Re: [hlds_linux] HL1 Linux dedicated server update

2005-11-26 Thread Vincent H.

AHHHhh  *sic*

I decide to reinstall cstrike server with the last update (v.27). And
now It crashes again  often  :-(

 SZ_GetSpace: overflow  error.

Look :

Dropped [EMAIL PROTECTED] HunT3R from server
Reason:  Client sent 'drop'
Netchan_Clear() : reliable length not 0, reliable_sequence: 20,
incoming_reliable_acknowledged: 0
bad connectionless packet from 194.44.229.6:1028:
details
172.182.106.86:24230:reconnect
Client [EMAIL PROTECTED] HunT3R connected
Adr: 172.182.106.86:24230
L 11/26/2005 - 12:50:40: [EMAIL PROTECTED] HunT3R59STEAM_ID_PENDING
connected, address 172.182.106.86:24230
L 11/26/2005 - 12:50:40: [META] (debug:3) Calling cs_i386.so:ClientConnect()
L 11/26/2005 - 12:50:40: [META] (debug:3) Calling
amx_mm_i386.so:ClientConnect_Post()
L 11/26/2005 - 12:50:40: [META] (debug:3) Calling
csstats_i386.so:ClientConnect_Post()
L 11/26/2005 - 12:50:40: [META] (debug:3) Calling
fun_i386.so:ClientConnect_Post()
L 11/26/2005 - 12:50:40: [META] (debug:3) Calling
VexdUM_i386.so:ClientConnect_Post()
Compressing split packet (9322 - 4920 bytes)
[EMAIL PROTECTED] HunT3R59STEAM_0:0: STEAM USERID validated
L 11/26/2005 - 12:50:41: [EMAIL PROTECTED] HunT3R59STEAM_0:0: STEAM 
USERID
validated
Compressing split packet (22037 - 9509 bytes)
SZ_GetSpace: overflow on Client Datagram
WARNING: msg overflowed for man60

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1075374304 (LWP 4536)]
0x809dfc7a in ?? ()
(gdb) bt
#0  0x809dfc7a in ?? ()
#1  0x0003f2c9 in ?? ()
#2  0x1120ee00 in ?? ()
#3  0x40400df8 in truepositions () from /usr/steam/engine_amd.so
#4  0x40008029 in _dl_rtld_di_serinfo () from /lib/ld-linux.so.2
#5  0xbdf7 in ?? ()
#6  0xbdfd in ?? ()
#7  0xbe05 in ?? ()
#8  0xbe0c in ?? ()
#9  0xbe16 in ?? ()
#10 0xbe21 in ?? ()
#11 0xbe2d in ?? ()
#12 0xbe30 in ?? ()
#13 0xbe35 in ?? ()
#14 0xbe3e in ?? ()
#15 0xbe42 in ?? ()
#16 0xbe50 in ?? ()
#17 0xbe56 in ?? ()
#18 0xbe5c in ?? ()
#19 0xbe67 in ?? ()
#20 0x in ?? ()


also :


(rightarm 0) (leftleg 0) (rightleg 0)
L 11/26/2005 - 13:04:11: Steffen12STEAM_0:1:4CT triggered
time (time 5:58)
L 11/26/2005 - 13:04:11: Steffen12STEAM_0:1:CT triggered
latency (ping 71)
L 11/26/2005 - 13:04:11: [META] (debug:3) Calling
csstats_i386.so:ClientDisconnect()
L 11/26/2005 - 13:04:11: [META] (debug:3) Calling
fun_i386.so:ClientDisconnect()
L 11/26/2005 - 13:04:11: [META] (debug:3) Calling
VexdUM_i386.so:ClientDisconnect()
L 11/26/2005 - 13:04:11: [META] (debug:3) Calling
cs_i386.so:ClientDisconnect()
L 11/26/2005 - 13:04:11: Steffen12STEAM_0:1:CT disconnected
Dropped Steffen from server
Reason:  Client sent 'drop'
Netchan_Clear() : reliable length not 0, reliable_sequence: 152,
incoming_reliable_acknowledged: 0
L 11/26/2005 - 13:04:11: !?24STEAM_0:0:7TERRORIST killed
Hell21STEAM_0:1:CT with ak47
L 11/26/2005 - 13:04:11: Austin Powers32STEAM_0:0: joined team
TERRORIST
L 11/26/2005 - 13:04:15: ^^Typhoon^^23STEAM_0:0:CT killed
Headkicker13STEAM_0:0:3TERRORIST with m4a1
SZ_GetSpace: overflow on Client Datagram
WARNING: msg overflowed for StafirO

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1075374304 (LWP 4544)]
0x0a0b46e8 in ?? ()
(gdb) bt
#0  0x0a0b46e8 in ?? ()
#1  0x0a0a0a0a in ?? ()
#2  0x00120a0a in ?? ()
#3  0x4000 in ?? ()
#4  0x4025dcda in SV_SendClientMessages () from /usr/steam/engine_amd.so
#5  0x403c3ef0 in __DTOR_END__ () from /usr/steam/engine_amd.so
#6  0x40d90e60 in ?? ()
#7  0x0010 in ?? ()
#8  0x4026ebb5 in SV_RequestMissingResourcesFromClients () from
/usr/steam/engine_amd.so
#9  0x403c3ef0 in __DTOR_END__ () from /usr/steam/engine_amd.so
#10 0x4062c960 in outputbuf () from /usr/steam/engine_amd.so
#11 0x405c1648 in realtime () from /usr/steam/engine_amd.so
#12 0x3f8051f0 in ?? ()
#13 0xbb60 in ?? ()
#14 0x0805ab80 in object.11 ()
#15 0xbe69 in ?? ()
#16 0x40263340 in SV_Frame () from /usr/steam/engine_amd.so
#17 0x403c3ef0 in __DTOR_END__ () from /usr/steam/engine_amd.so
#18 0x4062c960 in outputbuf () from /usr/steam/engine_amd.so
#19 0x405c1648 in realtime () from /usr/steam/engine_amd.so
#20 0x4025035e in Sys_FloatTime () from /usr/steam/engine_amd.so
#21 0x403c3ef0 in __DTOR_END__ () from /usr/steam/engine_amd.so
#22 0x4062c960 in outputbuf () from /usr/steam/engine_amd.so
#23 0x4423ded6 in ?? () from /usr/steam/steamclient_i486.so
#24 0x in ?? ()


Aaah.

I still believe there are some threading issues.
I'm lost. :'(


Vincent H. a écrit :


Haha. Servers crashes no more ? . Not sure.

Okay, when server running there are no crashs. That's good.
But randomly on the map change it crashes again. Not all the map change.
Sometimes...
( i have updated server at 8:00 am ; and server has crashed *only* 2
times on (approximately) 20 change map ;  )

I'll try to use gdb again if a map change crashs.

I'll try to stay optimist. :-p

Vincent. H.


Vincent H. a écrit :


Alfred Reynolds a 

[hlds_linux] recent updates - hlds and steam crashing

2005-11-26 Thread m0gely

Help.

FreeBSD 5.4 w/ SuSe 9.3 (glibc 2.3.4)
AMD MP 2800's

update tool:
%./steam -command update -game cstrike -dir /home/adi/hlds
Checking bootstrapper version ...

AssertPreCondition
Name: NonNullFilePath
Expr: !sFile.empty()
Line: 334
File: ../../../Common/Misc/FileUtil.cpp
Abort trap (core dumped)


the server:
%./hlds_run -game cstrike +maxplayers 4 +log on +port 27019 +map de_dust
snip
L 11/26/2005 - 15:38:12: Server cvar sv_wateraccelerate = 10
L 11/26/2005 - 15:38:12: Server cvar sv_waterfriction = 1
L 11/26/2005 - 15:38:12: Server cvars end
L 11/26/2005 - 15:38:12: Server cvar sv_maxspeed = 900
L 11/26/2005 - 15:38:12: Server cvar pausable = 0
Error:vstdlib_s_i486.so: cannot open shared object file: No such file or
directory
L 11/26/2005 - 15:38:18: FATAL ERROR (shutting down): Unable to load
authentication library, Exiting...

FATAL ERROR (shutting down): Unable to load authentication library,
Exiting...

Add -debug to the ./hlds_run command line to generate a debug.log to
help with solving this problem
Sat Nov 26 15:38:18 UTC 2005: Server restart in 10 seconds
Sat Nov 26 15:38:24 UTC 2005: Server Quit

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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Re: [hlds_linux] HL1 Linux dedicated server update

2005-11-26 Thread Vincent H.

Same issues :

utlmemory.h (314) : Assertion Failed: IsIdxValid(i)
utlmemory.h (307) : Assertion Failed: IsIdxValid(i)
utllinkedlist.h (260) : Assertion Failed: IsValidIndex(i)
utlmemory.h (314) : Assertion Failed: IsIdxValid(i)
utllinkedlist.h (267) : CUtlLinkedList::Next: invalid index 1660944492

utlmemory.h (314) : Assertion Failed: IsIdxValid(i)
./hlds_run: line 342:  1699 Erreur de segmentation  $HL_CMD
Add -debug to the ./hlds_run command line to generate a debug.log to
help with solving this problem
dim nov 27 00:27:30 CET 2005: Server restart in 10 seconds


:-(


kama a écrit :


Another crash message:

utllinkedlist.h (260) : Assertion Failed: IsValidIndex(i)
utlmemory.h (314) : Assertion Failed: IsIdxValid(i)
utllinkedlist.h (267) : CUtlLinkedList::Next: invalid index 1868850273
utlmemory.h (314) : Assertion Failed: IsIdxValid(i)


On Fri, 25 Nov 2005, kama wrote:




I have also noticed a couple of crashes when users are getting dropped.

L 11/25/2005 - 17:14:18: .229STEAM_0:A:BCT disconnected
Dropped . from server
Reason:  Client sent 'drop'

And I still see crashes when server are connecting. ie:

L 11/25/2005 - 16:53:55: PulZ_ 9C178STEAM_0:A:B STEAM USERID
validated

/Bjorn

On Fri, 25 Nov 2005, kama wrote:




I have also got a crash at startup/mapchange with the new patch.

/Bjorn

On Fri, 25 Nov 2005, Vincent H. wrote:




Haha. Servers crashes no more ? . Not sure.

Okay, when server running there are no crashs. That's good.
But randomly on the map change it crashes again. Not all the map change.
Sometimes...
( i have updated server at 8:00 am ; and server has crashed *only* 2
times on (approximately) 20 change map ;  )

I'll try to use gdb again if a map change crashs.

I'll try to stay optimist. :-p

Vincent. H.


Vincent H. a écrit :




Alfred Reynolds a écrit :




We have released an update to the Half-Life 1 Linux dedicated server.
Run the hldsupdatetool to get the update.

This update fixes the crash on map change.

And for all the Americans on this list, happy Thanksgiving!

- Alfred

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Oh yes !

Now, It seems work perfectly with v.27 update.

Thank you Alfred !


Vincent. H.


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