Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Gary

Personally, I would make every effort to run 5, because as some
others have said, it's not supported anymore, and has more fixes to
the kernel (mpsafe net, more linux fixes etc)

-G


At 01:33 AM 8/14/2005, m0gely wrote:

m0gely wrote:


But it's not crashing at least in the last few minutes.


Nevermind, it is crashing excessivly still:

  steamclient.cpp (258) : Stalled cross-thread pipe
  steamclient.cpp (258) : Fatal assert failed:
  ../clientdll/steamclient.cpp, line 258.  Application exiting.

*sigh*

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G. Stanley
Engineering
Velocity Servers, DBA
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Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread m0gely

m0gely wrote:


But it's not crashing at least in the last few minutes.


Nevermind, it is crashing excessivly still:

  steamclient.cpp (258) : Stalled cross-thread pipe
  steamclient.cpp (258) : Fatal assert failed:
  ../clientdll/steamclient.cpp, line 258.  Application exiting.

*sigh*

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Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Steven Hartland

My bad would help if when I tested I loaded a map :P

There's a few suspect calls to the ABI:
linux_socketcall(0xe,0xbfbeddf0) ERR#55 'No buffer space 
available'
linux_socketcall(0xe,0xbfbeddf0) ERR#55 'No buffer space 
available'

Would need to add some extra processing in truss to
determine the cause.

Alfred what are the two calls happening here?

  net.cpp (860) : Assertion Failed: 0 == iRet
  net.cpp (863) : Assertion Failed: 0 == iRet


   Steve / K
- Original Message -
From: "Gary" <[EMAIL PROTECTED]>



Wrong. I get them on 3 of my releng_5 servers.


At 07:54 PM 8/13/2005, Steven Hartland wrote:

They dont happen on 5.4 and I doubt u'll get it pr back to 4.x





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Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Gary

Wrong. I get them on 3 of my releng_5 servers.


At 07:54 PM 8/13/2005, Steven Hartland wrote:

They dont happen on 5.4 and I doubt u'll get it pr back to 4.x




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Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Steven Hartland

They dont happen on 5.4 and I doubt u'll get it pr back to 4.x

   Steve / K
- Original Message -
From: "Gary" <[EMAIL PROTECTED]>



Those seem to be harmless warnings. I'll debug it and maybe submit a
pr-report with a patch.

At 06:45 PM 8/13/2005, m0gely wrote:

Gary wrote:


I removed linux_base-8 (glibc 2.3.2) and used the suse 9.3 base
(glibc 2.3.4) and I don't have any problems.


That worked.  What Alfred told me (off list) indicated that 2.3.5 was
more the target so I didn't try SUSE 9.3.  I am still getting the:

  net.cpp (860) : Assertion Failed: 0 == iRet
  net.cpp (863) : Assertion Failed: 0 == iRet




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Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Gary

Those seem to be harmless warnings. I'll debug it and maybe submit a
pr-report with a patch.

-G


At 06:45 PM 8/13/2005, m0gely wrote:

Gary wrote:


I removed linux_base-8 (glibc 2.3.2) and used the suse 9.3 base
(glibc 2.3.4) and I don't have any problems.


That worked.  What Alfred told me (off list) indicated that 2.3.5 was
more the target so I didn't try SUSE 9.3.  I am still getting the:

  net.cpp (860) : Assertion Failed: 0 == iRet
  net.cpp (863) : Assertion Failed: 0 == iRet

But it's not crashing at least in the last few minutes.

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Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread m0gely

Gary wrote:


I removed linux_base-8 (glibc 2.3.2) and used the suse 9.3 base
(glibc 2.3.4) and I don't have any problems.


That worked.  What Alfred told me (off list) indicated that 2.3.5 was
more the target so I didn't try SUSE 9.3.  I am still getting the:

  net.cpp (860) : Assertion Failed: 0 == iRet
  net.cpp (863) : Assertion Failed: 0 == iRet

But it's not crashing at least in the last few minutes.

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Re: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Gary

Here's what I've found for BSD users (linux users might want to
read). I believe glibc 2.3.2 and 2.3.3 are buggy (and old, 2.3.2 is
from 2001 era)..

VERY old glibc's, linux_base is redhat-6 :)

[EMAIL PROTECTED] egrep -r glibc-2.2 linux_*
linux_base/Makefile: glibc-2.2.5-44.legacy.3.i386.rpm:legacy \
linux_base-src-rh-7.3/Makefile: glibc-2.2.5-44.legacy.3.src.rpm:legacy \

Somewhat newer glibc's:

[EMAIL PROTECTED] egrep -r glibc-2.3 linux_*
linux_base-8/Makefile:   glibc-2.3.2-4.80.8.${ARCH}.rpm:new \
linux_base-rh-9/Makefile:DISTFILES= glibc-2.3.2-27.9.7.i386.rpm:new \
linux_base-src-rh-8/Makefile: glibc-2.3.2-4.80.8.src.rpm:new \
linux_base-suse-9.1/Makefile:  glibc-2.3.3-98.i586.rpm \
linux_base-suse-9.2/Makefile: glibc-2.3.3-118.i586.rpm \
linux_base-suse-9.3/files/rpmlist.conf:glibc|glibc-2.3.4-23.2.i586.rpm||on

I removed linux_base-8 (glibc 2.3.2) and used the suse 9.3 base
(glibc 2.3.4) and I don't have any problems. If you chose to upgrade
glibc (older linux versions like redhat 8 do not have updated glibc
packages so you might be out of luck), so in effect, glibc versions <
2.3.4 aren't recommended for newer hl1.6 binaries.

-G


At 01:31 AM 8/13/2005, Joachim Sehlstedt wrote:

Hi!

After this release all my servers just crashes, it happens right after
all cvars are printed to the console for logging. Tried removing the
metamod and just running a plain server, same problem. Server is fully
updated and verified with -verify_all, operating system is Linux 2.6.x.y
and glibc 2.3.2. Servers are started with this argument: ./hlds_run
-autoupdate -debug -game cstrike -maxplayers 17 +map de_dust2 +ip
XXX.XXX.XXX.XXX. This is what I can see in the console:

L 08/13/2005 - 07:26:32: Server cvars end
L 08/13/2005 - 07:26:33: Server cvar "sv_maxspeed" = "900"
L 08/13/2005 - 07:26:33: Server cvar "pausable" = "0"
./hlds_run: line 424: 11837 Segmentation fault  (core dumped) $HL_CMD
"/game_cs_4/core.11837" is not a core dump: File truncated
debug.cmds:1: Error in sourced command file:
No stack.
email debug.log to [EMAIL PROTECTED]
Sat Aug 13 07:26:34 CEST 2005: Server restart in 10 seconds

The debug log does not print anything useful:

--
CRASH: Sat Aug 13 07:26:34 CEST 2005
Start Line: ./hlds_i686 -autoupdate -debug -game cstrike -maxplayers 17
+map de_dust2 +ip XXX.XXX.XXX.XXX -pidfile hlds.11824.pid
End of crash report
--

Here is a strace http://www.gotgame.se/crash-strace.txt as you can see
it crashes when it tries to run:
nanosleep({59, 999126000}, 0) = -1 ERRNO_516 (Unknown error 516)


Versions:

Bootstrapper version: 14
Versions installed in '.':
   Half-Life Base Content: 8
   Linux Server Engine: 21
   Counter-Strike Base Content: 16


greetings
Joachim Sehlstedt

Alfred Reynolds wrote:


We have released an update to the Half-Life 1: Engine. Run the
hldsupdatetool to get this update.

The update fixes a couple crashes on startup related to bad network
configurations.

This update supersedes the beta release from last night.

- Alfred

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RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Neptuno

Hi!!

It occur some problem with the steam servers?
In last hours I get the same error in all cstrike 1.6 servers!

Auto detecting CPU
Using Pentium II Optimised binary.

Console initialized.
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 00:51:04 Aug 11 2005 (3213)
STEAM Auth Server
couldn't exec language.cfg
Server IP address ###.###.###.###:27300

Adding master server 207.173.177.11:27010
Adding master server 69.28.151.178:27010
Could not establish connection to Steam servers.
   VAC secure mode disabled.



Thanks!


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RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread sirtom__

All major leagues in europe changed from Cheating-Death to VAC again.
What about the people running 64bit machines and using the 64bit binaries?
Is it still the truth, that running 64bit binaries implicates running the old
VAC1? How can people check, which VAC is running on an opponents server?

> >
> > Alfred Reynolds wrote:
> >
> > > We have released an update to the Half-Life 1: Engine. Run the
> > > hldsupdatetool to get this update.
> > >
> > > The update fixes a couple crashes on startup related to bad network
> > > configurations.
> > >
> > > This update supersedes the beta release from last night.
> > >
> > > - Alfred
> > >
> > > ___
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> > >
> > >
> >
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Re: [hlds_linux] gid.cpp & net.cpp errors, core dumps

2005-08-13 Thread Steven Hartland

Never had any problems here. Been running 5.x since 5.0.

   Steve / K
- Original Message -
From: "m0gely" <[EMAIL PROTECTED]>



Steven Hartland wrote:


Update to 5.4 this doesn't have this problem. 4.11 is very old now
and missing a lot of updates in linux compat.


The last I remember from posts on this list the steam update tool didn't
run on 5.x.  It does now?




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Re: [hlds_linux] gid.cpp & net.cpp errors, core dumps

2005-08-13 Thread Alain

m0gely wrote:


Steven Hartland wrote:


Update to 5.4 this doesn't have this problem. 4.11 is very old now
and missing a lot of updates in linux compat.



The last I remember from posts on this list the steam update tool didn't
run on 5.x.  It does now?


^^ hey mogely i you read my mail carefuly you'll see i'm running 5+
(5.2.1 in fact)
i did the trick for the libs but i don't like it coz everything was
running fine until the latest update
btw i have a strange issue
since this morning update i had a server down and tried to figure out why
it seems that the hlds servers from yesterday tend to bind another port
(for ??? ... vac maybe???)
and i run 6 hlds per server 27015 to 27020

the problem was that on of the hlds took his regular port + 27016 so the
hlds which was supposed to bind to 27016 couldn't

so i shut down the servers and with ne new update i have this with netstat :

udp4   0  0  213.251.149.4.27017*.*
udp4   0  0  213.251.149.4.27018*.*
udp4   0  0  213.251.149.4.27019*.*
udp4   0  0  213.251.149.4.27020*.*
udp4   0  0  213.251.149.4.27016*.*
udp4   0  0  213.251.149.4.27015*.*

thats ok

netstat from another server with the binaries from yesterday :

udp4   0  0  213.251.149.5.27018*.*
udp4   0  0  213.251.149.5.27024*.*
udp4   0  0  213.251.149.5.27023*.*
udp4   0  0  213.251.149.5.27022*.*
udp4   0  0  213.251.149.5.27021*.*
udp4   0  0  213.251.149.5.27014*.*
udp4   0  0  213.251.149.5.27016*.*
udp4   0  0  213.251.149.5.27020*.*
udp4 385  0  213.251.149.5.27017*.*
udp4   0  0  213.251.149.5.27019*.*
udp4   0  0  213.251.149.5.27015*.*

can't figure out why two ports / hlds

everchanging hlds those days :)
i had to come back from vacation a few days ago for all thoses updates,
i'd really like to go back to that little island where seafood is so
fresh etc 

plz Alfred ^^

regards

Alain

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Re: [hlds_linux] gid.cpp & net.cpp errors, core dumps

2005-08-13 Thread m0gely

Steven Hartland wrote:


Update to 5.4 this doesn't have this problem. 4.11 is very old now
and missing a lot of updates in linux compat.


The last I remember from posts on this list the steam update tool didn't
run on 5.x.  It does now?

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http://quake2.telestream.com/
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Re: [hlds_linux] gid.cpp & net.cpp errors, core dumps

2005-08-13 Thread Steven Hartland

Update to 5.4 this doesn't have this problem. 4.11 is very old now
and missing a lot of updates in linux compat.

   Steve / K
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>


The first two asserts are the server failing to setsockopt() for
SO_SNDBUF and SO_RCVBUF, is this a FreeBSD emulation layer
limitation/bug? The gid assert you can ignore.

- Alfred

Original Message
From: [EMAIL PROTECTED]


I see this as my hlds server starts up (with or without MM):

   net.cpp (860) : Assertion Failed: 0 == iRet
   net.cpp (863) : Assertion Failed: 0 == iRet
   gid.cpp (101) : GID System not inited

About half the time at start up it core's here:

   net.cpp (860) : Assertion Failed: 0 == iRet
   net.cpp (863) : Assertion Failed: 0 == iRet
   Segmentation fault (core dumped)

What up w'dat?

FreeBSD 4.11 w/ RH9 on AMD





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RE: [hlds_linux] CSS+Metamod: Problem with -verify all & gameinfo.txt

2005-08-13 Thread Guy Kuroiwa
Maybe you could try changing the permissions of that file and take out write
access.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of GiZm0r
Sent: Friday, August 12, 2005 11:49 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] CSS+Metamod: Problem with -verify all & gameinfo.txt

Hi

I run MetaModSource on my server. To do it, the gameinfo.txt had to be
changed.
But if I run the updatetool with verify all it overwrites the changed
file and dissabled metamod.

Is there a way to stop this?

Bye
Gizmor


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Re: [hlds_linux] CSS+Metamod: Problem with -verify all & gameinfo.txt

2005-08-13 Thread List Keeper

GiZm0r wrote:


Hi

I run MetaModSource on my server. To do it, the gameinfo.txt had to be
changed.
But if I run the updatetool with verify all it overwrites the changed
file and dissabled metamod.

Is there a way to stop this?

Bye
Gizmor


Then do not run it with "-verify_all".

If it is still overwritten without that, then you may have a worthy issue.

--
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[hlds_linux] CSS+Metamod: Problem with -verify all & gameinfo.txt

2005-08-13 Thread GiZm0r
Hi

I run MetaModSource on my server. To do it, the gameinfo.txt had to be
changed.
But if I run the updatetool with verify all it overwrites the changed
file and dissabled metamod.

Is there a way to stop this?

Bye
Gizmor


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Re: [hlds_linux] gid.cpp & net.cpp errors, core dumps

2005-08-13 Thread m0gely

Alain wrote:


Same here...

Running FreeBSD 5+ with linux8 compat layer
Seems that the latest update can't find the linux compat libs anymore
(they are in /usr/compat/linux/lib/)

All worked well yesterday 

Regards

Alain

ps : here's the -debug output

net.cpp (860) : Assertion Failed: 0 == iRet
net.cpp (863) : Assertion Failed: 0 == iRet
Segmentation fault (core dumped)
Error while mapping shared library sections:
/lib/libNoVersion.so.1: No such file or directory.


Create a symlink:

ln -s /usr/compat/linux/lib/ /lib

But you may still get the crashes.  At least it can find the libs
though.  I have always made that link for hlds.

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Re: [hlds_linux] gid.cpp & net.cpp errors, core dumps

2005-08-13 Thread Alain

Same here...

Running FreeBSD 5+ with linux8 compat layer
Seems that the latest update can't find the linux compat libs anymore
(they are in /usr/compat/linux/lib/)

All worked well yesterday 

Regards

Alain

ps : here's the -debug output

net.cpp (860) : Assertion Failed: 0 == iRet
net.cpp (863) : Assertion Failed: 0 == iRet
Segmentation fault (core dumped)
Error while mapping shared library sections:
/lib/libNoVersion.so.1: No such file or directory.
Error while mapping shared library sections:
/lib/libdl.so.2: No such file or directory.
Error while mapping shared library sections:
/lib/libpthread.so.0: No such file or directory.
Error while mapping shared library sections:
/lib/libm.so.6: No such file or directory.
Error while mapping shared library sections:
/lib/libc.so.6: No such file or directory.
Error while mapping shared library sections:
/lib/ld-linux.so.2: No such file or directory.
Error while reading shared library symbols:
/lib/libNoVersion.so.1: No such file or directory.
Error while reading shared library symbols:
/lib/libdl.so.2: No such file or directory.
Error while reading shared library symbols:
/lib/libpthread.so.0: No such file or directory.
Error while reading shared library symbols:
/lib/libm.so.6: No such file or directory.
Error while reading shared library symbols:
/lib/libc.so.6: No such file or directory.
Error while reading shared library symbols:
/lib/ld-linux.so.2: No such file or directory.
debug.cmds:1: Error in sourced command file:
Cannot access memory at address 0x1
email debug.log to [EMAIL PROTECTED]


Yes it is..

At 09:58 PM 8/12/2005, Alfred Reynolds wrote:


The first two asserts are the server failing to setsockopt() for
SO_SNDBUF and SO_RCVBUF, is this a FreeBSD emulation layer
limitation/bug? The gid assert you can ignore.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of m0gely
Sent: Friday, August 12, 2005 5:45 PM To:
hlds_linux@list.valvesoftware.com Subject: [hlds_linux] gid.cpp &
net.cpp errors, core dumps

> I see this as my hlds server starts up (with or without MM):
>
>net.cpp (860) : Assertion Failed: 0 == iRet
>net.cpp (863) : Assertion Failed: 0 == iRet
>gid.cpp (101) : GID System not inited
>
> About half the time at start up it core's here:
>
>net.cpp (860) : Assertion Failed: 0 == iRet
>net.cpp (863) : Assertion Failed: 0 == iRet
>Segmentation fault (core dumped)
>
> What up w'dat?
>
> FreeBSD 4.11 w/ RH9 on AMD

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RE: [hlds_linux] Half-Life 1: Engine update released

2005-08-13 Thread Alfred Reynolds
The exact cause of this problem is not yet known, it appears to be a
crash inside of the threading library. Some people have had success
upgrading GLIBC (to 2.3.5) and/or Linux kernels (if you use 2.6.x in
particular). We are looking into it with the help of some of this lists
members and when a solution is found we will post a message here.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joachim
Sehlstedt Sent: Friday, August 12, 2005 10:32 PM To:
hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life
1: Engine update released

> Hi!
>
> After this release all my servers just crashes, it happens right
> after all cvars are printed to the console for logging. Tried
> removing the metamod and just running a plain server, same problem.
> Server is fully updated and verified with -verify_all, operating
> system is Linux 2.6.x.y and glibc 2.3.2. Servers are started with
> this argument: ./hlds_run -autoupdate -debug -game cstrike
> -maxplayers 17 +map de_dust2 +ip XXX.XXX.XXX.XXX. This is what I can
> see in the console:
>
> L 08/13/2005 - 07:26:32: Server cvars end L 08/13/2005 - 07:26:33:
> Server cvar "sv_maxspeed" = "900"
> L 08/13/2005 - 07:26:33: Server cvar "pausable" = "0"
> ./hlds_run: line 424: 11837 Segmentation fault  (core dumped)
> $HL_CMD "/game_cs_4/core.11837" is not a core dump: File truncated
> debug.cmds:1: Error in sourced command file:
> No stack.
> email debug.log to [EMAIL PROTECTED] Sat Aug 13 07:26:34 CEST
> 2005: Server restart in 10 seconds
>
> The debug log does not print anything useful:
>
> --
> CRASH: Sat Aug 13 07:26:34 CEST 2005
> Start Line: ./hlds_i686 -autoupdate -debug -game cstrike -maxplayers
> 17 +map de_dust2 +ip XXX.XXX.XXX.XXX -pidfile hlds.11824.pid
> End of crash report
> --
>
> Here is a strace http://www.gotgame.se/crash-strace.txt as you can
> see it crashes when it tries to run:
> nanosleep({59, 999126000}, 0) = -1 ERRNO_516 (Unknown error 516)
>
>
> Versions:
>
> Bootstrapper version: 14
> Versions installed in '.':
> Half-Life Base Content: 8
> Linux Server Engine: 21
> Counter-Strike Base Content: 16
>
>
> greetings
> Joachim Sehlstedt
>
> Alfred Reynolds wrote:
>
> > We have released an update to the Half-Life 1: Engine. Run the
> > hldsupdatetool to get this update.
> >
> > The update fixes a couple crashes on startup related to bad network
> > configurations.
> >
> > This update supersedes the beta release from last night.
> >
> > - Alfred
> >
> > ___
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> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
>
>
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