Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it

2005-11-15 Thread SANDY LEBLANC

[ Converted text/html to text/plain ]

So no one has any idea what could be causing this to happen then?

I don't use a router either, just the motorola surfboard modem.



--
From: Chris K <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
because of it
Date: Tue, 15 Nov 2005 11:02:54 -0600

--
[ Picked text/plain from multipart/alternative ]
I have sv_downloadurl set to 1 and I would say 98% of my clients have no
problem with fast downloads. The others, I assumed, have some sort of router
issues. I also was under the impression that setting it to 0 would shut off
all downloads but have not verified this.

Just my 2 cents.

On 11/15/05, Tyler Cook <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Sometimes it does... sometimes the server will say: "Cannot connect,
> missing
> file 'maps/x.bsp'"
> It has said this to me and a friend for CSS servers- and this was a fix.
>
>
> > >> From: Tyler Cook <[EMAIL PROTECTED]>
> > >> Reply-To: hlds@list.valvesoftware.com
> > >> To: hlds@list.valvesoftware.com
> > >> Subject: Re: [hlds] client cannot connect to sv_downloadurl, game
> > crashes
> > >> because of it
> > >> Date: Mon, 14 Nov 2005 16:55:59 -0500
> > >> >--
> > >> >[ Picked text/plain from multipart/alternative ]
> > >> >if you have a downloadurl set up, you should have sv_allowdownloads
> =
> > 0
>
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Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it

2005-11-15 Thread Chris K
--
[ Picked text/plain from multipart/alternative ]
I have sv_downloadurl set to 1 and I would say 98% of my clients have no
problem with fast downloads. The others, I assumed, have some sort of router
issues. I also was under the impression that setting it to 0 would shut off
all downloads but have not verified this.

Just my 2 cents.

On 11/15/05, Tyler Cook <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Sometimes it does... sometimes the server will say: "Cannot connect,
> missing
> file 'maps/x.bsp'"
> It has said this to me and a friend for CSS servers- and this was a fix.
>
>
> > >> From: Tyler Cook <[EMAIL PROTECTED]>
> > >> Reply-To: hlds@list.valvesoftware.com
> > >> To: hlds@list.valvesoftware.com
> > >> Subject: Re: [hlds] client cannot connect to sv_downloadurl, game
> > crashes
> > >> because of it
> > >> Date: Mon, 14 Nov 2005 16:55:59 -0500
> > >> >--
> > >> >[ Picked text/plain from multipart/alternative ]
> > >> >if you have a downloadurl set up, you should have sv_allowdownloads
> =
> > 0
>
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Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it

2005-11-15 Thread Tyler Cook
--
[ Picked text/plain from multipart/alternative ]
Sometimes it does... sometimes the server will say: "Cannot connect, missing
file 'maps/x.bsp'"
It has said this to me and a friend for CSS servers- and this was a fix.

 On 11/15/05, sKel <[EMAIL PROTECTED]> wrote:
>
> you don't have to have sv_allowdownload set to 0, i have ran like 3
> servers
> with fast downloads, and never set that to 0. and the fast downloads
> worked
> without a problem. sooo yea. all of them servers were css, i don't think
> it
> really matters.
>
>
> - Original Message -
> From: "Tyler Cook" <[EMAIL PROTECTED]>
> To: 
> Sent: Tuesday, November 15, 2005 9:06 AM
> Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
> because of it
>
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I'm not exactly sure what the issue could be, I was just stressing that
> > when
> > a downloadURL is enabled, you must put sv_allowdownload to 0... :)
> >
> > On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote:
> >>
> >> [ Converted text/html to text/plain ]
> >>
> >> Wouldn't sv_allowdownload 0 stop anyone from downloading from the
> server
> >> and
> >> fastdls?
> >>
> >> Besides, this shouldn't be a cvar issue when I'm the only one affected
> by
> >> it.
> >> it's something clientside that is stopped me from connecting to fast
> dls.
> >>
> >> The sv_allowdownload cvar isn't set anyway.
> >>
> >>
> >>
> >>
> >>
> --
> >> From: Tyler Cook <[EMAIL PROTECTED]>
> >> Reply-To: hlds@list.valvesoftware.com
> >> To: hlds@list.valvesoftware.com
> >> Subject: Re: [hlds] client cannot connect to sv_downloadurl, game
> crashes
> >> because of it
> >> Date: Mon, 14 Nov 2005 16:55:59 -0500
> >> >--
> >> >[ Picked text/plain from multipart/alternative ]
> >> >if you have a downloadurl set up, you should have sv_allowdownloads =
> 0
> >> > On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote:
> >> > >
> >> > > [ Converted text/html to text/plain ]
> >> > >
> >> > > As I stated, I tried with no security running as in turned off the
> >> > > firewall &
> >> > > AV. Still no go. I can play the game fine otherwise, with or
> without
> >> the
> >> > > security running. It's only when it needs to conenct to fast dls
> that
> >> it
> >> > > crashes.
> >> > >
> >> > >
> >> > >
> >> > >
> >> > >
> >>
> >>
> --
> >> > > From: Graham McMaster <[EMAIL PROTECTED]>
> >> > > Reply-To: hlds@list.valvesoftware.com
> >> > > To: hlds@list.valvesoftware.com
> >> > > Subject: Re: [hlds] client cannot connect to sv_downloadurl, game
> >> crashes
> >> > > because of it
> >> > > Date: Mon, 14 Nov 2005 18:13:39 +
> >> > > >SANDY LEBLANC wrote:
> >> > > >
> >> > > >>
> >> > > >>
> >> > > >>This has been happening with me for awhile now but just recently
> >> > > >>found
> >> > > >>out
> >> > > >>it was due to not being able to connect to our sv_downloadurl
> that
> >> > > >>is
> >> > > >>set up
> >> > > >>& works without issue for anyone else but me.
> >> > > >>I have tried with no security running, still won't connect.
> >> > > >>When I set cl_allowdownloads to 0, game won't crash. It only
> >> > > >>crashes when
> >> > > >>set to 1 & tfc tries to connect to fast downloads.
> >> > > >>Any ideas?
> >> > > >>
> >> > > >>
> >> > > >>
> >> > > >>___
> >> > > >>To unsubscribe, edit your list preferences, or view the list
> >> > > >>archives,
> >> > > >>please visit:
> >> > > >>http://list.valvesoftware.com/mailman/listinfo/hlds
&g

Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it

2005-11-15 Thread sKel

you don't have to have sv_allowdownload set to 0, i have ran like 3 servers
with fast downloads, and never set that to 0. and the fast downloads worked
without a problem. sooo yea. all of them servers were css, i don't think it
really matters.


- Original Message -
From: "Tyler Cook" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, November 15, 2005 9:06 AM
Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
because of it



--
[ Picked text/plain from multipart/alternative ]
I'm not exactly sure what the issue could be, I was just stressing that
when
a downloadURL is enabled, you must put sv_allowdownload to 0... :)

On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote:


[ Converted text/html to text/plain ]

Wouldn't sv_allowdownload 0 stop anyone from downloading from the server
and
fastdls?

Besides, this shouldn't be a cvar issue when I'm the only one affected by
it.
it's something clientside that is stopped me from connecting to fast dls.

The sv_allowdownload cvar isn't set anyway.




--
From: Tyler Cook <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
because of it
Date: Mon, 14 Nov 2005 16:55:59 -0500
>--
>[ Picked text/plain from multipart/alternative ]
>if you have a downloadurl set up, you should have sv_allowdownloads = 0
> On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote:
> >
> > [ Converted text/html to text/plain ]
> >
> > As I stated, I tried with no security running as in turned off the
> > firewall &
> > AV. Still no go. I can play the game fine otherwise, with or without
the
> > security running. It's only when it needs to conenct to fast dls that
it
> > crashes.
> >
> >
> >
> >
> >

----------------------
> > From: Graham McMaster <[EMAIL PROTECTED]>
> > Reply-To: hlds@list.valvesoftware.com
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] client cannot connect to sv_downloadurl, game
crashes
> > because of it
> > Date: Mon, 14 Nov 2005 18:13:39 +
> > >SANDY LEBLANC wrote:
> > >
> > >>
> > >>
> > >>This has been happening with me for awhile now but just recently
> > >>found
> > >>out
> > >>it was due to not being able to connect to our sv_downloadurl that
> > >>is
> > >>set up
> > >>& works without issue for anyone else but me.
> > >>I have tried with no security running, still won't connect.
> > >>When I set cl_allowdownloads to 0, game won't crash. It only
> > >>crashes when
> > >>set to 1 & tfc tries to connect to fast downloads.
> > >>Any ideas?
> > >>
> > >>
> > >>
> > >>___
> > >>To unsubscribe, edit your list preferences, or view the list
> > >>archives,
> > >>please visit:
> > >>http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >>
> > >Is your firewall allowing access?
> > >
> > >
> > >___
> > >To unsubscribe, edit your list preferences, or view the list
> > >archives, please visit:
> > >http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>--
>
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Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it

2005-11-15 Thread Tyler Cook
--
[ Picked text/plain from multipart/alternative ]
I'm not exactly sure what the issue could be, I was just stressing that when
a downloadURL is enabled, you must put sv_allowdownload to 0... :)

On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote:
>
> [ Converted text/html to text/plain ]
>
> Wouldn't sv_allowdownload 0 stop anyone from downloading from the server
> and
> fastdls?
>
> Besides, this shouldn't be a cvar issue when I'm the only one affected by
> it.
> it's something clientside that is stopped me from connecting to fast dls.
>
> The sv_allowdownload cvar isn't set anyway.
>
>
>
>
> --
> From: Tyler Cook <[EMAIL PROTECTED]>
> Reply-To: hlds@list.valvesoftware.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
> because of it
> Date: Mon, 14 Nov 2005 16:55:59 -0500
> >--
> >[ Picked text/plain from multipart/alternative ]
> >if you have a downloadurl set up, you should have sv_allowdownloads = 0
> > On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote:
> > >
> > > [ Converted text/html to text/plain ]
> > >
> > > As I stated, I tried with no security running as in turned off the
> > > firewall &
> > > AV. Still no go. I can play the game fine otherwise, with or without
> the
> > > security running. It's only when it needs to conenct to fast dls that
> it
> > > crashes.
> > >
> > >
> > >
> > >
> > >
>
> ----------------------
> > > From: Graham McMaster <[EMAIL PROTECTED]>
> > > Reply-To: hlds@list.valvesoftware.com
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] client cannot connect to sv_downloadurl, game
> crashes
> > > because of it
> > > Date: Mon, 14 Nov 2005 18:13:39 +
> > > >SANDY LEBLANC wrote:
> > > >
> > > >>
> > > >>
> > > >>This has been happening with me for awhile now but just recently
> > > >>found
> > > >>out
> > > >>it was due to not being able to connect to our sv_downloadurl that
> > > >>is
> > > >>set up
> > > >>& works without issue for anyone else but me.
> > > >>I have tried with no security running, still won't connect.
> > > >>When I set cl_allowdownloads to 0, game won't crash. It only
> > > >>crashes when
> > > >>set to 1 & tfc tries to connect to fast downloads.
> > > >>Any ideas?
> > > >>
> > > >>
> > > >>
> > > >>___
> > > >>To unsubscribe, edit your list preferences, or view the list
> > > >>archives,
> > > >>please visit:
> > > >>http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>
> > > >>
> > > >Is your firewall allowing access?
> > > >
> > > >
> > > >___
> > > >To unsubscribe, edit your list preferences, or view the list
> > > >archives, please visit:
> > > >http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >--
> >
> >___
> >To unsubscribe, edit your list preferences, or view the list archives,
> please
> visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
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Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it

2005-11-14 Thread SANDY LEBLANC

[ Converted text/html to text/plain ]

Wouldn't sv_allowdownload 0 stop anyone from downloading from the server and
fastdls?

Besides, this shouldn't be a cvar issue when I'm the only one affected by it.
it's something clientside that is stopped me from connecting to fast dls.

The sv_allowdownload cvar isn't set anyway.



--
From: Tyler Cook <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
because of it
Date: Mon, 14 Nov 2005 16:55:59 -0500

--
[ Picked text/plain from multipart/alternative ]
if you have a downloadurl set up, you should have sv_allowdownloads = 0
On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote:
>
> [ Converted text/html to text/plain ]
>
> As I stated, I tried with no security running as in turned off the
> firewall &
> AV. Still no go. I can play the game fine otherwise, with or without the
> security running. It's only when it needs to conenct to fast dls that it
> crashes.
>
>
>
>
>

--

> From: Graham McMaster <[EMAIL PROTECTED]>
> Reply-To: hlds@list.valvesoftware.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
> because of it
> Date: Mon, 14 Nov 2005 18:13:39 +
> >SANDY LEBLANC wrote:
> >
> >>
> >>
> >>This has been happening with me for awhile now but just recently
> >>found
> >>out
> >>it was due to not being able to connect to our sv_downloadurl that
> >>is
> >>set up
> >>& works without issue for anyone else but me.
> >>I have tried with no security running, still won't connect.
> >>When I set cl_allowdownloads to 0, game won't crash. It only
> >>crashes when
> >>set to 1 & tfc tries to connect to fast downloads.
> >>Any ideas?
> >>
> >>
> >>
> >>___
> >>To unsubscribe, edit your list preferences, or view the list
> >>archives,
> >>please visit:
> >>http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >Is your firewall allowing access?
> >
> >
> >___
> >To unsubscribe, edit your list preferences, or view the list
> >archives, please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it

2005-11-14 Thread Tyler Cook
--
[ Picked text/plain from multipart/alternative ]
if you have a downloadurl set up, you should have sv_allowdownloads = 0
 On 11/14/05, SANDY LEBLANC <[EMAIL PROTECTED]> wrote:
>
> [ Converted text/html to text/plain ]
>
> As I stated, I tried with no security running as in turned off the
> firewall &
> AV. Still no go. I can play the game fine otherwise, with or without the
> security running. It's only when it needs to conenct to fast dls that it
> crashes.
>
>
>
>
> --
> From: Graham McMaster <[EMAIL PROTECTED]>
> Reply-To: hlds@list.valvesoftware.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
> because of it
> Date: Mon, 14 Nov 2005 18:13:39 +
> >SANDY LEBLANC wrote:
> >
> >>
> >>
> >>This has been happening with me for awhile now but just recently
> >>found
> >>out
> >>it was due to not being able to connect to our sv_downloadurl that
> >>is
> >>set up
> >>& works without issue for anyone else but me.
> >>I have tried with no security running, still won't connect.
> >>When I set cl_allowdownloads to 0, game won't crash. It only
> >>crashes when
> >>set to 1 & tfc tries to connect to fast downloads.
> >>Any ideas?
> >>
> >>
> >>
> >>___
> >>To unsubscribe, edit your list preferences, or view the list
> >>archives,
> >>please visit:
> >>http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> >Is your firewall allowing access?
> >
> >
> >___
> >To unsubscribe, edit your list preferences, or view the list
> >archives, please visit:
> >http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it

2005-11-14 Thread SANDY LEBLANC

[ Converted text/html to text/plain ]

As I stated, I tried with no security running as in turned off the firewall &
AV. Still no go. I can play the game fine otherwise, with or without the
security running. It's only when it needs to conenct to fast dls that it
crashes.



--
From: Graham McMaster <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes
because of it
Date: Mon, 14 Nov 2005 18:13:39 +

SANDY LEBLANC wrote:




This has been happening with me for awhile now but just recently
found
out
it was due to not being able to connect to our sv_downloadurl that
is
set up
& works without issue for anyone else but me.
I have tried with no security running, still won't connect.
When I set cl_allowdownloads to 0, game won't crash. It only
crashes when
set to 1 & tfc tries to connect to fast downloads.
Any ideas?



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archives,
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Is your firewall allowing access?


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Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it

2005-11-14 Thread Graham McMaster

SANDY LEBLANC wrote:




This has been happening with me for awhile now but just recently found
out
it was due to not being able to connect to our sv_downloadurl that is
set up
& works without issue for anyone else but me.
I have tried with no security running, still won't connect.
When I set cl_allowdownloads to 0, game won't crash. It only crashes when
set to 1 & tfc tries to connect to fast downloads.
Any ideas?



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Is your firewall allowing access?


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