Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread jgiles
Naw, no ping boost plugins, just -pingboost 2 and a high HZ kernel (2.6)

Here is mine:
Its a Dual AMD 2600+ using Red Hat and the 2.6 test

CPU   InOut   Uptime  Users   FPSPlayers
13.00 33.18 46.27 102   400  956.02  12

Ive been really happy with the 2.6 kernel :)

 21:51:01  up 2 days, 19:04,  3 users,  load average: 0.52, 0.51, 0.46
113 processes: 112 sleeping, 1 running, 0 zombie, 0 stopped
CPU0 states:   0.0% user   4.0% system0.0% nice   0.0% iowait  95.0% idle
CPU1 states:  24.0% user   2.0% system0.0% nice   0.0% iowait  84.0% idle
Mem:  1034436k av,  963460k used,   70976k free,   0k shrd,  135208k buff
   603644k active, 181960k inactive
Swap: 1534168k av, 280k used, 1533888k free  287092k
cached

  PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU COMMAND
 4956 XX25   0  216M 206M  9772 S13.3 20.4  56:57   1 hlds_amd

Joe

> Are you doing this from console or from rcon ?
>
> what are you doing to get 900+ FPS?  Using some plugin?  That will for
> sure
> throw your real stats off.
>
>
> - Original Message -
> From: "Brett Fernicola" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, November 11, 2003 6:31 PM
> Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers
>
>
>> 19:29:25 CPU   InOut   Uptime  Users   FPSPlayers
>>   0.00 28.03 34.742564   674  936.33  12
>>
>> Cant hold me down. My server can hold up to 32 players no problem.
> However
>> I actually play on my server and dislike CS when over 14 people are
> playing.
>> It gets to much like an Unreal advent after 14 players.
>>
>>
>>
>>
>>
>> - Original Message -
>> From: "Simon Garner" <[EMAIL PROTECTED]>
>> To: <[EMAIL PROTECTED]>
>> Sent: Tuesday, November 11, 2003 3:58 PM
>> Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers
>>
>>
>> > On Wednesday, November 12, 2003 7:32 AM NZT,
>> > Brett Fernicola <[EMAIL PROTECTED]> wrote:
>> >
>> > >
>> > > 13:08:29 CPU   InOut   Uptime  Users   FPSPlayers
>> > >   0.00  0.00  0.002183   436  943.40   0
>> > >
>> > > 13:09:07 CPU   InOut   Uptime  Users   FPSPlayers
>> > >   0.00  0.00  0.002184   436  827.13   0
>> > >
>> >
>> > Your server is empty...
>> >
>> > -Simon
>> >
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
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> please visit:
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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread Britt Priddy \(PZGN\)
Are you doing this from console or from rcon ?

what are you doing to get 900+ FPS?  Using some plugin?  That will for sure
throw your real stats off.


- Original Message -
From: "Brett Fernicola" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2003 6:31 PM
Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers


> 19:29:25 CPU   InOut   Uptime  Users   FPSPlayers
>   0.00 28.03 34.742564   674  936.33  12
>
> Cant hold me down. My server can hold up to 32 players no problem.
However
> I actually play on my server and dislike CS when over 14 people are
playing.
> It gets to much like an Unreal advent after 14 players.
>
>
>
>
>
> - Original Message -
> From: "Simon Garner" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, November 11, 2003 3:58 PM
> Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers
>
>
> > On Wednesday, November 12, 2003 7:32 AM NZT,
> > Brett Fernicola <[EMAIL PROTECTED]> wrote:
> >
> > >
> > > 13:08:29 CPU   InOut   Uptime  Users   FPSPlayers
> > >   0.00  0.00  0.002183   436  943.40   0
> > >
> > > 13:09:07 CPU   InOut   Uptime  Users   FPSPlayers
> > >   0.00  0.00  0.002184   436  827.13   0
> > >
> >
> > Your server is empty...
> >
> > -Simon
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
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Re: [hlds_linux] Someone maybe crashing server

2003-11-11 Thread Britt Priddy \(PZGN\)
hehehe they monitor this list - they just dont sink down to the level the
majority of the posters are favoring.


- Original Message -
From: "Drew Broadley" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2003 4:31 PM
Subject: RE: [hlds_linux] Someone maybe crashing server


> Directly email them, you must know by now they don't pay any attention
> to this email list
>
> http://www.valvesoftware.com/
>
>
>
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
> > [EMAIL PROTECTED]
> > Sent: Wednesday, November 12, 2003 11:16 AM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds_linux] Someone maybe crashing server
> >
> >
> > well, I would really like to find out first what happend as I
> > dont want to directly accuse someone, however, him telling me
> > that the server is going down is a little suspicious, dont ya think.
> >
> > What I would really like to do is send someone this core dump
> > to see what it was and if it is a hack, maybe Steam (Valve)
> > can patch against it.
> >
> > Joe
> >
> > > can you share the wonid and IP address please :)
> > >
> > > [EMAIL PROTECTED] wrote:
> > >
> > >>I just found something interesing. Some one keeps joining my server
> > >>and somehow crashing it. the server ran for weeks without an issue.
> > >>Then today, someone said that this server is going down and then it
> > >>crashed. I banned the person, but it still crashes. I have a core
> > >>dump, but I dont know how to read all those weird symbols. Is there
> > >>somewhere I can send the debug log so they can decipher it?
> > >>
> > >>Thanks
> > >>
> > >>Joe
> > >>
> > >>BTW, Its 1.6 and was updates today with VAC and Steam.
> > >>
> > >>___
> > >>To unsubscribe, edit your list preferences, or view the
> > list archives,
> > >>please visit:
> > >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > >>
> > >>
> > >
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the
> > list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> > ___
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> >
>
>
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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread Britt Priddy \(PZGN\)
post this servers IP - lets fill it up and see what it can really do instead
of all the talk.


- Original Message -
From: "Brett Fernicola" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2003 6:31 PM
Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers


> 19:29:25 CPU   InOut   Uptime  Users   FPSPlayers
>   0.00 28.03 34.742564   674  936.33  12
>
> Cant hold me down. My server can hold up to 32 players no problem.
However
> I actually play on my server and dislike CS when over 14 people are
playing.
> It gets to much like an Unreal advent after 14 players.
>
>
>
>
>
> - Original Message -
> From: "Simon Garner" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, November 11, 2003 3:58 PM
> Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers
>
>
> > On Wednesday, November 12, 2003 7:32 AM NZT,
> > Brett Fernicola <[EMAIL PROTECTED]> wrote:
> >
> > >
> > > 13:08:29 CPU   InOut   Uptime  Users   FPSPlayers
> > >   0.00  0.00  0.002183   436  943.40   0
> > >
> > > 13:09:07 CPU   InOut   Uptime  Users   FPSPlayers
> > >   0.00  0.00  0.002184   436  827.13   0
> > >
> >
> > Your server is empty...
> >
> > -Simon
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
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RE: [hlds_linux] Opyteron and Metamod...

2003-11-11 Thread Donald Maner
I'd be happy to try if I only had access to an amd64 box.

-Original Message-
From: hondaman [mailto:[EMAIL PROTECTED]
Sent: Tuesday, November 11, 2003 10:22 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Opyteron and Metamod...


He said that he didn't have time to support all the different platforms,
the code was open source, so someone else should be able to do it.
Unfortunatley, I cant.  I tried. :(

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin J.
Anderson
Sent: Tuesday, November 11, 2003 2:35 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Opyteron and Metamod...


have you tried emailing will over at www.metamod.org ?

->-Original Message-
->From: [EMAIL PROTECTED]
->[mailto:[EMAIL PROTECTED] Behalf Of hondaman
->Sent: Monday, November 10, 2003 11:16 PM
->To: [EMAIL PROTECTED]
->Subject: RE: [hlds_linux] Opyteron and Metamod...
->
->
->I was not able to compile it successfully, no.  I was hoping someone
->else had so I could pick their brain on what the trick was.
->
->-Original Message-
->From: [EMAIL PROTECTED]
->[mailto:[EMAIL PROTECTED] On Behalf Of Kenny @
->Emsco
->Sent: Monday, November 10, 2003 1:02 PM
->To: [EMAIL PROTECTED]
->Subject: Re: [hlds_linux] Opyteron and Metamod...
->
->
->Can you not recompile metamod from source to make a 64 binary?
->
->I have tested freebsd, mandrake, and redhat on our athlon64 3200. I
->was not impressed with compatability at the moment.
->
->Kenny
->
->- Original Message -
->From: "hondaman" <[EMAIL PROTECTED]>
->To: <[EMAIL PROTECTED]>
->Sent: Monday, November 10, 2003 11:51 AM
->Subject: [hlds_linux] Opyteron and Metamod...
->
->
->> This is a multi-part message in MIME format.
->> --
->> [ Picked text/plain from multipart/alternative ]
->> Has anyone at all got the amd64 binary and metamod to work together?

->> If
->so,
->> how did you do it?
->
->
->___
->To unsubscribe, edit your list preferences, or view the list archives,

->please visit:
->http://list.valvesoftware.com/mailman/listinfo/hlds_linux
->
->
->
->
->___
->To unsubscribe, edit your list preferences, or view the list archives,

->please visit:
->http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread Britt Priddy \(PZGN\)
Everyone take note of your L2 Cache on your CPU - I'm willing to bet 90% of
the people with 512k L2 cache do not have these problems - anything below
this - yes - you'll see choke / gag / puke...  I've tested it on 128k / 256k
and 512k...   256k is reasonable - but still not 100% vs a CPU with 512k
cache - perferably the AMD family...  I was pro Intel - until I tried an AMD
2800+ and it blew me away - the difference was like night and day... Could
also be the archt. that valve uses since they do code under AMD CPU's...
Not sure what to do about the other CPUs we have that are below 256k - I
guess just rid them as we can and replace.  Pingboost and all that doesn't
help much - but on 512k L2 - boom - check it out.

This is all on a Basic red hat 8 install - no xwin/gui - just what is needed
to run the server - thats it.  very minimal install.


- Original Message -
From: "Drew Broadley" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2003 7:17 PM
Subject: RE: [hlds_linux] 5 reasons i'm shutting down my HL Servers


> Check your previous stats output, It shows 0% CPU usage for 12 players.
>
> > > > 19:29:25 CPU   InOut   Uptime  Users   FPSPlayers
> > > >   0.00 28.03 34.742564   674  936.33  12
>
> Also
>
> > Just connect to my server before you run your mouth.
>
> ... think before you post, because I'm obviously not in your reigon so
> I will ping highly with loss/choke and will get a bad impression of your
> "over all happy" server.
>
> That last part of that comment is rich coming from you :)
>
> - Drew
>
>
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
> > Brett Fernicola
> > Sent: Wednesday, November 12, 2003 1:58 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers
> >
> >
> > This is a multi-part message in MIME format.
> > --
> > Wtf you talking about make some sense.
> >
> > Here is a screen shot of my hlsw showing 9xx fps low pings
> > and over all happy server.  Just connect to my server before
> > you run your mouth.  This is also only on a dsl connection.
> >
> >  20:59:55  up 17 days,  8:35,  2 users,  load average: 0.40,
> > 0.22, 0.12 27 processes: 24 sleeping, 3 running, 0 zombie, 0 stopped
> > CPU states:  23.0% user   0.2% system   0.0% nice   0.0%
> > iowait  76.8% idle
> > Mem:  1033732k av,  405892k used,  627840k free,   0k
> > shrd,  114312k
> > buff
> >187752k active, 132248k inactive
> > Swap: 1052216k av,   0k used, 1052216k free
> >121424k
> > cached
> >
> >
> >
> >
> >
> > - Original Message -
> > From: "Drew Broadley" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Tuesday, November 11, 2003 7:40 PM
> > Subject: RE: [hlds_linux] 5 reasons i'm shutting down my HL Servers
> >
> >
> > > So you believe a 'stats' command output, that outputs you doing 12
> > > players and using 0% CPU.
> > >
> > > I suppose you believe the Ping Times when you +showscores
> > is true too
> > > ?
> > >
> > > They should name a fish after you.
> > >
> > > - Drew
> > >
> > > > -Original Message-
> > > > From: [EMAIL PROTECTED]
> > > > [mailto:[EMAIL PROTECTED] On
> > Behalf Of Brett
> > > > Fernicola
> > > > Sent: Wednesday, November 12, 2003 1:31 PM
> > > > To: [EMAIL PROTECTED]
> > > > Subject: Re: [hlds_linux] 5 reasons i'm shutting down my
> > HL Servers
> > > >
> > > >
> > > > 19:29:25 CPU   InOut   Uptime  Users   FPSPlayers
> > > >   0.00 28.03 34.742564   674  936.33  12
> > > >
> > > > Cant hold me down. My server can hold up to 32 players no
> > problem.
> > > > However I actually play on my server and dislike CS when over 14
> > > > people are playing. It gets to much like an Unreal advent
> > after 14
> > > > players.
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > - Original Message -
> > > > From: "Simon Garner" <[EMAIL PROTECTED]>
> > > > To: <[EMAIL PROTECTED]>
> > > > Sent: Tuesday, November 11, 2003 3:58 PM
> > > > Subject: Re: [hlds_linux] 5 reasons i'm shutting down my
> > HL Servers
> > > >
> > > >
> > > > > On Wednesday, November 12, 2003 7:32 AM NZT,
> > > > > Brett Fernicola <[EMAIL PROTECTED]> wrote:
> > > > >
> > > > > >
> > > > > > 13:08:29 CPU   InOut   Uptime  Users   FPSPlayers
> > > > > >   0.00  0.00  0.002183   436  943.40   0
> > > > > >
> > > > > > 13:09:07 CPU   InOut   Uptime  Users   FPSPlayers
> > > > > >   0.00  0.00  0.002184   436  827.13   0
> > > > > >
> > > > >
> > > > > Your server is empty...
> > > > >
> > > > > -Simon
> > > > >
> > > > >
> > > > > ___
> > > > > To unsubscribe, edit your list preferences, or view the
> > > > list archives,
> > > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > >
> > > >
> > > >
> > > >
> > > > ___
> 

RE: [hlds_linux] Opyteron and Metamod...

2003-11-11 Thread hondaman
He said that he didn't have time to support all the different platforms, the
code was open source, so someone else should be able to do it.
Unfortunatley, I cant.  I tried. :(

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin J.
Anderson
Sent: Tuesday, November 11, 2003 2:35 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Opyteron and Metamod...


have you tried emailing will over at www.metamod.org ?

->-Original Message-
->From: [EMAIL PROTECTED]
->[mailto:[EMAIL PROTECTED] Behalf Of hondaman
->Sent: Monday, November 10, 2003 11:16 PM
->To: [EMAIL PROTECTED]
->Subject: RE: [hlds_linux] Opyteron and Metamod...
->
->
->I was not able to compile it successfully, no.  I was hoping someone
->else had so I could pick their brain on what the trick was.
->
->-Original Message-
->From: [EMAIL PROTECTED]
->[mailto:[EMAIL PROTECTED] On Behalf Of Kenny @
->Emsco
->Sent: Monday, November 10, 2003 1:02 PM
->To: [EMAIL PROTECTED]
->Subject: Re: [hlds_linux] Opyteron and Metamod...
->
->
->Can you not recompile metamod from source to make a 64 binary?
->
->I have tested freebsd, mandrake, and redhat on our athlon64 3200. I
->was not impressed with compatability at the moment.
->
->Kenny
->
->- Original Message -
->From: "hondaman" <[EMAIL PROTECTED]>
->To: <[EMAIL PROTECTED]>
->Sent: Monday, November 10, 2003 11:51 AM
->Subject: [hlds_linux] Opyteron and Metamod...
->
->
->> This is a multi-part message in MIME format.
->> --
->> [ Picked text/plain from multipart/alternative ]
->> Has anyone at all got the amd64 binary and metamod to work together?
->> If
->so,
->> how did you do it?
->
->
->___
->To unsubscribe, edit your list preferences, or view the list archives,
->please visit:
->http://list.valvesoftware.com/mailman/listinfo/hlds_linux
->
->
->
->
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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread Steven Hartland
The game is old, so old I'm surprised they are still supporting it.

If I where answering I would say no. They have their work cut-out creating the
next big thing. They cant afford to spend all their time patching old code.

Either run the servers and put up with the high resource requirements
or dont its your call. If you dont there are people that will, for the time being,
so to be harsh but fair you dont matter someone will fill the gap.

Steve / K
- Original Message -
From: "dual_bereta_r0x" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: 11 November 2003 16:10
Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers


> Will wrote:
> > but why complain, its how it is.
>
> So valve will tell you: HL2 will need AS A START a Opteron FX 3.2+ to
> run ONE 20-slot server. You will blindly buy 3 of them JUST to run it?!
>
> I don't care about technology needs, but this costs MONEY. The same
> MONEY players payed to them to make a DECENT server. The only thing i
> WANT is a DEFINITIVE answer from VALVE ONLY: THESE PROPBLEMS WILL OR NOT
> WILL BE SOLVED? WHEN?
>
> "doh! we are looking right now into the problems, we will solve asap.
> just give us some donuts and time."
>
> Homer is more accurate than they.


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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread m0gely
Will wrote:

I think most people don't setup the servers properly, and thats the main
problem. You have to remember that valve have setup a 5year old engine to
work with our modern day machines, which in its own right is pretty
impressive. I have no issues with steam at this time, fair enough it is
pretty cpu hungry, but why complain, its how it is.
Just get a nice kernel and some nice spec machines and you will have no
problems
Thats a nice thought, but it's flawed.  If this were true, then there are maybe
5 people on this list that feel they have *no* problems.  I may not be a unix
god but I would like to see you set up a server comparable to my hardware that
performs much better.  Basically your telling all these people that have
performance issues they have set up their servers incorrectly.  Come on.
--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike
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Re: [hlds_linux] Multiple HLDS Instances

2003-11-11 Thread dual_bereta_r0x
[EMAIL PROTECTED] wrote:
27523 is the original, 27526 is duplicate #1, and 27527 is duplicate #2.

Any ideas?
if you can access its consoles, see if they are really running -- ie,
not returning "port already in use". Maybe your start script are loosing
in some place.
--
dual_bereta_r0x -- Alexandre Hautequest
ArenaNetwork Lan House & Cyber -- www.arenanetwork.com.br
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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread dual_bereta_r0x
Will wrote:
but why complain, its how it is.
So valve will tell you: HL2 will need AS A START a Opteron FX 3.2+ to
run ONE 20-slot server. You will blindly buy 3 of them JUST to run it?!
I don't care about technology needs, but this costs MONEY. The same
MONEY players payed to them to make a DECENT server. The only thing i
WANT is a DEFINITIVE answer from VALVE ONLY: THESE PROPBLEMS WILL OR NOT
WILL BE SOLVED? WHEN?
"doh! we are looking right now into the problems, we will solve asap.
just give us some donuts and time."
Homer is more accurate than they.

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ArenaNetwork Lan House & Cyber -- www.arenanetwork.com.br
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Re: [hlds_Linux] 5 reasons I'm shutting down my HL Servers

2003-11-11 Thread jgiles
I have to agree with Will here too. Since I installed and configured my
2.6 kernel, my CS servers run just as good on the same hardware running
Red Hat with the 2.6 test kernel as it did when I was running it on
Windows 2003.

I still have to agree on several of the other points that the original
author pointed out, however.

But for now, all in all, my CS servers are running great under Linux. So,
as long as I don't have to run a MS product on my server, I'm happy :).

Joe


> I think most people don't setup the servers properly, and thats the main
> problem. You have to remember that valve have setup a 5year old engine to
> work with our modern day machines, which in its own right is pretty
> impressive. I have no issues with steam at this time, fair enough it is
> pretty cpu hungry, but why complain, its how it is.
>
> Just get a nice kernel and some nice spec machines and you will have no
> problems
>
> - Original Message -
> From: "m0gely" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Tuesday, November 11, 2003 2:47 PM
> Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers
>
>
>> dual_bereta_r0x wrote:
>> > etc, etc, etc.
>>
>> Actually, I aggree with most of what he has said.  I don't have all the
>> same problems, but server performance is laughable for what this app
>> does.  I think Steam is a joke too.  I really don't understand what it's
>> purpose is.  Content delivery?  Cheat protection?  It seams like those
>> are the two things it does the worst at.  Most people I know are leaving
>> current Steam based games because of it.  Not flaming here, it just the
>> truth.  HL2 will get it's chance because it's HL2, but patience will
>> only grant that title so much in the end.
>>
>> --
>> - m0gely
>> http://quake2.telestream.com/
>> Q2 | Q3A | Counter-strike
>>
>>
>> ___
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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread dual_bereta_r0x
Will wrote:
Just get a nice kernel and some nice spec machines and you will have no
problems
Steam servers:
3x 22-slot (4 reserved) Counter-Strike w/ adminmod 2.50.58 + statsme 2.6.17.
Hardware:
Dual Intel Xeon P4 2.8, 4Gb ECC DDR, Seagate Ultra-SCSI3 320 36.4Gb HDD,
Adaptec 39320, Intel Gigabit EtherExpress Pro.
Software:
Slackware Linux 9.1 with -current fixes, only with kernel, init, glibc,
ssh network tools and text tools to bring system up. No apache, no bind,
no ftp, nothing to steal cpu or mem.
Kernels:
2.4.20, 2.4.21, 2.4.22, 2.4.9-ac9, 2.6.0-test3/4/5/6/7/8/9. HZ changed
to 100, 1000 in each release. No additional modules for
hardware/features i don't have.
Network connection:
Summit 48i Gigabit switch, plugged in a Cisco Catalyst 8540 CSRswitch
router, 155Mbit pipe, link usage 75% peak rate, 60% normal usage, < 25%
between 9pm-9am.
This WAS SUPPOSED TO handle a decent game server. Or a Oracle one.

--
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ArenaNetwork Lan House & Cyber -- www.arenanetwork.com.br
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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread Frank Stollar
dual_bereta_r0x wrote:

The same here. Since the 3.1.1.1 servers I get pissed cause of the bad
performance. And since the release of Steam our XP2000+ in not capable
anymore of a fluid gameplay for 2 servers. That's not only bad that's
disgusting. Besides the point that 3.1.1.1 does not bring any new
enhancements for a server regarding the increase in cpu load.
With Steam it just got worse. Not to mention the problems and bugs on
the client side.
As we are trying new hardware (Barton core Athlons seem to be much
better performing with steam servers than Palomino cores) we are giving
MoHAA, BF1942 and Tribes2 a shot. They perform much better, are also
full most of the time and there are less known problems.
For the long run we will decrease the HL Servers, because of the immens
cost for new hardware they are needing.
Myself I would drop HL completly because of the bad support regarding
the performance hit since 3.1.1.1 and valve ignoring the bitching.
Any other server is performing better. Some 1/2 some 1/5 of CPU load for
the same amount of slots used. Best example is Tribes2, it is real cpu
friendly.
If there will be no update in the near future fixing this problem, there
will be no CS server anymore hosted by us. It's too expensive.
That's it, flames on
  Frank
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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread Rafael Sanches
I don't understand why cpl will be STEAM!
It just sucks..

- Original Message -
From: "m0gely" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2003 12:47 PM
Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers


> dual_bereta_r0x wrote:
> > etc, etc, etc.
>
> Actually, I aggree with most of what he has said.  I don't have all the
> same problems, but server performance is laughable for what this app
> does.  I think Steam is a joke too.  I really don't understand what it's
> purpose is.  Content delivery?  Cheat protection?  It seams like those
> are the two things it does the worst at.  Most people I know are leaving
> current Steam based games because of it.  Not flaming here, it just the
> truth.  HL2 will get it's chance because it's HL2, but patience will
> only grant that title so much in the end.
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
>
> ___
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[hlds_linux] Multiple HLDS Instances

2003-11-11 Thread siberia
Ok, I've searched on the steampowered.com forums and the list archives,
don't see any information regarding this.

I have three instances of HLDS running on my rh box, all was normal,
aside from the typical Steam issues etc... I decided to check TOP and I
see that I have five instances of HLDS running for some odd reason.
Three of them are supposed to be there, but one of my servers was
running three times, in three separate processes. I killed the lowest
PID of the three instances and the other two duplicates went down with
it.

I took a gander in the configs, as well in the launch script I tossed
together (which is identical to the other two copies I use aside from
the necessary variances) and everything looked peachy. Relaunched the
script and checked TOP.

I see "./steam -update tfc ." followed by an instance of HLDS shortly
thereafter, and finally, the other two bastard processes pop up.

Here's a TOP clipped/formatted top c/p :

27060 hlds 7 0 69336  61M  3656 S <   0.0  6.1  43:04 ./hlds_i686 -game
tfc +maxplayers 20 +map openfire_l
27523 hlds 7 0 46184  45M  4888 S <   0.0  4.4   0:01 ./hlds_i686 -game
tfc +maxplayers 20 +map epicenter
27526 hlds 7 0 46184  45M  4888 S <   0.0  4.4   0:00 ./hlds_i686 -game
tfc +maxplayers 20 +map epicenter
27527 hlds 7 0 46184  45M  4888 S <   0.0  4.4   0:00 ./hlds_i686 -game
tfc +maxplayers 20 +map epicenter
 8926 hlds 7 0 52940  34M  3964 S <   0.0  3.4   2:13 ./hlds_i686 -game
tfc +maxplayers 16 +map schtop

27523 is the original, 27526 is duplicate #1, and 27527 is duplicate #2.

Any ideas?

Thanks in advance,
-sib


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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread Will
I think most people don't setup the servers properly, and thats the main
problem. You have to remember that valve have setup a 5year old engine to
work with our modern day machines, which in its own right is pretty
impressive. I have no issues with steam at this time, fair enough it is
pretty cpu hungry, but why complain, its how it is.

Just get a nice kernel and some nice spec machines and you will have no
problems

- Original Message -
From: "m0gely" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2003 2:47 PM
Subject: Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers


> dual_bereta_r0x wrote:
> > etc, etc, etc.
>
> Actually, I aggree with most of what he has said.  I don't have all the
> same problems, but server performance is laughable for what this app
> does.  I think Steam is a joke too.  I really don't understand what it's
> purpose is.  Content delivery?  Cheat protection?  It seams like those
> are the two things it does the worst at.  Most people I know are leaving
> current Steam based games because of it.  Not flaming here, it just the
> truth.  HL2 will get it's chance because it's HL2, but patience will
> only grant that title so much in the end.
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
>
> ___
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Re: [hlds_linux] can't make it working.....:(((

2003-11-11 Thread Rafael Sanches
try this

#/bin/sh

screen -A -m -d -S servername ./hlds_run +sv_lan 0 +insecure -game cstrike
+nomaster +port 27015 +servercfgfile server.cfg +logsdir logs +maxplayers 13
+map de_aztec +mapcyclefile mapcycle.txt



to see it from console you type:

#screen -r servername

to deatache screen type

CTRL+A+D

to exit screen do a CTRL+C



bye

- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2003 2:29 AM
Subject: AW: [hlds_linux] can't make it working.:(((


dont use "&"

i suggest u use: screen -dmS hl hlds_run -game bla bla bla

"&" didnt work for me

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Auftrag von Mad
Scientist
Gesendet: Tuesday, November 11, 2003 1:19
An: [EMAIL PROTECTED]
Betreff: Re: [hlds_linux] can't make it working.:(((


> It would look something like this ./hlds_run -game  +maxplayers
> 20 +map De_dust2 +port 27016 -autoupdate &

Try "de_dust2" instead of "De_dust2". This is Linux, after all, which
has a case-sensitive filesystem.

-Mad

--
"A proof is a proof. What kind of a proof? It's a proof. A proof is a
proof. And when you have a good proof, it's because it's proven."

- Prime Minister Jean Chrétien



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Re: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread m0gely
dual_bereta_r0x wrote:
etc, etc, etc.
Actually, I aggree with most of what he has said.  I don't have all the
same problems, but server performance is laughable for what this app
does.  I think Steam is a joke too.  I really don't understand what it's
purpose is.  Content delivery?  Cheat protection?  It seams like those
are the two things it does the worst at.  Most people I know are leaving
current Steam based games because of it.  Not flaming here, it just the
truth.  HL2 will get it's chance because it's HL2, but patience will
only grant that title so much in the end.
--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike
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RE: [hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread McCormack, Chris
didn't you say you were shutting down your servers 2 months ago ? what changed then ?

-Original Message-
From: dual_bereta_r0x [mailto:[EMAIL PROTECTED]
Sent: 11 November 2003 14:00
To: [EMAIL PROTECTED]
Subject: [hlds_linux] 5 reasons i'm shutting down my HL Servers


1. Authentication DIDN'T work. The messages "User ticket expired" and
"game is currently unavaliable" are becoming jokes. Maybe inside their
LAN auth can be done. Maybe in a few countries with huge pipes auth can
be done. Maybe someday auth can be done in a 9 of 10 tries ratio.

2. STEAM don't update. I started an "./steam -update dod [myuser]
[mypass] Y" 30 (thirty) days ago, and i still waiting for the update.
No, the process didn't died, it still logging each try. Yes, i've
removed ~/.steam folder and *.blob files. I think i'll need to upgrade
my server network connection to an OC-12 one, my "old" atm pipe don't
have enough bandwidth.

3. Hardware requeriments for a DECENT server are almost the same of an
Oracle server. I don't mind to run a top hardware but not with this poor
performance. My xeons looks like old pentium 133. "But here we run a
20-slot players in our P3-600". Sure. I will change my blade servers to
a p3-600 cluster :/ Or should i run ONE server per $2k machine?

4. LACK OF SUPPORT. The last mail messages POSTED by some VALVe guy
since the "we're f*cked, someone stoled our future money-tree, help us"
message was about "New VAC Detections" and "Temporary downgrade of VAC".
Is nice to see they are alive, but will be much more better seeing them
fixing game bugs. And leaving things working, of course. The cool thing
is: "help us". Where is YOUR help to us? Oh, yes, sorry, you are
occupied now.

5. HL2. Yes, this *is* a problem. VALVe put the bug fixing/patching of
the *actual* Half-Life game in 8th plan, and now are running out of time
to change the leaked source code.

I DON'T WANT TO START ANOTHER FLAME WAR, i'm still very disapointed with
these guys.

My Bf1942 servers with 32 players have better performance than my 16p
STEAM servers. Even my BETA MoHAA are better. And are far away stables.

Before anyone AGAIN writes "bad troll", "shut up, leave them" and "so,
close the door when out", yes, i'm leaving. I don't trust anymore such
developers. A year and half since hlds x.1.1.0 and some things insist in
not work.

--
dual_bereta_r0x -- Alexandre Hautequest
ArenaNetwork Lan House & Cyber -- www.arenanetwork.com.br

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[hlds_linux] 5 reasons i'm shutting down my HL Servers

2003-11-11 Thread dual_bereta_r0x
1. Authentication DIDN'T work. The messages "User ticket expired" and
"game is currently unavaliable" are becoming jokes. Maybe inside their
LAN auth can be done. Maybe in a few countries with huge pipes auth can
be done. Maybe someday auth can be done in a 9 of 10 tries ratio.
2. STEAM don't update. I started an "./steam -update dod [myuser]
[mypass] Y" 30 (thirty) days ago, and i still waiting for the update.
No, the process didn't died, it still logging each try. Yes, i've
removed ~/.steam folder and *.blob files. I think i'll need to upgrade
my server network connection to an OC-12 one, my "old" atm pipe don't
have enough bandwidth.
3. Hardware requeriments for a DECENT server are almost the same of an
Oracle server. I don't mind to run a top hardware but not with this poor
performance. My xeons looks like old pentium 133. "But here we run a
20-slot players in our P3-600". Sure. I will change my blade servers to
a p3-600 cluster :/ Or should i run ONE server per $2k machine?
4. LACK OF SUPPORT. The last mail messages POSTED by some VALVe guy
since the "we're f*cked, someone stoled our future money-tree, help us"
message was about "New VAC Detections" and "Temporary downgrade of VAC".
Is nice to see they are alive, but will be much more better seeing them
fixing game bugs. And leaving things working, of course. The cool thing
is: "help us". Where is YOUR help to us? Oh, yes, sorry, you are
occupied now.
5. HL2. Yes, this *is* a problem. VALVe put the bug fixing/patching of
the *actual* Half-Life game in 8th plan, and now are running out of time
to change the leaked source code.
I DON'T WANT TO START ANOTHER FLAME WAR, i'm still very disapointed with
these guys.
My Bf1942 servers with 32 players have better performance than my 16p
STEAM servers. Even my BETA MoHAA are better. And are far away stables.
Before anyone AGAIN writes "bad troll", "shut up, leave them" and "so,
close the door when out", yes, i'm leaving. I don't trust anymore such
developers. A year and half since hlds x.1.1.0 and some things insist in
not work.
--
dual_bereta_r0x -- Alexandre Hautequest
ArenaNetwork Lan House & Cyber -- www.arenanetwork.com.br
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Re: [hlds_linux] HLDS CS 1.5

2003-11-11 Thread Christopher Luk
get the patch from
ftp://ftp.hkspirit.net/pub/cstrike/linux/hlds_l_3111d_update.tar.gz for
latest cs1.5
chris

mvettas wrote:

When steam is stable i heard, so when that is , is anyones guess
- Original Message -
From: "D. Batastini" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2003 5:42 PM
Subject: [hlds_linux] HLDS CS 1.5



I've been looking through the archives and well I've yet to find what I'm
looking for... I was hosting a CS 1.5 server about a year ago, and I'm
looking to set up another one. However I'm unsure of what various of HLDS

I


should be using? I am well aware of the security holes in 3.1.1.0, can
someone offer some advice on the best and most secure server for 1.5?
Secondly, has Valve made any sort of announcement as to the lifespan of

the


WON servers?

Thanks in advance,

D.Batastini
URI


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Re: [hlds_linux] HLDS CS 1.5

2003-11-11 Thread mvettas
When steam is stable i heard, so when that is , is anyones guess
- Original Message -
From: "D. Batastini" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2003 5:42 PM
Subject: [hlds_linux] HLDS CS 1.5


> I've been looking through the archives and well I've yet to find what I'm
> looking for... I was hosting a CS 1.5 server about a year ago, and I'm
> looking to set up another one. However I'm unsure of what various of HLDS
I
> should be using? I am well aware of the security holes in 3.1.1.0, can
> someone offer some advice on the best and most secure server for 1.5?
> Secondly, has Valve made any sort of announcement as to the lifespan of
the
> WON servers?
>
> Thanks in advance,
>
> D.Batastini
> URI
>
>
>
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[hlds_linux] HLDS CS 1.5

2003-11-11 Thread D. Batastini
I've been looking through the archives and well I've yet to find what I'm
looking for... I was hosting a CS 1.5 server about a year ago, and I'm
looking to set up another one. However I'm unsure of what various of HLDS I
should be using? I am well aware of the security holes in 3.1.1.0, can
someone offer some advice on the best and most secure server for 1.5?
Secondly, has Valve made any sort of announcement as to the lifespan of the
WON servers?

Thanks in advance,

D.Batastini
URI



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