RE: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR.
we tryed to set ours to read only and insted of 5 hrs it happened in 6 From: "Patrick Vestal" <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: Subject: RE: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. Date: Tue, 21 Feb 2006 14:40:56 -0700 Okay. Sounds like an easy enough fix. Not sure why I didn't think of trying that before. There's probably a downside I'm not seeing (like the next CS:S update will fail because it cannot overwrite the files it needs to) Anyway, for now I've set a couple of my .bsps on the server to read-only. So far, players are still able to connect and play on those particular maps. I will monitor things closely and see post my findings. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matthew Cheale Sent: Tuesday, February 21, 2006 1:03 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. What if you make the file readable only? Patrick Vestal wrote: > I have been struggling with this for months now on my CS:S server (running > RH ES4). I've pretty much resigned myself to running steam updates a couple > times a day to download new .bsps to replace the corrupted ones. > > I would be eternally grateful if someone could nail down a root cause. > > --Patrick > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of irv carlson > Sent: Tuesday, February 21, 2006 9:43 AM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs > from the server" ERROR. > > but what it is doing is changing the md5 hash number on the server not the > client and some times it is changing while we are playing it also does it on > win2000 and linux we wven set up a server and did not run it on the net and > the .bsp just the bsp files change > > >> From: "Peter Kirby" <[EMAIL PROTECTED]> >> Reply-To: hlds_linux@list.valvesoftware.com >> To: hlds_linux@list.valvesoftware.com >> Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs >>from the server" ERROR. >> Date: Mon, 20 Feb 2006 18:45:36 + >> >> Rather than delete everything can I suggest first trying (in this order) >> >> delete InstallRecord.blob (will force a verify_all anyway I think) >> delete ~/.steam folder (user's home folder where ./steam is run from) >> this contains clientregistry.blob etc. >> finally delete server.dll itself (as it's the file it's failing on). >> >> See if this helps the update complete at least. >> >> As to the possible underlying causes. Quite a few good suggestions >> have already been posted. >> >> On 19/02/06, irv carlson <[EMAIL PROTECTED]> wrote: >>> we have 2 gig of ram in the box i dont think that is it >>> >>> From: kama <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust >> differs >>> >from the server" ERROR. Date: Sun, 19 Feb 2006 11:17:56 +0100 (CET) Backup configs (if needed) Delete the dir. Make the dir Make sure the permissions are correct. Then copy a steamclient from directory where it already works. run the steamclient again. Btw, you are not running out of memory or something? /Bjorn On Fri, 17 Feb 2006, Munra -hlds wrote: > I have 3 servers install > > css1 > csstest > cs1.6 > DODS > > All installed under a Different dir > > All the server we update expect the csstest server > And even as a super user I still get that error when I try and >> update I also > delete the steam files and reloaded the tool but when I run ./steam >> I still > get that error. > - Original Message - > From: "kama" <[EMAIL PROTECTED]> > To: > Sent: Friday, February 17, 2006 9:05 AM > Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs > from the server" ERROR. > > >> One server is??? One fysical server or one instance of hlds of multiple >> installations on one server? >> >> /Bjorn >> >> On Fri, 17 Feb 2006, Munra -hlds wrote: >> >>> Well It seems That it only does not work on one server i can >> update my >>> other >>> css server and my dods server Fine just not this one. It also >> does this >>> as >>> when I use sudo or i am a super user. >>> - Original Message - >>> From: "kama" <[EMAIL PROTECTED]> >>> To: >>> Sent: Friday, February 17, 2006 4:32 AM >>> Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs >>> from the server" ERROR. >>> >>> At the first look, it feels like a memory or disk related >> problem. May even be a
RE: [hlds_linux] Re: The Famous "Your Map de_dust differs from the server" ERROR.
dan i will try that it is not the bsp file it self it just the number also i spoke to appro about someone said the PS might be too small and they said after they built ours they up the PS to 460 watt in all the boxes like ours From: Dan Sorenson <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Re: The Famous "Your Map de_dust differs from the server" ERROR. Date: Tue, 21 Feb 2006 20:13:33 At 04:43 PM 2/21/2006 +, you wrote: >but what it is doing is changing the md5 hash number on the server not the >client and some times it is changing while we are playing it also does it on >win2000 and linux we wven set up a server and did not run it on the net and >the .bsp just the bsp files change Are you sure the .bsp changes, or could it be a failure in the md5 hash generator? If you throw a copy of that file in /usr/games/archive/ and then do a diff on it vs the one in your source folder, does diff show it's changed? If so, well we're back to the filesystem. If not, then what is the md5 routine calling that might be wonky? - Dan * Dan Sorenson DoD #1066 A.H.M.C. #35 [EMAIL PROTECTED] * * Vikings? There ain't no vikings here. Just us honest farmers. * * The town was burning, the villagers were dead. They didn't need * * those sheep anyway. That's our story and we're sticking to it. * ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Re: The Famous "Your Map de_dust differs from the server" ERROR.
At 04:43 PM 2/21/2006 +, you wrote: >but what it is doing is changing the md5 hash number on the server not the >client and some times it is changing while we are playing it also does it on >win2000 and linux we wven set up a server and did not run it on the net and >the .bsp just the bsp files change Are you sure the .bsp changes, or could it be a failure in the md5 hash generator? If you throw a copy of that file in /usr/games/archive/ and then do a diff on it vs the one in your source folder, does diff show it's changed? If so, well we're back to the filesystem. If not, then what is the md5 routine calling that might be wonky? - Dan * Dan Sorenson DoD #1066 A.H.M.C. #35 [EMAIL PROTECTED] * * Vikings? There ain't no vikings here. Just us honest farmers. * * The town was burning, the villagers were dead. They didn't need * * those sheep anyway. That's our story and we're sticking to it. * ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR.
Don't try it makeing them read only does not work I have tried on box windows and linux - Original Message - From: "Patrick Vestal" <[EMAIL PROTECTED]> To: Sent: Tuesday, February 21, 2006 4:40 PM Subject: RE: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. Okay. Sounds like an easy enough fix. Not sure why I didn't think of trying that before. There's probably a downside I'm not seeing (like the next CS:S update will fail because it cannot overwrite the files it needs to) Anyway, for now I've set a couple of my .bsps on the server to read-only. So far, players are still able to connect and play on those particular maps. I will monitor things closely and see post my findings. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matthew Cheale Sent: Tuesday, February 21, 2006 1:03 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. What if you make the file readable only? Patrick Vestal wrote: I have been struggling with this for months now on my CS:S server (running RH ES4). I've pretty much resigned myself to running steam updates a couple times a day to download new .bsps to replace the corrupted ones. I would be eternally grateful if someone could nail down a root cause. --Patrick -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of irv carlson Sent: Tuesday, February 21, 2006 9:43 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. but what it is doing is changing the md5 hash number on the server not the client and some times it is changing while we are playing it also does it on win2000 and linux we wven set up a server and did not run it on the net and the .bsp just the bsp files change From: "Peter Kirby" <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. Date: Mon, 20 Feb 2006 18:45:36 + Rather than delete everything can I suggest first trying (in this order) delete InstallRecord.blob (will force a verify_all anyway I think) delete ~/.steam folder (user's home folder where ./steam is run from) this contains clientregistry.blob etc. finally delete server.dll itself (as it's the file it's failing on). See if this helps the update complete at least. As to the possible underlying causes. Quite a few good suggestions have already been posted. On 19/02/06, irv carlson <[EMAIL PROTECTED]> wrote: we have 2 gig of ram in the box i dont think that is it From: kama <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs >from the server" ERROR. Date: Sun, 19 Feb 2006 11:17:56 +0100 (CET) Backup configs (if needed) Delete the dir. Make the dir Make sure the permissions are correct. Then copy a steamclient from directory where it already works. run the steamclient again. Btw, you are not running out of memory or something? /Bjorn On Fri, 17 Feb 2006, Munra -hlds wrote: I have 3 servers install css1 csstest cs1.6 DODS All installed under a Different dir All the server we update expect the csstest server And even as a super user I still get that error when I try and update I also delete the steam files and reloaded the tool but when I run ./steam I still get that error. - Original Message - From: "kama" <[EMAIL PROTECTED]> To: Sent: Friday, February 17, 2006 9:05 AM Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. One server is??? One fysical server or one instance of hlds of multiple installations on one server? /Bjorn On Fri, 17 Feb 2006, Munra -hlds wrote: Well It seems That it only does not work on one server i can update my other css server and my dods server Fine just not this one. It also does this as when I use sudo or i am a super user. - Original Message - From: "kama" <[EMAIL PROTECTED]> To: Sent: Friday, February 17, 2006 4:32 AM Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. At the first look, it feels like a memory or disk related problem. May even be a permission problem. fread() tries to read a binary safe stream from pFile and store the data into m_MallocBlockBuffer.get(), which probably return a pointer to the memory where to store the data. The other part it seems you have got a bad download or again it can be memory related. /Bjorn On Thu, 16 Feb 2006, Munra -hlds wrote: This Problem was on the Windows list But I am haveing the same problems with windows and Linux I am doing an update with verify_all and All server are shut
RE: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR.
Okay. Sounds like an easy enough fix. Not sure why I didn't think of trying that before. There's probably a downside I'm not seeing (like the next CS:S update will fail because it cannot overwrite the files it needs to) Anyway, for now I've set a couple of my .bsps on the server to read-only. So far, players are still able to connect and play on those particular maps. I will monitor things closely and see post my findings. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Matthew Cheale Sent: Tuesday, February 21, 2006 1:03 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. What if you make the file readable only? Patrick Vestal wrote: > I have been struggling with this for months now on my CS:S server (running > RH ES4). I've pretty much resigned myself to running steam updates a couple > times a day to download new .bsps to replace the corrupted ones. > > I would be eternally grateful if someone could nail down a root cause. > > --Patrick > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of irv carlson > Sent: Tuesday, February 21, 2006 9:43 AM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs > from the server" ERROR. > > but what it is doing is changing the md5 hash number on the server not the > client and some times it is changing while we are playing it also does it on > win2000 and linux we wven set up a server and did not run it on the net and > the .bsp just the bsp files change > > >> From: "Peter Kirby" <[EMAIL PROTECTED]> >> Reply-To: hlds_linux@list.valvesoftware.com >> To: hlds_linux@list.valvesoftware.com >> Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs >>from the server" ERROR. >> Date: Mon, 20 Feb 2006 18:45:36 + >> >> Rather than delete everything can I suggest first trying (in this order) >> >> delete InstallRecord.blob (will force a verify_all anyway I think) >> delete ~/.steam folder (user's home folder where ./steam is run