Re: [hlds_linux] TF2 Server Crash - Validation IP1 != Validation IP2?
We have seen crashes like those every couple of days ever since the last update or so. Alfred Reynolds responded "We are looking into this problem." a week ago. So we are all eagerly waiting for a fix. /Procyon Nephyrin Zey wrote: I believe that's the one, yes On Dec 19, 2007 7:47 PM, Procyon <[EMAIL PROTECTED]> wrote: Was it, DebugAssert Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 != pValidationContext->m_u32UserIDTicketValidationServerIPAddr1 Line: 1942 File: ../Engine/Src/SteamValidateUserIDTickets.cpp , perhaps? Nephyrin Zey wrote: I've gotten a very wierd crash on my TF2 server now, I didn't get to save the error message (I did but then I deleted it because I'm retarded), but the gist of it was Assertion Failure: ValidationServerIP1 != ValidationServerIP2 I'm not using any wierd routing or hax that would mess with validation or server IPs, does anyone know what causes this? Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 Server Crash - Validation IP1 != Validation IP2?
I believe that's the one, yes On Dec 19, 2007 7:47 PM, Procyon <[EMAIL PROTECTED]> wrote: > Was it, > DebugAssert > Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 != > pValidationContext->m_u32UserIDTicketValidationServerIPAddr1 > Line: 1942 > File: ../Engine/Src/SteamValidateUserIDTickets.cpp > > , perhaps? > > > Nephyrin Zey wrote: > > I've gotten a very wierd crash on my TF2 server now, I didn't get to > > save the error message (I did but then I deleted it because I'm > > retarded), but the gist of it was > > > > Assertion Failure: ValidationServerIP1 != ValidationServerIP2 > > > > I'm not using any wierd routing or hax that would mess with validation > > or server IPs, does anyone know what causes this? > > > > Neph > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 Server Crash - Validation IP1 != Validation IP2?
Was it, DebugAssert Expr: pValidationContext->m_u32UserIDTicketValidationServerIPAddr2 != pValidationContext->m_u32UserIDTicketValidationServerIPAddr1 Line: 1942 File: ../Engine/Src/SteamValidateUserIDTickets.cpp , perhaps? Nephyrin Zey wrote: I've gotten a very wierd crash on my TF2 server now, I didn't get to save the error message (I did but then I deleted it because I'm retarded), but the gist of it was Assertion Failure: ValidationServerIP1 != ValidationServerIP2 I'm not using any wierd routing or hax that would mess with validation or server IPs, does anyone know what causes this? Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] TF2 Server Crash - Validation IP1 != Validation IP2?
I've gotten a very wierd crash on my TF2 server now, I didn't get to save the error message (I did but then I deleted it because I'm retarded), but the gist of it was Assertion Failure: ValidationServerIP1 != ValidationServerIP2 I'm not using any wierd routing or hax that would mess with validation or server IPs, does anyone know what causes this? Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Re: hlds_linux digest, Vol 1 #5921 - 4 msgs
-- [ Picked text/plain from multipart/alternative ] > > > > Regarding the client crash, it *seems* to be working now with cp_well, > for whatever reason, and as I don't really care about the first map I > stick to that. > > Thanks again everybody for your fast answers! > > Philip > try to clean up user's steamapps folder (clientregistry.blob/ custom maps sounds skins etc) sometimes that works out for user's crashes... * Q:* Anyone tried putting up TF2 server on Apple Intel Based machines? Any feedback? greetz> aki -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Timeouts on TF2 server
-- [ Picked text/plain from multipart/alternative ] Occasionally happens on our Fedora dual core x86 server also. Neph On Dec 19, 2007 1:06 PM, Andreas Grimm <[EMAIL PROTECTED]> wrote: > We have this sometimes on our win3k server, too ... > Don't know why it happens ... > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of > > Ronny Schedel > > Sent: Wednesday, December 19, 2007 7:57 PM > > To: hlds_linux@list.valvesoftware.com > > Subject: [hlds_linux] Timeouts on TF2 server > > > > Hello, > > > > we have setup a TF2 server on Linux Debian Etch. Sometimes > > alot of players time out at the same time. We also run some > > other srcds servers on the same machine (not orange box > > engine), there are no such problems. Anyone know what causes this? > > > > Best regards > > > > Ronny > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Timeouts on TF2 server
We have this sometimes on our win3k server, too ... Don't know why it happens ... > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Ronny Schedel > Sent: Wednesday, December 19, 2007 7:57 PM > To: hlds_linux@list.valvesoftware.com > Subject: [hlds_linux] Timeouts on TF2 server > > Hello, > > we have setup a TF2 server on Linux Debian Etch. Sometimes > alot of players time out at the same time. We also run some > other srcds servers on the same machine (not orange box > engine), there are no such problems. Anyone know what causes this? > > Best regards > > Ronny > > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Timeouts on TF2 server
Hello, we have setup a TF2 server on Linux Debian Etch. Sometimes alot of players time out at the same time. We also run some other srcds servers on the same machine (not orange box engine), there are no such problems. Anyone know what causes this? Best regards Ronny ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux