[hlds_linux] CD key in use
Hey people a friend of mine purchased HL back in 1998, he hasnt used it for almost 2 years now when he tries to his CD key is in use what is the email address to report this to valve and have it reset if he can prove its his, the only one i found which would suit this instance is [EMAIL PROTECTED] and [EMAIL PROTECTED], if anyone else knows another please let me know Thanks in advance ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] FPS lag
Howdy! I'm just wondering what Valve wants to do about that issue. If maybe any fix is already on its way. Also maybe Valve doesn't recognize it as anything they need to fix. Well, what's going on? Thanks! Tom ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] sometimes Maps take too long to change
I had this problem with my server. We were using Statsme 1.7.1. As soon as I disabled it, the problem went away. It started occuring on its own after one of the engine updates. An upgrade to Statsme 2.8.0b15 fixed it. You should make sure ALL your plugins are updated ;) On Wed, 2004-02-18 at 07:46, Rock wrote: > -- > [ Picked text/plain from multipart/alternative ] > > > I had a customer with the same problem exactly. Ends up he was using statsme and > messed something up taht was to hard to find. Map changes took over a minute and > timed out the server on hlsw but then would finish the change eventually. IF yoru > running statsme, try commenting it out. If not, jsut try commenting out metamod > plugins one at a time. I ended up jsut removing and reinstalling statsme. > > Faisal <[EMAIL PROTECTED]> wrote: > I am facing some problems when maps cycle changes the map .. some time they > take to much time to change maps ? > this goes for any maps not any perticular map . > > wat can be wrong ? > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > Rock of Rock's Hideout > > For help or support please visit the suport forums: > http://www.rocks-hideout.com > also support can be found on AOL instant messanger at: > FHMDeathSquad > RocksHideout > > > > > > > > > > > > - > Do you Yahoo!? > Yahoo! Mail SpamGuard - Read only the mail you want. > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] memory leak
--- MPCM <[EMAIL PROTECTED]> wrote: > I was trying to find working 32 player maps, do you have any or know > a > place where I could working maps? Some places claim to have them, but > for 4 different assault maps all hit a 20 player limit on my 32 > player > test box. Running tfc at the moment, but cs was much more popular. > > -- > MPCM might want to start a new thread next time... instead of highjacking an unrelated one. :) here you go for assault: http://www.7inchtaint.com/files/details.php?ID=151 and some others: oilrig - http://www.7inchtaint.com/files/details.php?ID=150 vegas - http://www.7inchtaint.com/files/details.php?ID=156 train - http://www.7inchtaint.com/files/details.php?ID=155 prodigy - http://www.7inchtaint.com/files/details.php?ID=154 nuke - http://www.7inchtaint.com/files/details.php?ID=153 italy - http://www.7inchtaint.com/files/details.php?ID=152 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] memory leak
I was trying to find working 32 player maps, do you have any or know a place where I could working maps? Some places claim to have them, but for 4 different assault maps all hit a 20 player limit on my 32 player test box. Running tfc at the moment, but cs was much more popular. -- MPCM Andrew A. Chen wrote: Hello- Is there still a bad memory leak in the Linux HLDS server? xxx 11862 24.7 17.2 185096 178276 ? R08:27 113:51 ./hlds_amd This is after 7.5 hours. It'll happily grow to 300MB+ if it continues running. This is relatively busy 32 player server. --- Andrew A. Chen Divo Networks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] memory leak
My top "record" is 1.3 gigs used by one instance of hlds, it's obviously related to the playercount, since empty servers never see much usage. - Sindre >= Original Message From "Andrew A. Chen" <[EMAIL PROTECTED]> = >Hello- >Is there still a bad memory leak in the Linux HLDS server? > >xxx 11862 24.7 17.2 185096 178276 ? R08:27 113:51 ./hlds_amd > >This is after 7.5 hours. It'll happily grow to 300MB+ if it continues >running. This is relatively busy 32 player server. > >--- >Andrew A. Chen >Divo Networks > >___ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] memory leak
It will be all the plugins you are probably running. I have not seen default servers use more than 100mb. James -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew A. Chen Sent: 19 February 2004 01:09 To: [EMAIL PROTECTED] Subject: [hlds_linux] memory leak Hello- Is there still a bad memory leak in the Linux HLDS server? xxx 11862 24.7 17.2 185096 178276 ? R08:27 113:51 ./hlds_amd This is after 7.5 hours. It'll happily grow to 300MB+ if it continues running. This is relatively busy 32 player server. --- Andrew A. Chen Divo Networks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] memory leak
Yes :) - Original Message - From: "Andrew A. Chen" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, February 18, 2004 6:08 PM Subject: [hlds_linux] memory leak > Hello- > Is there still a bad memory leak in the Linux HLDS server? > > xxx 11862 24.7 17.2 185096 178276 ? R08:27 113:51 ./hlds_amd > > This is after 7.5 hours. It'll happily grow to 300MB+ if it continues > running. This is relatively busy 32 player server. > > --- > Andrew A. Chen > Divo Networks > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] MOTD.TXT settings etc for width - height....
--- [EMAIL PROTECTED] wrote: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > What are the dimensions on the motd supposed to be ? can you change > that > windows size at all? Where are the pics supposed to be? in /cstrike? > -- originally I beleive I measured this at 450 px wide by 325 px high. I created an motd that was one big image, and had it sized to these values and it displayed perfectly without any HL scrollbars appearing. However, that was on a box that was set to play at 800 x 600. When I upgraded to a new comp and started running CS at 10x7, I noticed that the MOTD window grew as well, but my image was still displaying at its original resolution. So, I think it is a relative size based upon game reso. images should reside on a webserver, since your needs to refer to an http location. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] memory leak
Hello- Is there still a bad memory leak in the Linux HLDS server? xxx 11862 24.7 17.2 185096 178276 ? R08:27 113:51 ./hlds_amd This is after 7.5 hours. It'll happily grow to 300MB+ if it continues running. This is relatively busy 32 player server. --- Andrew A. Chen Divo Networks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Idle time kick.
That enables it or disables it. As I said, the default is a tad high imo. Being able to specify the length of time would be good. Ronny Schedel wrote: mp_autokick 0/1 Is it possible to set the time a player has to be idle for before they are kicked? It's rather high by default, and I would like to bring it down. If not, would Valve consider adding a cvar to control this. Such as: sv_idlekick If it was just CS based it could be done on how many rounds somebody were idle for, but this wouldn't work in other games then. Regards, Alastair. -- Wireplay Official http://www.wireplay.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Wireplay Official http://www.wireplay.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux