Re: SV: [hlds] FPS Stuck at 64

2005-01-12 Thread Tony
Why again are we so concerned about the FPS rating on the console?

Mine is stuck at 64 as well.

All shots are registered just fine on the server.
Players have amazingly low pings.
Choke? Haven't seen any of it myself.


Server is a 32 player server.
Even at full load and untweaked, it was handling everyone flawlessly.
Barton 2x00 (I forget the rating on the chip, it's been overclocked to
2200/400 since I first got it). 1Gb ram. Windows XP Pro SP2.

So tell me again why I should be concerned about the 64 FPS cap?

(honestly, I'd really like to know how this pertains to actual
performance as far as the server, because at 64, I'm not seeing any
problems. Should I be?)

On Tue, 11 Jan 2005 11:44:51 -0800, spartibus [EMAIL PROTECTED] wrote:
 I'm not positive, but I think fps_max is a client side variable only. I
 could be wrong though.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of TJ Hilton
 Sent: Tuesday, January 11, 2005 6:29 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: SV: [hlds] FPS Stuck at 64

 Interestingly enough, no.  I didn't have that variable in the
 server.cfg at all

 I've added it though, and set it to 1000.  Now if only I could get
 that dern 'stats' command to give me the server FPS I could let you
 know if it helped.

 On Mon, 10 Jan 2005 23:57:38 +0100, Lord Devil [EMAIL PROTECTED] wrote:
  [ Converted text/html to text/plain ]
 
  but i guess you changed max_fps to 512 or ?
  On Sun, 9 Jan 2005 10:30:53 -0700, TJ Hilton wrote:
   I'm running the most up to date CSS on a windows Server 2003 box.
   The FPS still drops every day, so I restart the server daily.  But
   my problem was that on startup, it would start at only 64 FPS.  So
   running WMP in the background while the server is running moved my
   box to a constant 512 FPS.
  
  
   Does this also work on the new css version ? Isnt that only for
   the old CS server? My server is running at 256 all the time, just
   if it runs longer than 1 day or so it begins to drop 128... 64..?
   Kind regards,
  
   --
   TJ Hilton
   [EMAIL PROTECTED]
  
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RE: SV: [hlds] FPS Stuck at 64

2005-01-12 Thread ray
And perhaps you did not take the time to see the intention of this list.

Ray S.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der
Zwaart
Sent: Wednesday, January 12, 2005 6:18 PM
To: hlds@list.valvesoftware.com
Subject: Re: SV: [hlds] FPS Stuck at 64

On Wed, 12 Jan 2005 20:43:57 -, Tony [EMAIL PROTECTED] wrote:
 Great selling pun pitty you site dont work lmfao

Perhaps you did not take the time to read the line just below the url?

 www.lotgaming.com
 (site going up later this week)

Maarten

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Re: SV: [hlds] FPS Stuck at 64

2005-01-11 Thread TJ Hilton
Interestingly enough, no.  I didn't have that variable in the
server.cfg at all

I've added it though, and set it to 1000.  Now if only I could get
that dern 'stats' command to give me the server FPS I could let you
know if it helped.


On Mon, 10 Jan 2005 23:57:38 +0100, Lord Devil [EMAIL PROTECTED] wrote:
 [ Converted text/html to text/plain ]

 but i guess you changed max_fps to 512 or ?
 On Sun, 9 Jan 2005 10:30:53 -0700, TJ Hilton wrote:
  I'm running the most up to date CSS on a windows Server 2003 box.
  The FPS still drops every day, so I restart the server daily.  But
  my problem was that on startup, it would start at only 64 FPS.  So
  running WMP in the background while the server is running moved my
  box to a constant 512 FPS.
 
 
  Does this also work on the new css version ? Isnt that only for
  the old CS server? My server is running at 256 all the time, just
  if it runs longer than 1 day or so it begins to drop 128... 64..?
  Kind regards,
 
  --
  TJ Hilton
  [EMAIL PROTECTED]
 
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RE: SV: [hlds] FPS Stuck at 64

2005-01-11 Thread ironchef
TJ Hilton wrote:
 I've added it though, and set it to 1000.  Now if only I could get
 that dern 'stats' command to give me the server FPS I could let you
 know if it helped.

Do you just want it to look at, or are you collecting the information?
Every HLDS/SRCDS console I've seen has the current map, players and
server fps along the top of the console window. You have to turn the
scroll buffer off (right click on the console window - Properties -
Screen Buffer Size - change the 300 to 25). Tell it to use those
settings for windows of the same name, and you'll always have that
little header now.

--
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http://www.dexworld.org/



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Re: SV: [hlds] FPS Stuck at 64

2005-01-10 Thread Lord Devil
[ Converted text/html to text/plain ]

but i guess you changed max_fps to 512 or ?
On Sun, 9 Jan 2005 10:30:53 -0700, TJ Hilton wrote:
 I'm running the most up to date CSS on a windows Server 2003 box.
 The FPS still drops every day, so I restart the server daily.  But
 my problem was that on startup, it would start at only 64 FPS.  So
 running WMP in the background while the server is running moved my
 box to a constant 512 FPS.


 Does this also work on the new css version ? Isnt that only for
 the old CS server? My server is running at 256 all the time, just
 if it runs longer than 1 day or so it begins to drop 128... 64..?
 Kind regards,

 --
 TJ Hilton
 [EMAIL PROTECTED]

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Re: SV: [hlds] FPS Stuck at 64

2005-01-08 Thread Lord Devil
[ Converted text/html to text/plain ]

Does this also work on the new css version ? Isnt that only for the old CS
server? My server is running at 256 all the time, just if it runs longer than
1 day or so it begins to drop 128... 64..?
Kind regards,

LD
On Fri, 7 Jan 2005 23:16:51 +0100, dEFiNE wrote:
 Start WMP (Windows Media Player) and run clock.avi in your
 %systemroot% (C:\Windows\clock.avi) folder, then you unlock the
 windows FPS lock.

 Minimize the WMP and you got your server running in 512fps...

 There is also an FPS bug in CSS on Windows 2003 servers´s that
 drops the FPS. So you need to reboot your CSS server once a day.

 //dEFiNE

 -Ursprungligt meddelande-
 Från: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] För TJ Hilton
 Skickat: den 7 januari 2005 22:59
 Till: hlds@list.valvesoftware.com
 Ämne: [hlds] FPS Stuck at 64

 Hey All

 I just finished setting up a CSS Server on windows 2003.  When I
 run it in console, the FPS shown at the top of the console is a
 static 64.0.  I am under the impression that more FPS is better and
 I've read of people running 200.  How do I get my Server FPS up?

 Thanks!

 --
 TJ Hilton
 [EMAIL PROTECTED]

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SV: SV: [hlds] FPS Stuck at 64

2005-01-08 Thread dEFiNE
It´s the same... try it out..


-Ursprungligt meddelande-
Från: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] För Lord Devil
Skickat: den 8 januari 2005 10:24
Till: hlds@list.valvesoftware.com
Ämne: Re: SV: [hlds] FPS Stuck at 64

[ Converted text/html to text/plain ]

Does this also work on the new css version ? Isnt that only for the old CS
server? My server is running at 256 all the time, just if it runs longer
than
1 day or so it begins to drop 128... 64..?
Kind regards,

LD
On Fri, 7 Jan 2005 23:16:51 +0100, dEFiNE wrote:
 Start WMP (Windows Media Player) and run clock.avi in your
 %systemroot% (C:\Windows\clock.avi) folder, then you unlock the
 windows FPS lock.

 Minimize the WMP and you got your server running in 512fps...

 There is also an FPS bug in CSS on Windows 2003 servers´s that
 drops the FPS. So you need to reboot your CSS server once a day.

 //dEFiNE

 -Ursprungligt meddelande-
 Från: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] För TJ Hilton
 Skickat: den 7 januari 2005 22:59
 Till: hlds@list.valvesoftware.com
 Ämne: [hlds] FPS Stuck at 64

 Hey All

 I just finished setting up a CSS Server on windows 2003.  When I
 run it in console, the FPS shown at the top of the console is a
 static 64.0.  I am under the impression that more FPS is better and
 I've read of people running 200.  How do I get my Server FPS up?

 Thanks!

 --
 TJ Hilton
 [EMAIL PROTECTED]

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Re: SV: SV: [hlds] FPS Stuck at 64

2005-01-08 Thread Lord Devil
[ Converted text/html to text/plain ]

Well fps_max is set to 300... all I get is 256... with clock and without
clock... so I guess it doesnt change for me (also using Windows 2003)...



Kind regards,

LD
On Sat, 8 Jan 2005 13:39:53 +0100, dEFiNE wrote:
 It´s the same... try it out..


 -Ursprungligt meddelande-
 Från: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] För Lord Devil
 Skickat: den 8 januari 2005 10:24
 Till: hlds@list.valvesoftware.com
 Ämne: Re: SV: [hlds] FPS Stuck at 64

 [ Converted text/html to text/plain ]

 Does this also work on the new css version ? Isnt that only for the
 old CS server? My server is running at 256 all the time, just if it
 runs longer than 1 day or so it begins to drop 128... 64..? Kind
 regards,

 LD
 On Fri, 7 Jan 2005 23:16:51 +0100, dEFiNE wrote:
 Start WMP (Windows Media Player) and run clock.avi in your
 %systemroot% (C:\Windows\clock.avi) folder, then you unlock the
 windows FPS lock.

 Minimize the WMP and you got your server running in 512fps...

 There is also an FPS bug in CSS on Windows 2003 servers´s that
 drops the FPS. So you need to reboot your CSS server once a day.

 //dEFiNE

 -Ursprungligt meddelande-
 Från: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] För TJ Hilton
 Skickat: den 7 januari 2005 22:59
 Till: hlds@list.valvesoftware.com
 Ämne: [hlds] FPS Stuck at 64

 Hey All

 I just finished setting up a CSS Server on windows 2003.  When I
 run it in console, the FPS shown at the top of the console is a
 static 64.0.  I am under the impression that more FPS is better
 and I've read of people running 200.  How do I get my Server FPS
 up?

 Thanks!

 --
 TJ Hilton
 [EMAIL PROTECTED]

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SV: [hlds] FPS Stuck at 64

2005-01-07 Thread dEFiNE
Start WMP (Windows Media Player) and run clock.avi in your %systemroot%
(C:\Windows\clock.avi) folder, then you unlock the windows FPS lock.

Minimize the WMP and you got your server running in 512fps...

There is also an FPS bug in CSS on Windows 2003 servers´s that drops the
FPS. So you need to reboot your CSS server once a day.

//dEFiNE

-Ursprungligt meddelande-
Från: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] För TJ Hilton
Skickat: den 7 januari 2005 22:59
Till: hlds@list.valvesoftware.com
Ämne: [hlds] FPS Stuck at 64

Hey All

I just finished setting up a CSS Server on windows 2003.  When I run
it in console, the FPS shown at the top of the console is a static
64.0.  I am under the impression that more FPS is better and I've read
of people running 200.  How do I get my Server FPS up?

Thanks!

--
TJ Hilton
[EMAIL PROTECTED]

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Re: SV: [hlds] FPS Stuck at 64

2005-01-07 Thread TJ Hilton
Worked Like a charm.  A million thanks.


On Fri, 7 Jan 2005 23:16:51 +0100, dEFiNE [EMAIL PROTECTED] wrote:
 Start WMP (Windows Media Player) and run clock.avi in your %systemroot%
 (C:\Windows\clock.avi) folder, then you unlock the windows FPS lock.

 Minimize the WMP and you got your server running in 512fps...

 There is also an FPS bug in CSS on Windows 2003 servers´s that drops the
 FPS. So you need to reboot your CSS server once a day.

 //dEFiNE

 -Ursprungligt meddelande-
 Från: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] För TJ Hilton
 Skickat: den 7 januari 2005 22:59
 Till: hlds@list.valvesoftware.com
 Ämne: [hlds] FPS Stuck at 64

 Hey All

 I just finished setting up a CSS Server on windows 2003.  When I run
 it in console, the FPS shown at the top of the console is a static
 64.0.  I am under the impression that more FPS is better and I've read
 of people running 200.  How do I get my Server FPS up?

 Thanks!

 --
 TJ Hilton
 [EMAIL PROTECTED]

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