Re: [hlds_linux] Disabling auto-balancing

2008-12-07 Thread Eric-jan Riemers
This just happened to me a few times now also.. only thing you can do ingame
is kick a player of the other side and ask your buddy to join your side once
kicked. (but ofcourse this is not a preferred way) 

-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Daniel Worley
Verzonden: zondag 7 december 2008 3:01
Aan: Half-Life dedicated Linux server mailing list
Onderwerp: Re: [hlds_linux] Disabling auto-balancing

Yea sorry, in L4D.  The mp_autoteambalance option is missing but it still
switches up teams from time to time.

On Sat, Dec 6, 2008 at 7:42 PM, Ferenc Kovacs <[EMAIL PROTECTED]> wrote:

> On Sun, Dec 7, 2008 at 1:14 AM, AFAdmin <[EMAIL PROTECTED]> wrote:
>
> > What game?
> >
> > usually the cvar is mp_autoteambalance
> > you can also set the team limits usually with mp_limitteams
> >
> > Daniel Worley wrote:
> > > Seriously, is there a way to turn off auto-team balancing?  Just
played
> a
> > > close game, and the 4th round the server decides to swap teams around,
> > this
> > > is really annoying.  I can't find any cvar's to disable it.
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> L4D...
>
> Tyrael
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] srcds_run Script

2008-12-07 Thread Arg!
It hasnt happened to me for a while but i can confirm this, when a segfault
occurs (linux) it appears to also kill the running of the script and a
manual restart of the game server is required.

On Fri, Dec 5, 2008 at 11:36 PM, ics <[EMAIL PROTECTED]> wrote:

> Usually when it crashes, it starts automatically after 10 seconds. If
> your server doesnt do this, is the servers console window "frozen" (it
> doesnt take any commands)? Do you have -autoupdate in the start line? If
> not, add it and it should come up by itself, unless its frozen and that
> is caused by some plugin that you use.
>
> -ics
>
> AFAdmin kirjoitti:
> > I have a css server that segfaults every so often, but the srcds_run
> > script doesnt bring it back to life when it dies.  Is there a way to
> > force this to happen?
> >
> > Oh, and yes I know that something is very bad when the server segfaults
> > and needs to be looked at.  However, I would rather have a server thats
> > up than a server thats down.
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


Re: [hlds_linux] HLDS Crash with some error

2008-12-07 Thread kama

On Sun, 7 Dec 2008, Emil Wennerdahl wrote:

> Hello!
> I got this problem on my HLDS server
>
> CRASH: Sun Dec  7 21:40:07 CET 2008
> Start Line: ./hlds_i686 -game cstrike -pingboost 2 +maxplayers 14 +map 
> cs_paintball +ip 192.168.0.198 +port 27015 -autoupdate -TOS -debug -pidfile 
> hlds.1892.pid
> #0  0xb49fd6cb in ?? ()
> No symbol table info available.
> End of crash report
> --
>
> But its not all the time. The server can run a wile and then it crash and 
> start again
>
>
> Dist : Debian
> Mods :
> AMX Mod X 1.8.1.3746
> -Paintball mod
> Metamod v1.19
>
> I tried to run the server without any plugins and 3rd parts. But it still 
> crash.
>
> My start command is : screen -d -m -S paintball ./hlds_run -game cstrike 
> -pingboost 2 +maxplayers 14 +map cs_paintball +ip 192.168.0.198
> +port 27015 -autoupdate -TOS -debug
>
> When i wrote this " tail -f /var/log/kern.log " i got this in the kernel log =
>
> Dec  7 14:51:29 Server kernel: hlds_i686[1905]: segfault at 0 ip b4997516 sp 
> bf839528 error 4 in cs_i386.so[b491d000+135000]
> Dec  7 17:59:09 Server kernel: hlds_i686[5756]: segfault at c2bd48fc ip 
> b7e7cec8 sp bf976e90 error 5 in libc-2.3.6.so[b7e12000+127000]
> Dec  7 21:40:07 Server kernel: hlds_i686[5917]: segfault at 44202c2c ip 
> b49fd6cb sp bfce56d0 error 4 in cs_i386.so[b49c8000+135000]
>
> Whats means with that!!??

I assume hlds is up to date.

have you tried just running it simple with only the minimum amount
of options?

like: ./hlds_run -game cstrike +map de_dust2

Also i believe some of the options you have specified are wrong.

-tos instead of -TOS
-port instead of +port
-maxplayers instead of +maxplayers

/Bjorn

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


[hlds_linux] HLDS Crash with some error

2008-12-07 Thread Emil Wennerdahl








Hello!
I got this problem on my HLDS server

CRASH: Sun Dec  7 21:40:07 CET 2008
Start Line: ./hlds_i686 -game cstrike -pingboost 2 +maxplayers 14 +map 
cs_paintball +ip 192.168.0.198 +port 27015 -autoupdate -TOS -debug -pidfile 
hlds.1892.pid
#0  0xb49fd6cb in ?? ()
No symbol table info available.
End of crash report
--

But its not all the time. The server can run a wile and then it crash and start 
again


Dist : Debian
Mods : 
AMX Mod X 1.8.1.3746
-Paintball mod
Metamod v1.19

I tried to run the server without any plugins and 3rd parts. But it still crash.

My start command is : screen -d -m -S paintball ./hlds_run -game cstrike 
-pingboost 2 +maxplayers 14 +map cs_paintball +ip 192.168.0.198 
+port 27015 -autoupdate -TOS -debug

When i wrote this " tail -f /var/log/kern.log " i got this in the kernel log =

Dec  7 14:51:29 Server kernel: hlds_i686[1905]: segfault at 0 ip b4997516 sp 
bf839528 error 4 in cs_i386.so[b491d000+135000]
Dec  7 17:59:09 Server kernel: hlds_i686[5756]: segfault at c2bd48fc ip 
b7e7cec8 sp bf976e90 error 5 in libc-2.3.6.so[b7e12000+127000]
Dec  7 21:40:07 Server kernel: hlds_i686[5917]: segfault at 44202c2c ip 
b49fd6cb sp bfce56d0 error 4 in cs_i386.so[b49c8000+135000]

Whats means with that!!??

//Emil

Hitta någon att mysa med i höstrusket! MSN Dejting
_
Höststäda med nya dammsugarpåsar.
http://www.inkclub.com/msn9
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux