Re: [hlds_linux] GUI for console?

2005-07-22 Thread Markus [metallica-world.de]

Ncurses, seams to be the right tool for me although I got to code a
interface by myself, but later maybe someone will use it too.
Hlsw needs a x-system I guess! Thank you for you help!


Markus





Cory Clemmer schrieb:


a ncurses interface might be possible.
http://www.gnu.org/software/ncurses/ncurses.html
I have yet to find something like that.

On 7/21/05, Markus [metallica-world.de] [EMAIL PROTECTED] wrote:



Hello first of all,

does anybody know if there is an graphical interface for the linux hlds?
I know that the hlds run on console, but a gui like iptraf or dselect
got would be nice.

Is there anything out there?
I would be glad if anyone could help me!

Thanks,
Markus (Kassel, Germany)




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Re: [hlds_linux] VAC Ban Messages

2005-07-22 Thread Oum

droped doesn't mean banned... VAC1 isn't up to date anymore since almost a
year... I guesse we could say vac1 does ban anymore, but at least it
prevents banned players to play on secure server.
there is no log when vac1 ban i am not sure there is when it drops
banned players


- Original Message -
From: Kevin Ottalini [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Friday, July 22, 2005 5:46 AM
Subject: Re: [hlds_linux] VAC Ban Messages



The last player dropped by VAC1 from my server was on 21June2005 so
exactly
1 month ago.


- Original Message -
From: Killer Creation Services
Sent: Thursday, July 21, 2005 7:41 PM
Subject: [hlds_linux] VAC Ban Messages


Hi all,

I've managed to get the hl2 messages from my logs but every server I
check
for hl1 based games there is no ban's at all not even for last 6 - 9
months
either vac is crap or its not logging can anyone please post the vac
message
for hl1 based games and hl2 based games exactly as they are in the log
files.

Many Thanks in advance.
MerK



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RE: [hlds_linux] VAC Ban Messages

2005-07-22 Thread Killer Creation Services
You wouldn't happen to have that log do u?

Regards,

MerK

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oum
Sent: 22 July 2005 12:09
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] VAC Ban Messages

droped doesn't mean banned... VAC1 isn't up to date anymore since almost a
year... I guesse we could say vac1 does ban anymore, but at least it
prevents banned players to play on secure server.
there is no log when vac1 ban i am not sure there is when it drops
banned players


- Original Message -
From: Kevin Ottalini [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Friday, July 22, 2005 5:46 AM
Subject: Re: [hlds_linux] VAC Ban Messages


 The last player dropped by VAC1 from my server was on 21June2005 so
 exactly
 1 month ago.


 - Original Message -
 From: Killer Creation Services
 Sent: Thursday, July 21, 2005 7:41 PM
 Subject: [hlds_linux] VAC Ban Messages

 Hi all,

 I've managed to get the hl2 messages from my logs but every server I
 check
 for hl1 based games there is no ban's at all not even for last 6 - 9
 months
 either vac is crap or its not logging can anyone please post the vac
 message
 for hl1 based games and hl2 based games exactly as they are in the log
 files.

 Many Thanks in advance.
 MerK


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Re: [hlds_linux] VAC Ban Messages

2005-07-22 Thread Oum

You wouldn't happen to have that log do u?


he ?... sorry I don't understand this, not native english speaker

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RE: [hlds_linux] VAC Ban Messages

2005-07-22 Thread Killer Creation Services
The actual message in your log file when someone gets disconnected due to
cheating.

This is the HL2 log message.

L 07/06/2005 - 01:57:09: iLLmindeD//En!gma38STEAM_0:0:3390417
disconnected (reason VAC banned from secure server

Basically I need to know what the HL1 log message is if its same as HL2 or
if its different also Alfred how come it has a \n after secure server coz
the other ) is on a new line

Regards,

MerK

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oum
Sent: 22 July 2005 15:13
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] VAC Ban Messages

 You wouldn't happen to have that log do u?

he ?... sorry I don't understand this, not native english speaker

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Re: [hlds_linux] VAC Ban Messages

2005-07-22 Thread Oum

let me explain just this : this message you have in your logs cannot be the
message shown when the user is getting banned by vac, because vac bans are
delayed, never ban live on you server. this message must be a log
message when vac drops a user already known by vac as a cheater, like vac
saying : hey you, I know you, I know you cheat and already banned you for
this, get out of here ! ;o)

I don't remember of any log by vac with HL1, but if there are, it is the
same : you never know if a user on your server is getting banned for
cheating because ban are delayed, you can just know that already banned user
cannot connect your server.

hope it was clear ... since when I read again it is not clear to me anymore
O.o

Oum

- Original Message -
From: Killer Creation Services [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Friday, July 22, 2005 4:31 PM
Subject: RE: [hlds_linux] VAC Ban Messages



The actual message in your log file when someone gets disconnected due to
cheating.

This is the HL2 log message.

L 07/06/2005 - 01:57:09: iLLmindeD//En!gma38STEAM_0:0:3390417
disconnected (reason VAC banned from secure server

Basically I need to know what the HL1 log message is if its same as HL2 or
if its different also Alfred how come it has a \n after secure server coz
the other ) is on a new line

Regards,

MerK

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oum
Sent: 22 July 2005 15:13
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] VAC Ban Messages


You wouldn't happen to have that log do u?


he ?... sorry I don't understand this, not native english speaker

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Re: [hlds_linux] Managing multiple HLDS instances on a Server

2005-07-22 Thread Daniel Grapatin

Hi!

I am quite new to HLDS and was wondering if you could give me some hints
 on my problem..

I have, lets say 3 system Users on /home/user1, /home/user2 and
/home/user3. Each of them should be able to run a HLDS with it's own
maps, configurations etc.

What i was wondering about is if i have to give every user it's own
complete HLDS installation or if it is somehow possible to have a master
installation with just different map/config directories.

It came to my mind that if i need a complete installation for every user
it would become quite a mess if there are HLDS updates. Every user would
waste bandwith again and again just to always get the same files..

So, is there any way of linking the users hlds to a master
installation? How are the bigger Gameserver Provider doing it?

Thanks in advance for any help.. :)

greetings, Daniel!


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RE: [hlds_linux] VAC Ban Messages

2005-07-22 Thread Killer Creation Services
I already know that the bans isn't live, I've always known this... you
missing my point all I want to know is the message when someone gets
disconnected from a HL1 Based server if they are banned by vac which is
obviously for previous cheating violations, like I showed below the HL2
Based message is.

L 07/06/2005 - 01:57:09: iLLmindeD//En!gma38STEAM_0:0:3390417
disconnected (reason VAC banned from secure server

So what's the HL1 Based message, it seems a pretty simple question to me,
maybe I not wording it right.

Regards,

MerK

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oum
Sent: 22 July 2005 19:32
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] VAC Ban Messages

let me explain just this : this message you have in your logs cannot be the
message shown when the user is getting banned by vac, because vac bans are
delayed, never ban live on you server. this message must be a log
message when vac drops a user already known by vac as a cheater, like vac
saying : hey you, I know you, I know you cheat and already banned you for
this, get out of here ! ;o)

I don't remember of any log by vac with HL1, but if there are, it is the
same : you never know if a user on your server is getting banned for
cheating because ban are delayed, you can just know that already banned user
cannot connect your server.

hope it was clear ... since when I read again it is not clear to me anymore
O.o

Oum

- Original Message -
From: Killer Creation Services [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Friday, July 22, 2005 4:31 PM
Subject: RE: [hlds_linux] VAC Ban Messages


 The actual message in your log file when someone gets disconnected due to
 cheating.

 This is the HL2 log message.

 L 07/06/2005 - 01:57:09: iLLmindeD//En!gma38STEAM_0:0:3390417
 disconnected (reason VAC banned from secure server

 Basically I need to know what the HL1 log message is if its same as HL2 or
 if its different also Alfred how come it has a \n after secure server coz
 the other ) is on a new line

 Regards,

 MerK

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Oum
 Sent: 22 July 2005 15:13
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] VAC Ban Messages

 You wouldn't happen to have that log do u?

 he ?... sorry I don't understand this, not native english speaker

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Re: [hlds_linux] Managing multiple HLDS instances on a Server

2005-07-22 Thread steve
You can use the same binaries for multiple instances.  What I would do is
install HLDS in a directory the users don't have access to, and specify
the config file from each users home directory, that is, if you think they
need access to config files...


On Friday, July 22, 2005 11:47 am, Daniel Grapatin said:
 Hi!

 I am quite new to HLDS and was wondering if you could give me some hints
   on my problem..

 I have, lets say 3 system Users on /home/user1, /home/user2 and
 /home/user3. Each of them should be able to run a HLDS with it's own
 maps, configurations etc.

 What i was wondering about is if i have to give every user it's own
 complete HLDS installation or if it is somehow possible to have a master
 installation with just different map/config directories.

 It came to my mind that if i need a complete installation for every user
 it would become quite a mess if there are HLDS updates. Every user would
 waste bandwith again and again just to always get the same files..

 So, is there any way of linking the users hlds to a master
 installation? How are the bigger Gameserver Provider doing it?

 Thanks in advance for any help.. :)

 greetings, Daniel!


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Re: [hlds_linux] Managing multiple HLDS instances on a Server

2005-07-22 Thread e-Plutonia
rsync it from a master distribution, verses an update.

On 7/22/05, Daniel Grapatin [EMAIL PROTECTED] wrote:
 ok.. but it remains my problem with the gaming content (custom maps).
 The users should have their own map directories to install custom maps.


 [EMAIL PROTECTED] schrieb:
  You can use the same binaries for multiple instances.  What I would do is
  install HLDS in a directory the users don't have access to, and specify
  the config file from each users home directory, that is, if you think they
  need access to config files...
 
 
  On Friday, July 22, 2005 11:47 am, Daniel Grapatin said:
 
 Hi!
 
 I am quite new to HLDS and was wondering if you could give me some hints
   on my problem..
 
 I have, lets say 3 system Users on /home/user1, /home/user2 and
 /home/user3. Each of them should be able to run a HLDS with it's own
 maps, configurations etc.
 
 What i was wondering about is if i have to give every user it's own
 complete HLDS installation or if it is somehow possible to have a master
 installation with just different map/config directories.
 
 It came to my mind that if i need a complete installation for every user
 it would become quite a mess if there are HLDS updates. Every user would
 waste bandwith again and again just to always get the same files..
 
 So, is there any way of linking the users hlds to a master
 installation? How are the bigger Gameserver Provider doing it?
 
 Thanks in advance for any help.. :)
 
 greetings, Daniel!
 
 
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
 
 
 
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--
DJ Fadyeyev
Founder
e-Plutonia

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RE: [hlds_linux] VAC Ban Messages

2005-07-22 Thread Husayn ibn al-Samarqandi
On Fri, 22 Jul 2005, Killer Creation Services wrote:

 The actual message in your log file when someone gets disconnected due to
 cheating.

 This is the HL2 log message.

 L 07/06/2005 - 01:57:09: iLLmindeD//En!gma38STEAM_0:0:3390417
 disconnected (reason VAC banned from secure server

 Basically I need to know what the HL1 log message is if its same as HL2 or
 if its different also Alfred how come it has a \n after secure server coz
 the other ) is on a new line

VAC1 shows as:

L 07/10/2005 - 17:50:58: Secure: -BJ- Bazooka Joe568STEAM_0:0:6998122
was detected cheating and dropped from the server.

(all one line).

Cheers,

Insane Husayn


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Re: [hlds_linux] Managing multiple HLDS instances on a Server

2005-07-22 Thread Gary

FWIW: rsync on an IDE is not a good idea, IDE disks don't support
disconnected writes, only disconnected reads are supported, which is
a significant performance bottleneck when you write to disk..

Just write a bash/perl script to install -c them.

for i in . do { install -c .. } ... etc

At 04:15 PM 7/22/2005, e-Plutonia wrote:

rsync it from a master distribution, verses an update.

On 7/22/05, Daniel Grapatin [EMAIL PROTECTED] wrote:
 ok.. but it remains my problem with the gaming content (custom maps).
 The users should have their own map directories to install custom maps.


 [EMAIL PROTECTED] schrieb:
  You can use the same binaries for multiple instances.  What I would do is
  install HLDS in a directory the users don't have access to, and specify
  the config file from each users home directory, that is, if you
think they
  need access to config files...
 
 
  On Friday, July 22, 2005 11:47 am, Daniel Grapatin said:
 
 Hi!
 
 I am quite new to HLDS and was wondering if you could give me some hints
   on my problem..
 
 I have, lets say 3 system Users on /home/user1, /home/user2 and
 /home/user3. Each of them should be able to run a HLDS with it's own
 maps, configurations etc.
 
 What i was wondering about is if i have to give every user it's own
 complete HLDS installation or if it is somehow possible to have a master
 installation with just different map/config directories.
 
 It came to my mind that if i need a complete installation for every user
 it would become quite a mess if there are HLDS updates. Every user would
 waste bandwith again and again just to always get the same files..
 
 So, is there any way of linking the users hlds to a master
 installation? How are the bigger Gameserver Provider doing it?
 
 Thanks in advance for any help.. :)
 
 greetings, Daniel!
 
 
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 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
 
 
 
 
 
 
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Founder
e-Plutonia

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RE: [hlds_linux] VAC Ban Messages

2005-07-22 Thread Killer Creation Services
Thanks very much.

Regards,

MerK

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Husayn ibn
al-Samarqandi
Sent: 22 July 2005 22:22
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] VAC Ban Messages

On Fri, 22 Jul 2005, Killer Creation Services wrote:

 The actual message in your log file when someone gets disconnected due to
 cheating.

 This is the HL2 log message.

 L 07/06/2005 - 01:57:09: iLLmindeD//En!gma38STEAM_0:0:3390417
 disconnected (reason VAC banned from secure server

 Basically I need to know what the HL1 log message is if its same as HL2 or
 if its different also Alfred how come it has a \n after secure server coz
 the other ) is on a new line

VAC1 shows as:

L 07/10/2005 - 17:50:58: Secure: -BJ- Bazooka
Joe568STEAM_0:0:6998122
was detected cheating and dropped from the server.

(all one line).

Cheers,

Insane Husayn


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RE: [hlds_linux] Managing multiple HLDS instances on a Server

2005-07-22 Thread Scott Pettit
You could symlink the directories for the bulk of stuff, like I used to for 
maps and portions of HLDS that are very large, but in the end it just becomes 
an irritation.

HDD space isn't expensive, even a 40GB disk in your server won't have any 
trouble handling serving up a few MB of map files for 3 servers if they were to 
change map all simultaneously.

Stick with separate installations but just keep a 'model' directory for 
copying/scp'ing when you want to setup a new installation and then updating 
Steam can do the rest.

-Scott


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[hlds_linux] bug: capturing srcds console output not possible

2005-07-22 Thread Alexander Schäfer

Hi guys,

I'm desperately trying to capture output with my perl script. hlds
works fine, however I think srcds doesn't like redirecting the stdout
pipes. On debian stable (3.1) and suse linux 9.1 i just cant pipe
srcds output.

For example ./srcds_i686 -game cstrike +maxplayers 16 +map de_dust -
port 27022 outputs the normal stuff to your terminal... up to VAC
beta secure mode is activated..

However ./srcds_i686 -game cstrike +maxplayers 16 +map de_dust -port
27022  text.txt will NOT pipe anything into the file text.txt and
no output to your terminal can be found. Since pipes are used for
redirecting output.. perl pipes don't work, tee doesn't work etc etc.
Screen is no option for me, is there any workaround for this bug
(maybe even in perl)?

bye mbalex
and thx for any help


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Re: [hlds_linux] Managing multiple HLDS instances on a Server

2005-07-22 Thread Ian mu
Rsync on ide is fine if you know what you are doing, naturally better
solutions also, but no reason why not.

Personally I go for a combination of lndir, rsync with exceptions.

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