from) >> this contains clientregistry.blob etc. >> finally delete server.dll itself (as it's the file it's failing on). >> >> See if this helps the update complete at least. >> >> As to the possible underlying causes. Quite a few good suggestions >> have already been posted. >> >> On 19/02/06, irv carlson <[EMAIL PROTECTED]> wrote: >>> we have 2 gig of ram in the box i dont think that is it >>> >>> From: kama <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust >> differs >>> >from the server" ERROR. Date: Sun, 19 Feb 2006 11:17:56 +0100 (CET) Backup configs (if needed) Delete the dir. Make the dir Make sure the permissions are correct. Then copy a steamclient from directory where it already works. run the steamclient again. Btw, you are not running out of memory or something? /Bjorn On Fri, 17 Feb 2006, Munra -hlds wrote: > I have 3 servers install > > css1 > csstest > cs1.6 > DODS > > All installed under a Different dir > > All the server we update expect the csstest server > And even as a super user I still get that error when I try and >> update I also > delete the steam files and reloaded the tool but when I run ./steam >> I still > get that error. > - Original Message - > From: "kama" <[EMAIL PROTECTED]> > To: > Sent: Friday, February 17, 2006 9:05 AM > Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs > from the server" ERROR. > > >> One server is??? One fysical server or one instance of hlds of multiple >> installations on one server? >> >> /Bjorn >> >> On Fri, 17 Feb 2006, Munra -hlds wrote: >> >>> Well It seems That it only does not work on one server i can >> update my >>> other >>> css server and my dods server Fine just not this one. It also >> does this >>> as >>> when I use sudo or i am a super user. >>> - Original Message - >>> From: "kama" <[EMAIL PROTECTED]> >>> To: >>> Sent: Friday, February 17, 2006 4:32 AM >>> Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs >>> from the server" ERROR. >>> >>> At the first look, it feels like a memory or disk related >> problem. May even be a permission problem. fread() tries to read a binary safe stream from pFile and store >> the data into m_MallocBlockBuffer.get(), which probably return a pointer >> to the memory where to store the data. The other part it seems you have
Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR.
What if you make the file readable only? Patrick Vestal wrote: I have been struggling with this for months now on my CS:S server (running RH ES4). I've pretty much resigned myself to running steam updates a couple times a day to download new .bsps to replace the corrupted ones. I would be eternally grateful if someone could nail down a root cause. --Patrick -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of irv carlson Sent: Tuesday, February 21, 2006 9:43 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. but what it is doing is changing the md5 hash number on the server not the client and some times it is changing while we are playing it also does it on win2000 and linux we wven set up a server and did not run it on the net and the .bsp just the bsp files change From: "Peter Kirby" <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. Date: Mon, 20 Feb 2006 18:45:36 + Rather than delete everything can I suggest first trying (in this order) delete InstallRecord.blob (will force a verify_all anyway I think) delete ~/.steam folder (user's home folder where ./steam is run from) this contains clientregistry.blob etc. finally delete server.dll itself (as it's the file it's failing on). See if this helps the update complete at least. As to the possible underlying causes. Quite a few good suggestions have already been posted. On 19/02/06, irv carlson <[EMAIL PROTECTED]> wrote: we have 2 gig of ram in the box i dont think that is it From: kama <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs >from the server" ERROR. Date: Sun, 19 Feb 2006 11:17:56 +0100 (CET) Backup configs (if needed) Delete the dir. Make the dir Make sure the permissions are correct. Then copy a steamclient from directory where it already works. run the steamclient again. Btw, you are not running out of memory or something? /Bjorn On Fri, 17 Feb 2006, Munra -hlds wrote: I have 3 servers install css1 csstest cs1.6 DODS All installed under a Different dir All the server we update expect the csstest server And even as a super user I still get that error when I try and update I also delete the steam files and reloaded the tool but when I run ./steam I still get that error. - Original Message - From: "kama" <[EMAIL PROTECTED]> To: Sent: Friday, February 17, 2006 9:05 AM Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. One server is??? One fysical server or one instance of hlds of multiple installations on one server? /Bjorn On Fri, 17 Feb 2006, Munra -hlds wrote: Well It seems That it only does not work on one server i can update my other css server and my dods server Fine just not this one. It also does this as when I use sudo or i am a super user. - Original Message - From: "kama" <[EMAIL PROTECTED]> To: Sent: Friday, February 17, 2006 4:32 AM Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. At the first look, it feels like a memory or disk related problem. May even be a permission problem. fread() tries to read a binary safe stream from pFile and store the data into m_MallocBlockBuffer.get(), which probably return a pointer to the memory where to store the data. The other part it seems you have got a bad download or again it can be memory related. /Bjorn On Thu, 16 Feb 2006, Munra -hlds wrote: This Problem was on the Windows list But I am haveing the same problems with windows and Linux I am doing an update with verify_all and All server are shut down and I getting this error.(This is putty Log) -bash-3.00$ cd /home/games/cs/test -bash-3.00$ cd /home/games/cs/test -bash-3.00$ exit[K./steam -command update -game "Counter-Strike Source" -dir . -verify_ _all Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Source Shared Content' version 46 Verifying: .\cstrike\bin\server.dll DebugAssert Expr: ( fread(m_MallocBlockBuffer.get(), uLen, 1, pFile)) == ( 1 ) Line: 1025 File: LocalDepotCreator.cpp Aborted I don;t Get why it is Crashing on the dll this is not a windows server Then after trying to Redownload the the hldsupdatetool I now get this err when I run ./steam Enter 'yes' to accept this agreement, 'no' to decline: yes uncompress: stdin: corrupt input. tar: Read 2434 bytes from - tar: Unexpected EOF in archive tar: Unexpected EOF in archive tar: Error is not recoverable: exiting now This was working fine last Night - Original Message - From: "Robert Dodd" <[EMAIL PROTECTED]> To: S
RE: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR.
I have been struggling with this for months now on my CS:S server (running RH ES4). I've pretty much resigned myself to running steam updates a couple times a day to download new .bsps to replace the corrupted ones. I would be eternally grateful if someone could nail down a root cause. --Patrick -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of irv carlson Sent: Tuesday, February 21, 2006 9:43 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. but what it is doing is changing the md5 hash number on the server not the client and some times it is changing while we are playing it also does it on win2000 and linux we wven set up a server and did not run it on the net and the .bsp just the bsp files change >From: "Peter Kirby" <[EMAIL PROTECTED]> >Reply-To: hlds_linux@list.valvesoftware.com >To: hlds_linux@list.valvesoftware.com >Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs >from the server" ERROR. >Date: Mon, 20 Feb 2006 18:45:36 + > >Rather than delete everything can I suggest first trying (in this order) > >delete InstallRecord.blob (will force a verify_all anyway I think) >delete ~/.steam folder (user's home folder where ./steam is run from) >this contains clientregistry.blob etc. >finally delete server.dll itself (as it's the file it's failing on). > >See if this helps the update complete at least. > >As to the possible underlying causes. Quite a few good suggestions >have already been posted. > >On 19/02/06, irv carlson <[EMAIL PROTECTED]> wrote: > > we have 2 gig of ram in the box i dont think that is it > > > > > > >From: kama <[EMAIL PROTECTED]> > > >Reply-To: hlds_linux@list.valvesoftware.com > > >To: hlds_linux@list.valvesoftware.com > > >Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust >differs > > >from the server" ERROR. > > >Date: Sun, 19 Feb 2006 11:17:56 +0100 (CET) > > > > > > > > >Backup configs (if needed) > > >Delete the dir. > > >Make the dir > > >Make sure the permissions are correct. > > >Then copy a steamclient from directory where it already works. > > >run the steamclient again. > > > > > >Btw, you are not running out of memory or something? > > > > > >/Bjorn > > > > > >On Fri, 17 Feb 2006, Munra -hlds wrote: > > > > > > > I have 3 servers install > > > > > > > > css1 > > > > csstest > > > > cs1.6 > > > > DODS > > > > > > > > All installed under a Different dir > > > > > > > > All the server we update expect the csstest server > > > > And even as a super user I still get that error when I try and >update I > > >also > > > > delete the steam files and reloaded the tool but when I run ./steam >I > > >still > > > > get that error. > > > > - Original Message - > > > > From: "kama" <[EMAIL PROTECTED]> > > > > To: > > > > Sent: Friday, February 17, 2006 9:05 AM > > > > Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust > > >differs > > > > from the server" ERROR. > > > > > > > > > > > > > > > > > > One server is??? One fysical server or one instance of hlds of > > >multiple > > > > > installations on one server? > > > > > > > > > > /Bjorn > > > > > > > > > > On Fri, 17 Feb 2006, Munra -hlds wrote: > > > > > > > > > >> Well It seems That it only does not work on one server i can >update > > >my > > > > >> other > > > > >> css server and my dods server Fine just not this one. It also >does > > >this > > > > >> as > > > > >> when I use sudo or i am a super user. > > > > >> - Original Message - > > > > >> From: "kama" <[EMAIL PROTECTED]> > > > > >> To: > > > > >> Sent: Friday, February 17, 2006 4:32 AM > > > > >> Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust > > >differs > > > > >> from the server" ERROR. > > > > >> > > > > >> > > > > >> > > > > > >> > At the first look, it feels like a memory or disk related >problem. > > >May > > > > >> > even be a permission problem. > > > > >> > > > > > >> > fread() tries to read a binary safe stream from pFile and store >the > > > > >> > data > > > > >> > into m_MallocBlockBuffer.get(), which probably return a pointer >to > > >the > > > > >> > memory where to store the data. > > > > >> > > > > > >> > The other part it seems you have got a bad download or again it >can > > >be > > > > >> > memory related. > > > > >> > > > > > >> > /Bjorn > > > > >> > > > > > >> > On Thu, 16 Feb 2006, Munra -hlds wrote: > > > > >> > > > > > >> >> This Problem was on the Windows list But I am haveing the same > > > > >> >> problems > > > > >> >> with > > > > >> >> windows and Linux > > > > >> >> I am doing an update with verify_all and All server are shut >down > > >and > > > > >> >> I > > > > >> >> getting this error.(This is putty Log) > > > > >> >> > > > > >> >> -bash-3.00$ cd /home/games/cs/test > > > > >> >> -bash-3.00$ cd /home/games/cs/test > > > > >> >> > > > > >> >> -bash-3.00$ exit[K./steam -command update -game > > >"Counter-
Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR.
but what it is doing is changing the md5 hash number on the server not the client and some times it is changing while we are playing it also does it on win2000 and linux we wven set up a server and did not run it on the net and the .bsp just the bsp files change From: "Peter Kirby" <[EMAIL PROTECTED]> Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs from the server" ERROR. Date: Mon, 20 Feb 2006 18:45:36 + Rather than delete everything can I suggest first trying (in this order) delete InstallRecord.blob (will force a verify_all anyway I think) delete ~/.steam folder (user's home folder where ./steam is run from) this contains clientregistry.blob etc. finally delete server.dll itself (as it's the file it's failing on). See if this helps the update complete at least. As to the possible underlying causes. Quite a few good suggestions have already been posted. On 19/02/06, irv carlson <[EMAIL PROTECTED]> wrote: > we have 2 gig of ram in the box i dont think that is it > > > >From: kama <[EMAIL PROTECTED]> > >Reply-To: hlds_linux@list.valvesoftware.com > >To: hlds_linux@list.valvesoftware.com > >Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust differs > >from the server" ERROR. > >Date: Sun, 19 Feb 2006 11:17:56 +0100 (CET) > > > > > >Backup configs (if needed) > >Delete the dir. > >Make the dir > >Make sure the permissions are correct. > >Then copy a steamclient from directory where it already works. > >run the steamclient again. > > > >Btw, you are not running out of memory or something? > > > >/Bjorn > > > >On Fri, 17 Feb 2006, Munra -hlds wrote: > > > > > I have 3 servers install > > > > > > css1 > > > csstest > > > cs1.6 > > > DODS > > > > > > All installed under a Different dir > > > > > > All the server we update expect the csstest server > > > And even as a super user I still get that error when I try and update I > >also > > > delete the steam files and reloaded the tool but when I run ./steam I > >still > > > get that error. > > > - Original Message - > > > From: "kama" <[EMAIL PROTECTED]> > > > To: > > > Sent: Friday, February 17, 2006 9:05 AM > > > Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust > >differs > > > from the server" ERROR. > > > > > > > > > > > > > > One server is??? One fysical server or one instance of hlds of > >multiple > > > > installations on one server? > > > > > > > > /Bjorn > > > > > > > > On Fri, 17 Feb 2006, Munra -hlds wrote: > > > > > > > >> Well It seems That it only does not work on one server i can update > >my > > > >> other > > > >> css server and my dods server Fine just not this one. It also does > >this > > > >> as > > > >> when I use sudo or i am a super user. > > > >> - Original Message - > > > >> From: "kama" <[EMAIL PROTECTED]> > > > >> To: > > > >> Sent: Friday, February 17, 2006 4:32 AM > > > >> Subject: Re: [hlds_linux] Re: [hlds] The Famous "Your Map de_dust > >differs > > > >> from the server" ERROR. > > > >> > > > >> > > > >> > > > > >> > At the first look, it feels like a memory or disk related problem. > >May > > > >> > even be a permission problem. > > > >> > > > > >> > fread() tries to read a binary safe stream from pFile and store the > > > >> > data > > > >> > into m_MallocBlockBuffer.get(), which probably return a pointer to > >the > > > >> > memory where to store the data. > > > >> > > > > >> > The other part it seems you have got a bad download or again it can > >be > > > >> > memory related. > > > >> > > > > >> > /Bjorn > > > >> > > > > >> > On Thu, 16 Feb 2006, Munra -hlds wrote: > > > >> > > > > >> >> This Problem was on the Windows list But I am haveing the same > > > >> >> problems > > > >> >> with > > > >> >> windows and Linux > > > >> >> I am doing an update with verify_all and All server are shut down > >and > > > >> >> I > > > >> >> getting this error.(This is putty Log) > > > >> >> > > > >> >> -bash-3.00$ cd /home/games/cs/test > > > >> >> -bash-3.00$ cd /home/games/cs/test > > > >> >> > > > >> >> -bash-3.00$ exit[K./steam -command update -game > >"Counter-Strike > > > >> >> Source" -dir . -verify_ > > > >> >> _all > > > >> >> Checking bootstrapper version ... > > > >> >> Updating Installation > > > >> >> Checking/Installing 'Counter-Strike Source Shared Content' version > >46 > > > >> >> Verifying: .\cstrike\bin\server.dll > > > >> >> > > > >> >> DebugAssert > > > >> >> Expr: ( fread(m_MallocBlockBuffer.get(), uLen, 1, pFile)) == ( 1 ) > > > >> >> Line: 1025 > > > >> >> File: LocalDepotCreator.cpp > > > >> >> Aborted > > > >> >> > > > >> >> > > > >> >> > > > >> >> I don;t Get why it is Crashing on the dll this is not a windows > >server > > > >> >> Then after trying to Redownload the the hldsupdatetool I now get > >this > > > >> >> err > > > >> >> when I run ./steam > > > >> >> > > > >> >> Enter 'yes' to accept this agreement, 'no' to decline: yes > > > >> >> >
[hlds_linux] cs:s on xen boxes <-- FPS stucks at 50 FPS
hi, we are running cs and css servers with xen 3.0.1 and 2.6.12-5 kernels. cs runs fine with tickrate 100, we get FPS values with up to 1000. but with css the FPS stucks at 50 without any obvious reason. CPU of the xen box runs at 10-20%, so it shouldn't be a resource problem. if we pack the css server that runs on the xen box and move it to a standard debian 3.1 box, FPS goes up to 150. is there anything about CSS that we didn't keep in mind? here are the net settings: sv_maxrate 2 sv_minrate 4000 sv_maxupdaterate 101 sv_minupdaterate 13 fps_max 0 (also tried with default value 300) -tickrate 100 thanks for your help. timo ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux