu, Aug 6, 2009 at 4:35 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:
 
 
  It's different IPs. Random IPs. Like I said, it's spoofed. Changing the
 max
  queries cvar will only change when source engine decides to stop giving
  replies but doesn't seem to help the lag. An iptables rule will prevent
  server lag but still have the same no-reply problem which prevents
 players
  from seeing your server.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
   Sent: Thursday, August 06, 2009 4:22 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  Is it the same IP or does it change? Would changing sv_max_queries_max
  do anything?
 
 
  On Aug 6, 2009, at 6:04 PM, Tony Paloma drunkenf...@hotmail.com
  wrote:
 
 
  Not with any currently available utilities. You can limit the number
  of
  queries allowed per second using an iptables rule, but it will also
  prevent
  regular players from seeing your server during an attack.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
  Loggins
  Sent: Thursday, August 06, 2009 3:57 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  So it's not possible to block this?
 
  ClanAO.com
 
  On Aug 6, 2009, at 5:34 PM, Tony Paloma drunkenf...@hotmail.com
  wrote:
 
 
  From earlier in the thread:
  It's A2S_INFO query spam on spoofed IP addresses
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
  Loggins
  Sent: Thursday, August 06, 2009 3:17 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  Cam you give us more info on this? What type of attack is this?
 
 
  On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com
  wrote:
 
 
  That plugin does nothing to prevent attack I (and others) have been
  experiencing nor does this have anything to do with running console
  commands
  before entering the game.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
  Sanderson
  Sent: Thursday, August 06, 2009 2:12 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  I installed that new RconLock and my server is still going strong.
  If you
  don't want all the features that come with it, download the source
  like I
  did and strip it down.
 
  RconLock: https://forums.alliedmods.net/showthread.php?t=93934
  The kid

Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-09 Thread Tony Paloma
Set a rate limit based on length per destination IP. Something like 10 or
15/second will do.

-A INPUT -p udp -m udp --dport 27015:27016 -m length --length 53 -m
hashlimit --hashlimit 15/sec --hashlimit-burst 30 --hashlimit-mode
dstip,dstport --hashlimit-name a2sspam -j ACCEPT
-A INPUT -p udp -m udp --dport 27015:27016 -m length --length 53 -j DROP

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Saturday, August 08, 2009 10:59 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

How would you block this using iptables? if it means people cannot see the
server during an attack but it doesn't kick out players who are already
playing that is fine by me...

Kyle.

On Sat, Aug 8, 2009 at 2:13 PM, Tony Paloma drunkenf...@hotmail.com wrote:

 You'd be blocking any new players from seeing your server. Also, if you're
 using iptables you'd want to list the IPs you want to allow first and then
 deny all others. Iptable rules are applied in order.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Stanton
 Sent: Saturday, August 08, 2009 12:33 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This may be a completely stupid idea, but keep in mind I do not know the
 capabilities of SQL or of the linux kernel firewall.  Would it be
 feasable to DENY all UDP, then add ALLOWs for each ip address in a
 HLStatsX database?  I know we have roughly 100,000 players logged by
 HLStatsX, so it seems like this would be far too many ips to have in a
 firewall to get any sort of quick response, and would likely jack
 latency up to a very extreme amount.  If everything *is* fast enough to
 handle that amount of information, then you could institute an DENY all
 rule when an attack is detected, quickly add the ips of everyone who is
 currently on the server to the ALLOW rules, then start adding ips in the
 HLStatsX database to the ALLOW rules.  You may also consider only adding
 ips with a certain threshold of time spent on the servers.  Once the
 attack has died down, you could just go back to the normal firewall rules.

 It would be a nasty big coding job, but someone on this list is bound to
 be able to do it if it's feasable.



 Kyle Sanderson wrote:
  Sorry for my previous negligence this just started with my server 2
 nights
  ago, I didn't realise it until now but it is the exact same thing that
is
  happening with was was mentioned previously (Extremely high pings,
 players
  ingame start skipping all over the place, etc.)
 
  If anyone has anymore information on how to block this attack please do
 not
  hesitate to email me,
  Kyle.
  On Thu, Aug 6, 2009 at 4:35 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:
 
 
  It's different IPs. Random IPs. Like I said, it's spoofed. Changing the
 max
  queries cvar will only change when source engine decides to stop giving
  replies but doesn't seem to help the lag. An iptables rule will prevent
  server lag but still have the same no-reply problem which prevents
 players
  from seeing your server.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
   Sent: Thursday, August 06, 2009 4:22 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  Is it the same IP or does it change? Would changing sv_max_queries_max
  do anything?
 
 
  On Aug 6, 2009, at 6:04 PM, Tony Paloma drunkenf...@hotmail.com
  wrote:
 
 
  Not with any currently available utilities. You can limit the number
  of
  queries allowed per second using an iptables rule, but it will also
  prevent
  regular players from seeing your server during an attack.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
  Loggins
  Sent: Thursday, August 06, 2009 3:57 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  So it's not possible to block this?
 
  ClanAO.com
 
  On Aug 6, 2009, at 5:34 PM, Tony Paloma drunkenf...@hotmail.com
  wrote:
 
 
  From earlier in the thread:
  It's A2S_INFO query spam on spoofed IP addresses
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
  Loggins
  Sent: Thursday, August 06, 2009 3:17 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  Cam you give us more info on this? What type of attack is this?
 
 
  On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com
  wrote:
 
 
  That plugin does nothing to prevent attack I (and others) have been
  experiencing nor does

Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-09 Thread Donnie Newlove
http://www.google.com/search?q=STEAM_0:1:18382821

He has been active... thanks.

On Thu, Aug 6, 2009 at 11:12 PM, Kyle Sandersonkyle.l...@gmail.com wrote:
 I installed that new RconLock and my server is still going strong. If you
 don't want all the features that come with it, download the source like I
 did and strip it down.

 RconLock: https://forums.alliedmods.net/showthread.php?t=93934
 The kid who was crashing my server a month ago / exploit:
 http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html

 Kyle

 On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma drunkenf...@hotmail.com wrote:

 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma drunkenf...@hotmail.com
 wrote:

  It is an attack. It's A2S_INFO query spam on spoofed IP addresses and
 it's
  happening to tons of servers. I think some community is trying to fill
  their
  servers by emptying out a ton of others.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
  Sent: Wednesday, August 05, 2009 12:24 AM
  To: 'Half-Life dedicated Win32 server mailing list'
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  This is some attack for sure I have not had any issues myself but
  everything
  points to a person doing it server by server. The network traffic meter
  shows a slow steady drop in traffic. After looking in the logs I notice
  people talking about it a few other times today any remember noticing a
  server drop out and come back up quick (I didn't have time to look more
  into
  it) no problems at all before the exploit was pointed out today. Not
 saying
  that's bad I just hope they can be remedy this quick as I'm sure it's not
  going to stop with just our servers.
 
  I was on my forums at the time and didn't even notice this was going on
 no
  network issues at all.
 
 
 
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-08 Thread Kyle Sanderson
Sorry for my previous negligence this just started with my server 2 nights
ago, I didn't realise it until now but it is the exact same thing that is
happening with was was mentioned previously (Extremely high pings, players
ingame start skipping all over the place, etc.)

If anyone has anymore information on how to block this attack please do not
hesitate to email me,
Kyle.
On Thu, Aug 6, 2009 at 4:35 PM, Tony Paloma drunkenf...@hotmail.com wrote:

 It's different IPs. Random IPs. Like I said, it's spoofed. Changing the max
 queries cvar will only change when source engine decides to stop giving
 replies but doesn't seem to help the lag. An iptables rule will prevent
 server lag but still have the same no-reply problem which prevents players
 from seeing your server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
  Sent: Thursday, August 06, 2009 4:22 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Is it the same IP or does it change? Would changing sv_max_queries_max
 do anything?


 On Aug 6, 2009, at 6:04 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

  Not with any currently available utilities. You can limit the number
  of
  queries allowed per second using an iptables rule, but it will also
  prevent
  regular players from seeing your server during an attack.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
  Loggins
  Sent: Thursday, August 06, 2009 3:57 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  So it's not possible to block this?
 
  ClanAO.com
 
  On Aug 6, 2009, at 5:34 PM, Tony Paloma drunkenf...@hotmail.com
  wrote:
 
  From earlier in the thread:
  It's A2S_INFO query spam on spoofed IP addresses
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
  Loggins
  Sent: Thursday, August 06, 2009 3:17 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  Cam you give us more info on this? What type of attack is this?
 
 
  On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com
  wrote:
 
  That plugin does nothing to prevent attack I (and others) have been
  experiencing nor does this have anything to do with running console
  commands
  before entering the game.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
  Sanderson
  Sent: Thursday, August 06, 2009 2:12 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  I installed that new RconLock and my server is still going strong.
  If you
  don't want all the features that come with it, download the source
  like I
  did and strip it down.
 
  RconLock: https://forums.alliedmods.net/showthread.php?t=93934
  The kid who was crashing my server a month ago / exploit:
 
 
 

 http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html
 
  Kyle
 
  On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma
  drunkenf...@hotmail.com wrote:
 
  Ya attack has been ongoing for a couple hours now on my server.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
  Sent: Thursday, August 06, 2009 8:00 AM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  Oh fun, some of my servers are empty.
 
  Guess it was only a matter of time until some shitface figured it
  out.
 
  On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma
  drunkenf...@hotmail.com
  wrote:
 
  It is an attack. It's A2S_INFO query spam on spoofed IP addresses
  and
  it's
  happening to tons of servers. I think some community is trying to
  fill
  their
  servers by emptying out a ton of others.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
  Loggins
  Sent: Wednesday, August 05, 2009 12:24 AM
  To: 'Half-Life dedicated Win32 server mailing list'
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  This is some attack for sure I have not had any issues myself but
  everything
  points to a person doing it server by server. The network traffic
  meter
  shows a slow steady drop in traffic. After looking in the logs I
  notice
  people talking about it a few other times today any remember
  noticing a
  server drop out and come back up quick (I didn't have time to look
  more
  into
  it) no problems at all before the exploit was pointed out today.
  Not
  saying
  that's bad I just hope they can be remedy this quick as I'm sure
  it's
  not
  going to stop with just our

Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-08 Thread Adam Nowacki
How many packets per second is it?

Kyle Sanderson wrote:
 Sorry for my previous negligence this just started with my server 2 nights
 ago, I didn't realise it until now but it is the exact same thing that is
 happening with was was mentioned previously (Extremely high pings, players
 ingame start skipping all over the place, etc.)
 
 If anyone has anymore information on how to block this attack please do not
 hesitate to email me,
 Kyle.
 On Thu, Aug 6, 2009 at 4:35 PM, Tony Paloma drunkenf...@hotmail.com wrote:
 
 It's different IPs. Random IPs. Like I said, it's spoofed. Changing the max
 queries cvar will only change when source engine decides to stop giving
 replies but doesn't seem to help the lag. An iptables rule will prevent
 server lag but still have the same no-reply problem which prevents players
 from seeing your server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
  Sent: Thursday, August 06, 2009 4:22 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Is it the same IP or does it change? Would changing sv_max_queries_max
 do anything?


 On Aug 6, 2009, at 6:04 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 Not with any currently available utilities. You can limit the number
 of
 queries allowed per second using an iptables rule, but it will also
 prevent
 regular players from seeing your server during an attack.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Thursday, August 06, 2009 3:57 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 So it's not possible to block this?

 ClanAO.com

 On Aug 6, 2009, at 5:34 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 From earlier in the thread:
 It's A2S_INFO query spam on spoofed IP addresses

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Thursday, August 06, 2009 3:17 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Cam you give us more info on this? What type of attack is this?


 On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 That plugin does nothing to prevent attack I (and others) have been
 experiencing nor does this have anything to do with running console
 commands
 before entering the game.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
 Sanderson
 Sent: Thursday, August 06, 2009 2:12 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 I installed that new RconLock and my server is still going strong.
 If you
 don't want all the features that come with it, download the source
 like I
 did and strip it down.

 RconLock: https://forums.alliedmods.net/showthread.php?t=93934
 The kid who was crashing my server a month ago / exploit:

 http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html
 Kyle

 On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma
 drunkenf...@hotmail.com wrote:

 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it
 out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma
 drunkenf...@hotmail.com
 wrote:

 It is an attack. It's A2S_INFO query spam on spoofed IP addresses
 and
 it's
 happening to tons of servers. I think some community is trying to
 fill
 their
 servers by emptying out a ton of others.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Wednesday, August 05, 2009 12:24 AM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic
 meter
 shows a slow steady drop in traffic. After looking in the logs I
 notice
 people talking about it a few other times today any remember
 noticing a
 server drop out and come back up quick (I didn't have time to look
 more
 into
 it) no problems at all before the exploit was pointed out today.
 Not
 saying
 that's bad I just hope they can be remedy this quick as I'm sure
 it's
 not
 going to stop with just our servers.

 I was on my forums at the time and didn't even

Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-08 Thread Matt Stanton
This may be a completely stupid idea, but keep in mind I do not know the 
capabilities of SQL or of the linux kernel firewall.  Would it be 
feasable to DENY all UDP, then add ALLOWs for each ip address in a 
HLStatsX database?  I know we have roughly 100,000 players logged by 
HLStatsX, so it seems like this would be far too many ips to have in a 
firewall to get any sort of quick response, and would likely jack 
latency up to a very extreme amount.  If everything *is* fast enough to 
handle that amount of information, then you could institute an DENY all 
rule when an attack is detected, quickly add the ips of everyone who is 
currently on the server to the ALLOW rules, then start adding ips in the 
HLStatsX database to the ALLOW rules.  You may also consider only adding 
ips with a certain threshold of time spent on the servers.  Once the 
attack has died down, you could just go back to the normal firewall rules.

It would be a nasty big coding job, but someone on this list is bound to 
be able to do it if it's feasable.



Kyle Sanderson wrote:
 Sorry for my previous negligence this just started with my server 2 nights
 ago, I didn't realise it until now but it is the exact same thing that is
 happening with was was mentioned previously (Extremely high pings, players
 ingame start skipping all over the place, etc.)

 If anyone has anymore information on how to block this attack please do not
 hesitate to email me,
 Kyle.
 On Thu, Aug 6, 2009 at 4:35 PM, Tony Paloma drunkenf...@hotmail.com wrote:

   
 It's different IPs. Random IPs. Like I said, it's spoofed. Changing the max
 queries cvar will only change when source engine decides to stop giving
 replies but doesn't seem to help the lag. An iptables rule will prevent
 server lag but still have the same no-reply problem which prevents players
 from seeing your server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
  Sent: Thursday, August 06, 2009 4:22 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Is it the same IP or does it change? Would changing sv_max_queries_max
 do anything?


 On Aug 6, 2009, at 6:04 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 
 Not with any currently available utilities. You can limit the number
 of
 queries allowed per second using an iptables rule, but it will also
 prevent
 regular players from seeing your server during an attack.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Thursday, August 06, 2009 3:57 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 So it's not possible to block this?

 ClanAO.com

 On Aug 6, 2009, at 5:34 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

   
 From earlier in the thread:
 It's A2S_INFO query spam on spoofed IP addresses

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Thursday, August 06, 2009 3:17 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Cam you give us more info on this? What type of attack is this?


 On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 
 That plugin does nothing to prevent attack I (and others) have been
 experiencing nor does this have anything to do with running console
 commands
 before entering the game.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
 Sanderson
 Sent: Thursday, August 06, 2009 2:12 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 I installed that new RconLock and my server is still going strong.
 If you
 don't want all the features that come with it, download the source
 like I
 did and strip it down.

 RconLock: https://forums.alliedmods.net/showthread.php?t=93934
 The kid who was crashing my server a month ago / exploit:

   
 http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html
 
 Kyle

 On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma
 drunkenf...@hotmail.com wrote:

   
 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it
 out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma
 drunkenf...@hotmail.com
 wrote:

 
 It is an attack. It's A2S_INFO query

Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-08 Thread Tony Paloma
You'd be blocking any new players from seeing your server. Also, if you're
using iptables you'd want to list the IPs you want to allow first and then
deny all others. Iptable rules are applied in order.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Stanton
Sent: Saturday, August 08, 2009 12:33 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

This may be a completely stupid idea, but keep in mind I do not know the 
capabilities of SQL or of the linux kernel firewall.  Would it be 
feasable to DENY all UDP, then add ALLOWs for each ip address in a 
HLStatsX database?  I know we have roughly 100,000 players logged by 
HLStatsX, so it seems like this would be far too many ips to have in a 
firewall to get any sort of quick response, and would likely jack 
latency up to a very extreme amount.  If everything *is* fast enough to 
handle that amount of information, then you could institute an DENY all 
rule when an attack is detected, quickly add the ips of everyone who is 
currently on the server to the ALLOW rules, then start adding ips in the 
HLStatsX database to the ALLOW rules.  You may also consider only adding 
ips with a certain threshold of time spent on the servers.  Once the 
attack has died down, you could just go back to the normal firewall rules.

It would be a nasty big coding job, but someone on this list is bound to 
be able to do it if it's feasable.



Kyle Sanderson wrote:
 Sorry for my previous negligence this just started with my server 2 nights
 ago, I didn't realise it until now but it is the exact same thing that is
 happening with was was mentioned previously (Extremely high pings, players
 ingame start skipping all over the place, etc.)

 If anyone has anymore information on how to block this attack please do
not
 hesitate to email me,
 Kyle.
 On Thu, Aug 6, 2009 at 4:35 PM, Tony Paloma drunkenf...@hotmail.com
wrote:

   
 It's different IPs. Random IPs. Like I said, it's spoofed. Changing the
max
 queries cvar will only change when source engine decides to stop giving
 replies but doesn't seem to help the lag. An iptables rule will prevent
 server lag but still have the same no-reply problem which prevents
players
 from seeing your server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
  Sent: Thursday, August 06, 2009 4:22 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Is it the same IP or does it change? Would changing sv_max_queries_max
 do anything?


 On Aug 6, 2009, at 6:04 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 
 Not with any currently available utilities. You can limit the number
 of
 queries allowed per second using an iptables rule, but it will also
 prevent
 regular players from seeing your server during an attack.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Thursday, August 06, 2009 3:57 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 So it's not possible to block this?

 ClanAO.com

 On Aug 6, 2009, at 5:34 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

   
 From earlier in the thread:
 It's A2S_INFO query spam on spoofed IP addresses

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Thursday, August 06, 2009 3:17 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Cam you give us more info on this? What type of attack is this?


 On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 
 That plugin does nothing to prevent attack I (and others) have been
 experiencing nor does this have anything to do with running console
 commands
 before entering the game.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
 Sanderson
 Sent: Thursday, August 06, 2009 2:12 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 I installed that new RconLock and my server is still going strong.
 If you
 don't want all the features that come with it, download the source
 like I
 did and strip it down.

 RconLock: https://forums.alliedmods.net/showthread.php?t=93934
 The kid who was crashing my server a month ago / exploit:

   

http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html
 
 Kyle

 On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma
 drunkenf...@hotmail.com wrote:

   
 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds

Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread Kyle Sanderson
Didn't VALVe fix the physics_select bug months ago when it was addressed in
this mailing list? If they didn't... kudos.

Also, does anyone have anyway to stop it ie cheatflags (I've already
attempted to add them as cheats with SM and Eventscripts... I'm guessing
that worked out just as well as Mani did.)

Kyle.

On Wed, Aug 5, 2009 at 7:27 PM, Hutch hu...@halsplayground.com wrote:

 Cc and drunkenf00l, no one else is allowed look

 Cc: Have you done a traceroute/ping to your server to see if it's a
 network
 issue?

 Yes, numerous times and see zero loss, but occasional an ever so
 slight raise in the ping. traceroute gets through just fine as well.

 Cc: Is your server running on a higher priority than other services on
 your machine? What else is running on the machine? It's possible another
 program is taking over the available resources on the server and causing
 this freezing lag, or you are having some type of network issue.

 Yes, the game servers are running abovenormal and at one point used
 to run them as high. I messed with assigning instances to different
 processors and then dropped it back to all processors. No, there is
 nothing else running software wise. The box is solely for game
 servers. Removed IIS and everything else I could. Windows defender, all...

 Cc: Do you guys have the anti-DDoS plugin installed? There is a
 flood script out
 there that can do something similar to that which that plugin can help
 deter.

 I am running to see if its an exploit the following plugins at the time:
 sm_rconlock 0.2.8  (Just added today and its still happening)
 sm_commandblocker_version 1.0
 dosp_version 1.0.0.0
 daf_version Version 3 of SourceOP.com DoS Attack Fix Plugin

 DFool: It is an attack. It's A2S_INFO query spam on spoofed IP
 addresses.

 Do any of the above mentioned plugins I am using protect against this
 particular exploit? If not can you add physics_select and
 A2S_INFO to the command blocker plugin?

 I did verify like Tony that the physics cmd crashes server in
 console, but in game I can not get it to do anything simply by
 spamming the cmd in console.

 As far as a network issue, I suppose my next step is have the box
 moved to a different rack maybe later on this evening. Perhaps that
 will help. But, so far, all appropriate traffic seems to be able to
 go to and from the box.
 Hell I used my linux box at the house and just left constant ping on
 for hours to see if I would get any loss and nothing, except again I
 would notice a very slight raise in the response. Normally it
 responds 12-15ms, and it would jump to maybe 18 to 21ms. Nothing
 severe, and again with no loss...

 Hutch



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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread 1nsane
Oh fun, some of my servers are empty.

Guess it was only a matter of time until some shitface figured it out.

On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma drunkenf...@hotmail.com wrote:

 It is an attack. It's A2S_INFO query spam on spoofed IP addresses and it's
 happening to tons of servers. I think some community is trying to fill
 their
 servers by emptying out a ton of others.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
 Sent: Wednesday, August 05, 2009 12:24 AM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic meter
 shows a slow steady drop in traffic. After looking in the logs I notice
 people talking about it a few other times today any remember noticing a
 server drop out and come back up quick (I didn't have time to look more
 into
 it) no problems at all before the exploit was pointed out today. Not saying
 that's bad I just hope they can be remedy this quick as I'm sure it's not
 going to stop with just our servers.

 I was on my forums at the time and didn't even notice this was going on no
 network issues at all.



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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread Tony Paloma
Ya attack has been ongoing for a couple hours now on my server.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Thursday, August 06, 2009 8:00 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

Oh fun, some of my servers are empty.

Guess it was only a matter of time until some shitface figured it out.

On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma drunkenf...@hotmail.com wrote:

 It is an attack. It's A2S_INFO query spam on spoofed IP addresses and it's
 happening to tons of servers. I think some community is trying to fill
 their
 servers by emptying out a ton of others.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
 Sent: Wednesday, August 05, 2009 12:24 AM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic meter
 shows a slow steady drop in traffic. After looking in the logs I notice
 people talking about it a few other times today any remember noticing a
 server drop out and come back up quick (I didn't have time to look more
 into
 it) no problems at all before the exploit was pointed out today. Not
saying
 that's bad I just hope they can be remedy this quick as I'm sure it's not
 going to stop with just our servers.

 I was on my forums at the time and didn't even notice this was going on no
 network issues at all.



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 please visit:
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread Kyle Sanderson
I installed that new RconLock and my server is still going strong. If you
don't want all the features that come with it, download the source like I
did and strip it down.

RconLock: https://forums.alliedmods.net/showthread.php?t=93934
The kid who was crashing my server a month ago / exploit:
http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html

Kyle

On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma drunkenf...@hotmail.com wrote:

 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma drunkenf...@hotmail.com
 wrote:

  It is an attack. It's A2S_INFO query spam on spoofed IP addresses and
 it's
  happening to tons of servers. I think some community is trying to fill
  their
  servers by emptying out a ton of others.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
  Sent: Wednesday, August 05, 2009 12:24 AM
  To: 'Half-Life dedicated Win32 server mailing list'
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  This is some attack for sure I have not had any issues myself but
  everything
  points to a person doing it server by server. The network traffic meter
  shows a slow steady drop in traffic. After looking in the logs I notice
  people talking about it a few other times today any remember noticing a
  server drop out and come back up quick (I didn't have time to look more
  into
  it) no problems at all before the exploit was pointed out today. Not
 saying
  that's bad I just hope they can be remedy this quick as I'm sure it's not
  going to stop with just our servers.
 
  I was on my forums at the time and didn't even notice this was going on
 no
  network issues at all.
 
 
 
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  please visit:
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread Tony Paloma
That plugin does nothing to prevent attack I (and others) have been
experiencing nor does this have anything to do with running console commands
before entering the game.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Thursday, August 06, 2009 2:12 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

I installed that new RconLock and my server is still going strong. If you
don't want all the features that come with it, download the source like I
did and strip it down.

RconLock: https://forums.alliedmods.net/showthread.php?t=93934
The kid who was crashing my server a month ago / exploit:
http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html

Kyle

On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma drunkenf...@hotmail.com wrote:

 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma drunkenf...@hotmail.com
 wrote:

  It is an attack. It's A2S_INFO query spam on spoofed IP addresses and
 it's
  happening to tons of servers. I think some community is trying to fill
  their
  servers by emptying out a ton of others.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
  Sent: Wednesday, August 05, 2009 12:24 AM
  To: 'Half-Life dedicated Win32 server mailing list'
  Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
 
  This is some attack for sure I have not had any issues myself but
  everything
  points to a person doing it server by server. The network traffic meter
  shows a slow steady drop in traffic. After looking in the logs I notice
  people talking about it a few other times today any remember noticing a
  server drop out and come back up quick (I didn't have time to look more
  into
  it) no problems at all before the exploit was pointed out today. Not
 saying
  that's bad I just hope they can be remedy this quick as I'm sure it's
not
  going to stop with just our servers.
 
  I was on my forums at the time and didn't even notice this was going on
 no
  network issues at all.
 
 
 
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  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread Kenny Loggins
Cam you give us more info on this? What type of attack is this?


On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com  
wrote:

 That plugin does nothing to prevent attack I (and others) have been
 experiencing nor does this have anything to do with running console  
 commands
 before entering the game.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle  
 Sanderson
 Sent: Thursday, August 06, 2009 2:12 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 I installed that new RconLock and my server is still going strong.  
 If you
 don't want all the features that come with it, download the source  
 like I
 did and strip it down.

 RconLock: https://forums.alliedmods.net/showthread.php?t=93934
 The kid who was crashing my server a month ago / exploit:
 http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html

 Kyle

 On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma  
 drunkenf...@hotmail.com wrote:

 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it  
 out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 It is an attack. It's A2S_INFO query spam on spoofed IP addresses  
 and
 it's
 happening to tons of servers. I think some community is trying to  
 fill
 their
 servers by emptying out a ton of others.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny  
 Loggins
 Sent: Wednesday, August 05, 2009 12:24 AM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic  
 meter
 shows a slow steady drop in traffic. After looking in the logs I  
 notice
 people talking about it a few other times today any remember  
 noticing a
 server drop out and come back up quick (I didn't have time to look  
 more
 into
 it) no problems at all before the exploit was pointed out today. Not
 saying
 that's bad I just hope they can be remedy this quick as I'm sure  
 it's
 not
 going to stop with just our servers.

 I was on my forums at the time and didn't even notice this was  
 going on
 no
 network issues at all.



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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread Tony Paloma
From earlier in the thread:
It's A2S_INFO query spam on spoofed IP addresses

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Thursday, August 06, 2009 3:17 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

Cam you give us more info on this? What type of attack is this?


On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com  
wrote:

 That plugin does nothing to prevent attack I (and others) have been
 experiencing nor does this have anything to do with running console  
 commands
 before entering the game.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle  
 Sanderson
 Sent: Thursday, August 06, 2009 2:12 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 I installed that new RconLock and my server is still going strong.  
 If you
 don't want all the features that come with it, download the source  
 like I
 did and strip it down.

 RconLock: https://forums.alliedmods.net/showthread.php?t=93934
 The kid who was crashing my server a month ago / exploit:

http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html

 Kyle

 On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma  
 drunkenf...@hotmail.com wrote:

 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it  
 out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 It is an attack. It's A2S_INFO query spam on spoofed IP addresses  
 and
 it's
 happening to tons of servers. I think some community is trying to  
 fill
 their
 servers by emptying out a ton of others.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny  
 Loggins
 Sent: Wednesday, August 05, 2009 12:24 AM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic  
 meter
 shows a slow steady drop in traffic. After looking in the logs I  
 notice
 people talking about it a few other times today any remember  
 noticing a
 server drop out and come back up quick (I didn't have time to look  
 more
 into
 it) no problems at all before the exploit was pointed out today. Not
 saying
 that's bad I just hope they can be remedy this quick as I'm sure  
 it's
 not
 going to stop with just our servers.

 I was on my forums at the time and didn't even notice this was  
 going on
 no
 network issues at all.



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 please visit:
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread Kenny Loggins
So it's not possible to block this?

ClanAO.com

On Aug 6, 2009, at 5:34 PM, Tony Paloma drunkenf...@hotmail.com  
wrote:

 From earlier in the thread:
 It's A2S_INFO query spam on spoofed IP addresses

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny  
 Loggins
 Sent: Thursday, August 06, 2009 3:17 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Cam you give us more info on this? What type of attack is this?


 On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 That plugin does nothing to prevent attack I (and others) have been
 experiencing nor does this have anything to do with running console
 commands
 before entering the game.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
 Sanderson
 Sent: Thursday, August 06, 2009 2:12 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 I installed that new RconLock and my server is still going strong.
 If you
 don't want all the features that come with it, download the source
 like I
 did and strip it down.

 RconLock: https://forums.alliedmods.net/showthread.php?t=93934
 The kid who was crashing my server a month ago / exploit:

 http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html

 Kyle

 On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma
 drunkenf...@hotmail.com wrote:

 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it
 out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma  
 drunkenf...@hotmail.com
 wrote:

 It is an attack. It's A2S_INFO query spam on spoofed IP addresses
 and
 it's
 happening to tons of servers. I think some community is trying to
 fill
 their
 servers by emptying out a ton of others.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Wednesday, August 05, 2009 12:24 AM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic
 meter
 shows a slow steady drop in traffic. After looking in the logs I
 notice
 people talking about it a few other times today any remember
 noticing a
 server drop out and come back up quick (I didn't have time to look
 more
 into
 it) no problems at all before the exploit was pointed out today.  
 Not
 saying
 that's bad I just hope they can be remedy this quick as I'm sure
 it's
 not
 going to stop with just our servers.

 I was on my forums at the time and didn't even notice this was
 going on
 no
 network issues at all.



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 archives,
 please visit:
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread Tony Paloma
Not with any currently available utilities. You can limit the number of
queries allowed per second using an iptables rule, but it will also prevent
regular players from seeing your server during an attack.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Thursday, August 06, 2009 3:57 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

So it's not possible to block this?

ClanAO.com

On Aug 6, 2009, at 5:34 PM, Tony Paloma drunkenf...@hotmail.com  
wrote:

 From earlier in the thread:
 It's A2S_INFO query spam on spoofed IP addresses

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny  
 Loggins
 Sent: Thursday, August 06, 2009 3:17 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Cam you give us more info on this? What type of attack is this?


 On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 That plugin does nothing to prevent attack I (and others) have been
 experiencing nor does this have anything to do with running console
 commands
 before entering the game.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
 Sanderson
 Sent: Thursday, August 06, 2009 2:12 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 I installed that new RconLock and my server is still going strong.
 If you
 don't want all the features that come with it, download the source
 like I
 did and strip it down.

 RconLock: https://forums.alliedmods.net/showthread.php?t=93934
 The kid who was crashing my server a month ago / exploit:


http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html

 Kyle

 On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma
 drunkenf...@hotmail.com wrote:

 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it
 out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma  
 drunkenf...@hotmail.com
 wrote:

 It is an attack. It's A2S_INFO query spam on spoofed IP addresses
 and
 it's
 happening to tons of servers. I think some community is trying to
 fill
 their
 servers by emptying out a ton of others.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Wednesday, August 05, 2009 12:24 AM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic
 meter
 shows a slow steady drop in traffic. After looking in the logs I
 notice
 people talking about it a few other times today any remember
 noticing a
 server drop out and come back up quick (I didn't have time to look
 more
 into
 it) no problems at all before the exploit was pointed out today.  
 Not
 saying
 that's bad I just hope they can be remedy this quick as I'm sure
 it's
 not
 going to stop with just our servers.

 I was on my forums at the time and didn't even notice this was
 going on
 no
 network issues at all.



 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread Kenny Loggins
Is it the same IP or does it change? Would changing sv_max_queries_max  
do anything?


On Aug 6, 2009, at 6:04 PM, Tony Paloma drunkenf...@hotmail.com  
wrote:

 Not with any currently available utilities. You can limit the number  
 of
 queries allowed per second using an iptables rule, but it will also  
 prevent
 regular players from seeing your server during an attack.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny  
 Loggins
 Sent: Thursday, August 06, 2009 3:57 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 So it's not possible to block this?

 ClanAO.com

 On Aug 6, 2009, at 5:34 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 From earlier in the thread:
 It's A2S_INFO query spam on spoofed IP addresses

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Thursday, August 06, 2009 3:17 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Cam you give us more info on this? What type of attack is this?


 On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 That plugin does nothing to prevent attack I (and others) have been
 experiencing nor does this have anything to do with running console
 commands
 before entering the game.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
 Sanderson
 Sent: Thursday, August 06, 2009 2:12 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 I installed that new RconLock and my server is still going strong.
 If you
 don't want all the features that come with it, download the source
 like I
 did and strip it down.

 RconLock: https://forums.alliedmods.net/showthread.php?t=93934
 The kid who was crashing my server a month ago / exploit:


 http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html

 Kyle

 On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma
 drunkenf...@hotmail.com wrote:

 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it
 out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma
 drunkenf...@hotmail.com
 wrote:

 It is an attack. It's A2S_INFO query spam on spoofed IP addresses
 and
 it's
 happening to tons of servers. I think some community is trying to
 fill
 their
 servers by emptying out a ton of others.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Wednesday, August 05, 2009 12:24 AM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic
 meter
 shows a slow steady drop in traffic. After looking in the logs I
 notice
 people talking about it a few other times today any remember
 noticing a
 server drop out and come back up quick (I didn't have time to look
 more
 into
 it) no problems at all before the exploit was pointed out today.
 Not
 saying
 that's bad I just hope they can be remedy this quick as I'm sure
 it's
 not
 going to stop with just our servers.

 I was on my forums at the time and didn't even notice this was
 going on
 no
 network issues at all.



 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 ___
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 please visit:
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-06 Thread Tony Paloma
It's different IPs. Random IPs. Like I said, it's spoofed. Changing the max
queries cvar will only change when source engine decides to stop giving
replies but doesn't seem to help the lag. An iptables rule will prevent
server lag but still have the same no-reply problem which prevents players
from seeing your server.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Thursday, August 06, 2009 4:22 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

Is it the same IP or does it change? Would changing sv_max_queries_max  
do anything?


On Aug 6, 2009, at 6:04 PM, Tony Paloma drunkenf...@hotmail.com  
wrote:

 Not with any currently available utilities. You can limit the number  
 of
 queries allowed per second using an iptables rule, but it will also  
 prevent
 regular players from seeing your server during an attack.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny  
 Loggins
 Sent: Thursday, August 06, 2009 3:57 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 So it's not possible to block this?

 ClanAO.com

 On Aug 6, 2009, at 5:34 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 From earlier in the thread:
 It's A2S_INFO query spam on spoofed IP addresses

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Thursday, August 06, 2009 3:17 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Cam you give us more info on this? What type of attack is this?


 On Aug 6, 2009, at 4:56 PM, Tony Paloma drunkenf...@hotmail.com
 wrote:

 That plugin does nothing to prevent attack I (and others) have been
 experiencing nor does this have anything to do with running console
 commands
 before entering the game.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
 Sanderson
 Sent: Thursday, August 06, 2009 2:12 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 I installed that new RconLock and my server is still going strong.
 If you
 don't want all the features that come with it, download the source
 like I
 did and strip it down.

 RconLock: https://forums.alliedmods.net/showthread.php?t=93934
 The kid who was crashing my server a month ago / exploit:



http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html

 Kyle

 On Thu, Aug 6, 2009 at 8:32 AM, Tony Paloma
 drunkenf...@hotmail.com wrote:

 Ya attack has been ongoing for a couple hours now on my server.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Thursday, August 06, 2009 8:00 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 Oh fun, some of my servers are empty.

 Guess it was only a matter of time until some shitface figured it
 out.

 On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma
 drunkenf...@hotmail.com
 wrote:

 It is an attack. It's A2S_INFO query spam on spoofed IP addresses
 and
 it's
 happening to tons of servers. I think some community is trying to
 fill
 their
 servers by emptying out a ton of others.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
 Loggins
 Sent: Wednesday, August 05, 2009 12:24 AM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic
 meter
 shows a slow steady drop in traffic. After looking in the logs I
 notice
 people talking about it a few other times today any remember
 noticing a
 server drop out and come back up quick (I didn't have time to look
 more
 into
 it) no problems at all before the exploit was pointed out today.
 Not
 saying
 that's bad I just hope they can be remedy this quick as I'm sure
 it's
 not
 going to stop with just our servers.

 I was on my forums at the time and didn't even notice this was
 going on
 no
 network issues at all.



 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-05 Thread Kenny Loggins
This is some attack for sure I have not had any issues myself but everything
points to a person doing it server by server. The network traffic meter
shows a slow steady drop in traffic. After looking in the logs I notice
people talking about it a few other times today any remember noticing a
server drop out and come back up quick (I didn't have time to look more into
it) no problems at all before the exploit was pointed out today. Not saying
that's bad I just hope they can be remedy this quick as I'm sure it's not
going to stop with just our servers.

I was on my forums at the time and didn't even notice this was going on no
network issues at all.



___
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visit:
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-05 Thread Cc2iscooL
Have you done a traceroute/ping to your server to see if it's a network
issue? Is your server running on a higher priority than other services on
your machine? What else is running on the machine? It's possible another
program is taking over the available resources on the server and causing
this freezing lag, or you are having some type of network issue. You said
it doesn't happen at the same time for everyone...so it may very well be a
network issue.

--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com


On Wed, Aug 5, 2009 at 2:14 AM, Hutch hu...@halsplayground.com wrote:

 I too have had occasional crashes but rarely, mostly freezing
 lag... Attached is a net graph taken from in game showing a gap when
 it occurs. This issue has been with us since the last one or two
 updates and affects everyone on the server, but not always at the
 same time. Also it does not get felt on every server at the same time
 it seems. I had this same issue a while back when valve capped or
 altered the maxrate or whatever it was, like 5 updates back. Almost
 seems to me like they re-implemented it without saying so.

 I ran the server the other day with zero sourcemod, zero plugins,
 freshly downloaded server instances and still got it. I've tried
 different rates, etc, Tried with split rate, without, unlimited
 maxrate, limited, etc... All to no avail... Swapped our ram, had a
 19hr down time to check all aspects of the server, reinstalled the OS
 (windows server2003 R2)...  Running 32 man server, on and on and on...

 Server physically checks out fine and is better than the last server
 I was running a few weeks back. Swapped machines right when this last
 update came out. Next step, new chassis, new rack I suppose. The
 funny thing is though, I have heard of other servers getting this too
 so it always leads me back to thinking steam dinked with something.
 CPU usage is way low normally but does jumpo a bit when the lag
 occurs, so nothing strange there... Pagefile activity shows nothing
 unusual... I do not see any unusual processes popping up or such on
 the machine. Ram seems steady as well... Seems to happen more often
 as the server gets full...

 Any how... Attached is a link to a jpg for your viewing pleasure...
 Notice the Redish orange'ish bar at the very bottom... Sometimes it
 comes right before the lag.. WTF is that? Excuse the Choke 1,
 normally I run with 0 choke, steady as a rock... Was experimenting
 with different rates at the time.

 http://www.halsplayground.com/Lag1.jpgLAG PICT HERE !!!

 Hutch
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-05 Thread Kenny Loggins
Also counterstrike server runs just fine just TF2. I have to look at it more
but I don't see any network problems at all.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Wednesday, August 05, 2009 2:24 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

Have you done a traceroute/ping to your server to see if it's a network
issue? Is your server running on a higher priority than other services on
your machine? What else is running on the machine? It's possible another
program is taking over the available resources on the server and causing
this freezing lag, or you are having some type of network issue. You said
it doesn't happen at the same time for everyone...so it may very well be a
network issue.

--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com


On Wed, Aug 5, 2009 at 2:14 AM, Hutch hu...@halsplayground.com wrote:

 I too have had occasional crashes but rarely, mostly freezing
 lag... Attached is a net graph taken from in game showing a gap when
 it occurs. This issue has been with us since the last one or two
 updates and affects everyone on the server, but not always at the
 same time. Also it does not get felt on every server at the same time
 it seems. I had this same issue a while back when valve capped or
 altered the maxrate or whatever it was, like 5 updates back. Almost
 seems to me like they re-implemented it without saying so.

 I ran the server the other day with zero sourcemod, zero plugins,
 freshly downloaded server instances and still got it. I've tried
 different rates, etc, Tried with split rate, without, unlimited
 maxrate, limited, etc... All to no avail... Swapped our ram, had a
 19hr down time to check all aspects of the server, reinstalled the OS
 (windows server2003 R2)...  Running 32 man server, on and on and on...

 Server physically checks out fine and is better than the last server
 I was running a few weeks back. Swapped machines right when this last
 update came out. Next step, new chassis, new rack I suppose. The
 funny thing is though, I have heard of other servers getting this too
 so it always leads me back to thinking steam dinked with something.
 CPU usage is way low normally but does jumpo a bit when the lag
 occurs, so nothing strange there... Pagefile activity shows nothing
 unusual... I do not see any unusual processes popping up or such on
 the machine. Ram seems steady as well... Seems to happen more often
 as the server gets full...

 Any how... Attached is a link to a jpg for your viewing pleasure...
 Notice the Redish orange'ish bar at the very bottom... Sometimes it
 comes right before the lag.. WTF is that? Excuse the Choke 1,
 normally I run with 0 choke, steady as a rock... Was experimenting
 with different rates at the time.

 http://www.halsplayground.com/Lag1.jpgLAG PICT HERE !!!

 Hutch
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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-05 Thread Cc2iscooL
Do you guys have the anti-DDoS plugin installed? There is a flood script out
there that can do something similar to that which that plugin can help
deter.

--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com


On Wed, Aug 5, 2009 at 2:23 AM, Kenny Loggins kenny.logg...@clanao.comwrote:

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic meter
 shows a slow steady drop in traffic. After looking in the logs I notice
 people talking about it a few other times today any remember noticing a
 server drop out and come back up quick (I didn't have time to look more
 into
 it) no problems at all before the exploit was pointed out today. Not saying
 that's bad I just hope they can be remedy this quick as I'm sure it's not
 going to stop with just our servers.

 I was on my forums at the time and didn't even notice this was going on no
 network issues at all.



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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-05 Thread Kenny Loggins
Yep the one from Drunk F00L also new players cannot connect just as
described in the forums.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Wednesday, August 05, 2009 2:30 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

Do you guys have the anti-DDoS plugin installed? There is a flood script out
there that can do something similar to that which that plugin can help
deter.

--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com


On Wed, Aug 5, 2009 at 2:23 AM, Kenny Loggins
kenny.logg...@clanao.comwrote:

 This is some attack for sure I have not had any issues myself but
 everything
 points to a person doing it server by server. The network traffic meter
 shows a slow steady drop in traffic. After looking in the logs I notice
 people talking about it a few other times today any remember noticing a
 server drop out and come back up quick (I didn't have time to look more
 into
 it) no problems at all before the exploit was pointed out today. Not
saying
 that's bad I just hope they can be remedy this quick as I'm sure it's not
 going to stop with just our servers.

 I was on my forums at the time and didn't even notice this was going on no
 network issues at all.



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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-05 Thread Tony Paloma
It is an attack. It's A2S_INFO query spam on spoofed IP addresses and it's
happening to tons of servers. I think some community is trying to fill their
servers by emptying out a ton of others.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Wednesday, August 05, 2009 12:24 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

This is some attack for sure I have not had any issues myself but everything
points to a person doing it server by server. The network traffic meter
shows a slow steady drop in traffic. After looking in the logs I notice
people talking about it a few other times today any remember noticing a
server drop out and come back up quick (I didn't have time to look more into
it) no problems at all before the exploit was pointed out today. Not saying
that's bad I just hope they can be remedy this quick as I'm sure it's not
going to stop with just our servers.

I was on my forums at the time and didn't even notice this was going on no
network issues at all.



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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-05 Thread Kenny Loggins
Possible to block this Tony? I lost over 200 players

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Wednesday, August 05, 2009 2:58 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

It is an attack. It's A2S_INFO query spam on spoofed IP addresses and it's
happening to tons of servers. I think some community is trying to fill their
servers by emptying out a ton of others.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Wednesday, August 05, 2009 12:24 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

This is some attack for sure I have not had any issues myself but everything
points to a person doing it server by server. The network traffic meter
shows a slow steady drop in traffic. After looking in the logs I notice
people talking about it a few other times today any remember noticing a
server drop out and come back up quick (I didn't have time to look more into
it) no problems at all before the exploit was pointed out today. Not saying
that's bad I just hope they can be remedy this quick as I'm sure it's not
going to stop with just our servers.

I was on my forums at the time and didn't even notice this was going on no
network issues at all.



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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-05 Thread Kenny Loggins
I just noticed this and my server went offline 

03:09:51 L 08/05/2009 - 03:09:46: Cabbage Lord15STEAM_0:0:19631297
connected, address 71.190.181.66:27005
03:09:51 L 08/05/2009 - 03:09:46: [META] Loaded 0 plugins (2 already loaded)
03:09:51 L 08/05/2009 - 03:09:46: Cabbage Lord15STEAM_0:0:19631297
disconnected (reason Server shutting down)
03:09:51 L 08/05/2009 - 03:09:46: server_message: quit
03:09:51 L 08/05/2009 - 03:09:46: Log file closed
03:09:51 L 08/05/2009 - 03:09:46: server_message: restart

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Wednesday, August 05, 2009 2:58 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

It is an attack. It's A2S_INFO query spam on spoofed IP addresses and it's
happening to tons of servers. I think some community is trying to fill their
servers by emptying out a ton of others.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Wednesday, August 05, 2009 12:24 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

This is some attack for sure I have not had any issues myself but everything
points to a person doing it server by server. The network traffic meter
shows a slow steady drop in traffic. After looking in the logs I notice
people talking about it a few other times today any remember noticing a
server drop out and come back up quick (I didn't have time to look more into
it) no problems at all before the exploit was pointed out today. Not saying
that's bad I just hope they can be remedy this quick as I'm sure it's not
going to stop with just our servers.

I was on my forums at the time and didn't even notice this was going on no
network issues at all.



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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-05 Thread Kenny Loggins
His profile

http://steamcommunity.com/profiles/76561197999528322

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Wednesday, August 05, 2009 3:11 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

I just noticed this and my server went offline 

03:09:51 L 08/05/2009 - 03:09:46: Cabbage Lord15STEAM_0:0:19631297
connected, address 71.190.181.66:27005
03:09:51 L 08/05/2009 - 03:09:46: [META] Loaded 0 plugins (2 already loaded)
03:09:51 L 08/05/2009 - 03:09:46: Cabbage Lord15STEAM_0:0:19631297
disconnected (reason Server shutting down)
03:09:51 L 08/05/2009 - 03:09:46: server_message: quit
03:09:51 L 08/05/2009 - 03:09:46: Log file closed
03:09:51 L 08/05/2009 - 03:09:46: server_message: restart

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Wednesday, August 05, 2009 2:58 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

It is an attack. It's A2S_INFO query spam on spoofed IP addresses and it's
happening to tons of servers. I think some community is trying to fill their
servers by emptying out a ton of others.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Wednesday, August 05, 2009 12:24 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)

This is some attack for sure I have not had any issues myself but everything
points to a person doing it server by server. The network traffic meter
shows a slow steady drop in traffic. After looking in the logs I notice
people talking about it a few other times today any remember noticing a
server drop out and come back up quick (I didn't have time to look more into
it) no problems at all before the exploit was pointed out today. Not saying
that's bad I just hope they can be remedy this quick as I'm sure it's not
going to stop with just our servers.

I was on my forums at the time and didn't even notice this was going on no
network issues at all.



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Re: [hlds] TF2 Crashes (Alec Sanger)

2009-08-05 Thread Hutch
Cc and drunkenf00l, no one else is allowed look

Cc: Have you done a traceroute/ping to your server to see if it's a network
issue?

Yes, numerous times and see zero loss, but occasional an ever so 
slight raise in the ping. traceroute gets through just fine as well.

Cc: Is your server running on a higher priority than other services on
your machine? What else is running on the machine? It's possible another
program is taking over the available resources on the server and causing
this freezing lag, or you are having some type of network issue.

Yes, the game servers are running abovenormal and at one point used 
to run them as high. I messed with assigning instances to different 
processors and then dropped it back to all processors. No, there is 
nothing else running software wise. The box is solely for game 
servers. Removed IIS and everything else I could. Windows defender, all...

Cc: Do you guys have the anti-DDoS plugin installed? There is a 
flood script out
there that can do something similar to that which that plugin can help
deter.

I am running to see if its an exploit the following plugins at the time:
sm_rconlock 0.2.8  (Just added today and its still happening)
sm_commandblocker_version 1.0
dosp_version 1.0.0.0
daf_version Version 3 of SourceOP.com DoS Attack Fix Plugin

DFool: It is an attack. It's A2S_INFO query spam on spoofed IP 
addresses.

Do any of the above mentioned plugins I am using protect against this 
particular exploit? If not can you add physics_select and 
A2S_INFO to the command blocker plugin?

I did verify like Tony that the physics cmd crashes server in 
console, but in game I can not get it to do anything simply by 
spamming the cmd in console.

As far as a network issue, I suppose my next step is have the box 
moved to a different rack maybe later on this evening. Perhaps that 
will help. But, so far, all appropriate traffic seems to be able to 
go to and from the box.
Hell I used my linux box at the house and just left constant ping on 
for hours to see if I would get any loss and nothing, except again I 
would notice a very slight raise in the response. Normally it 
responds 12-15ms, and it would jump to maybe 18 to 21ms. Nothing 
severe, and again with no loss...

Hutch



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