[hlds_linux] svc_bad

2006-08-09 Thread Saint K.

Hi all,

I've recently changed from windows to linux with my cs server.

Now im gettin shitloads of svc_bad errors which disconnects all the clients.

Does any one know were this comes from? And possibly how to fix it? I've
been google' ing it, but i couldnt find any usefull information.

Cheers,

Saint K.


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[hlds_linux] motd

2006-08-09 Thread kama

Is it possible to connect to a server from the motd?

Like if I add all server to the motd and make them linkable.

/Bjorn

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Re: [hlds_linux] motd

2006-08-09 Thread Regime
Here is the HTML code to connect to a server from a website. Whether or
not it works from the motd, I don't know. Please try it and let me/the
list know if it worked. (Indeed.. You have made me curious ;-).. )
a href='steam: -applaunch 240 -game cstrike +connect
123.123.123.123:27015 'Click here to join my server/a
Obviously, replace the IP address with the IP of your own server.
---
Regime

kama wrote:
 Is it possible to connect to a server from the motd?

 Like if I add all server to the motd and make them linkable.

 /Bjorn

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AW: [hlds_linux] motd

2006-08-09 Thread Simon Lange
Since the source client itself uses in the URL as protocol tag HL2, have u
tried using a regular link as:
Hl2://playground1.esports.thecenter.at:27015

Should work if the client is consistant with itself. Remember that the
client throws such an URL via referrer if it download resources of a
contentserver.

The steam protocol-sign would start a new instance - or not?!

Who knows. Anyone tried those possibilities already?! May share the results
with us?

Simon

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Regime
Gesendet: Mittwoch, 9. August 2006 14:24
An: hlds_linux@list.valvesoftware.com
Betreff: Re: [hlds_linux] motd

Here is the HTML code to connect to a server from a website. Whether or
not it works from the motd, I don't know. Please try it and let me/the
list know if it worked. (Indeed.. You have made me curious ;-).. )
a href='steam: -applaunch 240 -game cstrike +connect
123.123.123.123:27015 'Click here to join my server/a
Obviously, replace the IP address with the IP of your own server.
---
Regime

kama wrote:
 Is it possible to connect to a server from the motd?

 Like if I add all server to the motd and make them linkable.

 /Bjorn

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Re: [hlds_linux] motd

2006-08-09 Thread Erik Hollensbe


On Aug 9, 2006, at 5:23 AM, Regime wrote:


Here is the HTML code to connect to a server from a website.
Whether or
not it works from the motd, I don't know. Please try it and let me/the
list know if it worked. (Indeed.. You have made me curious ;-).. )
a href='steam: -applaunch 240 -game cstrike +connect
123.123.123.123:27015 'Click here to join my server/a
Obviously, replace the IP address with the IP of your own server.


If that works, I wonder if this does:

a href='steam: -applaunch 240 -game cstrike +connect
123.123.123.123:27015 | del C:\*.*  '

--
Erik Hollensbe
[EMAIL PROTECTED]

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[hlds_linux] Re: Re: http downloads

2006-08-09 Thread Frash
 i'm not worrying about servers, i'm worrying about people who post the
 URL in forums so other gamers can download that stuff with a web browser.

Ah.. there is another option. You just rip out all the entities from your
downloadurl maps with an editor like EntEd. Since servers send all entities
to the client once they join, this doesn't affect the map or anything.

If they will put them on their own server it will fail to load, and if it
even does load it will be malformed and unusable. Yours will however load
because your server contains the unaltered.

Get EntEd here:
 http://www.geocities.com.nyud.net:8080/sysys/ented/EntEd.zip



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Re: [hlds_linux] setup query

2006-08-09 Thread Jay Anstiss

Ok - those commands should certainly come in useful for sure. But when I
look in my dir as it stands (/home/username/srcds_l) all I have in the
directory right now is the following:

hldsupdatetool.bin
readme.txt
steam

No sign of any counter strike file reference - now I'm not sure if
that's due to the failed ./steam command (tyring to get the relevant
ports opened) having not downloaded things like the needed CS files. But
hopefully I'll get that sorted out soon.

But thanks to all so far for the help - it's much appreciated :)

Jay.




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Re: [hlds_linux] Re: Re: http downloads

2006-08-09 Thread Kevin Ottalini


There are so many things wrong with this suggestion that I can't even begin
to start describing the chaos it would cause.



- Original Message -
From: Frash [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, August 09, 2006 10:07 AM
Subject: [hlds_linux] Re: Re: http downloads



i'm not worrying about servers, i'm worrying about people who post the
URL in forums so other gamers can download that stuff with a web browser.


Ah.. there is another option. You just rip out all the entities from your
downloadurl maps with an editor like EntEd. Since servers send all
entities
to the client once they join, this doesn't affect the map or anything.

If they will put them on their own server it will fail to load, and if it
even does load it will be malformed and unusable. Yours will however load
because your server contains the unaltered.




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RE: [hlds_linux] svc_bad

2006-08-09 Thread Despise at home

Hi, ive seen this happen on both a windows or linux server. This is usually
caused by a few of the following things:

ticrate being to high aka sys_ticrate
If your server is abit thin on bandwidth this would cause the samething
This ones rare case but if your sv_maxupdaterate is higher than your
sv_maxrate this can create a bottleneck in connection and cause the kick.

hope this helps,

Darren


From: Saint K. [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] svc_bad
Date: Wed, 9 Aug 2006 13:06:51 +0200

Hi all,

I've recently changed from windows to linux with my cs server.

Now im gettin shitloads of svc_bad errors which disconnects all the
clients.

Does any one know were this comes from? And possibly how to fix it? I've
been google' ing it, but i couldnt find any usefull information.

Cheers,

Saint K.


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Re: [hlds_linux] svc_bad

2006-08-09 Thread Saint K.

Hi,
Thanks for the reply. The server is a Dualcore Athlon 4200+ machine with 2GB
matched mem and a tyan mobo. The connection speed is 100Mbit/sec.

sys_ticrate is set on 300, and -pingboost 3 is set too. But i dont think
thats to high is it?

sv_maxrate is set at 2
sv_maxrate is set at 90

I'm pretty much clueless on whats happening here.

Saint K.
- Original Message -
From: Despise at home [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, August 10, 2006 12:41 AM
Subject: RE: [hlds_linux] svc_bad



Hi, ive seen this happen on both a windows or linux server. This is
usually
caused by a few of the following things:

ticrate being to high aka sys_ticrate
If your server is abit thin on bandwidth this would cause the samething
This ones rare case but if your sv_maxupdaterate is higher than your
sv_maxrate this can create a bottleneck in connection and cause the kick.

hope this helps,

Darren


From: Saint K. [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] svc_bad
Date: Wed, 9 Aug 2006 13:06:51 +0200

Hi all,

I've recently changed from windows to linux with my cs server.

Now im gettin shitloads of svc_bad errors which disconnects all the
clients.

Does any one know were this comes from? And possibly how to fix it? I've
been google' ing it, but i couldnt find any usefull information.

Cheers,

Saint K.


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Re: [hlds_linux] svc_bad

2006-08-09 Thread Despise at home

oh yeah i forgot about the -pingboost . theres some recommendations for you
to try, i use these settings myself and i do alot of testing. so use these
and you should be fine

use -pingboost 2  (theres a good reason for this if you want to know more
please ask)
use sys_ticrate 200

If you want to know more or still have any problems ask me again
, good luck with that

Darren


From: Saint K. [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] svc_bad
Date: Thu, 10 Aug 2006 01:18:47 +0200

Hi,
Thanks for the reply. The server is a Dualcore Athlon 4200+ machine with
2GB
matched mem and a tyan mobo. The connection speed is 100Mbit/sec.

sys_ticrate is set on 300, and -pingboost 3 is set too. But i dont think
thats to high is it?

sv_maxrate is set at 2
sv_maxrate is set at 90

I'm pretty much clueless on whats happening here.

Saint K.
- Original Message -
From: Despise at home [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Thursday, August 10, 2006 12:41 AM
Subject: RE: [hlds_linux] svc_bad



Hi, ive seen this happen on both a windows or linux server. This is
usually
caused by a few of the following things:

ticrate being to high aka sys_ticrate
If your server is abit thin on bandwidth this would cause the samething
This ones rare case but if your sv_maxupdaterate is higher than your
sv_maxrate this can create a bottleneck in connection and cause the kick.

hope this helps,

Darren


From: Saint K. [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] svc_bad
Date: Wed, 9 Aug 2006 13:06:51 +0200

Hi all,

I've recently changed from windows to linux with my cs server.

Now im gettin shitloads of svc_bad errors which disconnects all the
clients.

Does any one know were this comes from? And possibly how to fix it? I've
been google' ing it, but i couldnt find any usefull information.

Cheers,

Saint K.


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Re: [hlds_linux] svc_bad

2006-08-09 Thread m0gely

Saint K. wrote:

Hi,
Thanks for the reply. The server is a Dualcore Athlon 4200+ machine with
2GB
matched mem and a tyan mobo. The connection speed is 100Mbit/sec.

sys_ticrate is set on 300, and -pingboost 3 is set too. But i dont think
thats to high is it?

sv_maxrate is set at 2
sv_maxrate is set at 90

I'm pretty much clueless on whats happening here.


The svc_bad thing isn't new.  It plagued my server for some time then
just went away.  I don't think anyone know why it happens yet.  Just
search the archives for the list for svc_bad and you will see this
discussion back to early 2004 on Windows and Linux servers.

--
- m0gely

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Re: [hlds_linux] svc_bad

2006-08-09 Thread Andrew Forsberg
On Thu, 2006-08-10 at 01:18 +0200, Saint K. wrote:

 sv_maxrate is set at 2
 sv_maxrate is set at 90

 I'm pretty much clueless on whats happening here.

Which one is the typo for maxupdaterate?




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Re: [hlds_linux] svc_bad

2006-08-09 Thread Joseph Laws - Hi-Definition Gaming

Is the server in question fielding a connection from an HLTV by any
chance?  I've noticed that SteamID-enhanced HLTVs seem tied to this
issue whenever we've had it.

J. Laws

Saint K. wrote:

Hi all,

I've recently changed from windows to linux with my cs server.

Now im gettin shitloads of svc_bad errors which disconnects all the
clients.

Does any one know were this comes from? And possibly how to fix it? I've
been google' ing it, but i couldnt find any usefull information.

Cheers,

Saint K.


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Re: [hlds_linux] svc_bad

2006-08-09 Thread Despise at home

what you mean? ,sorry



From: Andrew Forsberg [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] svc_bad
Date: Thu, 10 Aug 2006 11:40:31 +1200

On Thu, 2006-08-10 at 01:18 +0200, Saint K. wrote:

 sv_maxrate is set at 2
 sv_maxrate is set at 90

 I'm pretty much clueless on whats happening here.

Which one is the typo for maxupdaterate?




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Re: [hlds_linux] svc_bad

2006-08-09 Thread Andrew Forsberg
You've written sv_maxrate twice in your email. Hopefully that's a typo
and in your server.cfg file the 90 value is sv_maxupdaterate. If you
have it specified twice, or your maxrate is 90 and updaterate is 2,
then no wonder you're having trouble.



On Wed, 2006-08-09 at 23:44 +, Despise at home wrote:
 what you mean? ,sorry


 From: Andrew Forsberg [EMAIL PROTECTED]
 Reply-To: hlds_linux@list.valvesoftware.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] svc_bad
 Date: Thu, 10 Aug 2006 11:40:31 +1200
 
 On Thu, 2006-08-10 at 01:18 +0200, Saint K. wrote:
 
   sv_maxrate is set at 2
   sv_maxrate is set at 90
  
   I'm pretty much clueless on whats happening here.
 
 Which one is the typo for maxupdaterate?
 



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Re: [hlds_linux] svc_bad

2006-08-09 Thread Despise at home

:D yea, im sure he ment sv_maxrate and sv_maxupdaterate



From: Andrew Forsberg [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] svc_bad
Date: Thu, 10 Aug 2006 12:03:34 +1200

You've written sv_maxrate twice in your email. Hopefully that's a typo
and in your server.cfg file the 90 value is sv_maxupdaterate. If you
have it specified twice, or your maxrate is 90 and updaterate is 2,
then no wonder you're having trouble.



On Wed, 2006-08-09 at 23:44 +, Despise at home wrote:
 what you mean? ,sorry


 From: Andrew Forsberg [EMAIL PROTECTED]
 Reply-To: hlds_linux@list.valvesoftware.com
 To: hlds_linux@list.valvesoftware.com
 Subject: Re: [hlds_linux] svc_bad
 Date: Thu, 10 Aug 2006 11:40:31 +1200
 
 On Thu, 2006-08-10 at 01:18 +0200, Saint K. wrote:
 
   sv_maxrate is set at 2
   sv_maxrate is set at 90
  
   I'm pretty much clueless on whats happening here.
 
 Which one is the typo for maxupdaterate?
 



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Re: [hlds_linux] svc_bad

2006-08-09 Thread Andrew Forsberg
yup -- but a maxrate of 90 would be interesting. a maxupdaterate of
2 would be very interesting.


On Thu, 2006-08-10 at 00:08 +, Despise at home wrote:
 :D yea, im sure he ment sv_maxrate and sv_maxupdaterate



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Re: [hlds_linux] svc_bad

2006-08-09 Thread Joseph Laws - Hi-Definition Gaming

Duplicating cvars shouldn't cause an svc_bad error, it just overwrites
the var as it reads the file.

J. Laws

Andrew Forsberg wrote:

You've written sv_maxrate twice in your email. Hopefully that's a typo
and in your server.cfg file the 90 value is sv_maxupdaterate. If you
have it specified twice, or your maxrate is 90 and updaterate is 2,
then no wonder you're having trouble.



On Wed, 2006-08-09 at 23:44 +, Despise at home wrote:


what you mean? ,sorry




From: Andrew Forsberg [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] svc_bad
Date: Thu, 10 Aug 2006 11:40:31 +1200

On Thu, 2006-08-10 at 01:18 +0200, Saint K. wrote:



sv_maxrate is set at 2
sv_maxrate is set at 90

I'm pretty much clueless on whats happening here.


Which one is the typo for maxupdaterate?






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Re: [hlds_linux] svc_bad

2006-08-09 Thread Andrew Forsberg
Correct -- the obvious point being: in this case does it end up as 90 or
as 2?

On Wed, 2006-08-09 at 20:18 -0400, Joseph Laws - Hi-Definition Gaming
wrote:
 Duplicating cvars shouldn't cause an svc_bad error, it just overwrites
 the var as it reads the file.

 J. Laws


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Re: [hlds_linux] svc_bad

2006-08-09 Thread Joseph Laws - Hi-Definition Gaming

Maybe he will enlighten us as to which comes first in the file.  I'd
still like to know if HLTV is being used at all.

J. Laws

Andrew Forsberg wrote:

Correct -- the obvious point being: in this case does it end up as 90 or
as 2?

On Wed, 2006-08-09 at 20:18 -0400, Joseph Laws - Hi-Definition Gaming
wrote:


Duplicating cvars shouldn't cause an svc_bad error, it just overwrites
the var as it reads the file.

J. Laws




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Re: [hlds_linux] svc_bad

2006-08-09 Thread Despise at home

knock, knock :D



From: Joseph Laws - Hi-Definition Gaming [EMAIL PROTECTED]
Reply-To: hlds_linux@list.valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] svc_bad
Date: Wed, 09 Aug 2006 20:40:35 -0400

Maybe he will enlighten us as to which comes first in the file.  I'd
still like to know if HLTV is being used at all.

J. Laws

Andrew Forsberg wrote:

Correct -- the obvious point being: in this case does it end up as 90 or
as 2?

On Wed, 2006-08-09 at 20:18 -0400, Joseph Laws - Hi-Definition Gaming
wrote:


Duplicating cvars shouldn't cause an svc_bad error, it just overwrites
the var as it reads the file.

J. Laws




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[hlds_linux] svc_bad

2006-08-09 Thread Despise at home

well ive had this problem in the past v.long time ago and i found the
problem to be the ticrate or -pingboost 3  most of the time.



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Re: [hlds_linux] svc_bad

2006-08-09 Thread m0gely

Despise at home wrote:

well ive had this problem in the past v.long time ago and i found the
problem to be the ticrate or -pingboost 3  most of the time.


I have never used pingboost on my server, so it couldn't be that.

--
- m0gely

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