Re: [hlds_linux] Can't use "-game left4dead2_demo"

2009-10-27 Thread Logan Rogers-Follis
That is what I am doing, but I'm not sure if that's how it's suppose to 
be or is just a bug.  I hadn't seen it posted anywhere else (mind you 
it's late for me so I may have over looked another post - my bad) so I 
just wanted to make sure that it was pointed out as a problem/bug.

Logan Rogers-Follis - logan.rogers-fol...@tntnetworx.net
Try New Technology Networx - www.tntnetworx.net
Owner / IT Consultant



Andrew Armstrong wrote:
> Download the game using -command update -game left4dead2_demo
>
> Launch the game using -game left4dead2
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Logan
> Rogers-Follis
> Sent: Wednesday, 28 October 2009 5:06 PM
> To: HLDS Linux Mailing List
> Subject: [hlds_linux] Can't use "-game left4dead2_demo"
>
> When I am launching the demo I can't use:
>
> ./srcds_run -game left4dead2_demo -autoupdate +ip XXX.XXX.XXX.XXX -port 
> 27015 +map c5m1_waterfront -secure -nohltv -debug &
>
> BUT w/o the "_demo" on the end loads the game:
>
> ./srcds_run -game left4dead2 -autoupdate +ip XXX.XXX.XXX.XXX -port 27015 
> +map c5m1_waterfront -secure -nohltv -debug &
>
> When I do it this was I get the following as it loads the game:
>
> "Using SSE2 Optimised binary.
> Enabling debug mode
> Server will auto-restart if there is a crash.
> Updating server using Steam.
> Checking bootstrapper version ...
> Updating Installation
> ** 'game' options for Source DS Install:
>
> "Counter-Strike Source"
> "ageofchivalry"
> "diprip"
> "dods"
> "dystopia"
> "episode1"
> "esmod"
> "garrysmod"
> "hl2mp"
> "insurgency"
> "l4d_full"
> "left4dead"
> "left4dead2_demo"
> "orangebox"
> "smashball"
> "synergy"
> "tf"
> "zps"
>
> ** 'game' options for HL1 DS Install:
>
> "cstrike"
> "cstrike_beta"
> "czero"
> "dmc"
> "dod"
> "gearbox"
> "ricochet"
> "tfc"
> "valve"
>
> ** 'game' options for Third-Party game servers:
>
> "ageofchivalry"
> "darkesthour"
> "darkmessiah"
> "defencealliance2"
> "diprip"
> "dystopia"
> "esmod"
> "garrysmod"
> "insurgency"
> "killingfloor"
> "marenostrum"
> "redorchestra"
> "ship"
> "sin"
> "smashball"
> "synergy"
> "tshb"
> "zps"
> HLDS installation up to date"
>
> Which makes it seem like it's not checking to ensure the files are patched?
>
>   

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Re: [hlds_linux] Can't use "-game left4dead2_demo"

2009-10-27 Thread Andrew Armstrong
Download the game using -command update -game left4dead2_demo

Launch the game using -game left4dead2

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Logan
Rogers-Follis
Sent: Wednesday, 28 October 2009 5:06 PM
To: HLDS Linux Mailing List
Subject: [hlds_linux] Can't use "-game left4dead2_demo"

When I am launching the demo I can't use:

./srcds_run -game left4dead2_demo -autoupdate +ip XXX.XXX.XXX.XXX -port 
27015 +map c5m1_waterfront -secure -nohltv -debug &

BUT w/o the "_demo" on the end loads the game:

./srcds_run -game left4dead2 -autoupdate +ip XXX.XXX.XXX.XXX -port 27015 
+map c5m1_waterfront -secure -nohltv -debug &

When I do it this was I get the following as it loads the game:

"Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
** 'game' options for Source DS Install:

"Counter-Strike Source"
"ageofchivalry"
"diprip"
"dods"
"dystopia"
"episode1"
"esmod"
"garrysmod"
"hl2mp"
"insurgency"
"l4d_full"
"left4dead"
"left4dead2_demo"
"orangebox"
"smashball"
"synergy"
"tf"
"zps"

** 'game' options for HL1 DS Install:

"cstrike"
"cstrike_beta"
"czero"
"dmc"
"dod"
"gearbox"
"ricochet"
"tfc"
"valve"

** 'game' options for Third-Party game servers:

"ageofchivalry"
"darkesthour"
"darkmessiah"
"defencealliance2"
"diprip"
"dystopia"
"esmod"
"garrysmod"
"insurgency"
"killingfloor"
"marenostrum"
"redorchestra"
"ship"
"sin"
"smashball"
"synergy"
"tshb"
"zps"
HLDS installation up to date"

Which makes it seem like it's not checking to ensure the files are patched?

-- 

Logan Rogers-Follis - logan.rogers-fol...@tntnetworx.net
Try New Technology Networx - www.tntnetworx.net
Owner / IT Consultant


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[hlds_linux] Can't use "-game left4dead2_demo"

2009-10-27 Thread Logan Rogers-Follis
When I am launching the demo I can't use:

./srcds_run -game left4dead2_demo -autoupdate +ip XXX.XXX.XXX.XXX -port 
27015 +map c5m1_waterfront -secure -nohltv -debug &

BUT w/o the "_demo" on the end loads the game:

./srcds_run -game left4dead2 -autoupdate +ip XXX.XXX.XXX.XXX -port 27015 
+map c5m1_waterfront -secure -nohltv -debug &

When I do it this was I get the following as it loads the game:

"Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
** 'game' options for Source DS Install:

"Counter-Strike Source"
"ageofchivalry"
"diprip"
"dods"
"dystopia"
"episode1"
"esmod"
"garrysmod"
"hl2mp"
"insurgency"
"l4d_full"
"left4dead"
"left4dead2_demo"
"orangebox"
"smashball"
"synergy"
"tf"
"zps"

** 'game' options for HL1 DS Install:

"cstrike"
"cstrike_beta"
"czero"
"dmc"
"dod"
"gearbox"
"ricochet"
"tfc"
"valve"

** 'game' options for Third-Party game servers:

"ageofchivalry"
"darkesthour"
"darkmessiah"
"defencealliance2"
"diprip"
"dystopia"
"esmod"
"garrysmod"
"insurgency"
"killingfloor"
"marenostrum"
"redorchestra"
"ship"
"sin"
"smashball"
"synergy"
"tshb"
"zps"
HLDS installation up to date"

Which makes it seem like it's not checking to ensure the files are patched?

-- 

Logan Rogers-Follis - logan.rogers-fol...@tntnetworx.net
Try New Technology Networx - www.tntnetworx.net
Owner / IT Consultant


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Re: [hlds_linux] Netcon for L4D2 demo server forks

2009-10-27 Thread Nick Turner
I'm guessing he doesn't have the +map command in his command line.

I've got 3 machines running a whole mess of forks, all responding.


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris Green
Sent: Wednesday, October 28, 2009 11:18 AM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Netcon for L4D2 demo server forks

I don't get that result.. I started up with -fork 10 +map c5m1_waterfront 
-netconport 90##:

- typing "broadcast map c5m1_waterfront" into the console I launched from 
worked (note that this didn't work in l4d1 - I added code to accept commands
from the console in fork mode this time).
- connecting to port 9000 and typing "status" gave me the status of all 10 
instances.
- connecting to port 9001 and typing status gave me the status of instance #1.

Is anyone else seeing the behavior david describes?

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David Parker
Sent: Tuesday, October 27, 2009 7:39 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Netcon for L4D2 demo server forks

Hello,

I got the L4D2 demo server up with six forks, and I am able to use the master 
console just fine, but when I telnet to the netcon ports of the forks I am not 
able to do anything.  I can type but I get no responses.  Are the forked 
servers actually running?



$ telnet 0 9000
Trying 0.0.0.0...
Connected to 0.
Escape character is '^]'.
PASS 
status
#status
child 0
 pid : 0
 map :
 numplayers : 0
child 1
 pid : 1
 map :
 numplayers : 0
child 2
 pid : 2
 map :
 numplayers : 0
child 3
 pid : 3
 map :
 numplayers : 0
child 4
 pid : 4
 map :
 numplayers : 0
child 5
 pid : 5
 map :
 numplayers : 0
#end
^]
telnet> quit
Connection closed.

$ telnet 0 9001
Trying 0.0.0.0...
Connected to 0.
Escape character is '^]'.
PASS 
status
^]
telnet> quit
Connection closed.

$ telnet 0 9002
Trying 0.0.0.0...
Connected to 0.
Escape character is '^]'.
PASS 
status
telnet> quit
Connection closed.

Thanks,
Dave


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Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Milton Ngan
You should use +map c5m1_waterfront as the initial map. 

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
Sent: Tuesday, October 27, 2009 6:40 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

-game left4dead2


> mine can't find gameinfo.txt though it's there. how do you start your
> linux servers?
>> host.txt is overwritten by each update with verify_all. Master servers 
>> are
>> added with strange ports (27009, 27012, 27013, ...)
>>
>>
>>
>>> As you've already seen, the dedicated server files for the Left 4 Dead 2
>>> Demo are now available.  The game name is left4dead2_demo.  We're still
>>> doing some final checks for the client, but that should be going live
>>> soon.
>>>
>>> Jason
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
> ___
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> please visit:
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> 


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Re: [hlds_linux] Netcon for L4D2 demo server forks

2009-10-27 Thread Chris Green
I don't get that result.. I started up with -fork 10 +map c5m1_waterfront 
-netconport 90##:

- typing "broadcast map c5m1_waterfront" into the console I launched from 
worked (note that this didn't work in l4d1 - I added code to accept commands
from the console in fork mode this time).
- connecting to port 9000 and typing "status" gave me the status of all 10 
instances.
- connecting to port 9001 and typing status gave me the status of instance #1.

Is anyone else seeing the behavior david describes?

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David Parker
Sent: Tuesday, October 27, 2009 7:39 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Netcon for L4D2 demo server forks

Hello,

I got the L4D2 demo server up with six forks, and I am able to use the master 
console just fine, but when I telnet to the netcon ports of the forks I am not 
able to do anything.  I can type but I get no responses.  Are the forked 
servers actually running?


$ telnet 0 9000
Trying 0.0.0.0...
Connected to 0.
Escape character is '^]'.
PASS 
status
#status
child 0
 pid : 0
 map :
 numplayers : 0
child 1
 pid : 1
 map :
 numplayers : 0
child 2
 pid : 2
 map :
 numplayers : 0
child 3
 pid : 3
 map :
 numplayers : 0
child 4
 pid : 4
 map :
 numplayers : 0
child 5
 pid : 5
 map :
 numplayers : 0
#end
^]
telnet> quit
Connection closed.

$ telnet 0 9001
Trying 0.0.0.0...
Connected to 0.
Escape character is '^]'.
PASS 
status
^]
telnet> quit
Connection closed.

$ telnet 0 9002
Trying 0.0.0.0...
Connected to 0.
Escape character is '^]'.
PASS 
status
telnet> quit
Connection closed.

    Thanks,
    Dave


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[hlds_linux] Netcon for L4D2 demo server forks

2009-10-27 Thread David Parker
Hello,

I got the L4D2 demo server up with six forks, and I am able to use the master 
console just fine, but when I telnet to the netcon ports of the forks I am not 
able to do anything.  I can type but I get no responses.  Are the forked 
servers actually running?

$ telnet 0 9000
Trying 0.0.0.0...
Connected to 0.
Escape character is '^]'.
PASS 
status
#status
child 0
 pid : 0
 map :
 numplayers : 0
child 1
 pid : 1
 map :
 numplayers : 0
child 2
 pid : 2
 map :
 numplayers : 0
child 3
 pid : 3
 map :
 numplayers : 0
child 4
 pid : 4
 map :
 numplayers : 0
child 5
 pid : 5
 map :
 numplayers : 0
#end
^]
telnet> quit
Connection closed.

$ telnet 0 9001
Trying 0.0.0.0...
Connected to 0.
Escape character is '^]'.
PASS 
status
^]
telnet> quit
Connection closed.

$ telnet 0 9002
Trying 0.0.0.0...
Connected to 0.
Escape character is '^]'.
PASS 
status
telnet> quit
Connection closed.

    Thanks,
    Dave


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Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Rick Payton
can someone refresh me on running forks and also got a decent server.cfg
to spare? :P

--mauirixxx

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason
Ruymen
Sent: Tuesday, October 27, 2009 2:42 PM
To: 'h...@list.valvesoftware.com'; 'Half-Lifededicated Linux server
mailing list'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

As you've already seen, the dedicated server files for the Left 4 Dead 2
Demo are now available.  The game name is left4dead2_demo.  We're still
doing some final checks for the client, but that should be going live
soon.

Jason


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Re: [hlds_linux] [hlds] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Saul Rennison
Fuck me enough warnings? :D

On Wednesday, October 28, 2009, Adam Nowacki  wrote:
> platinum:/home/nowakpl/srcds/l4d2d/left4dead2_demo$ ./srcds_linux -game
> left4dead2 +map c5m1_waterfront +hostport 27017 +clientport 27117
>
> #
> #Console initialized.
> ***VPK: FastFindFile Attempting to use full path with VPK file!
>          File:
> /home/nowakpl/srcds/l4d2d/left4dead2_demo/left4dead2/addonlist.txt
> #***VPK: FastFindFile Attempting to use full path with VPK file!
>          File:
> /home/nowakpl/srcds/l4d2d/left4dead2_demo/left4dead2/addonlist.txt
> #Game.dll loaded for "Left 4 Dead 2 Demo"
> Server is hibernating
> ConVarRef test_progression_loop doesn't point to an existing ConVar
> Game supporting (2) split screen players
> maxplayers set to 18
> Unknown command "mat_bloom_scalefactor_scalar"
> Network: IP 81.161.192.4, mode MP, dedicated Yes, ports 27017 SV / 0 CL
>  Host_NewGame 
> Host_NewGame on map c5m1_waterfront
> ConVarRef room_type doesn't point to an existing ConVar
> Executing dedicated server config file
> Couldn't find any entities named spawn_fryingpan_demo, which
> point_template template_demo is specifying.
> WARNING: orator at 777 677 -418 missing modelname
> Attempting to precache model, but model name is NULL
> jukebox_script executing script: jukebox_main
> Commentary: Loading commentary data from
> maps/c5m1_waterfront_commentary.txt.
> Initializing Director's script
> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
> Continuing with current version anyway.
> Adding master server 72.165.61.136:27014
> Adding master server 69.28.140.247:27011
> Connection to Steam servers successful.
>     VAC secure mode is activated.
> status
> hostname: Tepy Serwer PL
> version : 1.0.1.0 4007 secure
> udp/ip  : xxx:27017 [ public same ]
> os      : Linux Dedicated
> map     : c5m1_waterfront
> players : 0 humans, 0 bots (4 max) (hibernating) (unreserved)
>
> # userid name uniqueid connected ping loss state rate adr
> #end
>
>
> Alexander Bienzeisler wrote:
>> mine can't find gameinfo.txt though it's there. how do you start your
>> linux servers?
>>> host.txt is overwritten by each update with verify_all. Master servers are
>>> added with strange ports (27009, 27012, 27013, ...)
>>>
>>>
>>>
 As you've already seen, the dedicated server files for the Left 4 Dead 2
 Demo are now available.  The game name is left4dead2_demo.  We're still
 doing some final checks for the client, but that should be going live
 soon.

 Jason


 ___
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 please visit:
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>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
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>>
>>
>
>
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-- 
Thanks,
 - Saul.

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Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Adam Nowacki
And i forgot about one step earlier:
export LD_LIBRARY_PATH=".:bin:$LD_LIBRARY_PATH"

Adam Nowacki wrote:
> platinum:/home/nowakpl/srcds/l4d2d/left4dead2_demo$ ./srcds_linux -game 
> left4dead2 +map c5m1_waterfront +hostport 27017 +clientport 27117
> 
> #
> #Console initialized.
> ***VPK: FastFindFile Attempting to use full path with VPK file!
> File: 
> /home/nowakpl/srcds/l4d2d/left4dead2_demo/left4dead2/addonlist.txt
> #***VPK: FastFindFile Attempting to use full path with VPK file!
> File: 
> /home/nowakpl/srcds/l4d2d/left4dead2_demo/left4dead2/addonlist.txt
> #Game.dll loaded for "Left 4 Dead 2 Demo"
> Server is hibernating
> ConVarRef test_progression_loop doesn't point to an existing ConVar
> Game supporting (2) split screen players
> maxplayers set to 18
> Unknown command "mat_bloom_scalefactor_scalar"
> Network: IP 81.161.192.4, mode MP, dedicated Yes, ports 27017 SV / 0 CL
>  Host_NewGame 
> Host_NewGame on map c5m1_waterfront
> ConVarRef room_type doesn't point to an existing ConVar
> Executing dedicated server config file
> Couldn't find any entities named spawn_fryingpan_demo, which 
> point_template template_demo is specifying.
> WARNING: orator at 777 677 -418 missing modelname
> Attempting to precache model, but model name is NULL
> jukebox_script executing script: jukebox_main
> Commentary: Loading commentary data from 
> maps/c5m1_waterfront_commentary.txt.
> Initializing Director's script
> [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
> Continuing with current version anyway.
> Adding master server 72.165.61.136:27014
> Adding master server 69.28.140.247:27011
> Connection to Steam servers successful.
>VAC secure mode is activated.
> status
> hostname: Tepy Serwer PL
> version : 1.0.1.0 4007 secure
> udp/ip  : xxx:27017 [ public same ]
> os  : Linux Dedicated
> map : c5m1_waterfront
> players : 0 humans, 0 bots (4 max) (hibernating) (unreserved)
> 
> # userid name uniqueid connected ping loss state rate adr
> #end
> 
> 
> Alexander Bienzeisler wrote:
>> mine can't find gameinfo.txt though it's there. how do you start your 
>> linux servers?
>>> host.txt is overwritten by each update with verify_all. Master 
>>> servers are added with strange ports (27009, 27012, 27013, ...)
>>>
>>>
>>>  
 As you've already seen, the dedicated server files for the Left 4 
 Dead 2 Demo are now available.  The game name is left4dead2_demo.  
 We're still doing some final checks for the client, but that should 
 be going live soon.

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list 
 archives, please visit:
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>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list 
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>   
>>
>>
>> ___
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Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Jonah Hirsch
Any help on this error?


Failed to open bin/dedicated_linux.so (./bin/vstdlib_linux.so: cannot
restore segment prot after reloc: Permission denied


Jonah Hirsch
---
Sent from Flagstaff, AZ, United States

On Tue, Oct 27, 2009 at 6:40 PM, Ronny Schedel wrote:

> -game left4dead2
>
>
> > mine can't find gameinfo.txt though it's there. how do you start your
> > linux servers?
> >> host.txt is overwritten by each update with verify_all. Master servers
> >> are
> >> added with strange ports (27009, 27012, 27013, ...)
> >>
> >>
> >>
> >>> As you've already seen, the dedicated server files for the Left 4 Dead
> 2
> >>> Demo are now available.  The game name is left4dead2_demo.  We're still
> >>> doing some final checks for the client, but that should be going live
> >>> soon.
> >>>
> >>> Jason
> >>>
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
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Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread ics
There also seems to be a requirement for +map parameter or the server 
stays stuck, unline l4d which starts without +map just fine.

./srcds_run -game left4dead2 +map c5m1_waterfront

-ics

Ronny Schedel kirjoitti:
> -game left4dead2
>
>
>   
>> mine can't find gameinfo.txt though it's there. how do you start your
>> linux servers?
>> 
>>> host.txt is overwritten by each update with verify_all. Master servers 
>>> are
>>> added with strange ports (27009, 27012, 27013, ...)
>>>
>>>
>>>
>>>   
 As you've already seen, the dedicated server files for the Left 4 Dead 2
 Demo are now available.  The game name is left4dead2_demo.  We're still
 doing some final checks for the client, but that should be going live
 soon.

 Jason


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


 
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
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>>
>> 
>
>
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Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Adam Nowacki
platinum:/home/nowakpl/srcds/l4d2d/left4dead2_demo$ ./srcds_linux -game 
left4dead2 +map c5m1_waterfront +hostport 27017 +clientport 27117

#
#Console initialized.
***VPK: FastFindFile Attempting to use full path with VPK file!
 File: 
/home/nowakpl/srcds/l4d2d/left4dead2_demo/left4dead2/addonlist.txt
#***VPK: FastFindFile Attempting to use full path with VPK file!
 File: 
/home/nowakpl/srcds/l4d2d/left4dead2_demo/left4dead2/addonlist.txt
#Game.dll loaded for "Left 4 Dead 2 Demo"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Game supporting (2) split screen players
maxplayers set to 18
Unknown command "mat_bloom_scalefactor_scalar"
Network: IP 81.161.192.4, mode MP, dedicated Yes, ports 27017 SV / 0 CL
 Host_NewGame 
Host_NewGame on map c5m1_waterfront
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Couldn't find any entities named spawn_fryingpan_demo, which 
point_template template_demo is specifying.
WARNING: orator at 777 677 -418 missing modelname
Attempting to precache model, but model name is NULL
jukebox_script executing script: jukebox_main
Commentary: Loading commentary data from 
maps/c5m1_waterfront_commentary.txt.
Initializing Director's script
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. 
Continuing with current version anyway.
Adding master server 72.165.61.136:27014
Adding master server 69.28.140.247:27011
Connection to Steam servers successful.
VAC secure mode is activated.
status
hostname: Tepy Serwer PL
version : 1.0.1.0 4007 secure
udp/ip  : xxx:27017 [ public same ]
os  : Linux Dedicated
map : c5m1_waterfront
players : 0 humans, 0 bots (4 max) (hibernating) (unreserved)

# userid name uniqueid connected ping loss state rate adr
#end


Alexander Bienzeisler wrote:
> mine can't find gameinfo.txt though it's there. how do you start your 
> linux servers?
>> host.txt is overwritten by each update with verify_all. Master servers are 
>> added with strange ports (27009, 27012, 27013, ...)
>>
>>
>>   
>>> As you've already seen, the dedicated server files for the Left 4 Dead 2 
>>> Demo are now available.  The game name is left4dead2_demo.  We're still 
>>> doing some final checks for the client, but that should be going live 
>>> soon.
>>>
>>> Jason
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>> 
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>   
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> 


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Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Ronny Schedel
-game left4dead2


> mine can't find gameinfo.txt though it's there. how do you start your
> linux servers?
>> host.txt is overwritten by each update with verify_all. Master servers 
>> are
>> added with strange ports (27009, 27012, 27013, ...)
>>
>>
>>
>>> As you've already seen, the dedicated server files for the Left 4 Dead 2
>>> Demo are now available.  The game name is left4dead2_demo.  We're still
>>> doing some final checks for the client, but that should be going live
>>> soon.
>>>
>>> Jason
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
> ___
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> please visit:
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> 


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Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread John
Alexander Bienzeisler wrote:
> mine can't find gameinfo.txt though it's there. how do you start your 
> linux servers?
>   
>> host.txt is overwritten by each update with verify_all. Master servers are 
>> added with strange ports (27009, 27012, 27013, ...)
>>
>>
>>   
>> 
>>> As you've already seen, the dedicated server files for the Left 4 Dead 2 
>>> Demo are now available.  The game name is left4dead2_demo.  We're still 
>>> doing some final checks for the client, but that should be going live 
>>> soon.
>>>
>>> Jason
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>> 
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>   
>> 
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>   
I find it somewhat comical that people on the Steam forums don't believe 
this email actually went out. They all claim it's a fake, even with 
screenshots of the email.

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Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Alexander Bienzeisler
mine can't find gameinfo.txt though it's there. how do you start your 
linux servers?
> host.txt is overwritten by each update with verify_all. Master servers are 
> added with strange ports (27009, 27012, 27013, ...)
>
>
>   
>> As you've already seen, the dedicated server files for the Left 4 Dead 2 
>> Demo are now available.  The game name is left4dead2_demo.  We're still 
>> doing some final checks for the client, but that should be going live 
>> soon.
>>
>> Jason
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> 
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>   


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Re: [hlds_linux] [hlds_announce] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Andrey Egorov

Cool!! I download it now!

Andrey.


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Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Ronny Schedel

host.txt is overwritten by each update with verify_all. Master servers are 
added with strange ports (27009, 27012, 27013, ...)


> As you've already seen, the dedicated server files for the Left 4 Dead 2 
> Demo are now available.  The game name is left4dead2_demo.  We're still 
> doing some final checks for the client, but that should be going live 
> soon.
>
> Jason
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 


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Re: [hlds_linux] [hlds_announce] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Steven Hartland
Dedicated server before client, your our hero!!!

Regards
Steve

- Original Message - 
From: "Jason Ruymen" 


> As you've already seen, the dedicated server files for the Left 4 Dead 2 Demo 
> are now available.  The game name is 
> left4dead2_demo.  We're still doing some final checks for the client, but 
> that should be going live soon.



This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it. 

In the event of misdirection, illegible or incomplete transmission please 
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[hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Jason Ruymen
As you've already seen, the dedicated server files for the Left 4 Dead 2 Demo 
are now available.  The game name is left4dead2_demo.  We're still doing some 
final checks for the client, but that should be going live soon.

Jason


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Re: [hlds_linux] Left 4 Dead 2 server pre-load availability?

2009-10-27 Thread Brent Veal
Well the PC boxart for the presale that was printed weeks ago said the demo
goes live at 11PM PST. It's possible that the 1PM PST time listed on the
events page was a typo.


On Tue, Oct 27, 2009 at 4:07 PM, DontWannaName! wrote:

> I doubt that they are going to release the demo at 11pm, I suspect they did
> that because its still considered today and they can change it to be
> earlier
> so the popup comes up at the right time. 11pm PDT at the latest.
>
> On Tue, Oct 27, 2009 at 3:38 PM, Richard GrosJean <
> richard.grosj...@gmail.com> wrote:
>
> > Hey stupid, know your timezone!
> >
> > So the new release is eight hours away I take it. Not enough time to get
> > the
> > Linux bins out I take it. :'-(
> >
> > On Wed, Oct 28, 2009 at 12:30 AM, Richard GrosJean <
> > richard.grosj...@gmail.com> wrote:
> >
> > > New release date of the pre-order demo appears to be the 28th of
> October
> > at
> > > 8:00.
> > >
> > > http://steamcommunity.com/games/L4D2/events/55327883716288366
> > >
> > > Valve time. Always loved. Always pesky.
> > >
> > >
> > > On Tue, Oct 27, 2009 at 10:58 PM, Jay Deiman 
> > wrote:
> > >
> > >> Dan Offord wrote:
> > >> > I spoke to both Chet & Mike today, they said the dedicated server
> > would
> > >> be
> > >> > for Linux would be out "after Tuesday", but the windows dedicated
> > server
> > >> > would be out at the same time as the demo
> > >>
> > >> Good to know.  Thanks Dan.
> > >>
> > >> Jay
> > >>
> > >> --
> > >> Jay Deiman
> > >>
> > >> \033:wq!
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>
> > >
> > >
> > >
> > > --
> > > Richard GrosJean
> > > richard.grosj...@gmail.com
> > >
> >
> >
> >
> > --
> > Richard GrosJean
> > richard.grosj...@gmail.com
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
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Re: [hlds_linux] Left 4 Dead 2 server pre-load availability?

2009-10-27 Thread DontWannaName!
I doubt that they are going to release the demo at 11pm, I suspect they did
that because its still considered today and they can change it to be earlier
so the popup comes up at the right time. 11pm PDT at the latest.

On Tue, Oct 27, 2009 at 3:38 PM, Richard GrosJean <
richard.grosj...@gmail.com> wrote:

> Hey stupid, know your timezone!
>
> So the new release is eight hours away I take it. Not enough time to get
> the
> Linux bins out I take it. :'-(
>
> On Wed, Oct 28, 2009 at 12:30 AM, Richard GrosJean <
> richard.grosj...@gmail.com> wrote:
>
> > New release date of the pre-order demo appears to be the 28th of October
> at
> > 8:00.
> >
> > http://steamcommunity.com/games/L4D2/events/55327883716288366
> >
> > Valve time. Always loved. Always pesky.
> >
> >
> > On Tue, Oct 27, 2009 at 10:58 PM, Jay Deiman 
> wrote:
> >
> >> Dan Offord wrote:
> >> > I spoke to both Chet & Mike today, they said the dedicated server
> would
> >> be
> >> > for Linux would be out "after Tuesday", but the windows dedicated
> server
> >> > would be out at the same time as the demo
> >>
> >> Good to know.  Thanks Dan.
> >>
> >> Jay
> >>
> >> --
> >> Jay Deiman
> >>
> >> \033:wq!
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >
> >
> >
> > --
> > Richard GrosJean
> > richard.grosj...@gmail.com
> >
>
>
>
> --
> Richard GrosJean
> richard.grosj...@gmail.com
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds_linux] Left 4 Dead 2 server pre-load availability?

2009-10-27 Thread Richard GrosJean
Hey stupid, know your timezone!

So the new release is eight hours away I take it. Not enough time to get the
Linux bins out I take it. :'-(

On Wed, Oct 28, 2009 at 12:30 AM, Richard GrosJean <
richard.grosj...@gmail.com> wrote:

> New release date of the pre-order demo appears to be the 28th of October at
> 8:00.
>
> http://steamcommunity.com/games/L4D2/events/55327883716288366
>
> Valve time. Always loved. Always pesky.
>
>
> On Tue, Oct 27, 2009 at 10:58 PM, Jay Deiman  wrote:
>
>> Dan Offord wrote:
>> > I spoke to both Chet & Mike today, they said the dedicated server would
>> be
>> > for Linux would be out "after Tuesday", but the windows dedicated server
>> > would be out at the same time as the demo
>>
>> Good to know.  Thanks Dan.
>>
>> Jay
>>
>> --
>> Jay Deiman
>>
>> \033:wq!
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>
>
>
> --
> Richard GrosJean
> richard.grosj...@gmail.com
>



-- 
Richard GrosJean
richard.grosj...@gmail.com
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Re: [hlds_linux] Left 4 Dead 2 server pre-load availability?

2009-10-27 Thread Richard GrosJean
New release date of the pre-order demo appears to be the 28th of October at
8:00.

http://steamcommunity.com/games/L4D2/events/55327883716288366

Valve time. Always loved. Always pesky.

On Tue, Oct 27, 2009 at 10:58 PM, Jay Deiman  wrote:

> Dan Offord wrote:
> > I spoke to both Chet & Mike today, they said the dedicated server would
> be
> > for Linux would be out "after Tuesday", but the windows dedicated server
> > would be out at the same time as the demo
>
> Good to know.  Thanks Dan.
>
> Jay
>
> --
> Jay Deiman
>
> \033:wq!
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



-- 
Richard GrosJean
richard.grosj...@gmail.com
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Re: [hlds_linux] Steam Mac OS X client

2009-10-27 Thread Y Smith
Yet if it runs the Source Engine on those platforms...

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Wednesday, 28 October 2009 6:33 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Steam Mac OS X client

http://en.wikipedia.org/wiki/Postal_III

Platform(s) Microsoft Windows, Linux, Mac OSX, Xbox 360, PlayStation 3

This of course does not necessarily mean that it will need steam for those
platforms.

On Tue, Oct 27, 2009 at 1:22 PM, Nikolay Shopik  wrote:

> On 27.10.2009 19:49, gamead...@127001.org wrote:
> > I can't find the details, but there was one upcoming third party game
> that
> > at one point had promo material saying it was:
> >
> > - Using the source engine, and
> >
> > - Would have a Linux version.
> >
> > My memory being the sieve that it is, I'm afraid I can't be more
> helpful...
> > this is also long enough ago that I'd have expected it to be out by now,
> if
> > it was going to be
>
> There are steam games which are having Mac OS X versions but there still
> not Mac OS X client yet.
>
>
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__ Information from ESET Smart Security, version of virus signature
database 4549 (20091027) __

The message was checked by ESET Smart Security.

http://www.eset.com
 
 

__ Information from ESET Smart Security, version of virus signature
database 4549 (20091027) __

The message was checked by ESET Smart Security.

http://www.eset.com
 


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Re: [hlds_linux] Game Server Manager Needed - Hiring

2009-10-27 Thread Steven J. Sumichrast
Shane,

I had emailed you after receiving this email but never heard back. I  
had asked if you were still hunting but did not submit a resume or  
anything. Just curious if there wa interest or not.

Thanks!

Steven J. Sumichrast

On Oct 27, 2009, at 8:50 AM, "Shane Robinett"  wrote:

> Sorry for the spam that resulted from my post. Thanks to those who  
> responded to me directly and professionally.  We are still hunting.
>
> And - I would note I have been on the HLDS_** lists for a decade.   
> 99% of my posts were on topic and to the point.  This is a little  
> off topic, but only modestly so.
>
> Since I am in charge of a company that runs 150+ free HLDS based  
> game servers, I'll continue to be on this list - watching/learning  
> from you guys.
>
> Shane Robinett
> Director of Business Development
> Phone: 407-687-7752
> Fax: 888-558-2921
> PHXX
> Technology Solutions for Today's Business
> www.phxx.com
> __
> PHXX Proprietary Portal Framework "NEO2"
> NEO2 has helped Etisalat bringing gaming to the Middle East and  
> Africa.
> www.phxxgaming.com/marketing_opportunities.php
>
> Simple-Share
> Share files simply, easily, and securely with friends - no matter  
> how big the file!
> www.simple-share.com
>
>
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- 
> boun...@list.valvesoftware.com] On Behalf Of Andy Wallace
> Sent: Friday, October 09, 2009 5:32 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring
>
> Exactly mate! I agree 110% - Wow I might forward my interest myself :)
> How cool would it be to get paid for something most of us here love  
> doing for free?
>
> I think this is an excellent platform to recruit gamemasters. It can  
> only make it better for the valve community surely.
>
> --- On Fri, 9/10/09, Gregg Hanpeter  wrote:
>
> From: Gregg Hanpeter 
> Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring
> To: crazy_canu...@rogers.com, "Half-Life dedicated Linux server  
> mailing list" 
> Date: Friday, 9 October, 2009, 8:04 PM
>
> It didn't start out as a pickle. :P
>
> On Fri, Oct 9, 2009 at 2:52 PM, Crazy Canucks  >wrote:
>
>> In theory this guy isn't selling anything, in fact, he might just  
>> have
>> something to offer that some out of work Games Systems Admin might be
>> very interested in.  I have no problem with it.
>>
>> I suppose if the list was flooded with help wanted ads, it would be  
>> an
>> issue, but seeing as this is the first submission of this sort to  
>> this
>> list I have seen in the years that I've been subscribed to this  
>> list, I
>> don't think that is going to be a problem.
>>
>> I think a few people need to extract that pickle from their butt and
>> relax a little...
>>
>> Drek
>>
>>
>> Joseph Laws wrote:
>>> I'd also be smart then to sell dedicated systems and management  
>>> services
>>> on this same mailing list then?
>>>
>>> Shane Arnold wrote:
>>>
 I'd say Mr Robinett is a pretty smart guy, seeing as he is  
 posting job
>> vacancies on a mailing list that's theoretically packed with Games
>> Administrators of varying skill levels ;)

 Joseph Laws wrote:


> No need to attack me or be a prick.  Crying about a plugin for a  
> VALVe
> game is much different than using this mailing list as a job  
> posting
> board.  Its great that you don't mind, I'm sure you wouldn't  
> mind if
> others on this mailing list added your email addresses to  
> numerous spam
> lists.  If you don't like that, unsubscribe.
>
>
> Mike Zimmermann wrote:
>
>
>> The unsubscribe if you don't like it. Thread stops here.
>>
>> -Mike
>>
>>
>>
>> On Fri, Oct 9, 2009 at 12:09 PM, Joseph Laws > gaming.com>
>> wrote:
>>
>>
>>
>>> Plugin chat should have its own mailing list, IMO.  At least the
>> plugin
>>> talk is in some way directly affiliated with VALVe software and
>>> updates  One person looks for an employee here, another
>> will...and
>>> so on and so on.  I don't think it should be permitted, VALVe  
>>> already
>>> tried shutting down the mailing list before...turning this  
>>> into a
>> source
>>> for hosting companies to recruit isn't cool.
>>>
>>> f7 f0rkz wrote:
>>>
>>>
>>>
 How is any of the off topic shit here not spam? I do recall  
 some
>> SNAFU of a
 bunch of people crying over a particular plugin for a good  
 month.

 On Fri, Oct 9, 2009 at 12:38 PM, Joseph Laws >>> >
>> wrote:





> Sorry but the last I checked this listing was for news and
>> discussion
> about VALVe updates and software...and not for help seeking
>> qualified
> employees.  How is this any different th

Re: [hlds_linux] Left 4 Dead 2 server pre-load availability?

2009-10-27 Thread Jay Deiman
Dan Offord wrote:
> I spoke to both Chet & Mike today, they said the dedicated server would be
> for Linux would be out "after Tuesday", but the windows dedicated server
> would be out at the same time as the demo

Good to know.  Thanks Dan.

Jay

-- 
Jay Deiman

\033:wq!

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Re: [hlds_linux] Game Server Manager Needed - Hiring

2009-10-27 Thread Shane Robinett
Yes.  We run 4 sites - one in the US and 3 in the Mid-East.  We have
numerous deployed and are bringing on another couple of hundred over the
next 4-6 months. 

http://www.spawnpoint.com/
http://www.reachgaming.com/
http://xgames.weyak.ae/
http://gaming.mobily.com.sa/


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook
Sent: Tuesday, October 27, 2009 12:22 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring

Free HLDS based game servers?


- Original Message - 
From: "Shane Robinett" 
To: "Half-Life dedicated Linux server mailing list" 

Sent: Tuesday, October 27, 2009 6:50 AM
Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring


Sorry for the spam that resulted from my post. Thanks to those who
responded 
to me directly and professionally.  We are still hunting.

And - I would note I have been on the HLDS_** lists for a decade.  99%
of my 
posts were on topic and to the point.  This is a little off topic, but
only 
modestly so.

Since I am in charge of a company that runs 150+ free HLDS based game 
servers, I'll continue to be on this list - watching/learning from you
guys.

Shane Robinett
Director of Business Development
Phone: 407-687-7752
Fax: 888-558-2921
PHXX
Technology Solutions for Today's Business
www.phxx.com
__
PHXX Proprietary Portal Framework "NEO2"
NEO2 has helped Etisalat bringing gaming to the Middle East and Africa.
www.phxxgaming.com/marketing_opportunities.php

Simple-Share
Share files simply, easily, and securely with friends - no matter how
big 
the file!
www.simple-share.com



-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Andy
Wallace
Sent: Friday, October 09, 2009 5:32 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring

Exactly mate! I agree 110% - Wow I might forward my interest myself :)
How cool would it be to get paid for something most of us here love
doing 
for free?

I think this is an excellent platform to recruit gamemasters. It can
only 
make it better for the valve community surely.

--- On Fri, 9/10/09, Gregg Hanpeter  wrote:

From: Gregg Hanpeter 
Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring
To: crazy_canu...@rogers.com, "Half-Life dedicated Linux server mailing 
list" 
Date: Friday, 9 October, 2009, 8:04 PM

It didn't start out as a pickle. :P

On Fri, Oct 9, 2009 at 2:52 PM, Crazy Canucks 
wrote:

> In theory this guy isn't selling anything, in fact, he might just have
> something to offer that some out of work Games Systems Admin might be
> very interested in. I have no problem with it.
>
> I suppose if the list was flooded with help wanted ads, it would be an
> issue, but seeing as this is the first submission of this sort to this
> list I have seen in the years that I've been subscribed to this list,
I
> don't think that is going to be a problem.
>
> I think a few people need to extract that pickle from their butt and
> relax a little...
>
> Drek
>
>
> Joseph Laws wrote:
> > I'd also be smart then to sell dedicated systems and management
services
> > on this same mailing list then?
> >
> > Shane Arnold wrote:
> >
> >> I'd say Mr Robinett is a pretty smart guy, seeing as he is posting
job
> vacancies on a mailing list that's theoretically packed with Games
> Administrators of varying skill levels ;)
> >>
> >> Joseph Laws wrote:
> >>
> >>
> >>> No need to attack me or be a prick. Crying about a plugin for a
VALVe
> >>> game is much different than using this mailing list as a job
posting
> >>> board. Its great that you don't mind, I'm sure you wouldn't mind
if
> >>> others on this mailing list added your email addresses to numerous

> >>> spam
> >>> lists. If you don't like that, unsubscribe.
> >>>
> >>>
> >>> Mike Zimmermann wrote:
> >>>
> >>>
>  The unsubscribe if you don't like it. Thread stops here.
> 
>  -Mike
> 
> 
> 
>  On Fri, Oct 9, 2009 at 12:09 PM, Joseph Laws

> wrote:
> 
> 
> 
> > Plugin chat should have its own mailing list, IMO. At least the
> plugin
> > talk is in some way directly affiliated with VALVe software and
> > updates One person looks for an employee here, another
> will...and
> > so on and so on. I don't think it should be permitted, VALVe
already
> > tried shutting down the mailing list before...turning this into
a
> source
> > for hosting companies to recruit isn't cool.
> >
> > f7 f0rkz wrote:
> >
> >
> >
> >> How is any of the off topic shit here not spam? I do recall
some
> SNAFU of a
> >> bunch of people crying over a particular plugin for a good
month.
> >>
> >> On Fri, Oct 9, 2009 at 12:38 PM, Joseph Laws

> wrote:
> >

Re: [hlds_linux] Steam Mac OS X client

2009-10-27 Thread 1nsane
http://en.wikipedia.org/wiki/Postal_III

Platform(s) Microsoft Windows, Linux, Mac OSX, Xbox 360, PlayStation 3

This of course does not necessarily mean that it will need steam for those
platforms.

On Tue, Oct 27, 2009 at 1:22 PM, Nikolay Shopik  wrote:

> On 27.10.2009 19:49, gamead...@127001.org wrote:
> > I can't find the details, but there was one upcoming third party game
> that
> > at one point had promo material saying it was:
> >
> > - Using the source engine, and
> >
> > - Would have a Linux version.
> >
> > My memory being the sieve that it is, I'm afraid I can't be more
> helpful...
> > this is also long enough ago that I'd have expected it to be out by now,
> if
> > it was going to be
>
> There are steam games which are having Mac OS X versions but there still
> not Mac OS X client yet.
>
>
> ___
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> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread StevoTVR
It was Fedora, and I don't recall which version of Wine it was at the 
time. There was one problem where players would get stuck to 
displacements, but other then that it worked great. Right now I'm 
running a Synergy server on Fedora 11 and Wine 1.1.29 without problems.

Marcel wrote:
> StevoTVR wrote:
>   
>> Yes, for Garry's Mod and Synergy which don't have working Linux servers. 
>> It works just fine.
>> 
>
> What distro and what wine-version do you use for garrys mod? I've also 
> tried it but it seems that under wine not all addons are working and 
> there are some bugs in some maps.
>
>   


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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Marcel
StevoTVR wrote:
> Yes, for Garry's Mod and Synergy which don't have working Linux servers. 
> It works just fine.

What distro and what wine-version do you use for garrys mod? I've also 
tried it but it seems that under wine not all addons are working and 
there are some bugs in some maps.

-- 
Cheers

Marcel

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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Kyle Sanderson
I've never benched a server running in Wine, however it was getting an
adequite amount of FPS running GarrysMod.

Kyle.

On Tue, Oct 27, 2009 at 8:49 AM,  wrote:

> I can't find the details, but there was one upcoming third party game that
> at one point had promo material saying it was:
>
> - Using the source engine, and
>
> - Would have a Linux version.
>
> My memory being the sieve that it is, I'm afraid I can't be more helpful...
> this is also long enough ago that I'd have expected it to be out by now, if
> it was going to be
>
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > boun...@list.valvesoftware.com] On Behalf Of Ook
> > Sent: 27 October 2009 16:28
> > To: Half-Life dedicated Linux server mailing list
>  > Subject: Re: [hlds_linux] Steam Linux client
> >
> > I've run windows hlds.exe under Linux, and it actually runs quite well.
> > It
> > uses less cpu then the native hlds binaries do. This isn't because wine
> > is
> > so great, it's because the hlds linux binaries haven't been optimized
> > for
> > linux, and in general are quite inefficient.
> >
> > There will probalby never be a Linux Steam client. The games you get
> > from
> > Steam don't have Linux versions, so it would be a waste of Valve's time
> > to
> > make a Linux steam client.
> >
> > Steam runs fine under Wine, but most of the games you get from steam
> > *don't*
> > run fine under wine. Been there, done that. It's a dead end path,
> > unfortunately. Game makes just don't want to bother porting their games
> > to
> > Linux.
> >
> >
> >
> > - Original Message -
> > From: "Carl" 
> > To: "Half-Life dedicated Linux server mailing list"
> > 
> > Sent: Tuesday, October 27, 2009 9:15 AM
> > Subject: Re: [hlds_linux] Steam Linux client
> >
> >
> > Has anyone actually tried running windows srcds in wine on nix?
> >
> > On Tue, Oct 27, 2009 at 12:07 PM, Gregg Hanpeter
> > wrote:
> >
> > > Rumors huh? Fascinating. :P
> > >
> > > On Tue, Oct 27, 2009 at 11:55 AM, Rusty Bower 
> > wrote:
> > >
> > > > Ya. I was looking for running the games. There are rumors of a
> > Linux
> > > > client. Just wanted to see if there was any meat to the rumor.
> > > >
> > > > Sent from my iPhone
> > > >
> > > > Rusty Bower
> > > >
> > > > On Oct 27, 2009, at 11:41, "Steffen Tronstad" 
> > > > wrote:
> > > >
> > > > > Depends on what you need it for.
> > > > >
> > > > > Just for servers, you can use this:
> > > > http://storefront.steampowered.com/download/hldsupdatetool.bin
> > > > >  (LINUX)
> > > > >
> > > > > If you want to run Steam games, you have to use wine or similar.
> > > > >
> > > > >
> > > > >
> > > > > -Opprinnelig melding-
> > > > > Fra: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-
> > > > > boun...@list.valvesoftware.com] På vegne av Eric Riemers
> > > > > Sendt: 27. oktober 2009 16:44
> > > > > Til: Half-Life dedicated Linux server mailing list
> > > > > Emne: Re: [hlds_linux] Steam Linux client
> > > > >
> > > > > http://forums.steampowered.com/forums/showthread.php?t=759734
> > > > > So its wine time..
> > > > >
> > > > > First hit on google though.. this is the server mailinglist ;p
> > > > >
> > > > > On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower
> > 
> > > > > wrote:
> > > > >> Easy question. Is there a dedicated Linux steam client, or do
> > you
> > > > >> have
> > > > >> to do everything through wine?
> > > > >>
> > > > >> Rusty Bower
> > > > >>
> > > > >> ___
> > > > >> To unsubscribe, edit your list preferences, or view the list
> > > > >> archives,
> > > > >> please visit:
> > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > >
> > > > > ___
> > > > > To unsubscribe, edit your list preferences, or view the list
> > > > > archives, please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > > ___
> > > > > To unsubscribe, edit your list preferences, or view the list
> > > > > archives, please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> >
> > --
> > Sent from my telnet
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > ___
> > To unsubscribe, edit you

Re: [hlds_linux] Steam Mac OS X client

2009-10-27 Thread Dave Snodgrass
You can make it work quite well with crossover. I was just playing TF2
in osx via steam and crossover.
If you're looking for a temp solution.


On Tue, Oct 27, 2009 at 1:22 PM, Nikolay Shopik  wrote:
> On 27.10.2009 19:49, gamead...@127001.org wrote:
>> I can't find the details, but there was one upcoming third party game that
>> at one point had promo material saying it was:
>>
>> - Using the source engine, and
>>
>> - Would have a Linux version.
>>
>> My memory being the sieve that it is, I'm afraid I can't be more helpful...
>> this is also long enough ago that I'd have expected it to be out by now, if
>> it was going to be
>
> There are steam games which are having Mac OS X versions but there still
> not Mac OS X client yet.
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] Steam Mac OS X client

2009-10-27 Thread Nikolay Shopik
On 27.10.2009 19:49, gamead...@127001.org wrote:
> I can't find the details, but there was one upcoming third party game that
> at one point had promo material saying it was:
>
> - Using the source engine, and
>
> - Would have a Linux version.
>
> My memory being the sieve that it is, I'm afraid I can't be more helpful...
> this is also long enough ago that I'd have expected it to be out by now, if
> it was going to be

There are steam games which are having Mac OS X versions but there still 
not Mac OS X client yet.


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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread gameadmin
I can't find the details, but there was one upcoming third party game that
at one point had promo material saying it was:

- Using the source engine, and

- Would have a Linux version.

My memory being the sieve that it is, I'm afraid I can't be more helpful...
this is also long enough ago that I'd have expected it to be out by now, if
it was going to be

> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> boun...@list.valvesoftware.com] On Behalf Of Ook
> Sent: 27 October 2009 16:28
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Steam Linux client
> 
> I've run windows hlds.exe under Linux, and it actually runs quite well.
> It
> uses less cpu then the native hlds binaries do. This isn't because wine
> is
> so great, it's because the hlds linux binaries haven't been optimized
> for
> linux, and in general are quite inefficient.
> 
> There will probalby never be a Linux Steam client. The games you get
> from
> Steam don't have Linux versions, so it would be a waste of Valve's time
> to
> make a Linux steam client.
> 
> Steam runs fine under Wine, but most of the games you get from steam
> *don't*
> run fine under wine. Been there, done that. It's a dead end path,
> unfortunately. Game makes just don't want to bother porting their games
> to
> Linux.
> 
> 
> 
> - Original Message -
> From: "Carl" 
> To: "Half-Life dedicated Linux server mailing list"
> 
> Sent: Tuesday, October 27, 2009 9:15 AM
> Subject: Re: [hlds_linux] Steam Linux client
> 
> 
> Has anyone actually tried running windows srcds in wine on nix?
> 
> On Tue, Oct 27, 2009 at 12:07 PM, Gregg Hanpeter
> wrote:
> 
> > Rumors huh? Fascinating. :P
> >
> > On Tue, Oct 27, 2009 at 11:55 AM, Rusty Bower 
> wrote:
> >
> > > Ya. I was looking for running the games. There are rumors of a
> Linux
> > > client. Just wanted to see if there was any meat to the rumor.
> > >
> > > Sent from my iPhone
> > >
> > > Rusty Bower
> > >
> > > On Oct 27, 2009, at 11:41, "Steffen Tronstad" 
> > > wrote:
> > >
> > > > Depends on what you need it for.
> > > >
> > > > Just for servers, you can use this:
> > > http://storefront.steampowered.com/download/hldsupdatetool.bin
> > > >  (LINUX)
> > > >
> > > > If you want to run Steam games, you have to use wine or similar.
> > > >
> > > >
> > > >
> > > > -Opprinnelig melding-
> > > > Fra: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-
> > > > boun...@list.valvesoftware.com] På vegne av Eric Riemers
> > > > Sendt: 27. oktober 2009 16:44
> > > > Til: Half-Life dedicated Linux server mailing list
> > > > Emne: Re: [hlds_linux] Steam Linux client
> > > >
> > > > http://forums.steampowered.com/forums/showthread.php?t=759734
> > > > So its wine time..
> > > >
> > > > First hit on google though.. this is the server mailinglist ;p
> > > >
> > > > On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower
> 
> > > > wrote:
> > > >> Easy question. Is there a dedicated Linux steam client, or do
> you
> > > >> have
> > > >> to do everything through wine?
> > > >>
> > > >> Rusty Bower
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> 
> 
> 
> --
> Sent from my telnet
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> 
> ___
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> please visit:
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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread StevoTVR
Yes, for Garry's Mod and Synergy which don't have working Linux servers. 
It works just fine.

Carl wrote:
> Has anyone actually tried running windows srcds in wine on nix?
>
> On Tue, Oct 27, 2009 at 12:07 PM, Gregg Hanpeter wrote:
>
>   
>> Rumors huh? Fascinating. :P
>>
>> On Tue, Oct 27, 2009 at 11:55 AM, Rusty Bower  wrote:
>>
>> 
>>> Ya. I was looking for running the games. There are rumors of a Linux
>>> client. Just wanted to see if there was any meat to the rumor.
>>>
>>> Sent from my iPhone
>>>
>>> Rusty Bower
>>>
>>> On Oct 27, 2009, at 11:41, "Steffen Tronstad" 
>>> wrote:
>>>
>>>   
 Depends on what you need it for.

 Just for servers, you can use this:
 
>>> http://storefront.steampowered.com/download/hldsupdatetool.bin
>>>   
  (LINUX)

 If you want to run Steam games, you have to use wine or similar.



 -Opprinnelig melding-
 Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
 boun...@list.valvesoftware.com] På vegne av Eric Riemers
 Sendt: 27. oktober 2009 16:44
 Til: Half-Life dedicated Linux server mailing list
 Emne: Re: [hlds_linux] Steam Linux client

 http://forums.steampowered.com/forums/showthread.php?t=759734
 So its wine time..

 First hit on google though.. this is the server mailinglist ;p

 On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower 
 wrote:
 
> Easy question. Is there a dedicated Linux steam client, or do you
> have
> to do everything through wine?
>
> Rusty Bower
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>   
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> 
>
>
>
>   

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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Ook
I might add that the *only* reason I'm not running hlds.exe (windows) under 
wine on a linux box is that I couldn't find any kind of server restart tool 
(serverdoc, etc.) that would work in this environment.

- Original Message - 
From: "Ook" 
To: "Half-Life dedicated Linux server mailing list" 

Sent: Tuesday, October 27, 2009 9:27 AM
Subject: Re: [hlds_linux] Steam Linux client


I've run windows hlds.exe under Linux, and it actually runs quite well. It
uses less cpu then the native hlds binaries do. This isn't because wine is
so great, it's because the hlds linux binaries haven't been optimized for
linux, and in general are quite inefficient.

There will probalby never be a Linux Steam client. The games you get from
Steam don't have Linux versions, so it would be a waste of Valve's time to
make a Linux steam client.

Steam runs fine under Wine, but most of the games you get from steam *don't*
run fine under wine. Been there, done that. It's a dead end path,
unfortunately. Game makes just don't want to bother porting their games to
Linux.



- Original Message - 
From: "Carl" 
To: "Half-Life dedicated Linux server mailing list"

Sent: Tuesday, October 27, 2009 9:15 AM
Subject: Re: [hlds_linux] Steam Linux client


Has anyone actually tried running windows srcds in wine on nix?

On Tue, Oct 27, 2009 at 12:07 PM, Gregg Hanpeter wrote:

> Rumors huh? Fascinating. :P
>
> On Tue, Oct 27, 2009 at 11:55 AM, Rusty Bower  wrote:
>
> > Ya. I was looking for running the games. There are rumors of a Linux
> > client. Just wanted to see if there was any meat to the rumor.
> >
> > Sent from my iPhone
> >
> > Rusty Bower
> >
> > On Oct 27, 2009, at 11:41, "Steffen Tronstad" 
> > wrote:
> >
> > > Depends on what you need it for.
> > >
> > > Just for servers, you can use this:
> > http://storefront.steampowered.com/download/hldsupdatetool.bin
> > >  (LINUX)
> > >
> > > If you want to run Steam games, you have to use wine or similar.
> > >
> > >
> > >
> > > -Opprinnelig melding-
> > > Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > > boun...@list.valvesoftware.com] På vegne av Eric Riemers
> > > Sendt: 27. oktober 2009 16:44
> > > Til: Half-Life dedicated Linux server mailing list
> > > Emne: Re: [hlds_linux] Steam Linux client
> > >
> > > http://forums.steampowered.com/forums/showthread.php?t=759734
> > > So its wine time..
> > >
> > > First hit on google though.. this is the server mailinglist ;p
> > >
> > > On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower 
> > > wrote:
> > >> Easy question. Is there a dedicated Linux steam client, or do you
> > >> have
> > >> to do everything through wine?
> > >>
> > >> Rusty Bower
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Ook
I've run windows hlds.exe under Linux, and it actually runs quite well. It 
uses less cpu then the native hlds binaries do. This isn't because wine is 
so great, it's because the hlds linux binaries haven't been optimized for 
linux, and in general are quite inefficient.

There will probalby never be a Linux Steam client. The games you get from 
Steam don't have Linux versions, so it would be a waste of Valve's time to 
make a Linux steam client.

Steam runs fine under Wine, but most of the games you get from steam *don't* 
run fine under wine. Been there, done that. It's a dead end path, 
unfortunately. Game makes just don't want to bother porting their games to 
Linux.



- Original Message - 
From: "Carl" 
To: "Half-Life dedicated Linux server mailing list" 

Sent: Tuesday, October 27, 2009 9:15 AM
Subject: Re: [hlds_linux] Steam Linux client


Has anyone actually tried running windows srcds in wine on nix?

On Tue, Oct 27, 2009 at 12:07 PM, Gregg Hanpeter wrote:

> Rumors huh? Fascinating. :P
>
> On Tue, Oct 27, 2009 at 11:55 AM, Rusty Bower  wrote:
>
> > Ya. I was looking for running the games. There are rumors of a Linux
> > client. Just wanted to see if there was any meat to the rumor.
> >
> > Sent from my iPhone
> >
> > Rusty Bower
> >
> > On Oct 27, 2009, at 11:41, "Steffen Tronstad" 
> > wrote:
> >
> > > Depends on what you need it for.
> > >
> > > Just for servers, you can use this:
> > http://storefront.steampowered.com/download/hldsupdatetool.bin
> > >  (LINUX)
> > >
> > > If you want to run Steam games, you have to use wine or similar.
> > >
> > >
> > >
> > > -Opprinnelig melding-
> > > Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > > boun...@list.valvesoftware.com] På vegne av Eric Riemers
> > > Sendt: 27. oktober 2009 16:44
> > > Til: Half-Life dedicated Linux server mailing list
> > > Emne: Re: [hlds_linux] Steam Linux client
> > >
> > > http://forums.steampowered.com/forums/showthread.php?t=759734
> > > So its wine time..
> > >
> > > First hit on google though.. this is the server mailinglist ;p
> > >
> > > On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower 
> > > wrote:
> > >> Easy question. Is there a dedicated Linux steam client, or do you
> > >> have
> > >> to do everything through wine?
> > >>
> > >> Rusty Bower
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread ics
I think he was actually talking about native linux Steam client, not 
about srcds.

-ics

Carl kirjoitti:
> Has anyone actually tried running windows srcds in wine on nix?
>
> On Tue, Oct 27, 2009 at 12:07 PM, Gregg Hanpeter wrote:
>
>   
>> Rumors huh? Fascinating. :P
>>
>> On Tue, Oct 27, 2009 at 11:55 AM, Rusty Bower  wrote:
>>
>> 
>>> Ya. I was looking for running the games. There are rumors of a Linux
>>> client. Just wanted to see if there was any meat to the rumor.
>>>
>>> Sent from my iPhone
>>>
>>> Rusty Bower
>>>
>>> On Oct 27, 2009, at 11:41, "Steffen Tronstad" 
>>> wrote:
>>>
>>>   
 Depends on what you need it for.

 Just for servers, you can use this:
 
>>> http://storefront.steampowered.com/download/hldsupdatetool.bin
>>>   
  (LINUX)

 If you want to run Steam games, you have to use wine or similar.



 -Opprinnelig melding-
 Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
 boun...@list.valvesoftware.com] På vegne av Eric Riemers
 Sendt: 27. oktober 2009 16:44
 Til: Half-Life dedicated Linux server mailing list
 Emne: Re: [hlds_linux] Steam Linux client

 http://forums.steampowered.com/forums/showthread.php?t=759734
 So its wine time..

 First hit on google though.. this is the server mailinglist ;p

 On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower 
 wrote:
 
> Easy question. Is there a dedicated Linux steam client, or do you
> have
> to do everything through wine?
>
> Rusty Bower
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>   
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> 
>
>
>
>   


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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Gregg Hanpeter
That sounds just as funny as a 10,000fps server lol.

On Tue, Oct 27, 2009 at 12:15 PM, Carl  wrote:

> Has anyone actually tried running windows srcds in wine on nix?
>
> On Tue, Oct 27, 2009 at 12:07 PM, Gregg Hanpeter  >wrote:
>
> > Rumors huh? Fascinating. :P
> >
> > On Tue, Oct 27, 2009 at 11:55 AM, Rusty Bower  wrote:
> >
> > > Ya. I was looking for running the games. There are rumors of a Linux
> > > client. Just wanted to see if there was any meat to the rumor.
> > >
> > > Sent from my iPhone
> > >
> > > Rusty Bower
> > >
> > > On Oct 27, 2009, at 11:41, "Steffen Tronstad" 
> > > wrote:
> > >
> > > > Depends on what you need it for.
> > > >
> > > > Just for servers, you can use this:
> > > http://storefront.steampowered.com/download/hldsupdatetool.bin
> > > >  (LINUX)
> > > >
> > > > If you want to run Steam games, you have to use wine or similar.
> > > >
> > > >
> > > >
> > > > -Opprinnelig melding-
> > > > Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > > > boun...@list.valvesoftware.com] På vegne av Eric Riemers
> > > > Sendt: 27. oktober 2009 16:44
> > > > Til: Half-Life dedicated Linux server mailing list
> > > > Emne: Re: [hlds_linux] Steam Linux client
> > > >
> > > > http://forums.steampowered.com/forums/showthread.php?t=759734
> > > > So its wine time..
> > > >
> > > > First hit on google though.. this is the server mailinglist ;p
> > > >
> > > > On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower 
> > > > wrote:
> > > >> Easy question. Is there a dedicated Linux steam client, or do you
> > > >> have
> > > >> to do everything through wine?
> > > >>
> > > >> Rusty Bower
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives, please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
> --
> Sent from my telnet
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds_linux] Game Server Manager Needed - Hiring

2009-10-27 Thread Ook
Free HLDS based game servers?


- Original Message - 
From: "Shane Robinett" 
To: "Half-Life dedicated Linux server mailing list" 

Sent: Tuesday, October 27, 2009 6:50 AM
Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring


Sorry for the spam that resulted from my post. Thanks to those who responded 
to me directly and professionally.  We are still hunting.

And - I would note I have been on the HLDS_** lists for a decade.  99% of my 
posts were on topic and to the point.  This is a little off topic, but only 
modestly so.

Since I am in charge of a company that runs 150+ free HLDS based game 
servers, I'll continue to be on this list - watching/learning from you guys.

Shane Robinett
Director of Business Development
Phone: 407-687-7752
Fax: 888-558-2921
PHXX
Technology Solutions for Today's Business
www.phxx.com
__
PHXX Proprietary Portal Framework "NEO2"
NEO2 has helped Etisalat bringing gaming to the Middle East and Africa.
www.phxxgaming.com/marketing_opportunities.php

Simple-Share
Share files simply, easily, and securely with friends - no matter how big 
the file!
www.simple-share.com



-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Andy Wallace
Sent: Friday, October 09, 2009 5:32 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring

Exactly mate! I agree 110% - Wow I might forward my interest myself :)
How cool would it be to get paid for something most of us here love doing 
for free?

I think this is an excellent platform to recruit gamemasters. It can only 
make it better for the valve community surely.

--- On Fri, 9/10/09, Gregg Hanpeter  wrote:

From: Gregg Hanpeter 
Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring
To: crazy_canu...@rogers.com, "Half-Life dedicated Linux server mailing 
list" 
Date: Friday, 9 October, 2009, 8:04 PM

It didn't start out as a pickle. :P

On Fri, Oct 9, 2009 at 2:52 PM, Crazy Canucks 
wrote:

> In theory this guy isn't selling anything, in fact, he might just have
> something to offer that some out of work Games Systems Admin might be
> very interested in. I have no problem with it.
>
> I suppose if the list was flooded with help wanted ads, it would be an
> issue, but seeing as this is the first submission of this sort to this
> list I have seen in the years that I've been subscribed to this list, I
> don't think that is going to be a problem.
>
> I think a few people need to extract that pickle from their butt and
> relax a little...
>
> Drek
>
>
> Joseph Laws wrote:
> > I'd also be smart then to sell dedicated systems and management services
> > on this same mailing list then?
> >
> > Shane Arnold wrote:
> >
> >> I'd say Mr Robinett is a pretty smart guy, seeing as he is posting job
> vacancies on a mailing list that's theoretically packed with Games
> Administrators of varying skill levels ;)
> >>
> >> Joseph Laws wrote:
> >>
> >>
> >>> No need to attack me or be a prick. Crying about a plugin for a VALVe
> >>> game is much different than using this mailing list as a job posting
> >>> board. Its great that you don't mind, I'm sure you wouldn't mind if
> >>> others on this mailing list added your email addresses to numerous 
> >>> spam
> >>> lists. If you don't like that, unsubscribe.
> >>>
> >>>
> >>> Mike Zimmermann wrote:
> >>>
> >>>
>  The unsubscribe if you don't like it. Thread stops here.
> 
>  -Mike
> 
> 
> 
>  On Fri, Oct 9, 2009 at 12:09 PM, Joseph Laws 
> wrote:
> 
> 
> 
> > Plugin chat should have its own mailing list, IMO. At least the
> plugin
> > talk is in some way directly affiliated with VALVe software and
> > updates One person looks for an employee here, another
> will...and
> > so on and so on. I don't think it should be permitted, VALVe already
> > tried shutting down the mailing list before...turning this into a
> source
> > for hosting companies to recruit isn't cool.
> >
> > f7 f0rkz wrote:
> >
> >
> >
> >> How is any of the off topic shit here not spam? I do recall some
> SNAFU of a
> >> bunch of people crying over a particular plugin for a good month.
> >>
> >> On Fri, Oct 9, 2009 at 12:38 PM, Joseph Laws 
> wrote:
> >>
> >>
> >>
> >>
> >>
> >>> Sorry but the last I checked this listing was for news and
> discussion
> >>> about VALVe updates and software...and not for help seeking
> qualified
> >>> employees. How is this any different than spam?
> >>>
> >>> Mike Zimmermann wrote:
> >>>
> >>>
> >>>
> >>>
>  cry, one email to a perfectly targeted audience isn't going to
> break your
> 
> 
> 
> 
> >>> inbox
> >>>
> >>>
> >>>
> >>>
>  -Mike
> 
> 

Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Carl
Has anyone actually tried running windows srcds in wine on nix?

On Tue, Oct 27, 2009 at 12:07 PM, Gregg Hanpeter wrote:

> Rumors huh? Fascinating. :P
>
> On Tue, Oct 27, 2009 at 11:55 AM, Rusty Bower  wrote:
>
> > Ya. I was looking for running the games. There are rumors of a Linux
> > client. Just wanted to see if there was any meat to the rumor.
> >
> > Sent from my iPhone
> >
> > Rusty Bower
> >
> > On Oct 27, 2009, at 11:41, "Steffen Tronstad" 
> > wrote:
> >
> > > Depends on what you need it for.
> > >
> > > Just for servers, you can use this:
> > http://storefront.steampowered.com/download/hldsupdatetool.bin
> > >  (LINUX)
> > >
> > > If you want to run Steam games, you have to use wine or similar.
> > >
> > >
> > >
> > > -Opprinnelig melding-
> > > Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > > boun...@list.valvesoftware.com] På vegne av Eric Riemers
> > > Sendt: 27. oktober 2009 16:44
> > > Til: Half-Life dedicated Linux server mailing list
> > > Emne: Re: [hlds_linux] Steam Linux client
> > >
> > > http://forums.steampowered.com/forums/showthread.php?t=759734
> > > So its wine time..
> > >
> > > First hit on google though.. this is the server mailinglist ;p
> > >
> > > On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower 
> > > wrote:
> > >> Easy question. Is there a dedicated Linux steam client, or do you
> > >> have
> > >> to do everything through wine?
> > >>
> > >> Rusty Bower
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Gregg Hanpeter
Rumors huh? Fascinating. :P

On Tue, Oct 27, 2009 at 11:55 AM, Rusty Bower  wrote:

> Ya. I was looking for running the games. There are rumors of a Linux
> client. Just wanted to see if there was any meat to the rumor.
>
> Sent from my iPhone
>
> Rusty Bower
>
> On Oct 27, 2009, at 11:41, "Steffen Tronstad" 
> wrote:
>
> > Depends on what you need it for.
> >
> > Just for servers, you can use this:
> http://storefront.steampowered.com/download/hldsupdatetool.bin
> >  (LINUX)
> >
> > If you want to run Steam games, you have to use wine or similar.
> >
> >
> >
> > -Opprinnelig melding-
> > Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> > boun...@list.valvesoftware.com] På vegne av Eric Riemers
> > Sendt: 27. oktober 2009 16:44
> > Til: Half-Life dedicated Linux server mailing list
> > Emne: Re: [hlds_linux] Steam Linux client
> >
> > http://forums.steampowered.com/forums/showthread.php?t=759734
> > So its wine time..
> >
> > First hit on google though.. this is the server mailinglist ;p
> >
> > On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower 
> > wrote:
> >> Easy question. Is there a dedicated Linux steam client, or do you
> >> have
> >> to do everything through wine?
> >>
> >> Rusty Bower
> >>
> >> ___
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> >> archives,
> >> please visit:
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> >
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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Rusty Bower
Ya. I was looking for running the games. There are rumors of a Linux  
client. Just wanted to see if there was any meat to the rumor.

Sent from my iPhone

Rusty Bower

On Oct 27, 2009, at 11:41, "Steffen Tronstad"   
wrote:

> Depends on what you need it for.
>
> Just for servers, you can use this: 
> http://storefront.steampowered.com/download/hldsupdatetool.bin 
>  (LINUX)
>
> If you want to run Steam games, you have to use wine or similar.
>
>
>
> -Opprinnelig melding-
> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- 
> boun...@list.valvesoftware.com] På vegne av Eric Riemers
> Sendt: 27. oktober 2009 16:44
> Til: Half-Life dedicated Linux server mailing list
> Emne: Re: [hlds_linux] Steam Linux client
>
> http://forums.steampowered.com/forums/showthread.php?t=759734
> So its wine time..
>
> First hit on google though.. this is the server mailinglist ;p
>
> On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower   
> wrote:
>> Easy question. Is there a dedicated Linux steam client, or do you  
>> have
>> to do everything through wine?
>>
>> Rusty Bower
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list  
>> archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> ___
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> archives, please visit:
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> ___
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> archives, please visit:
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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Gregg Hanpeter
Use ssh and follow the directions provoided on the site. Don't use wine.

On Tue, Oct 27, 2009 at 11:41 AM, Steffen Tronstad wrote:

> Depends on what you need it for.
>
> Just for servers, you can use this:
> http://storefront.steampowered.com/download/hldsupdatetool.bin (LINUX)
>
> If you want to run Steam games, you have to use wine or similar.
>
>
>
> -Opprinnelig melding-
> Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] På vegne av Eric Riemers
> Sendt: 27. oktober 2009 16:44
> Til: Half-Life dedicated Linux server mailing list
> Emne: Re: [hlds_linux] Steam Linux client
>
> http://forums.steampowered.com/forums/showthread.php?t=759734
> So its wine time..
>
> First hit on google though.. this is the server mailinglist ;p
>
> On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower  wrote:
> > Easy question. Is there a dedicated Linux steam client, or do you have
> > to do everything through wine?
> >
> > Rusty Bower
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> ___
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> please visit:
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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Steffen Tronstad
Depends on what you need it for. 

Just for servers, you can use this: 
http://storefront.steampowered.com/download/hldsupdatetool.bin (LINUX)

If you want to run Steam games, you have to use wine or similar.



-Opprinnelig melding-
Fra: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av Eric Riemers
Sendt: 27. oktober 2009 16:44
Til: Half-Life dedicated Linux server mailing list
Emne: Re: [hlds_linux] Steam Linux client

http://forums.steampowered.com/forums/showthread.php?t=759734
So its wine time..

First hit on google though.. this is the server mailinglist ;p

On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower  wrote:
> Easy question. Is there a dedicated Linux steam client, or do you have  
> to do everything through wine?
> 
> Rusty Bower
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Eric Riemers
http://forums.steampowered.com/forums/showthread.php?t=759734
So its wine time..

First hit on google though.. this is the server mailinglist ;p

On Tue, 27 Oct 2009 11:14:31 -0400, Rusty Bower  wrote:
> Easy question. Is there a dedicated Linux steam client, or do you have  
> to do everything through wine?
> 
> Rusty Bower
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds_linux] Steam Linux client

2009-10-27 Thread Mark Sebastian Johansen - Support-IT Network ApS
Hey Rusty!.

Welcome to the list, you can find the files you need to install this on 
www.srcds.com
There is an guide there that sums up the normal questions about installation.

Yours Faithfully.
Mark S. Johansen

-Oprindelig meddelelse-
Fra: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne af Rusty Bower
Sendt: 27. oktober 2009 16:15
Til: Half-Life Linux
Emne: [hlds_linux] Steam Linux client

Easy question. Is there a dedicated Linux steam client, or do you have  
to do everything through wine?

Rusty Bower

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[hlds_linux] Steam Linux client

2009-10-27 Thread Rusty Bower
Easy question. Is there a dedicated Linux steam client, or do you have  
to do everything through wine?

Rusty Bower

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Re: [hlds_linux] Left 4 Dead 2 server pre-load availability?

2009-10-27 Thread Ryan Davis
Also wouldn't it be smart to start prepping the downloads so we don't run
into bandwidth problems.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jay Deiman
Sent: Monday, October 26, 2009 4:47 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Left 4 Dead 2 server pre-load availability?

I'm wondering when we will be able to start pre-loading the l4d2 linux 
server?  If I'm not mistaken, the demo is being released tomorrow 
(Tuesday, the 27th).  Is there going to be a demo server released with 
this (as there was with the first l4d)?

Also, is there a place where we can view a changelog for server-side 
configs or are we basically going to be able to use pretty much the same 
configs for l4d2?

We are getting close to the release at this point and I would like to do 
some prep so I can have servers up and running for the release and 
currently, I've not really seen anything on the mailing list about it. 
Is there a website with details I'm not aware of?

Thanks,

Jay

-- 
Jay Deiman

\033:wq!

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No virus found in this incoming message.
Checked by AVG - www.avg.com 
Version: 8.5.423 / Virus Database: 270.14.25/2450 - Release Date: 10/26/09
08:10:00


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Re: [hlds_linux] Game Server Manager Needed - Hiring

2009-10-27 Thread Shane Robinett
Sorry for the spam that resulted from my post. Thanks to those who responded to 
me directly and professionally.  We are still hunting. 

And - I would note I have been on the HLDS_** lists for a decade.  99% of my 
posts were on topic and to the point.  This is a little off topic, but only 
modestly so. 

Since I am in charge of a company that runs 150+ free HLDS based game servers, 
I'll continue to be on this list - watching/learning from you guys.

Shane Robinett
Director of Business Development
Phone: 407-687-7752
Fax: 888-558-2921
PHXX
Technology Solutions for Today's Business
www.phxx.com
__
PHXX Proprietary Portal Framework "NEO2"
NEO2 has helped Etisalat bringing gaming to the Middle East and Africa.
www.phxxgaming.com/marketing_opportunities.php

Simple-Share
Share files simply, easily, and securely with friends - no matter how big the 
file!
www.simple-share.com



-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Andy Wallace
Sent: Friday, October 09, 2009 5:32 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring

Exactly mate! I agree 110% - Wow I might forward my interest myself :) 
How cool would it be to get paid for something most of us here love doing for 
free?

I think this is an excellent platform to recruit gamemasters. It can only make 
it better for the valve community surely.

--- On Fri, 9/10/09, Gregg Hanpeter  wrote:

From: Gregg Hanpeter 
Subject: Re: [hlds_linux] Game Server Manager Needed - Hiring
To: crazy_canu...@rogers.com, "Half-Life dedicated Linux server mailing list" 

Date: Friday, 9 October, 2009, 8:04 PM

It didn't start out as a pickle. :P

On Fri, Oct 9, 2009 at 2:52 PM, Crazy Canucks wrote:

> In theory this guy isn't selling anything, in fact, he might just have
> something to offer that some out of work Games Systems Admin might be
> very interested in.  I have no problem with it.
>
> I suppose if the list was flooded with help wanted ads, it would be an
> issue, but seeing as this is the first submission of this sort to this
> list I have seen in the years that I've been subscribed to this list, I
> don't think that is going to be a problem.
>
> I think a few people need to extract that pickle from their butt and
> relax a little...
>
> Drek
>
>
> Joseph Laws wrote:
> > I'd also be smart then to sell dedicated systems and management services
> > on this same mailing list then?
> >
> > Shane Arnold wrote:
> >
> >> I'd say Mr Robinett is a pretty smart guy, seeing as he is posting job
> vacancies on a mailing list that's theoretically packed with Games
> Administrators of varying skill levels ;)
> >>
> >> Joseph Laws wrote:
> >>
> >>
> >>> No need to attack me or be a prick.  Crying about a plugin for a VALVe
> >>> game is much different than using this mailing list as a job posting
> >>> board.  Its great that you don't mind, I'm sure you wouldn't mind if
> >>> others on this mailing list added your email addresses to numerous spam
> >>> lists.  If you don't like that, unsubscribe.
> >>>
> >>>
> >>> Mike Zimmermann wrote:
> >>>
> >>>
>  The unsubscribe if you don't like it. Thread stops here.
> 
>  -Mike
> 
> 
> 
>  On Fri, Oct 9, 2009 at 12:09 PM, Joseph Laws 
> wrote:
> 
> 
> 
> > Plugin chat should have its own mailing list, IMO.  At least the
> plugin
> > talk is in some way directly affiliated with VALVe software and
> > updates  One person looks for an employee here, another
> will...and
> > so on and so on.  I don't think it should be permitted, VALVe already
> > tried shutting down the mailing list before...turning this into a
> source
> > for hosting companies to recruit isn't cool.
> >
> > f7 f0rkz wrote:
> >
> >
> >
> >> How is any of the off topic shit here not spam? I do recall some
> SNAFU of a
> >> bunch of people crying over a particular plugin for a good month.
> >>
> >> On Fri, Oct 9, 2009 at 12:38 PM, Joseph Laws 
> wrote:
> >>
> >>
> >>
> >>
> >>
> >>> Sorry but the last I checked this listing was for news and
> discussion
> >>> about VALVe updates and software...and not for help seeking
> qualified
> >>> employees.  How is this any different than spam?
> >>>
> >>> Mike Zimmermann wrote:
> >>>
> >>>
> >>>
> >>>
>  cry, one email to a perfectly targeted audience isn't going to
> break your
> 
> 
> 
> 
> >>> inbox
> >>>
> >>>
> >>>
> >>>
>  -Mike
> 
> 
> 
>  On Fri, Oct 9, 2009 at 10:36 AM, Joseph Laws  >
> 
> 
> 
> 
> >>> wrote:
> >>>
> >>>
> >>>
> >>>
> > More like your account should be disabled.  This isn't
> 

Re: [hlds_linux] Left 4 Dead 2 server pre-load availability?

2009-10-27 Thread Nikolay Shopik
On 27.10.2009 0:38, David A. Parker wrote:
> Thanks for the info, Milton.
>
> If +tv_port is disabled, does this mean SourceTV is disabled in L4D2?  I
> don't use it myself, but I'm sure others will be curious.

Sounds like Valve decided get rid of SourceTV instead of finishing it 
for L4D. Personally I though we can finally find some time and finish it 
instead of disabling it completely.


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