Re: [hlds_linux] what about smoke grenades?
I thought that valve had nothing to do with PB or has that changed recently? |+---> || "Silent Bob" | || <[EMAIL PROTECTED]| || t> | || Sent by: | || [EMAIL PROTECTED]| || ftware.com | || | || | || 24/10/2001 07:04 AM | || Please respond to hlds_linux | || | |+---> >--| | | | To: <[EMAIL PROTECTED]> | | cc: | | Subject: Re: [hlds_linux] what about smoke grenades? | >--| Or for that mator how about getting pb back on track - Original Message - From: "Eric Smith" <[EMAIL PROTECTED]> To: "Half-Life Dedicated Linux Server Mailing List" <[EMAIL PROTECTED]> Cc: "Leon Hartwig" <[EMAIL PROTECTED]> Sent: Tuesday, October 23, 2001 4:35 PM Subject: RE: [hlds_linux] what about smoke grenades? > We think we've found the cause of the problem with smoke grenades locking up > clients (sometimes), and we're working to get a release out as quickly as > possible. > > -Eric > > -Original Message- > From: MKiller > To: [EMAIL PROTECTED] > Sent: 10/23/01 6:15 AM > Subject: [hlds_linux] what about smoke grenades? > > Well... im running a hlds_l 1.1.0.8 server with CS 1.3a on a > linux box and i have 30 windows machines to play on lan and _sometimes_ > when > someone throw a smoke grenade _some_ machines hang up, they freezes :( i > think we talk about it few weeks ago... but... there's a solution? > > Maybe rm -fr /home/halflife and deltree /y c:\games\half-life\ > x > > > > _ > Do You Yahoo!? > Get your free @yahoo.com address at http://mail.yahoo.com > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] List Archives
The list archives are up and working for this list now. You can get to them from here: http://list.valvesoftware.com/pipermail/hlds_linux Erik ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] what about smoke grenades?
Or for that mator how about getting pb back on track - Original Message - From: "Eric Smith" <[EMAIL PROTECTED]> To: "Half-Life Dedicated Linux Server Mailing List" <[EMAIL PROTECTED]> Cc: "Leon Hartwig" <[EMAIL PROTECTED]> Sent: Tuesday, October 23, 2001 4:35 PM Subject: RE: [hlds_linux] what about smoke grenades? > We think we've found the cause of the problem with smoke grenades locking up > clients (sometimes), and we're working to get a release out as quickly as > possible. > > -Eric > > -Original Message- > From: MKiller > To: [EMAIL PROTECTED] > Sent: 10/23/01 6:15 AM > Subject: [hlds_linux] what about smoke grenades? > > Well... im running a hlds_l 1.1.0.8 server with CS 1.3a on a > linux box and i have 30 windows machines to play on lan and _sometimes_ > when > someone throw a smoke grenade _some_ machines hang up, they freezes :( i > think we talk about it few weeks ago... but... there's a solution? > > Maybe rm -fr /home/halflife and deltree /y c:\games\half-life\ > x > > > > _ > Do You Yahoo!? > Get your free @yahoo.com address at http://mail.yahoo.com > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] what about smoke grenades?
how about a true fix for the damn ocg hack - Original Message - From: "Eric Smith" <[EMAIL PROTECTED]> To: "Half-Life Dedicated Linux Server Mailing List" <[EMAIL PROTECTED]> Cc: "Leon Hartwig" <[EMAIL PROTECTED]> Sent: Tuesday, October 23, 2001 4:35 PM Subject: RE: [hlds_linux] what about smoke grenades? > We think we've found the cause of the problem with smoke grenades locking up > clients (sometimes), and we're working to get a release out as quickly as > possible. > > -Eric > > -Original Message- > From: MKiller > To: [EMAIL PROTECTED] > Sent: 10/23/01 6:15 AM > Subject: [hlds_linux] what about smoke grenades? > > Well... im running a hlds_l 1.1.0.8 server with CS 1.3a on a > linux box and i have 30 windows machines to play on lan and _sometimes_ > when > someone throw a smoke grenade _some_ machines hang up, they freezes :( i > think we talk about it few weeks ago... but... there's a solution? > > Maybe rm -fr /home/halflife and deltree /y c:\games\half-life\ > x > > > > _ > Do You Yahoo!? > Get your free @yahoo.com address at http://mail.yahoo.com > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Day of Defeat lock-ups
Is anyone else having trouble with Day of Defeat? Ever since the last hlds_l upgrade mine has occasionally started to consume massive CPU cycles until the DoD process finally locks up. The other two hlds servers continue to run normally, but of course lag like crazy due to the few spare cycles available. I cant do anything to kill the process either, I have to reset the machine. It ramps up to insane CPU usage pretty quickly, with in an hour I would say. Check this crap out: http://games.shreve.net/GameTrakker/mrtg/games.shreve.net.cpu.html I reboot the machine once a week on Tuesday morning. Sometimes it goes a whole week with no problem, sometimes I get hit with this crap twice in a week. So far it's happened 3 times (as the graphs will indicate). I only run dod_bridge so I cant see it as a map problem, but who knows. Solutions? Anyone? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] what about smoke grenades?
this a client or server side fix? -Original Message- From: Eric Smith [mailto:[EMAIL PROTECTED]] Sent: Tuesday, October 23, 2001 4:36 PM To: Half-Life Dedicated Linux Server Mailing List Cc: Leon Hartwig Subject: RE: [hlds_linux] what about smoke grenades? We think we've found the cause of the problem with smoke grenades locking up clients (sometimes), and we're working to get a release out as quickly as possible. -Eric -Original Message- From: MKiller To: [EMAIL PROTECTED] Sent: 10/23/01 6:15 AM Subject: [hlds_linux] what about smoke grenades? Well... im running a hlds_l 1.1.0.8 server with CS 1.3a on a linux box and i have 30 windows machines to play on lan and _sometimes_ when someone throw a smoke grenade _some_ machines hang up, they freezes :( i think we talk about it few weeks ago... but... there's a solution? Maybe rm -fr /home/halflife and deltree /y c:\games\half-life\ x _ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] what about smoke grenades?
We think we've found the cause of the problem with smoke grenades locking up clients (sometimes), and we're working to get a release out as quickly as possible. -Eric -Original Message- From: MKiller To: [EMAIL PROTECTED] Sent: 10/23/01 6:15 AM Subject: [hlds_linux] what about smoke grenades? Well... im running a hlds_l 1.1.0.8 server with CS 1.3a on a linux box and i have 30 windows machines to play on lan and _sometimes_ when someone throw a smoke grenade _some_ machines hang up, they freezes :( i think we talk about it few weeks ago... but... there's a solution? Maybe rm -fr /home/halflife and deltree /y c:\games\half-life\ x _ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Need some help here ! ( Part 2 )
Add a rule to your firewall scripts to block the guy out. Be sure and do some thinking before you decide just how much to block. Blocking too much will affect innocent players who are unfortunate enough to share a subnet with that jerk. Blocking too little will only waste your time revising the subnet to match his as they will periodically change. We've had this argument many times over and there is no perfect solution. Which matters more to you, taking this guy out or keeping the highest number of potential players? At this stage in HL's life span, probably taking this guy out will make more sense. You be the judge. Regards, LeJer[GWD] 216.129.13.49 'Gateway of Doom' Ryan McCullough wrote: > > Someone on here with moreproficiency in > linux than I can tell you how to ban a subnet through your linux os. > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Need some help here ! ( Part 2 )
True. The client port is unimportant in this case. Notice how "lool" is using 21483. Try banning his IP. If he comes back, then ban his whole subnet with your linux OS isntead of HL. Someone on here with moreproficiency in linux than I can tell you how to ban a subnet through your linux os. -Original Message- From: Niklas Göransson [mailto:[EMAIL PROTECTED]] Sent: Tuesday, October 23, 2001 3:14 AM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Need some help here ! ( Part 2 ) as far as the clientport is concerned there is nothing in the "RFC" that states that the client MUST use 27005, it's just the default port and can easily be changed, either coming from a NATed environment or changing +clientport to whatever you want, true? >>> [EMAIL PROTECTED] 10/23/01 12:01pm >>> Forgot one thing to my former post, This is what I saw in the logs : L 10/21/2001 - 18:31:07: "Cyrus The Virus<241><214988><>" connected, address "212.187.82.155:43622" In the logs I do see his WONID, but the portnumber behind his IP is different from the rest. This is how normal connects to the server look like : L 10/21/2001 - 18:14:57: "ZeroLogic<213><807579><>" connected, address "xxx.xx.148.202:27005" L 10/21/2001 - 18:14:58: "Bollox<214><267297><>" connected, address "xxx.xxx.119.15:27005" L 10/21/2001 - 18:14:58: "T@rget<215><211199><>" connected, address "xxx.xx.222.244:27005" L 10/21/2001 - 18:14:58: "c]_[BIER]R0y@L<216><1708916><>" connected, address "xxx.xxx.64.142:27005" L 10/21/2001 - 18:14:58: "mutta<217><284860><>" connected, address "xxx.xxx.153.209:27005" L 10/21/2001 - 18:14:59: "lool<218><268701><>" connected, address "xxx.xx.96.129:21483" L 10/21/2001 - 18:15:00: "[=XP=]TyRoNE<219><602922><>" connected, address "xxx.xxx.89.111:27005" L 10/21/2001 - 18:15:04: World triggered "Round_Start" L 10/21/2001 - 18:15:06: "Bollox<214><267297><>" entered the game L 10/21/2001 - 18:15:09: "[3NZyM]<220><1320862><>" connected, address "xx.xxx.234.227:27005" As you can seem all players have 27005 behind their IP, except for that rotten cheater, he's got 43622 If someone knows how this is possible, please post it here. Grtz, Marcel -- Get your free warez from ftp://127.0.0.1 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Re: News Test Post
Ahh.. very cool. It looks like news posts ARE making it to the list! Thanks to all who replied privately. Now I just need to do one more test: Unsubscribe myself from the list and see if my news posts still make it to the mailing list. If they do, we are in business! -Ken ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] News Test Post
Sorry again for the OT poop. The news gateway seems to be receiving messages from the list just fine, but it doesnt look like the list is receiving posts from the group. If someone on the mailing list gets this message, please email me privately ([EMAIL PROTECTED]) so I know it is working. For the time being, if you just want to read the lists and not participate, the news groups will work nicely for this. You will have a much easier time of following a thread this way. Buddha-pest's news mirror is up and running as well. -Ken ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Need some help here ! ( Part 2 )
Either that or he's playing from behind a MASQ gateway, e.g. a linux gateway and stealing multiple connections from his ISP. Yeah, stick it to the man!... bo for cheating on your server. (yes MASQ is NAT from a single IP but I haven't posted in soo long) LeJer[GWD] 216.129.13.49 'Gateway of Doom' Simon Garner wrote: > > Most likely he's coming through NAT, e.g. a DSL router. This will cause the > external port number to change. > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] what about smoke grenades?
Well... im running a hlds_l 1.1.0.8 server with CS 1.3a on a linux box and i have 30 windows machines to play on lan and _sometimes_ when someone throw a smoke grenade _some_ machines hang up, they freezes :( i think we talk about it few weeks ago... but... there's a solution? Maybe rm -fr /home/halflife and deltree /y c:\games\half-life\ x _ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Need some help here ! ( Part 2 )
Most likely he's coming through NAT, e.g. a DSL router. This will cause the external port number to change. From: "Marcel Beringer" <[EMAIL PROTECTED]> > > Forgot one thing to my former post, > > This is what I saw in the logs : > > L 10/21/2001 - 18:31:07: "Cyrus The Virus<241><214988><>" connected, address "212.187.82.155:43622" > > In the logs I do see his WONID, but the portnumber behind his IP is > different from the rest. > > This is how normal connects to the server look like : > > L 10/21/2001 - 18:14:57: "ZeroLogic<213><807579><>" connected, address "xxx.xx.148.202:27005" > L 10/21/2001 - 18:14:58: "Bollox<214><267297><>" connected, address "xxx.xxx.119.15:27005" > L 10/21/2001 - 18:14:58: "T@rget<215><211199><>" connected, address "xxx.xx.222.244:27005" > L 10/21/2001 - 18:14:58: "c]_[BIER]R0y@L<216><1708916><>" connected, address "xxx.xxx.64.142:27005" > L 10/21/2001 - 18:14:58: "mutta<217><284860><>" connected, address "xxx.xxx.153.209:27005" > L 10/21/2001 - 18:14:59: "lool<218><268701><>" connected, address "xxx.xx.96.129:21483" > L 10/21/2001 - 18:15:00: "[=XP=]TyRoNE<219><602922><>" connected, address "xxx.xxx.89.111:27005" > L 10/21/2001 - 18:15:04: World triggered "Round_Start" > L 10/21/2001 - 18:15:06: "Bollox<214><267297><>" entered the game > L 10/21/2001 - 18:15:09: "[3NZyM]<220><1320862><>" connected, address "xx.xxx.234.227:27005" > > As you can seem all players have 27005 behind their IP, except for that > rotten cheater, he's got 43622 > > If someone knows how this is possible, please post it here. > > Grtz, > > Marcel > > -- > Get your free warez from ftp://127.0.0.1 > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Need some help here ! ( Part 2 )
as far as the clientport is concerned there is nothing in the "RFC" that states that the client MUST use 27005, it's just the default port and can easily be changed, either coming from a NATed environment or changing +clientport to whatever you want, true? >>> [EMAIL PROTECTED] 10/23/01 12:01pm >>> Forgot one thing to my former post, This is what I saw in the logs : L 10/21/2001 - 18:31:07: "Cyrus The Virus<241><214988><>" connected, address "212.187.82.155:43622" In the logs I do see his WONID, but the portnumber behind his IP is different from the rest. This is how normal connects to the server look like : L 10/21/2001 - 18:14:57: "ZeroLogic<213><807579><>" connected, address "xxx.xx.148.202:27005" L 10/21/2001 - 18:14:58: "Bollox<214><267297><>" connected, address "xxx.xxx.119.15:27005" L 10/21/2001 - 18:14:58: "T@rget<215><211199><>" connected, address "xxx.xx.222.244:27005" L 10/21/2001 - 18:14:58: "c]_[BIER]R0y@L<216><1708916><>" connected, address "xxx.xxx.64.142:27005" L 10/21/2001 - 18:14:58: "mutta<217><284860><>" connected, address "xxx.xxx.153.209:27005" L 10/21/2001 - 18:14:59: "lool<218><268701><>" connected, address "xxx.xx.96.129:21483" L 10/21/2001 - 18:15:00: "[=XP=]TyRoNE<219><602922><>" connected, address "xxx.xxx.89.111:27005" L 10/21/2001 - 18:15:04: World triggered "Round_Start" L 10/21/2001 - 18:15:06: "Bollox<214><267297><>" entered the game L 10/21/2001 - 18:15:09: "[3NZyM]<220><1320862><>" connected, address "xx.xxx.234.227:27005" As you can seem all players have 27005 behind their IP, except for that rotten cheater, he's got 43622 If someone knows how this is possible, please post it here. Grtz, Marcel -- Get your free warez from ftp://127.0.0.1 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux