Re: [hlds_linux] Half-Life 2: Deathmatch update released
Alfred Reynolds wrote: An update to Half-Life 2: Deathmatch has been released. Run the hldsupdatetool to get this update. This update fixes the healthpack and debris clipping bugs from the release earlier today. This update also includes a proper Linux version. The update details from the update earlier today can be found here: http://steampowered.com/index.php?area=newsid=652 (note to self, find a synonym for update :) - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Note: synonym: :) :) amend improve ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 2: Deathmatch update released
Alfred Reynolds schrieb: An update to Half-Life 2: Deathmatch has been released. Run the hldsupdatetool to get this update. This update fixes the healthpack and debris clipping bugs from the release earlier today. This update also includes a proper Linux version. The update details from the update earlier today can be found here: http://steampowered.com/index.php?area=newsid=652 (note to self, find a synonym for update :) - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Thanks for the update Alfred. I think we need this: Added a /sv_report_client_settings/ command. If server logging is enabled, setting this server variable to 1 will log the cl_cmdrate command from the client's machine for CS:S! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Error: Material
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can anyone tell me, why srcds can't find some files? Do you get the same? Yesterday I looked at my DODS server and there were more errors at startup. maxplayers set to 16 Network: IP 193.189.86.177, mode MP, dedicated Yes, ports 27018 SV / 27006 CL Executing dedicated server config file Error: Material sprites/bubble : proxy AnimatedTexture not found! Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB) -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Error: Material
You don't need to worry about it, if you want to get rid of the errors upload the file from your client folder. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Evaldas Žilinskas Sent: 15 June 2006 22:57 To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Error: Material This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can anyone tell me, why srcds can't find some files? Do you get the same? Yesterday I looked at my DODS server and there were more errors at startup. maxplayers set to 16 Network: IP 193.189.86.177, mode MP, dedicated Yes, ports 27018 SV / 27006 CL Executing dedicated server config file Error: Material sprites/bubble : proxy AnimatedTexture not found! Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB) -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux