Re: [hlds_linux] Left 4 Dead Update Available
Dont know if its just my bad luck.. But when I make a game in the lobby, with local friends (country wise) I can use sv_search_key to select my server, once its open for public and other people join (I believer other country's too) it wont find my server anymore. Anyone experiences the same after the last update? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jason Ruymen Verzonden: zaterdag 6 december 2008 3:09 Aan: Half-Life dedicated Win32 server mailing list; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Onderwerp: [hlds_linux] Left 4 Dead Update Available A required update for Left 4 Dead has been released. Please run hldsupdatetool to receive it. The specific changes include: - Fixed Infected Players melee pushing large objects to block the survivors path - Fixed +lobby exploit - Fixed exploit of hugging the Witch from behind where she can't hit you - Fixed players not being kicked from a vote by changing their name before it succeeds - Disabled difficulty change votes from the console in versus mode Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
This is not a bug. You can only join your server from a lobby if your server is empty. 2008/12/6 Eric-jan Riemers [EMAIL PROTECTED] Dont know if its just my bad luck.. But when I make a game in the lobby, with local friends (country wise) I can use sv_search_key to select my server, once its open for public and other people join (I believer other country's too) it wont find my server anymore. Anyone experiences the same after the last update? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jason Ruymen Verzonden: zaterdag 6 december 2008 3:09 Aan: Half-Life dedicated Win32 server mailing list; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Onderwerp: [hlds_linux] Left 4 Dead Update Available A required update for Left 4 Dead has been released. Please run hldsupdatetool to receive it. The specific changes include: - Fixed Infected Players melee pushing large objects to block the survivors path - Fixed +lobby exploit - Fixed exploit of hugging the Witch from behind where she can't hit you - Fixed players not being kicked from a vote by changing their name before it succeeds - Disabled difficulty change votes from the console in versus mode Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
Well i checked, also when a friend of mine tried it to create the lobby with the key, and the server was empty.. Still had the server is hibernating message on the screen, which normally indicates its doing nothing waiting for someone with the key to join.. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens AnAkIn . Verzonden: zaterdag 6 december 2008 17:43 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] Left 4 Dead Update Available This is not a bug. You can only join your server from a lobby if your server is empty. 2008/12/6 Eric-jan Riemers [EMAIL PROTECTED] Dont know if its just my bad luck.. But when I make a game in the lobby, with local friends (country wise) I can use sv_search_key to select my server, once its open for public and other people join (I believer other country's too) it wont find my server anymore. Anyone experiences the same after the last update? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jason Ruymen Verzonden: zaterdag 6 december 2008 3:09 Aan: Half-Life dedicated Win32 server mailing list; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Onderwerp: [hlds_linux] Left 4 Dead Update Available A required update for Left 4 Dead has been released. Please run hldsupdatetool to receive it. The specific changes include: - Fixed Infected Players melee pushing large objects to block the survivors path - Fixed +lobby exploit - Fixed exploit of hugging the Witch from behind where she can't hit you - Fixed players not being kicked from a vote by changing their name before it succeeds - Disabled difficulty change votes from the console in versus mode Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Lobby
This post is mostly about: - Finding a dedicated server when starting the game from a lobby is now faster and more reliable but i have something to say for those too who run servers, especially modded ones so i will post this here instead of useless steampowered ranting forums. After the update, i and others have constantly having issues with connecting to a proper servers. Either the new improved search system at lobby, which automatically selects the server where the players are thrown, is faulty or there isnt free servers at this area. Me and others keep getting into servers far away from us. To American, Australian and other countries. What is the reason why there could not be favorite servers that can be selected from lobby? Sort of like pre-reservation or something. Sure there is that play on steamgroup server but thats not enough. With that way i can only play with friends - if none are around, i get to go to random roulette and face the following issues: Some servers also seem to swap from normal to versus mode on the fly after first completed map in the campaign. Happened twice now in 2 different servers after the latest 2 updates. Not sure if this is caused somehow by those server settings or in-game bug. Another issue aimed to all of you who run modded servers - it is nice that you set up some plugin that filters players out according to their country. Now if i end up in US server and there is a filter on that does not allow me to get it (your country blablablaa is not allowed on this server), its somehow game breaking bug. Frustration to the max and i sure aint the only one who faces these errors. Another thing is ping kicker that some servers seem to have gotten on using some plugin. Very nice invention. It is likely that i would not play on these servers anyway but it is extreamly frustrating when you have nice group along from previous game and then new server is selected for another campaign - booted and then someone else manages to join in to your place. One more issue that comes to my mind from versus mode problems are the servers that are using director_no_human_zombies 1 which means that half of the players will get message human player limit exceeded 8/4. Sure there is that return to lobby vote option but thats not enough. Some people are already left the server due to this issue and it breaks the game. All servers using this cvar should be excluded from versus search. My suggesting would be sv_allow_versus cvar that would be checked upon reservation. Best (?) thing for everyone would be to exclude these custom plugin servers filtered out somehow from lobby server search or improve the system so we should not end up on servers far away at all where these problems come up. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
Were there some people on the servers a few minutes before? 2008/12/6 Eric-jan Riemers [EMAIL PROTECTED] Well i checked, also when a friend of mine tried it to create the lobby with the key, and the server was empty.. Still had the server is hibernating message on the screen, which normally indicates its doing nothing waiting for someone with the key to join.. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens AnAkIn . Verzonden: zaterdag 6 december 2008 17:43 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] Left 4 Dead Update Available This is not a bug. You can only join your server from a lobby if your server is empty. 2008/12/6 Eric-jan Riemers [EMAIL PROTECTED] Dont know if its just my bad luck.. But when I make a game in the lobby, with local friends (country wise) I can use sv_search_key to select my server, once its open for public and other people join (I believer other country's too) it wont find my server anymore. Anyone experiences the same after the last update? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jason Ruymen Verzonden: zaterdag 6 december 2008 3:09 Aan: Half-Life dedicated Win32 server mailing list; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Onderwerp: [hlds_linux] Left 4 Dead Update Available A required update for Left 4 Dead has been released. Please run hldsupdatetool to receive it. The specific changes include: - Fixed Infected Players melee pushing large objects to block the survivors path - Fixed +lobby exploit - Fixed exploit of hugging the Witch from behind where she can't hit you - Fixed players not being kicked from a vote by changing their name before it succeeds - Disabled difficulty change votes from the console in versus mode Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Lobby
Set sv_search_max_ping to a lower value, so you should find better servers. 2008/12/6 ics [EMAIL PROTECTED] This post is mostly about: - Finding a dedicated server when starting the game from a lobby is now faster and more reliable but i have something to say for those too who run servers, especially modded ones so i will post this here instead of useless steampowered ranting forums. After the update, i and others have constantly having issues with connecting to a proper servers. Either the new improved search system at lobby, which automatically selects the server where the players are thrown, is faulty or there isnt free servers at this area. Me and others keep getting into servers far away from us. To American, Australian and other countries. What is the reason why there could not be favorite servers that can be selected from lobby? Sort of like pre-reservation or something. Sure there is that play on steamgroup server but thats not enough. With that way i can only play with friends - if none are around, i get to go to random roulette and face the following issues: Some servers also seem to swap from normal to versus mode on the fly after first completed map in the campaign. Happened twice now in 2 different servers after the latest 2 updates. Not sure if this is caused somehow by those server settings or in-game bug. Another issue aimed to all of you who run modded servers - it is nice that you set up some plugin that filters players out according to their country. Now if i end up in US server and there is a filter on that does not allow me to get it (your country blablablaa is not allowed on this server), its somehow game breaking bug. Frustration to the max and i sure aint the only one who faces these errors. Another thing is ping kicker that some servers seem to have gotten on using some plugin. Very nice invention. It is likely that i would not play on these servers anyway but it is extreamly frustrating when you have nice group along from previous game and then new server is selected for another campaign - booted and then someone else manages to join in to your place. One more issue that comes to my mind from versus mode problems are the servers that are using director_no_human_zombies 1 which means that half of the players will get message human player limit exceeded 8/4. Sure there is that return to lobby vote option but thats not enough. Some people are already left the server due to this issue and it breaks the game. All servers using this cvar should be excluded from versus search. My suggesting would be sv_allow_versus cvar that would be checked upon reservation. Best (?) thing for everyone would be to exclude these custom plugin servers filtered out somehow from lobby server search or improve the system so we should not end up on servers far away at all where these problems come up. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Lobby
If you have a server that you like and is empty, you can do this: - Create a lobby. - Open your console. - sv_cheats 1 - ms_force_dedicated_server w.x.y.z:12345 I don't use the search key has it never worked for me, this work all the time. I agree with what you said but the problem isn't about administrators installing plugins or modding their servers, it's that there is no easy way to search for a vanilla server from the lobby. I run 4 L4D process and they are all private using sv_steamgroup_exclusive. When I create a lobby, I look at which server is empty and I use what I wrote above to connect there. It's the only way I get a good experience. It also allows me to manage the quality of the game such as booting afk or players who like to rambo and mess their own team. Though lately, the team switching bug is a game stopper for me and I'm going to wait for a fix before I resume playing versus. I think the problem you have with versus games breaking on some server is that they are probably trying to force versus mode on the server. When I tried to do that before, it would break between map change. The only way for me to start a versus game so that everything work is through the lobby. I still think the best addon that Valve could add right now, would be to bring back the server browser in the main menu and when you click on an empty server, it starts you in a lobby with a reservation to that server or a group of server matching the steam group ID. -- Ravnox On Sat, 06 Dec 2008 19:24:04 +0200 ics [EMAIL PROTECTED] wrote: This post is mostly about: - Finding a dedicated server when starting the game from a lobby is now faster and more reliable but i have something to say for those too who run servers, especially modded ones so i will post this here instead of useless steampowered ranting forums. After the update, i and others have constantly having issues with connecting to a proper servers. Either the new improved search system at lobby, which automatically selects the server where the players are thrown, is faulty or there isnt free servers at this area. Me and others keep getting into servers far away from us. To American, Australian and other countries. What is the reason why there could not be favorite servers that can be selected from lobby? Sort of like pre-reservation or something. Sure there is that play on steamgroup server but thats not enough. With that way i can only play with friends - if none are around, i get to go to random roulette and face the following issues: Some servers also seem to swap from normal to versus mode on the fly after first completed map in the campaign. Happened twice now in 2 different servers after the latest 2 updates. Not sure if this is caused somehow by those server settings or in-game bug. Another issue aimed to all of you who run modded servers - it is nice that you set up some plugin that filters players out according to their country. Now if i end up in US server and there is a filter on that does not allow me to get it (your country blablablaa is not allowed on this server), its somehow game breaking bug. Frustration to the max and i sure aint the only one who faces these errors. Another thing is ping kicker that some servers seem to have gotten on using some plugin. Very nice invention. It is likely that i would not play on these servers anyway but it is extreamly frustrating when you have nice group along from previous game and then new server is selected for another campaign - booted and then someone else manages to join in to your place. One more issue that comes to my mind from versus mode problems are the servers that are using director_no_human_zombies 1 which means that half of the players will get message human player limit exceeded 8/4. Sure there is that return to lobby vote option but thats not enough. Some people are already left the server due to this issue and it breaks the game. All servers using this cvar should be excluded from versus search. My suggesting would be sv_allow_versus cvar that would be checked upon reservation. Best (?) thing for everyone would be to exclude these custom plugin servers filtered out somehow from lobby server search or improve the system so we should not end up on servers far away at all where these problems come up. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
Do you have sv_steamgroup_exclusive set to 1? Setting that to one nulls out the key (at least it did prior to the last update, haven't tried it since). I use sv_search_key and sv_steamgroup, but I leave sv_steamgroup_exclusive set to 0. On Sat, Dec 6, 2008 at 12:27 PM, AnAkIn . [EMAIL PROTECTED] wrote: Were there some people on the servers a few minutes before? 2008/12/6 Eric-jan Riemers [EMAIL PROTECTED] Well i checked, also when a friend of mine tried it to create the lobby with the key, and the server was empty.. Still had the server is hibernating message on the screen, which normally indicates its doing nothing waiting for someone with the key to join.. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens AnAkIn . Verzonden: zaterdag 6 december 2008 17:43 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] Left 4 Dead Update Available This is not a bug. You can only join your server from a lobby if your server is empty. 2008/12/6 Eric-jan Riemers [EMAIL PROTECTED] Dont know if its just my bad luck.. But when I make a game in the lobby, with local friends (country wise) I can use sv_search_key to select my server, once its open for public and other people join (I believer other country's too) it wont find my server anymore. Anyone experiences the same after the last update? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jason Ruymen Verzonden: zaterdag 6 december 2008 3:09 Aan: Half-Life dedicated Win32 server mailing list; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Onderwerp: [hlds_linux] Left 4 Dead Update Available A required update for Left 4 Dead has been released. Please run hldsupdatetool to receive it. The specific changes include: - Fixed Infected Players melee pushing large objects to block the survivors path - Fixed +lobby exploit - Fixed exploit of hugging the Witch from behind where she can't hit you - Fixed players not being kicked from a vote by changing their name before it succeeds - Disabled difficulty change votes from the console in versus mode Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Lobby
Interesting, i didnt know about this tip with sv_cheats and im sure many of others dont know about it either. Thanks. About the lobby thing, yeah, best way would be what you just said that server can be picked and then reserved. Would work the best but im assuming they want to keep the game 1:1 to xbox version so i'm afraid we dont see it. Old server browser is there but it throws you to server directly and not to a lobby. Sadly lobby is needed to get the most out of the game settings, meeting new people and earning some achievements. -ics [EMAIL PROTECTED] kirjoitti: If you have a server that you like and is empty, you can do this: - Create a lobby. - Open your console. - sv_cheats 1 - ms_force_dedicated_server w.x.y.z:12345 I don't use the search key has it never worked for me, this work all the time. I agree with what you said but the problem isn't about administrators installing plugins or modding their servers, it's that there is no easy way to search for a vanilla server from the lobby. I run 4 L4D process and they are all private using sv_steamgroup_exclusive. When I create a lobby, I look at which server is empty and I use what I wrote above to connect there. It's the only way I get a good experience. It also allows me to manage the quality of the game such as booting afk or players who like to rambo and mess their own team. Though lately, the team switching bug is a game stopper for me and I'm going to wait for a fix before I resume playing versus. I think the problem you have with versus games breaking on some server is that they are probably trying to force versus mode on the server. When I tried to do that before, it would break between map change. The only way for me to start a versus game so that everything work is through the lobby. I still think the best addon that Valve could add right now, would be to bring back the server browser in the main menu and when you click on an empty server, it starts you in a lobby with a reservation to that server or a group of server matching the steam group ID. -- Ravnox On Sat, 06 Dec 2008 19:24:04 +0200 ics [EMAIL PROTECTED] wrote: This post is mostly about: - Finding a dedicated server when starting the game from a lobby is now faster and more reliable but i have something to say for those too who run servers, especially modded ones so i will post this here instead of useless steampowered ranting forums. After the update, i and others have constantly having issues with connecting to a proper servers. Either the new improved search system at lobby, which automatically selects the server where the players are thrown, is faulty or there isnt free servers at this area. Me and others keep getting into servers far away from us. To American, Australian and other countries. What is the reason why there could not be favorite servers that can be selected from lobby? Sort of like pre-reservation or something. Sure there is that play on steamgroup server but thats not enough. With that way i can only play with friends - if none are around, i get to go to random roulette and face the following issues: Some servers also seem to swap from normal to versus mode on the fly after first completed map in the campaign. Happened twice now in 2 different servers after the latest 2 updates. Not sure if this is caused somehow by those server settings or in-game bug. Another issue aimed to all of you who run modded servers - it is nice that you set up some plugin that filters players out according to their country. Now if i end up in US server and there is a filter on that does not allow me to get it (your country blablablaa is not allowed on this server), its somehow game breaking bug. Frustration to the max and i sure aint the only one who faces these errors. Another thing is ping kicker that some servers seem to have gotten on using some plugin. Very nice invention. It is likely that i would not play on these servers anyway but it is extreamly frustrating when you have nice group along from previous game and then new server is selected for another campaign - booted and then someone else manages to join in to your place. One more issue that comes to my mind from versus mode problems are the servers that are using director_no_human_zombies 1 which means that half of the players will get message human player limit exceeded 8/4. Sure there is that return to lobby vote option but thats not enough. Some people are already left the server due to this issue and it breaks the game. All servers using this cvar should be excluded from versus search. My suggesting would be sv_allow_versus cvar that would be checked upon reservation. Best (?) thing for everyone would be to exclude these custom plugin servers filtered out somehow from lobby server search or improve the system so we should not end up on servers far away at all where these problems come up. -ics
Re: [hlds_linux] Left 4 Dead Update Available
Its not steamgroup exclusive, and it worked like a charm before the last update. Also to Anakin, the server was empty for about 1 hour.. before I tried again, and that didn't seem to help. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Steve Sumichrast Verzonden: zaterdag 6 december 2008 19:44 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] Left 4 Dead Update Available Do you have sv_steamgroup_exclusive set to 1? Setting that to one nulls out the key (at least it did prior to the last update, haven't tried it since). I use sv_search_key and sv_steamgroup, but I leave sv_steamgroup_exclusive set to 0. On Sat, Dec 6, 2008 at 12:27 PM, AnAkIn . [EMAIL PROTECTED] wrote: Were there some people on the servers a few minutes before? 2008/12/6 Eric-jan Riemers [EMAIL PROTECTED] Well i checked, also when a friend of mine tried it to create the lobby with the key, and the server was empty.. Still had the server is hibernating message on the screen, which normally indicates its doing nothing waiting for someone with the key to join.. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens AnAkIn . Verzonden: zaterdag 6 december 2008 17:43 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] Left 4 Dead Update Available This is not a bug. You can only join your server from a lobby if your server is empty. 2008/12/6 Eric-jan Riemers [EMAIL PROTECTED] Dont know if its just my bad luck.. But when I make a game in the lobby, with local friends (country wise) I can use sv_search_key to select my server, once its open for public and other people join (I believer other country's too) it wont find my server anymore. Anyone experiences the same after the last update? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jason Ruymen Verzonden: zaterdag 6 december 2008 3:09 Aan: Half-Life dedicated Win32 server mailing list; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Onderwerp: [hlds_linux] Left 4 Dead Update Available A required update for Left 4 Dead has been released. Please run hldsupdatetool to receive it. The specific changes include: - Fixed Infected Players melee pushing large objects to block the survivors path - Fixed +lobby exploit - Fixed exploit of hugging the Witch from behind where she can't hit you - Fixed players not being kicked from a vote by changing their name before it succeeds - Disabled difficulty change votes from the console in versus mode Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
On a similar note, I still don't get why you can't use sv_search_key to get to a passworded server from the lobby. If you want truly private server but not exclusive to a Steam group, you need a password. But if you connect to a passworded server you have to do it directly, so you lose the ability to do the things the lobby lets you do. - Dave - Original Message - From: Steve Sumichrast [EMAIL PROTECTED] Date: Saturday, December 6, 2008 1:44 pm Subject: Re: [hlds_linux] Left 4 Dead Update Available To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Do you have sv_steamgroup_exclusive set to 1? Setting that to one nulls out the key (at least it did prior to the last update, haven't tried it since). I use sv_search_key and sv_steamgroup, but I leave sv_steamgroup_exclusive set to 0. On Sat, Dec 6, 2008 at 12:27 PM, AnAkIn . [EMAIL PROTECTED] wrote: Were there some people on the servers a few minutes before? 2008/12/6 Eric-jan Riemers [EMAIL PROTECTED] Well i checked, also when a friend of mine tried it to create the lobby with the key, and the server was empty.. Still had the server is hibernating message on the screen, which normally indicates its doing nothing waiting for someone with the key to join.. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens AnAkIn . Verzonden: zaterdag 6 december 2008 17:43 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] Left 4 Dead Update Available This is not a bug. You can only join your server from a lobby if your server is empty. 2008/12/6 Eric-jan Riemers [EMAIL PROTECTED] Dont know if its just my bad luck.. But when I make a game in the lobby, with local friends (country wise) I can use sv_search_key to select my server, once its open for public and other people join (I believer other country's too) it wont find my server anymore. Anyone experiences the same after the last update? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Jason Ruymen Verzonden: zaterdag 6 december 2008 3:09 Aan: Half-Life dedicated Win32 server mailing list; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Onderwerp: [hlds_linux] Left 4 Dead Update Available A required update for Left 4 Dead has been released. Please run hldsupdatetool to receive it. The specific changes include: - Fixed Infected Players melee pushing large objects to block the survivors path - Fixed +lobby exploit - Fixed exploit of hugging the Witch from behind where she can't hit you - Fixed players not being kicked from a vote by changing their name before it succeeds - Disabled difficulty change votes from the console in versus mode Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
-- But if you connect to a passworded server you have to do it directly, so you lose the ability to do the things the lobby lets you do. - Yeah, thats what i hate about it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left 4 Dead Update Available
Yes, the system to connect on its own server is not perfect and not simple. It does not encourage people to rent a server for themselves or their team because of the difficulty to use (over the console disappears when you click on a menu). Patrick Shelley a écrit : -- But if you connect to a passworded server you have to do it directly, so you lose the ability to do the things the lobby lets you do. - Yeah, thats what i hate about it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Disabling auto-balancing
Seriously, is there a way to turn off auto-team balancing? Just played a close game, and the 4th round the server decides to swap teams around, this is really annoying. I can't find any cvar's to disable it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Disabling auto-balancing
What game? usually the cvar is mp_autoteambalance you can also set the team limits usually with mp_limitteams Daniel Worley wrote: Seriously, is there a way to turn off auto-team balancing? Just played a close game, and the 4th round the server decides to swap teams around, this is really annoying. I can't find any cvar's to disable it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Disabling auto-balancing
On Sun, Dec 7, 2008 at 1:14 AM, AFAdmin [EMAIL PROTECTED] wrote: What game? usually the cvar is mp_autoteambalance you can also set the team limits usually with mp_limitteams Daniel Worley wrote: Seriously, is there a way to turn off auto-team balancing? Just played a close game, and the 4th round the server decides to swap teams around, this is really annoying. I can't find any cvar's to disable it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux L4D... Tyrael ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Lobby
The issue you experience where you can be playing a co-op map, then after the first one finishes, you're switched to a Versus map...I noticed the same thing on my server when I installed Metamod. I think the real message to go out here is for everyone to remove Metamod. I know this will eliminate SourceMod at the same time, but face it everyone...neither of them are ready for Left 4 Dead yet. And to be honest, I kinda hope that somehow they are locked out alltogether from Left 4 Dead. They are what ruined TF2's server selection. I know they make some great Admin tools out there for SourceMod, but people use it to make cool(lame) servers instead. :2cents: -Richard Eid On Sat, Dec 6, 2008 at 12:24 PM, ics [EMAIL PROTECTED] wrote: This post is mostly about: - Finding a dedicated server when starting the game from a lobby is now faster and more reliable but i have something to say for those too who run servers, especially modded ones so i will post this here instead of useless steampowered ranting forums. After the update, i and others have constantly having issues with connecting to a proper servers. Either the new improved search system at lobby, which automatically selects the server where the players are thrown, is faulty or there isnt free servers at this area. Me and others keep getting into servers far away from us. To American, Australian and other countries. What is the reason why there could not be favorite servers that can be selected from lobby? Sort of like pre-reservation or something. Sure there is that play on steamgroup server but thats not enough. With that way i can only play with friends - if none are around, i get to go to random roulette and face the following issues: Some servers also seem to swap from normal to versus mode on the fly after first completed map in the campaign. Happened twice now in 2 different servers after the latest 2 updates. Not sure if this is caused somehow by those server settings or in-game bug. Another issue aimed to all of you who run modded servers - it is nice that you set up some plugin that filters players out according to their country. Now if i end up in US server and there is a filter on that does not allow me to get it (your country blablablaa is not allowed on this server), its somehow game breaking bug. Frustration to the max and i sure aint the only one who faces these errors. Another thing is ping kicker that some servers seem to have gotten on using some plugin. Very nice invention. It is likely that i would not play on these servers anyway but it is extreamly frustrating when you have nice group along from previous game and then new server is selected for another campaign - booted and then someone else manages to join in to your place. One more issue that comes to my mind from versus mode problems are the servers that are using director_no_human_zombies 1 which means that half of the players will get message human player limit exceeded 8/4. Sure there is that return to lobby vote option but thats not enough. Some people are already left the server due to this issue and it breaks the game. All servers using this cvar should be excluded from versus search. My suggesting would be sv_allow_versus cvar that would be checked upon reservation. Best (?) thing for everyone would be to exclude these custom plugin servers filtered out somehow from lobby server search or improve the system so we should not end up on servers far away at all where these problems come up. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Disabling auto-balancing
Yea sorry, in L4D. The mp_autoteambalance option is missing but it still switches up teams from time to time. On Sat, Dec 6, 2008 at 7:42 PM, Ferenc Kovacs [EMAIL PROTECTED] wrote: On Sun, Dec 7, 2008 at 1:14 AM, AFAdmin [EMAIL PROTECTED] wrote: What game? usually the cvar is mp_autoteambalance you can also set the team limits usually with mp_limitteams Daniel Worley wrote: Seriously, is there a way to turn off auto-team balancing? Just played a close game, and the 4th round the server decides to swap teams around, this is really annoying. I can't find any cvar's to disable it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux L4D... Tyrael ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Lobby
If you are running SM, make sure nextmap.smx is disabled or you'll have the problem you described. Other than that, my servers work perfectly with SM/MM (no fun mods, just server management plugins). Richard Eid wrote: The issue you experience where you can be playing a co-op map, then after the first one finishes, you're switched to a Versus map...I noticed the same thing on my server when I installed Metamod. I think the real message to go out here is for everyone to remove Metamod. I know this will eliminate SourceMod at the same time, but face it everyone...neither of them are ready for Left 4 Dead yet. And to be honest, I kinda hope that somehow they are locked out alltogether from Left 4 Dead. They are what ruined TF2's server selection. I know they make some great Admin tools out there for SourceMod, but people use it to make cool(lame) servers instead. :2cents: -Richard Eid On Sat, Dec 6, 2008 at 12:24 PM, ics [EMAIL PROTECTED] wrote: This post is mostly about: - Finding a dedicated server when starting the game from a lobby is now faster and more reliable but i have something to say for those too who run servers, especially modded ones so i will post this here instead of useless steampowered ranting forums. After the update, i and others have constantly having issues with connecting to a proper servers. Either the new improved search system at lobby, which automatically selects the server where the players are thrown, is faulty or there isnt free servers at this area. Me and others keep getting into servers far away from us. To American, Australian and other countries. What is the reason why there could not be favorite servers that can be selected from lobby? Sort of like pre-reservation or something. Sure there is that play on steamgroup server but thats not enough. With that way i can only play with friends - if none are around, i get to go to random roulette and face the following issues: Some servers also seem to swap from normal to versus mode on the fly after first completed map in the campaign. Happened twice now in 2 different servers after the latest 2 updates. Not sure if this is caused somehow by those server settings or in-game bug. Another issue aimed to all of you who run modded servers - it is nice that you set up some plugin that filters players out according to their country. Now if i end up in US server and there is a filter on that does not allow me to get it (your country blablablaa is not allowed on this server), its somehow game breaking bug. Frustration to the max and i sure aint the only one who faces these errors. Another thing is ping kicker that some servers seem to have gotten on using some plugin. Very nice invention. It is likely that i would not play on these servers anyway but it is extreamly frustrating when you have nice group along from previous game and then new server is selected for another campaign - booted and then someone else manages to join in to your place. One more issue that comes to my mind from versus mode problems are the servers that are using director_no_human_zombies 1 which means that half of the players will get message human player limit exceeded 8/4. Sure there is that return to lobby vote option but thats not enough. Some people are already left the server due to this issue and it breaks the game. All servers using this cvar should be excluded from versus search. My suggesting would be sv_allow_versus cvar that would be checked upon reservation. Best (?) thing for everyone would be to exclude these custom plugin servers filtered out somehow from lobby server search or improve the system so we should not end up on servers far away at all where these problems come up. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux